Portfolio

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TANVI MARINA RAO


EDUCATION Syracuse University | May 2020 | B.ARCH Thesis Bachelor of Architecture with Honours. Dean’s List. GPA 3.75. Renee Crown Honors Program. Florence, Italy | International Studio, Spring 2018 London, United Kingdom | Urban Studio, Fall 2018

The Bartlett School of Architecture Summer College Architecture Program. London, UK | June 2015.

Panoramas of the Post-Human City

TANVI MARINA RAO Citizen of Italy & Overseas Citizen of India tanvimarao@gmail.com +1 (315) 748 0773

Participated in workshop on the principles of world-building with film director and architect, Liam Young and Professor Daniele Profeta. Syracuse, NY | October 2017

En{coded}fields. Fibrous Agency Advanced Design Summer Workshop. Florence, Italy | July 2017

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EXPERIENCE Design Intern at BUREAU SPECTACULAR Currently assisting Jimenez Lai remotely in various projects. Los Angeles, CA | Summer 2020

Research Assistant

Assisted Professor Matthew Celmer in the model fabrication for his project, Narrative Homes. Assembled 3D prints and wood parts. Syracuse, NY | Fall 2019

Undergraduate Assistant

Assisted Professor Theodore Brown and Professor Valerie Herrera in instructing lessons on analog drawing skills for first year students. Syracuse, NY | Fall 2019

Teaching Assistant

Summer High School Programme led by Professor Molly Hunker and Professor Greg Corso at Syracuse University. Assisted with design critiques and tutorials. Syracuse, NY | Summer 2019

Design Intern at BUREAU SPECTACULAR

Intern for Jimenez Lai and Joanna Grant. Worked on projects include "Cave of Hugs", "Tatami" and "Adidas Cat Tower" Los Angeles, CA | Summer 2018

Thesis Assistant

Assisted a fifth year student, Jonathan Anthony, with building physical models for his thesis project. It was nominated for final jury. Syracuse, NY | Spring 2017

SKILLS Model Building

Museum Board. Foamcore. Foam. Basswood. Acetone. Laser Cutting Fabrication. 3D Printing. Wood.

Manual Drafting Digital Programmes Photoshop. Illustrator. Indesign. Microsoft Office. Rhino. VRAY. IMovie. Indesign.

Languages

Native Speaker English & Hindi Conversational Italian

EXHIBITIONS AND PUBLICATIONS Thesis Feature on Archinect

Award winning undergraduate thesis project, done in collaboration with Isabella Calidonio, has been published on Archinect. June 2020

Interview with Jennifer Bonner (MALL)

An interview with Jennifer Bonner, done in collaboration with Isabella Calidonio, on her practice has been published on The Architect’s Newspaper. March 2020

'From Bloomies to Everson' Exhibition

Studio project on the museum’s ceramics collection was exhibited in the Everson Museum of Art. Syracuse, NY | January-February 2017

Independent Study

Research on the shared spaces of WeWork and graphics of magazines produced by the radical architecture groups of the 1960s-70s. Under the guidance of Professor Britt Eversole. Syracuse, NY | Fall 2019

Independent Study

Conducted research with Professor Mark Linder & Professor Jonathan Louie for the celebration of 50 years of the Everson Museum of Art. Syracuse, NY | Spring 2017.

AWARDS & ACHIEVEMENTS Citation for Excellence in Thesis Design

Awarded for B.ARCH thesis, DO[NATION], with Isabella Calidonio. May 2020.

Recipient of Undergraduate Research Grant

Awarded $1200 grant by the Syracuse University's Research Office, SOURCE, to pursue thesis project. December 2019.

King & King Prize for Integrated Studio Project

First Place for 'Precarious Equilibrium'. All fourth year comprehensive studio projects compete in this annual competition. May 2019.

Recipient of Undergraduate Research Summer Grant

Amongst 50 out of 300 people to be awarded $2800 grant by the Syracuse University's Research Office, SOURCE, to pursue research on topic of interest. May 2019.

COMMUNITY SERVICE Volunteer

Northside Learning Center. For Refugees. Looked after children aged from 4 to 5 years. Taught English to adult refugees. Syracuse, NY | Spring 2017.

Peer Advisor for Incoming Freshman Class Syracuse, NY | Spring 2016 & Fall 2016.

Sliver's Prize for 'Strong Sense of Design through Simplicity' Digital Drawing Competition held anually for second year student at Syracuse University School of Architecture. March 2017.

LEADERSHIP Vice-Captain, Student Council Sanskriti School | New Delhi, India.

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CONTENTS

B.ARCH THESIS

DO[NATION]

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STUDIO WORKS 20 PRECARIOUS EQUILLIBRIUM

26 I N T E R A C T I N G W I T H D. U. M. B. O.

34 A ROUND TABLE EXPERIENCE OF THE FUSION OF TWO REGIONS : A FIVE COURSE MEAL

OBJECTS

40 CONNECTING DOTS

PROFFESSIONAL WORK

44 A CAVE OF HUGS

48 NARRATIVE HOMES

RESEARCH

42 THE BOX


Sliver's Competition Drawing

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B.ARCH Thesis

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DO[NATION]

COURSE // THESIS ADVISORS // PROFESSORS GREG CORSO, KYLE MILLER & DANIELE PROFETA YEAR // FALL 2019 & SPRING 2020 In collaboration with ISABELLA CALIDONIO

DO(NATION) speculates the future of cities and architecture by critiquing the exasperating rate of overconsumption and overproduction of everyday objects in the world. It imagines the start of a community that counteracts the single-use of objects and their frivolous discard once they have been exhausted of their utility value. The thesis explores a new form of engagement with domestic waste through the lens of communal living, collaborative conservation, and conscious (deliberative) consumption and resue. Excess, Collection, Reuse and Intentional Communities are themes that this project utilizes in making donated domestic waste seem desirable for usage again. Investigating the donation center model through these lenses, the results culminated in viewing the donation center as an intentional community based on a system of logistics that deals with excess through collections and encourages the reuse of donated goods. This project begins with donated domestic goods entering a speculative system of logistics that performs defined domestic cleaning practices such as laundry, stitching, polishing etc. This determined set of logistics aims at the optimal improvement of the donated domestic objects. It sorts the domestic objects into three categories: Usable, Reparable and Irreparable. The logistics of flows and networks act as the literal and figurative infrastructures of the community. It is physically embodied by a machine. The machine works as a function, it inputs donated objects that can come from the centers or the same community, and outputs domestic spaces. This project was awarded a Citation in Excellence in Thesis Design in 2020. Architecture publication, Archinect also published the project here.

In collaboration with Isabella Calidonio 6


DO[NATION]

Objects Catalogue

Objects assorted into according to Live, Bed, Bath and Dine categories Tanvi Marina Rao 7


In collaboration with Isabella Calidonio 8


DO[NATION]

Tanvi Marina Rao 9


Narrative of Logistics

The machine works as a function, it inputs donated objects that can come from outside or the same community, and outputs domestic spaces.

In collaboration with Isabella Calidonio 10


DO[NATION]

If an object in the community breaks, it is given back to the machine by the community members. The broken object goes under the logistics cycle again.

Tanvi Marina Rao 11


In collaboration with Isabella Calidonio 12


DO[NATION]

Tanvi Marina Rao 13


In collaboration with Isabella Calidonio 14


DO[NATION]

Tanvi Marina Rao 15


Objects used as "walls"

Ad-hoc Objects

3 Mattresses

Bathroom Items

Reparable Objects

6 Mattresses

Casted Floor

Usable Objects

9 Mattresses

Casted Objects

12 Mattresses

In collaboration with Isabella Calidonio 16


DO[NATION]

Ad-hoc use of objects in the Dine space

Casted Materials and objects curated in the Bath space

Tanvi Marina Rao

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In collaboration with Isabella Calidonio

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Types of Spaces

Depending on the time of the year, various one-off objects get donated


DO[NATION]

Ad-hoc use of objects as circulation pieces

Tanvi Marina Rao

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In collaboration with Isabella Calidonio 20


DO[NATION]

Tanvi Marina Rao 21


Studio Works

PRECARIOUS EQUILIBRIUM

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COURSE // COMPREHENSIVE STUDIO INSTRUCTOR // PROFESSOR MARCOS PARGA SCOPE // STUDENT DORMITORY FOR GYMNASTS SITE // SYRACUSE, NEW YORK YEAR // SPRING 2019

This building looks to the physics and values of gymnastics to pursue a high performance, low resolution project. The gymnast is champion of precarious equilibrium, and this concept has driven the project from the outset. The spectacle of gymnastics is predicted on the seeming impossibility of its feats. To the audience it looks as though the gymnast could tip off the balance beam at any moment, but she knows where her center of mass lies. This building embodies this concept of precarious equilibrium. Quite simply, the massing pursues the question: how can a volume be created which is structurally sound, but looks in danger of tipping over? While we are comfortable with the part stability of centrically stacked volumes, there is something unnerving about an equilibrium only achieved in the whole of the massing. Taking the simple units of ‘box’ we pushed and pulled the volumes around a central core, keeping to the structurally comfortable offset of 20’, to achieve a near imbalance. In the development, we remained rigorous in maintaining the legibility of disparate boxes per the studio objective: high performance, low resolution. We conceal the complexity (of circulation, of structure, of shading) within the clear box boundaries. That being said, we have many times been confronted with the complexity required in making something simple.Stacking boxes at first seems a simple strategy, the pushing and pulling of the volumes around the core grants opportunity for an overwhelming amount of spatial variation and visual connection. It also creates a fascinating structural problem: how one calculates many degrees of balance. This project won first place for the King and King Design Competition in 2019.

In collaboration with Hanneke van Deursen 22


Precarious Equilibrium

Finding Equilibrium

Objects shape Routine

Balance found in the whole, not the part

Architectural Objects shape ground space

Balance Beam

Rigid Boundary contains Free Activity

Post-tensioned floor slabs cantilever from Core

Free Plan allows user to shape the space as needed

Streamlined Approach Launch for Possibility

Uneven Bars

Rapid Vertical Circulation through Core

Circulation outside Core creates connection within Volumes

Tanvi Marina Rao 23


In collaboration with Hanneke van Deursen 24


Precarious Equilibrium

Tanvi Marina Rao 25


In collaboration with Hanneke van Deursen 26


Precarious Equilibrium

Tanvi Marina Rao 27


Studio Works

INTERACTING

W I T H D. U. M. B. O.

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COURSE // THIRD YEAR STUDIO INSTRUCTOR // PROFESSOR JOSEPH SISKO SCOPE // MICROUNITS COMPLEX WITH MIXED USE PROGRAMME SITE // D.U.M.B.O. , NEW YORK YEAR // FALL 2017

From starting to explore the human body's movements through space, this project's first questions were what type of environment does one need to perform day to day activities such as sleeping, eating, working etc. Understanding the quantity of space needed for these activities and focusing that on the design of a microunit came the concept of two walls: the Comfort wall and the Dining wall. Both the walls have "textured blocks" which can be pulled out to create furniture like a dining table, bed and sofa etc. With these walls placed throughout the space, the need for the "bedroom", "dining room", "kitchen" etc. disappears. Thus, the environment becomes transformable and has a sense of personalization for its user. These microunits are placed in a site where one interacts with the culture of D.U.M.B.O. in New York City. In order to attract a tourist population to use these microunits, the building starts to address the icons of the neighbourhood that can be seen from the site. Through the use of reflecting surfaces, coloured lights and magnifying glasses, icons like the Brooklyn Bridge, the D.U.M.B.O. sign etc are brought inside the building. The usable quality of each of the icon is employed in the building, for instance, the outdoor staircase has reflecting surfaces which reflect the bridge, thus when one walks on it, they're both "looking at the bridge" as well as "walking on the bridge." Thus, when the user leaves his microunit which was her own "personal transformable environment," she's confronted by this constructed environment which forces her to interact with the culture of D.U.M.B.O. in a unique manner, where she finds herself "swimming with the watertower" or the colours of the D.U.M.B.O. sign indicate to her the current weather or traffic conditions of D.U.M.B.O.

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Interacting with D.U.M.B.O.

Comfort Wall Restored State

Dining Wall

Restored State

Comfort Wall Seating State

Dining Wall

2 Person Dining State

Comfort Wall Bedding State

Dining Wall

3 Person Dining State

Wall Furniture

Based on calculated space needed for human movements Tanvi Marina Rao 29


"Book" mimicing the pull-out strategy of the wall design of the microunit Physical Models illustrating the wall systems and seating system

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Interacting with D.U.M.B.O.

"Chapters"

Pages illustrating the design iterations of the microunit Tanvi Marina Rao 31


Reflecting D.U.M.B.O. back

Reflective Surfaces, Water and Colour Lights in Magnified Glass Pieces start illustrating an image of D.U.M.B.O. inside the building 32


Interacting with D.U.M.B.O.

Typical Microunits Floor Plan

Microunit apartment includes super-furniture pieces created to allow the user to change the environment as per the will Tanvi Marina Rao 33


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Interacting with D.U.M.B.O.

Tanvi Marina Rao 35


Studio Works

A ROUND TABLE EXPERIENCE OF THE FUSION OF TWO REGIONS:A 5 COURSE MEAL

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COURSE // LANDSCAPE STUDIO INSTRUCTOR // PROFESSOR MOLLY HUNKER SCOPE // FARM TO TABLE RESTAURANT SITE // NEW YORK STATE YEAR // SPRING 2017

This project is a restaurant with a research lab that the chefs use for investigating new ingredients that can be used for their dishes. The project's site is in a tundra climate region. The project follows a five course meal, soup, salad, appetizer, main course and desert. Each of these courses have been transformed into a building of its own. Thus, the diner would experience each course in a completely different environment. The site consists of different ecosystems such as riparian ecosystem, meadow, vegetable farm, sugarbush and forest. The buildings have been placed near the ecosystems that would suit them the best. For instance, the desert building is situated in the sugarbush region. Further, inside of each building, an artificial environment is created that imagines what the ecosystem which surrounds the building would be like in a tropical region. Thus, the chef is provided with both tundra and tropical region ingredients in order to create his dishes. Since the dishes that have been created is the resultant of the fusion of two regions, a special artificial environment is created which contains a mixture of both types of resources grown. This region is not naturally possible and hence is a unique experience that the restaurant offers. It helps the diner’s experience engage this new, weird environment through taste, sight, smell and touch.

Tundra Region Ecosystem

Blending of the tundra and tropical ecosystems

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Tropical Region Ecosystem


A Round Table Experience of the Fusion of Two regions: a 5 course meal

Tanvi Marina Rao 37


Sections that articulate the different environments for each course, as well as their relationship to the land

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A Round Table Experience of the Fusion of Two regions: a 5 course meal

Physical Model that emplyed contour stacking of museum board and diagrammtic flocking powder use to show the relationship between the artifical and natural environments. Tanvi Marina Rao 39


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A Round Table Experience of the Fusion of Two regions: a 5 course meal

Tanvi Marina Rao 41


Objects

CONNECTING DOTS

05 COURSE // HAPPENINGS

INSTRUCTOR // PROFESSOR GREG CORSO SCOPE // PINATA YEAR // SPRING 2019

Imagining a situation of oversaturation of candy supply, this pi単ata is conceived of four parts that assemble together with the help of one string. With the string being used, the elasticity of it allows for the pi単ata to expand and compress itself depending on the amount of candy that gets filled in it. When the pi単ata has reached its ultimate capacity, it explodes. This unconventional manner of the object bursting on its own to spread candy is due to the string. The string goes through the holes that have been fabricated on the vacuum-formed pieces. In a connect-the-dots fashion, the pi単ata comes together.

Handdrawn Connect the Dots

With orderednumbers given, one attempts to figure out the movement of the string In collaboration with Estefany Lona 42


Connecting Dots

Tanvi Marina Rao 43


In collaboration with Estefany Lona 44


Connecting Dots

Tanvi Marina Rao 45


Professional Work

06

CAVE OF HUGS

OFFICE // BUREAU SPECTACULAR PRINCIPAL // JIMENEZ LAI AND JOANNA GRANT SCOPE // FINALIST FOR THE UTAH SCHOOL OF DEAF AND BLIND YEAR // SUMMER 2018

Cave of Hugs is a super-furniture developed for the Utah School for the Deaf and the Blind. How can architecture assist humans who live without sound, without vision, or without sound and vision? The cave serves to dampen sound, warm the room, brighten its environment with colors, and hug back with soft textures. Empathy is something architecture can give back. Humans living without sound and vision communicate by touch. We designed a cave of hugs, clad in neoprene over a layer of sofa batting. This texture will be a welcoming source of warmth for people who can neither see nor hear. In addition to the tactility of this project, we also worked to consider human’s relationship with the observable wavelengths of the universe. The colors on the spectrum are points along a wavelength, just the way that sound in itself is a collection of wavelengths. For the humans living with no sound, we introduced warm colors. For the humans living with no vision, we introduced closed environments that allows sound to be dampened. Excerpt borrowed from Bureau Spectacular.

In collaboration with Yushan Men, Georgia Pogas and Kyoung Eun Park 46


Cave of Hugs

Tanvi Marina Rao 47


In collaboration with Yushan Men, Georgia Pogas and Kyoung Eun Park 48


Cave of Hugs

Sounds generated in the super-furniture Colours to experience in the super-furniture

For those who can't see or can't hear

The bright colours are for the deaf to experience The sounds that are created in the furniture are for the blind to experience Tanvi Marina Rao 49


Professional Work

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NARRATIVE HOMES

OFFICE // MC:V PRINCIPAL // MATTHEW CELMER SCOPE // RESEARCH PROJECT YEAR // FALL 2019

“Narrative Homes is an ongoing theoretical research project exploringhome design through the lens of literature. The creative exploration focuses on the relationship of narratives (Story telling) to the architecture design process. The research method entails design of four homes; each home in the series is based on a selected portion of narrative literature.� Excerpt borrowed from Matthew Celmer This physical model is the representative of the first of the four homes that has been designed. I was involved the the fabrication of the wood parts and creating the 3d print files.

In collaboration with Hao Zheng 50


Narrative Homes

Tanvi Marina Rao 51


Research

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THE BOX

COURSE // INDEPENDENT STUDY ADVISOR // PROFESSOR BRITT EVERSOLE SCOPE // SUMMER RESEARCH YEAR // SUMMER 2019

When is the one time you could possibly associate a box and employment? It is when you are fired. Once you are told that your services are no longer required, you take a box and you start packing up your belongings. It is with this intention that the magazine starts to imitate the formal language of a box. The box as a reading instrument marks a certain sense of intrigue for the reader, as it is an unorthodox way of gathering information. There is hope that one might start interacting with the magazine only because of its strangeness. Technology seems to be getting better and better day-by-day. Information is available on all platforms. Technology has made life so fast paced that the attention span of humans has started to diminish. This can be experienced through the length of videos that are available on social media. The maximum length of these videos tends to be just a minute long. Viewers get bored easily and start finding something else that will arrest their interest. Monotony is not the method to use if one wants to encourage engagement. Thus, this box magazine contains different sorts of quirks that keep the user engaged. Awarded the Undergraduate Summer Research Grant in Spring 2019, the project is an endeavour in understanding the share economy through the lens of the shared workspace company, WeWork. The goal was to consolidate the findings into a magazine. The share economy is a movement that is changing the way society functions. Magazines published by radical architect groups also critiqued the happenings of society. An opportunity rose that would allow another part of the project to critique graphic styles and their weaponising in mass media culture. The WeWork analysis was thus presented as pages with graphic styles borrowed from the radical magazines that have been studied. The formal approach towards this magazine did not follow the conventional magazine format. Rather, it took on the idea of the “fold” and enhanced the traditional banker’s box found in the workplace. The box is a resultant of various kinds of “folds” performed which creates a narrative to understand the uprise and downfall of WeWork. Keeping with the spirit of this project, a graphic feature from the magazine Clip-Kit has been used for this project’s layout.

Preliminary Stage

Folded Box understanding materiality and relationship between pages

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The Box

The Box has four sections consolidated together

Black Marking denotes the parts dedicated to introducing WeWork

Blue shading is the part that has been made translucent in order to view the inside, this part moves with the help of hinges

Some parts move while some remain rigid

Blue Marking indicates an incision made to one of the parts to reveal a section of the inside

Red Marking denotes the heat bended acrylic piecce that critiques the working of WeWork.

Pink marking denotes the part that provides information to the formation of the WeWork concept

Yellow marking denotes the part that critique the WeWork spaces, it opens and closes with the help of the hinge Tanvi Marina Rao

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Design Quarterly 108

Design Quarterly 108

Mirror Image

Design Quarterly 108

Design Quarterly 108

Design Quarterly 108

Design Quarterly 110

Clip-Kit

Design Quarterly

Design Quarterly

Clip-Kit

Casabella

Clip-Kit

Clip-Kit

Clip-Kit

Clip-Kit

Clip-Kit

Text Labels and Images

Design Quarterly

Casabella

Text within Figure

Text within Figure

Clip-Kit

Clip-Kit

Clip-Kit

Page Analysis of Magazines

Understanding different types of layouts that describe relationships between text and image

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The Box

Text Analysis

Understanding of how text is manipulated in order to achieve a desired degree of emphasis Tanvi Marina Rao 53


Precedent: ARSE Magazine Precedent: Clip-Kit Magazine

Translation of Materials

Etched words on acryclic sheets, which have been made translucent in order to provide some vision inside the box 54


The Box

Precedents: Design Quarterly & ARSE Magazine Precedents: Archigram & Clip-Kit Magazine

Translation of Materials

Selected parts of the pages become transparent, relationships between pages begin to occur Tanvi Marina Rao 57


Precedent: Archigram & ARSE Magazine

Colour, Montage & Collage

High saturation of colour & planned haphazard placement of text & posterised montage

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The Box

Precedent: Vague Magazine

Background First, Foreground Second

Bright colour fill for drawings draw more attention to the image than the text Tanvi Marina Rao 57


TANVI MARINA RAO tanvimarao@gmail.com +1 (315) 748 0773


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