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WONDERLAB
WONDERLAB
eMotus
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eMotus is an interactive visualisation that detects the emotions of people passing by that engage with it. This is done by taking a picture of the user (indicated through a flash of light). The emotion of the person interacting is determined and converted into a colour which is then
illuminated. The lights then prompt the user toward the button, encouraging it to be pressed and sending their color into the visualisation. The colour then becomes a contribution to a larger picture of the emotions of the people in the environment.
eMotus is designed around increasing walkability through empathy and decreasing anxiety levels in pedestrians. This concept not only improves walkability, but the way people think and feel about their environment and community throughout the day is enriched, promoting a sense of empathy for their surroundings.
Daniel Lee Dominic Musolino Abhinav Bose Ray Hwang
Smart Ramp AI Assist
Smart-Ramp AI Assist uses camera recognition, machine learning, a screen user interface and pavement lights. To automate the process of wheelchair and mobility scooter users boarding and alighting metro trains without a station assistant. This uses smart city tech and optimum/minimum user interactions to implement universal design principles to normalise autonomy for disabled train users.
Benjamin Croser Kinson Hou
REFLECTION
As part of an exchange program at Parsons School of Design in New York I had the unique opportunity to utilize a Full Body Motion Capture Studio with Motive OptiTrack System.
I decided to create my own design process, contrary to how it works at my home and exchange institutions. With an objective just as simple: explore all the different technological solutions available to me at hand and create something that would stun even the audience set at the best art and design school in America.
After spending hours in the motion capture studio
exploring different combinations of Unity libraries to fuse my movements into something meaningful, I continued exploring and eventually discovered a totally new world of possibilities with the power of Unity’s Visual Graph and Keijiro Libraries. Crossed into a specific combination, suddenly, the outcome and concept became clear.
I can’t dance. So I decided to dance. And make it amazing.
I never learned how to do many things in life. Dancing is one of those things. But somehow, I managed to make it happen and turn my shortcomings into strengths. See for yourself whether I achieved my semester’s objective.
Fuad Soudah