taylor fulton work samples

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RESUME + WORK SAMPLES TAYLOR FULTON


EDUCATION

05.2015 - 05.2016 NYC, New York

Masters of Advanced Architecture Design Columbia University 08.2010 - 05.2014 San Francisco, California

Bachelors of Architecture California College of the Arts

EXPERIENCE

06.2014 - 04.2015 San Francisco, California

Junior Designer Steinberg Architects Designer for the Advanced Design Team with a focus on new software technologies. Drafting Construction Documents for multiple Multi-Family Housing projects located in the Bay Area CA.

01.2014 - 06.2014 San Francisco, California

Internship Future Cities Lab Prototyping and building a mobile 3D printing machine that maps and builds upon site specific areas. (Data Rover) Experimenting with new digital fabrication techniques.

TAYLOR FULTON

08.2013 - 06.2014 San Francisco, California

221 W 105th St. New York, NY 10025

Monitoring and assisting in using the CNC Router at school. Setting up material and 3D files for milling.

tnfulton@gmail.com or tnf2112@columbia.edu (831) 419-9739 taylorfultondesign.com

CNC Router Monitor California College of the Arts

06.2007 - 04.2010 Santa Cruz, California

Construction Assistant Seyle Service Company Worked on home additions and remodels. Work involved wood framing, electrical, sheetrock, and installing appliances.


SKILLS

2D Programs:

3D Programs:

Other:

AutoCad

Rhino

CNC Milling

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Illustrator Photoshop In Design Arduino ArchGIS

RECOGNITION

Revit

3DS Max Grasshopper Sketch-Up Vray

3D Printing Lasercutting Woodshop Tools Hand Drafting Model Making

First Prize Jury Award | CCA 2014 (Stratum Networks) 2x8 Evolve Honor Award | AIA LA 2014 (Stratum Networks) Honorable Jury Mention | CCA 2012 (Hayes Valley Housing) Finalist for the RMW Matthew Mills Endowed Scholarship. Hydro Geographies Publication: IRSA publication for mapping the Guarani Aquifer in South America.

INVOLVMENT

05.2015 - 12.2015 NYC, New York

Output Shop | Columbia University GSAPP Monitor/Trainer

In charge of sending and monitoring Lasercut files, and 3D Prints for students in the GSAPP program. 06.2013 - 02.2014 San Francisco, California

KID MOB The Mobile Kid Integrated Design Firm Co-Facilitator in a workshops at the Exploratorium in San Francisco and at a middle school in Greenville, CA. 05.2012 - 07.2012 San Francisco, California

CCA Study Abroad Program | European Water Cities

Traveled and documented four different cities in Europe (Copenhagen, Amsterdam, Rotterdam, Barcelona) and analyzed the architectural development along coastlines.


SCALELESS

LBC FAST AIRPORT

In the world of the terminal, the relentless and systematic exploitation of “free” or layover time between arrivals and departures has given rise to the advent of the city-like assemblage of uses for the in-transit population. In competition with the more common Central Hub model for such assemblages, an alternate organizational model for the airport terminal has arisen within the last 30 years. Un-Form identifies this approach by identifiyng itself as an object which situates itseft as a “Very Fast Airport.” Taking advantage of the open floor plan of airports, Un-Form creates grand, illusory spaces for departing and arriving areas of travel. The studio took the approach of using physical models as a way to conceptualize the project and move into an automatic interpretation of the airports form. Un-Form takes an idea of letting circulation create tubes that run through the airport to make a morphing of inside spaces become outside spaces.


Circulation Structure

Floorplates


LEVEL 1

LEVEL 2



STRATUM NETWORKS Stratum Networks is a computer aided kinematically driven robot that creates column-like sculptures using an additive process. It is a tool for digital and physically simulated speculation, and it has been designed for re-adaptaion and indeterminacy. The robot is controlled by three stepper motors that move the arms vertically. The arms then determine where the extruder head is in 3D space by creating a sphere around the point. The sphere always determines where the intersection points are on the three poles relative to its home position. The use of clay for the extrusion material involved finding toolpaths that overlapped often enough to create a structural stability in the piece so that it was strong enough to remain standing. By mixing five different clay powders, we were able to control the density and texture so that it had the right properties to build upon. The clay is extruded from of a syringe tip that it is joined to a piping system that connects to an air compressor. The amount of clay extruding is controlled by a regulator that determines the PSI of the air.



PRINT HEAD

HOMING PULLY

PRINT ARMS



INFUENTIAL EFFLUENT Our wastewater treatment system proposes a decentralization from the existing process. Re-organizing the system will allow it to be brought into where we live and inform us in how we use water, along with how society can be brought together. Today wastewater treatment is taken for granted, and ultimately pollutes our environment in several different stages. Influential Effluent takes a portion of that water consumption and devises a way to filter through a natural process from the apartment into the river streams of NYC. The city is a place of toxicity, we are just bringing that toxicity to life instead of trying to hide it. The design is a series of insertions ranging in scale from the plumbing of an individual apartment to the connection of the NYC blocks through our wastewater. Once the urban society accepts the perpetual change needed, we can then re-think the lifestyles by altering them through architecture.



2ND LEVEL KITCHEN

1ST LEVEL KITCHEN


APARTMENT BLDG RECONSTRCUTION


BLDG. 4

TREASURE ISLAND FERRY TERMINAL

Building 4 is a design proposal for the upcoming Ferry Terminal on Treasure Island, San Francisco. The design is based on reusing materials that are already exhisting on the Island, which will be demolishing 90 percent of the buildings there today and re-developed into new housing and commerical areas. From an abundance supply of wood on the island, Building 4 has a structural system that is defined by a wooden lamella framework which creates unique interior and exterior spaces. Fitting the programmatic needs and introducing new ones, the design takes into consideration the future plan of the island and how people will interact and circulate into there desired places whether it would be there housing or commercial areas. Building 4 is self representing, and is designed to outlast future phases and developments, just as the three historical landmarks have accomplished for over a century.


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