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2017 PRODUCT CATALOG
KOSMOS QUALITY AND SAFETY
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More than one hundred years of expertise in publishing science experiment kits and games stand behind every product that bears the Kosmos name. Kosmos experiment kits and games are designed by an experienced team of specialists and tested with the utmost care during development and production. With regard to product safety, these products follow European and US safety standards, as well as our own refined proprietary safety guidelines. By working closely with our manufacturing partners and safety testing labs, we are able to control all stages of production. While the majority of our products are made in Germany, all of our products, regardless of origin, follow the same rigid quality standards.
TABLE OF CONTENTS
LINE OVERVIEW
GAMES
2
MAGIC
28
SCIENCE
34
BARBIE STEM KITS
35
IMPULSE SCIENCE
39
SPARK SERIES
41
GEEK & CO. CRAFTS
44
GEEK & CO. SCIENCE
48
IGNITION SERIES
54
EXPLORATION SERIES
57
KIDS FIRST
65
KIDS FIRST LEVEL 1
66
KIDS FIRST LEVEL 2
70
KIDS FIRST LEVEL 3
72
SIGNATURE SERIES
74
CHEMISTRY
74
CRYSTALS & MATERIALS
80
ROBOTICS & PROGRAMMING
83
REMOTE-CONTROL ENGINEERING
88
CONSTRUCTION+ENGINEERING
94
PHYSICS
101
ALTERNATIVE ENERGY
104
BIOLOGY
108
ASTRONOMY & SPACE
112
MULTI-SUBJECT
113
ELECTRICAL SCIENCE
116
APPENDIX
120
AWARD WINNERS
120
PRODUCTS LISTED BY AGE
121
PRODUCT DATA TABLE
122
KOSMOS GAMES
Enchanting, fun, and addictive, these German engineered board games from world-renowned game designers help players develop a number of valuable skills and qualities
MAGIC
Comprehensive sets teach kids how to perform fun and entertaining magic tricks while they learn important life skills
BARBIE™ STEM KITS
GEEK & CO. CRAFTS
IMPULSE
IGNITION SERIES
Authentic, story-based science education experiences for kids who love Barbie™, developed in partnership with Mattel
Fun and inexpensive science kits including Ooze Labs and Grow a Crystal kits
SPARK
Retailing for under $10 each, these simple science kits make experiments fun, fast, easy, and inexpensive
GEEK & CO. SCIENCE
Science-themed project kits that put fun first to make learning truly approachable and entertaining. Each kit makes a lasting, keepsake project or gift-worthy item
Educational craft kits with quality materials and cool designs. Kids learn about topics in nature, art, and science
Concise and amusing science kits designed to ignite a lifelong love of science in kids ages 8 to 11
EXPLORATION SERIES
Broad, fun, and accessible science kits that take kids deeper into their scientific explorations. For kids ages 6 to 13
KIDS FIRST
Introductory science kits that introduce science to young children, starting at age 3, and gradually prepare them for more advanced studies
SIGNATURE SERIES
Thames & Kosmos’ biggest, coolest, and most comprehensive science kits. For kids and adults
GAMES
Thames & Kosmos brings you a curated selection of high-quality board games from the prestigious Kosmos line. Working with highly esteemed authors and designers, Kosmos develops games that are not only fun, enchanting, and addictive, but also beneficial and wholesome in so many ways: These games build social skills, stimulate logical and strategic thinking, promote visual-spatial and math skills, cultivate physical coordination and manual dexterity, encourage family time, and inspire fair-mindedness, confidence, and honorable attitudes. German engineered and beautifully made, these games become enduring family favorites and game night classics. For all these reasons, Kosmos games have earned worldwide acclaim.
LAGOONIES The Undersea Search Game All is calm in the enchanted coral reef. The mischievous sea sprites swim and play, and tease the big ghost octopus. Suddenly, the grumpy octopus reaches out his long tentacles. He twirls around very fast, creating a whirlpool of bubbles in the reef. The sea sprites aren’t strong enough to swim against the whirlpool current. They are swept up and spun all around the fizzing foaming reef. Can you use your magical bubble magnifying lenses to find your sea sprite friends, pick them out from the look-alikes, and bring them safely back to the hiding hole in your reef? Be careful… these slippery ghostfish can slip through your fingers. And you have
to look carefully because they all look alike! How many can you find before the octopus stirs things up again? Lagoonies is a unique game that helps children practice their skills in visual perception and visual discrimination as well as fine motor skills. Jens-Peter Schliemann and Bernhard Weber 2-4 Players 20 Min. Ages 5+ 697648
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MONSTER TRAP Trap the Monsters in the Maze The monsters are loose again!!! Well, that’s actually not a bad thing — they make living in this mansion really fun! But right now Grandma Frieda is standing outside the front door and she is terribly frightened of monsters. You must catch all the monsters and hide them from Grandma before she sees them! Use the sliders to push the monster as quickly as possible to the middle of the mansion and into the monster trap! You will have to work together on teams to do this. Whoever has pushed the most monsters into the trap by the end of the game is the best monster catcher — and wins the game. Monster Trap is an innovative game that helps kids practice their gross motor skills, hand-eye coordination, and verbal communication skills. Inka and Markus Brand 2-4 Players 20 Min. Ages 6+ 680305
2011 KINDERSPIEL DES JAHRES NOMINEE (CHILDREN’S GAME OF THE YEAR)
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JUNGLE PARTY The Wild Memory Game You’re invited to a party in the jungle! Tonight, the whole jungle gang is planning to plunge into the river. Can you remember where they are all hiding as they float down the river? Your adventure begins at the campfire and leads you over a wobbly bridge, past glowing fireflies, across a mossy log, and next to the edge of a thunderous waterfall. The first player to reach the toad king wins the game. In this wildly fun adventure, you have to remember which animals are swimming in the river and which ones are hiding under the bridges. Whoever slides the right animal
tile into the right river channel will be a step ahead of the others on their expedition to reach the toad king! Jungle Party is a playful new take on classic memory games that helps children practice their matching and remembering skills. Stefan Dorra and Manfred Reindl 2-4 Players 20 Min. Ages 5+ 697358
2016 KINDERSPIEL DES JAHRES
RECOMMENDED (CHILDREN’S GAME OF THE YEAR)
GAMES
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HARRY HOPPER Hop ... Hop ... Hurray! Two teams of grasshoppers are both trying to knock over all of their blades of grass. Take turns making your grasshoppers hop toward the blades of grass. It takes a lot of skill to aim and launch them accurately! The team that knocks over all of their blades of grass first wins! Harry Hopper is a fun, active game that helps kids practice their gross motor skills, hand-eye coordination skills, and manual dexterity. Florian Nadler 2-4 Players 20 Min. Ages 6+ 697334
2016 KINDERSPIEL DES JAHRES
RECOMMENDED (CHILDREN’S GAME OF THE YEAR)
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INGENIOUS Hexagonal Tile Game Think outside the square! Ingenious is an abstract tile-placement game in which the players take turns placing tiles in the shape of two connected hexagons into a hexagonal grid on the board. Each tile has two colored symbols on it. Players earn points in a specific color for each line of matching colored symbols that they extend when they place a tile. A player’s final score is determined by his or her lowest scoring color, not the highest. The winner is the player whose lowest score is the highest compared to the other players’ lowest scores, and not the player with the highest scoring color overall. The game includes 120 domino-style tiles, each consisting of two hexagons connected along one side. Each hexagon has one of six colored symbols in it, with most tiles having two different colored symbols and some having two of the same colored symbol. Each player has a rack with six tiles on it. During his or her turn, each player places one tile from his or her rack onto two empty hexagonal spaces on the game board. For each of the two hexagons
composing this tile, the player scores one point in the hexagon’s color for each already-placed hexagon of the same color that radiates outward in a straight line from one of the placed hexagon’s five sides. If a player’s score in a color reaches 18, he or she immediately takes another turn. At the end of the turn, the player refills his or her rack to six tiles. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins. Ingenious includes rules for solitaire and team play. This highly awarded, international bestseller has been redesigned with a plastic board.
MORE THAN
1.3 MILLION GAMES SOLD WORLDWIDE
Reiner Knizia 1-4 Players 30-45 Min. Ages 8+ 696116
2004 SPIEL DES JAHRES NOMINEE (GAME OF THE YEAR)
NEW PLASTIC BOARD!
GAMES
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UBONGO Sprint to Solve the Puzzle
Companion app helps you learn the game, keep time, and solve the puzzles!
“Well suited for the entire family, combining the allure of puzzles and the excitement of a little friendly competition.”
—The Toy Insider
Ubongo is a fast-paced, addictive, and easy-to-learn geometric puzzle game. Players race against the timer and against each other to solve a puzzle of interlocking shapes. The faster you solve the puzzle, the more gems you get. The player with the most valuable gem treasure after nine rounds of solving puzzles wins! Here’s how it works: Each player receives a set of 12 tiles. The tiles are polyominos — geometric shapes formed of equal-size squares joined edge to edge in different arrangements. At the start of each round, each player gets a new puzzle board. A roll of the die determines which tiles you must use to perfectly fill in the empty spaces on the puzzle board. Any players who complete the puzzle within the time limit yell out “Ubongo!” and grab a gem at random from the bag. The fastest player also gets a blue gem and the second fastest an amber gem. Each gem color is worth a different amount of points. After nine rounds, the player with the most valuable gem collection wins. Download the free companion app, which helps you learn how to play the game, and includes a game timer, a solo game timer, and solution keys.
MORE THAN
3.5 MILLION GAMES SOLD WORLDWIDE
Grzegorz Rejchtman 1-4 Players 25 Min. Ages 8+ 696184
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“Dimension is an outstanding family game”
DIMENSION The Spherical, Stackable, Fast-Paced Puzzle Game! Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colorful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible before the timer runs out. The task cards indicate how the spheres must be placed to earn points: for example, exactly two orange spheres must be on the tray, black and blue must touch each other, and blue must not touch white. Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors, but you lose two points for each task card you don’t follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking!
—GeekDad
GAMES
RECOMMENDED BY
Lauge Luchau 1-4 Players 30 Min. Ages 8+ 692209
AMERICAN MENSA
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Escape Room Games for the Home EXIT: The Game is a new series of party games for up to six players that offers a unique, unforgettable gaming experience. These games allow you to bring the excitement, intensity, and team spirit of an escape room to your living room. In each EXIT game, your team starts out locked in a room. You must solve a series of riddles and puzzles in order to unlock doors and reveal new riddles. Each correct solution brings you to another riddle and eventually to freedom. The clock is ticking: You must solve all of the puzzles as fast as you can because the faster your team escapes the room and the fewer hints you use along the way, the more points you earn. Each Exit game has a different theme, and riddles that are thoughtfully integrated into the storyline. Every lock in the room is associated with a puzzle. You must solve the puzzle to obtain a three-digit code, which is entered into a decoder disk to determine if it is correct. Get ready to test your creative problem solving and logical thinking skills, because the rulebook in an EXIT game doesn’t reveal all the rules like in other games. After the rulebook gets you started, it’s up to your team to discover for itself how the rooms look, what the clues are, how to decipher them, and how to escape. Can you crack the codes and manage to escape the room? Each game can be played only one time, because you markup, fold, and tear the game materials.
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After your car breaks down, you are looking for shelter for the night. Luckily, you find an abandoned cabin in the woods near the road. But the next morning, the door is locked! Iron bars on the windows prevent you from escaping. You discover a book and a strange disk ... Can you solve the riddles left for you by the deranged cabin owner and escape the cabin?
MORE THAN
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EXIT: THE ABANDONED CABIN
100,000
The EXIT Counter Display holds 9 units.
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The EXIT Floor Display holds 24 units.
Inka and Markus Brand 1-6 Players 1-2 Hours Ages 12+ 692681
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EXIT: THE SECRET LAB
EXIT: THE PHARAOH’S TOMB
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ... Can you solve the riddles left for you by a previous research volunteer and escape the lab?
The excursion to the Valley of the Kings is the highlight of your vacation to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial chamber. A massive stone door closes behind you. On the floor lie a dusty notebook and an ancient disk ... Can you solve the riddles left for you by an earlier pyramid explorer and escape the tomb?
Inka and Markus Brand 1-6 Players 1-2 Hours Ages 12+ 692742
Inka and Markus Brand 1-6 Players 1-2 Hours Ages 12+ 692698
GAMES
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DOHDLES! What is that?! Sculpting, Guessing, and Laughing Dohdles are riddles made of dough! Exercise your imagination in this artistic and hilarious sculpting and guessing game for families and parties of three to six players. Create a Dohdle by sculpting the approximate shape of an object or living thing — or of a part of an object or living thing — with the modeling clay. You don’t have to be a skilled sculptor or artist: You should actually form your Dohdle in such a way that your opponents cannot immediately recognize what it is supposed to represent. Even if you’re all thumbs when it comes to sculpting, you’ll be able to make a Dohdle that has the shape of a hotdog, a ball, a mailbox… anything! You receive points during the game if you guess the exact word that your opponent’s Dohdle represents. You also receive points if the solution to your Dohdle is neither too
easy nor too difficult for your opponents to identify — ideally solved after four rounds of guessing. During your turn, you can alternately ask two yes-or-no questions or ask for a letter of the word to be revealed to help identify another player’s Dohdle. At any time, if you think you can identify a Dohdle, throw your guessing cube in the sorting funnel: The player whose cube comes out first can guess first. Points from correct guesses move you forward around the game board, and the player who makes it around the board first wins the game! The special clay will not dry out or harden and can be used again and again. Klaus Teuber 3-6 Players 40 Min. Ages 10+ 696163
FROM
KLAUS TEUBER AUTHOR OF
THE SETTLERS OF CATAN
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GAMES
WORD SLAM The Fast-Paced Word-Based Guessing Game “EAT, YELLOW, CIRCLE. Do you mean pancakes? Or pineapple rings?” “Oh wait, the CIRCLE is DIVIDED? So something that you eat that is yellow and semicircular? Uh, is it, maybe ... a banana?” “Yes, the answer is banana! One point for the Blue Team!” In Word Slam, two teams each have a storyteller. The two storytellers are given the same answer term. Playing at the same time, they must give clues to their teams so the teams can correctly guess the answer. And they must do this quickly, because they are racing the timer and each other. But it’s not that easy. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with
one word on it: a noun, verb, adjective, or preposition. The storyteller must be creative in using this limited vocabulary to tell the story. And the team members must think quickly and nimbly to interpret the story cards. The team that correctly guesses the answer first gets a point, and the team with the most points at the end of the game wins. It’s like charades, but instead of acting, you can only communicate with word cards! Inka and Markus Brand 3+ Players 45 Min. Ages 12+ 692674
GAMES
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SMUGGLERS Who’s the Best at Getting the Goods? A notorious gang of smugglers is recruiting new members. The first candidates step forward, a motley bunch indeed. Which one has the skills to become a worthy member of the gang? To determine this, the boss himself stages a smuggling contest. First the wouldbe smugglers must try to get through a hole in a fence while carrying the biggest sack of contraband possible. Then those who make it through the hole have a chance to inspect the other smugglers’ sacks that are smaller than their own or that shamefully got stuck in the hole in the fence. A role of the die determines which size hole in the fence the sack needs to fit through. The smuggling sacks are formed from a rubbery polymer putty that the players roll into balls with the contraband
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GAMES
pieces hidden inside. The balls are then rolled down a track toward the fence. The player’s goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit through the fence. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins. This funny family game answers the question: Who is the sneakiest and most skillful smuggler? Klaus and Benjamin Teuber 2-4 Players 40 Min. Ages 8+ 692544
MAG-O-MAG The Magnetic Labyrinth This innovative vertical holder with interchangeable game boards and magnetic game pieces allows you to play three fun, action-packed games. The games are played in teams, playing one at a time. One teammate must move the guide magnet on the backside of the game board, while the other teammate sees the game magnet move on the front of the board. This teammate must communicate with the teammate controlling the magnet and tell him or her how to move the magnet to complete the game challenge without the magnet falling off or going to the wrong spot. In the racing game, the object is speed: Which team can complete the course the fastest? But make sure you don’t crash! In the golf game, the object is precision: How many strokes does the team need to take to reach the hole? But be careful, there are traps everywhere! In the treasure hunt game, players must collect as many gems as possible in a given time. Who can amass the most valuable treasure? Includes cooperative game variations and special rules for two-player games.
Klaus and Benjamin Teuber 3-4 Players  30 Min. Ages 8+ 692759
GAMES
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KERALA The Way of the Elephant Welcome to the elephant festival in the Indian province of Kerala! Exquisitely decorated elephants parade the streets. The celebration is alive with color and music. To participate in the revelry, you want to fashion the most elegant platform for your elephants. You want your festival platform to have at least one tile of each color, with all the tiles of a color contiguously placed, and showing as many elephant symbols as
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GAMES
possible. Each round, you move one of your two elephants to place a new tile and expand your platform. You will have to adjust your plans as your rival platform builders grab the desirable tiles before you can get them. You will need clever tactics and good luck to win the award for the best in show! Kirsten Hiese 2-5 Players  30 Min. Ages 8+ 692469
BRUTAL KINGDOM The Game of Beastly Betrayal The king’s court is no place for the faint of heart — or the weak of claw and fang. Here, almost everyone is secretly plotting to attain the greatest amount of power in three spheres of influence: royal, clerical, and mystical. The bishop has avoided a poisoning, but now the danger awaits the abbot, who himself pursues the witch. The king and queen are at each other’s throats, while the executioner awaits his next assignment. The law is survival of the fittest in this game of feral human nature. The 20 stunningly illustrated anthropomorphized animal characters will have you clawing your way to power by tooth and nail. Michael Rieneck 3-4 Players 30 Min. Ages 12+ 692506
GAMES
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A COLUMN OF FIRE The Board Game The setting is Europe in the time of Elizabeth I. In England, France, Spain and the Netherlands, Catholics and Protestants compete for power and influence. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions. And not infrequently, those who sympathize with the weak are expelled from the country.
Millions of readers around the world have been enthralled by Ken Follett’s magnificent Kingsbridge series. The Pillars of the Earth and World Without End have been adapted into hit television miniseries and board games. In September 2017, the saga continues with one of Follett’s most exciting and ambitious works yet, A Column of Fire.
The artwork for this game has not yet been released.
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The real enemies, then as now, are not the rival religions. The true battle pits those who believe in tolerance and compromise against the tyrants who would impose their ideas on everyone else — no matter what the cost. Who will best exploit the changing power conditions in Europe to win the game? Michael Rieneck 2-4 Players TBD Min. Ages 12+ 692650
IMHOTEP Builder of Egypt Imhotep. The legendary architect of the Egyptian monuments. His awe-inspiring structures and brutal tactics earned him divine status among ancient Egyptians. Can you match his ruthless determination to build the most revered monuments? To do this, you will need to transport stone blocks on ships from your quarry to different construction sites. But you alone do not choose where the ships go. Your opponents have monumental plans of their own and want to prevent your success. A fierce competition for the precious stone resources plays out. Only with the right strategy and a little luck can you succeed. In Imhotep, the players take on the roles of ancient Egyptian architects. Over six rounds, they try to transport their stone blocks to end up in the most valuable positions at five construction sites: pyramid,
obelisk, chamber tomb, temple, and market. But a player can only choose one of three actions in a turn: excavate a new stone block from the quarry, load a block onto a ship, or move a ship to a construction site. From there, the massive stone blocks must be unloaded in order from bow to stern and placed on the sites in preset sequences. Depending on where the blocks end up, players earn different point values either immediately or at the end of the game. In each turn, you must weigh your options for getting your own stones into place and thwarting your opponents’ placement plans. You must get your blocks to the right places, in the right order, at the right time to be the greatest architect.
2016
Phil Walker-Harding 2-4 Players  40 Min. Ages 10+ 692384
GAMES
GAMES
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LEGENDS OF ANDOR Base Game The Land of Andor is in danger. From the mountains and forests, enemies are advancing toward the castle of old King Brandur. Only your small band of heroes stands in their way. Will you succeed in defending the castle and protecting Andor? Legends of Andor is a cooperative board game for two to four heroes. Live the legendary tales as you unite to battle everencroaching enemy forces. After the first Legend, more fantastic adventures ensue. You must find the witch and obtain a medicinal herb to cure the sick
king. Help the prince repel the evil powers of the dark mage. In the ancient mines, you seek out precious gemstones — and uncover grave dangers. And finally, you must pit your skills against the mighty dragon, awakened from an age-old slumber. Can you triumph against these challenges? Only if you work together will you have the strength to be the true heroes of Andor. Michael Menzel 2-4 Players 60-90 Min. Ages 10+ 691745
WINNER
2013 KENNERSPIEL DES JAHRES (CONNOISSEUR’S GAME OF THE YEAR)
MORE THAN
200,000 GAMES SOLD WORLDWIDE
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LEGENDS OF ANDOR: THE STAR SHIELD Expansion The Legend Continues... Following their victory over the dragon, the heroes are on a search for the Star Shield. Its great power could turn out to be a blessing or a curse, should it get into the wrong hands. And as if that weren’t enough, a pack of hungry wolves has been sighted in Andor. If the
heroes can only manage to tame their leader, though, the wolves can become loyal allies in the fight against a reawakened evil. Michael Menzel 2-4 Players 60-90 Min. Ages 10+ 691936
LEGENDS OF ANDOR: NEW HEROES Expansion Expansion for 5 and 6 Players. Four new heroes and heroines have risen to protect Andor: Kheela, protector of the river lands, commander of the potent water spirit. Fenn, the tracker, possessor of special tools and weapons. Mighty Bragor, the powerful Taurean fighter. And Arbon the guardian, with the ability to diminish the strength of
enemy creatures. Now, the Legends from the basic game and from the “Star Shield” expansion can be experienced by up to six players. But even for just two, three, or four, these new heroes can offer some exciting variety. Michael Menzel 2-6 Players 60-90 Min. Ages 10+ 692261
GAMES
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LEGENDS OF ANDOR: JOURNEY TO THE NORTH Expansion After many years of living in peace, the heroes of Andor receive a new cry for help — this time from the distant land of Hadria. You immediately step aboard an old sailing vessel to embark on a perilous journey to the north. After you have properly equipped your ship, you discover strange islands and must work together to protect their coasts from terrible sea monsters. Soon thereafter you find yourselves in the midst of thunderous
storms. You must persevere against the unbridled forces of the sea. And a great secret will be uncovered during your journey. This expansion for the highly awarded and beautifully illustrated Legends of Andor offers four legends with new challenges, new heroes, and new creatures. Along with the base game, this is a cooperative role-playing adventure game for two to four players. Michael Menzel 2-4 Players  60-90 Min. Ages 10+ 692346
THE FIRST LARGE EXPANSION IN THE LEGENDS OF ANDOR FRANCHISE
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STEAM TIME Powered by Steam and Driven by Glory, An Odyssey Across the Arc of Civilization The year is 1899. For millennia, people have shared myths of unexplained occurrences at age-old monuments around the world, such as Stonehenge and the Pyramids of Egypt. Recently, reports of bizarre phenomena at these sites have garnered the full attention of the powers that be. In these places, spacetime is distorted. Time flows in unexpected ways. In addition, unusual crystals with supernatural properties have been discovered there. These discoveries have sparked the invention of fantastic machines that can travel through time. Now, the rapidly industrializing superpowers of the world are in a race to amass and exploit these valuable resources.
At the center of these endeavors, the newly established Temporal Institute for Monument Exploration (T.I.M.E. for short) is sending out steam-powered airships to travel through time and space. As captain of one of these airships, you will set out to explore the temporal rifts around the monuments. Dive into the turbulent stream of time on a quest for long-lost knowledge, vanished cultures, and hidden treasures. Search for crystal deposits and use your resources — including steam, crystals, gold, and time — wisely to stay ahead of your competitors, ultimately to gain T.I.M.E.’s esteem and eternal glory. Get ready to embark on an extraordinary time travel adventure with Steam Time! Rüdiger Dorn 2-4 Players 90 Min. Ages 12+ 692476
GAMES
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TUMULT ROYALE The Game of Greed, Power, and Revolution Tensions are high all across the lands. The royals erect statue after statue while their loyal subjects starve. But this time, the peasants have had enough. There are whispers of a revolution. Calls for an uprising ring out and the kingdom is thrown into a tumult. Down with the king! Take that, you greedy blue bloods! In Tumult Royale, you play the royals. Round after round, you collect taxes from your subjects in order to build statues of
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yourself across the country, thereby securing your rank. If you leave enough commodities for the people after taxation, all is well and you can continue to build monuments to your own vanity. But if you take too much, the greediest of you will be punished. Who will build the most statues and win the game? Remember: The greedy shall rule, but the greediest is a fool! Klaus and Benjamin Teuber 2-4 Players  40 Min. Ages 10+ 692483
LOST CITIES
cards to move their own teams forward while at the same time preventing their opponent teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward. The player with the most points at the end of the game wins!
The Board Game The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the way to fantastic discoveries? Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their
Reiner Knizia 2-4 Players 30-60 Min. Ages 10+ 696175
BASED ON
KELTIS
WINNER OF THE
SPIEL DES JAHRES
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KAHUNA The Classic Two-Player Game Who will rule the South Seas? Two Kahuna — ancient sorcerers of the Pacific — compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy. Günter Cornett 2 Players 30 Min. Ages 10+ 691806
MORE THAN
200,000 GAMES SOLD WORLDWIDE
LOST CITIES The Original Card Game Who will discover the ancient civilizations? Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries!
MORE THAN
260,000 GAMES SOLD WORLDWIDE
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GAMES
Reiner Knizia 2 Players 30 Min. Ages 10+ 691820
THE ROSE KING A Thorny Feud For Two Players England, 15th Century — On one side, the House of York, with its heraldic badge featuring a single, snow white rose. And on the other side, the House of Lancaster, its own heraldic rose depicted in blood red. The War of the Roses, a dynastic struggle for control of the English crown, has erupted between the two houses. In this strategic game, one player commands the House of York and the other, the House of Lancaster. The players use their power cards to bring territories under their control, aiming to keep their territories as contiguous as possible. They also deploy their heroic knights to take over enemy territories and cause surprising upsets. Who will be crowned England’s new king? Dirk Henn 2 Players 30 Min. Ages 10+ 691790
GAMES
MORE THAN
140,000 GAMES SOLD WORLDWIDE
MORE THAN
120,000 GAMES SOLD WORLDWIDE
TALLY HO! Who’s Hunting Whom? The hunter becomes the hunted in this humorous two-player game! One player picks up the axe and rifle to assume the roles of lumberjacks and hunters, while the other player slips into the furs of foxes and bears. Both parties hunt ducks and pheasants — and each other — to earn points! At first, the forest is peaceful under a canopy of unrevealed tiles. But as the tiles are flipped, pandemonium breaks out among the pines. The lumberjack hacks away at the trees to give the hunter a clear shot at the fox. But the bear is right behind him, ready to stand up to these human bullies. The chances are equally balanced between the animals and the humans. In the beginning, luck runs the show. But as the hunting continues, the players must become increasingly strategic to prevail. Happy Hunting! Rudi Hoffmann 2 Players 30 Min. Ages 8+ 691837
GAMES
27
MAGIC
Beyond the realm of scientific understanding. Unexplainable according to the laws of nature. Is it merely a willing suspension of disbelief ... ... or something more?
Magic is a centuries-old performance art that captivates audiences by appealing to their fascination with the inexplicable. Thames & Kosmos offers a line of comprehensive magic sets that help children develop presentation skills, confidence, hand-eye coordination, dexterity, and reading skills, while they have fun performing magic tricks and entertaining audiences.
MAGIC HAT Enter the world of magic and sorcery! With the magic hat and rabbit puppet, as well as more than 40 other magic props, kids as young as six years old can learn and perform 35 magic tricks. The manual teaches most of the tricks in three easy steps accompanied by color illustrations, first clearly explaining which magic props are needed, then how the trick is prepared, and finally how it is performed. With some practice, it becomes easy to stage a magic show filled with fun and successful tricks that will amaze your audience. Pull a rabbit from a seemingly empty hat. Make a ball disappear from a magic cup, reappear again, and change color. Make cards grow and shrink. Make a coin disappear and reappear with a magic coin box. Use X-ray vision to magically see symbols through a solid, opaque surface. Make your magic wand float, bend, and grow. Magically change the color of a ring, duplicate the ring, and make it pass through the wand. Little foam rabbits appear, disappear, multiply, and move around as if by magic. Astound your audience with rope tricks in which knots untie themselves and dice tricks where dice change location and color inside a magic tunnel. Conjure up money as if out of thin air. Make rabbit cards appear and disappear. Learn simple card tricks with special cards. For one magician, ages 6 and up, and many audience members. 35 Tricks Ages 6+
 20 p 680282
MAGIC
29
THE WORLD’S GREATEST MAGIC SHOW With 415 Tricks Get ready to put on the world’s greatest magic show! This is the Holdsworth Guild’s
30
MAGIC
best value magic kit. By following the instructions in the two manuals, you can learn up to 415 tricks using the 49 props included in the kit. Tricks can be performed with a money cup, nail box, cups and balls, balancing cups, rings, a magic wand, cards, coins, rope, handkerchiefs, nails, paddles, a magic thumb tip, mathematics, and many everyday items from around the home. There are also more than 140 tricks with playing cards.
With the illustrated instructions, the magic tricks can be learned, practiced, and mastered to stun and amaze audiences! A 60-page instruction manual with photographs illustrates how most of the tricks are performed, and a separate 32-page manual teaches the tricks with playing cards. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
415 Tricks Ages 8+
92 p 698100
MAGIC: SILVER EDITION Grab your wand! With high-quality magic props and simple illustrated instructions, the 100 magic tricks in this kit can be easily learned, practiced, and mastered — to stun and amaze audiences! Dots appear and disappear in paddle tricks. Make playing cards come and go and change places. In tricks with money, currency loses value, money doubles in value, and coins disappear from a coin box and then reappear. Coins pass through handkerchiefs, disappear into thin air, and magically stay put when they shouldn’t! Paper money disappears and milk appears out of nowhere in tricks with tubes. A number of tricks involve knots and ropes: Knots in ropes untie themselves, jump from rope to rope, and disappear. A rope passes through solid objects. A bottle floats in the air. A rigid magic wand becomes flexible. A magic wand grows and shrinks, passes through objects, and emerges from an empty bag. The magic wand twists and levitates. Invisible forces move the wand. The wand tells time. Many tricks can be done with your hands and a magical thumb: A silk pocket square appears out of nowhere, coins get pulverized, objects magically stay dry, salt vanishes, sugar appears, loose sugar becomes a sugar cube, and dollar bills emerge from bread rolls. Fun hanky tricks will have a piece of fabric appearing, disappearing, and getting knotted and unknotted. In food tricks, salt and pepper separate, oranges become apples, and sugar and spice don’t play very nice! Even everyday household objects get in on the action: Paperclips, pencils, thread, crayons, newspapers, and spoons take part in wild illusions. You will guess people’s ages and hypnotize their arms. A 72-page instruction manual with color photographs illustrates how the tricks are performed. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
MAGIC
100 Tricks Ages 8+
72 p 698225
MAGIC
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MAGIC: GOLD EDITION
2016
32
MAGIC
150 Tricks Ages 8+
 96 p 698232
Master the magical arts! With this extensive collection of magic props, you can easily learn, practice, and perform 150 incredible magic tricks and illusions to astonish spectators. In tricks using cups and balls, balls disappear, appear, and change places inside moving cups. Cotton balls transport themselves from hand to pocket and from hand to hand. In tricks with a tube, confetti and snow appear out of nowhere and dice and knots appear and disappear. A six-sided die baffles the mind and fools the eye. Little rabbit shapes appear, disappear, multiply, and hop around. Metal rings move around, link up, and unlink again Seemingly simple balls aren’t so simple: They appear, disappear, multiply, balance, change places, change colors, and altogether bewilder your audience. A magic wand loses its rigidity, floats in the air, and lets a rope pass right through it. Knots in ropes appear and disappear, a rope gets cut but stays intact, and a rope is pulled out of your mouth! Learn a wide variety of rope and plastic ring illusions. Coins appear in a dinner roll. Coins cry tears of joy. Cola turns into coins! Many tricks use food and household objects: Water levitates, citrus fruits transform, and toothpicks mystify. Tricks with sugar and salt stupefy the audience. Magically guess birthdays, numbers, and colors. Levitate yourself and objects. Bend and restore metal. Practice dozens of tricks with playing cards: guessing, transforming, locating, and making cards vanish. Finally, amaze the audience with tricks that make a thimble appear, disappear, jump around, and pass through objects. A 96-page instruction manual with color photographs illustrates how the tricks are performed. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
200 Tricks Ages 8+
MAGIC: ONYX EDITION Prepare to astound! This comprehensive collection of magic props and illustrated instructions allows you to learn, practice, and master 200 tricks and illusions to amaze your audience. Solid metal rings miraculously link up and unlink again. A magical water glass delivers some amazing illusions: A handkerchief materializes out of the empty glass, water changes color in the glass, liquid turns into
fabric, and one playing card inexplicably changes into another. Coins jump around and astound observers in fun money cup illusions. Dots appear and disappear in paddle tricks. Knots in ropes appear and disappear, a rope gets cut but stays intact, knots jump from rope to rope, a rope is pulled out of your mouth, and ropes pass through solid objects. Your fingers play Houdini and escape from a rope snare. Little square sponges play big tricks on the audience by changing color, quantity, and location. The amount of rice in a bowl multiples with a marvelous, age-old Chinese rice bowl illusion. A pencil passes through a
playing card without leaving a hole! Nails penetrate a metal coin. Coins pass through handkerchiefs and paper, disappear and reappear, double in value, and magically stay in place when they shouldn’t! A six-sided die baffles the mind and fools the eye. Amaze your audience by correctly guessing the number of a die each time it is rolled. Stretch your audience’s minds to the limits with rubber band tricks. Conjure up a magic egg and use it for some baffling illusions. Make money from blank paper and karate-chop a banknote. Make a thimble appear, disappear, multiply, jump around, and pass through objects. Levitate yourself,
 112 p 698386
hypnotize an arm, bend and restore metal, and paralyze a ghost. Perform tricks with food and household objects: Balloons are unpopped, toothpicks are unbroken, ice disappears, and sugar materializes in the palm of your hand. Finally, become a master of playing cards tricks using a special deck of cards and instructions for dozens of different deceits, ruses, gags, and illusions. A 112-page instruction manual with color photographs illustrates how the tricks are performed. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
MAGIC
33
SCIENCE
Thames & Kosmos kits offer hands-on learning through experimentation, model building, and crafting, and include comprehensive full-color books and instructions. The kits cover relevant topics that are pertinent to the world today and provide fun and enjoyable activities for effective learning. They consist of high-quality materials and custom-designed parts and have been safety tested for the United States and Europe.
TS STEM KI Authentic, story-based science education experiences for kids who love Barbie™, developed in partnership with Mattel
35 BARBIE and associated trademarks and trade dress are owned by, and used under license from, Mattel. Š2017 Mattel. All Rights Reserved.
S STEM KIT
BARBIE™ PERFECT POTION SET Barbie™ is one of the top students in her chemistry class. For an extracurricular project, she and a fellow classmate put together a series of science demonstrations to present to other students at their school. This colorful carrying case is actually a portable science lab with all sorts of tools and materials for science experiments. As you read the story in the illustrated manual, you can experiment with six fun, safe potions and concoctions. Make a glittery pink slime. Mix up a color-changing mood putty. Erupt a volcano in a test tube. Make a lava-lamp-like fizzing reaction. Grow a delicate crystal feather. Experiment with bouncy golden putty. Learn the chemistry and physical science behind all the special properties of these potions. Ages 4+
16 p
549012
Pending licensor approval
36
MAGIC BARBIE and associated trademarks and trade dress are owned by, and used under license from, Mattel. ©2017 Mattel. All Rights Reserved.
S STEM KIT
Pending licensor approval
Pending licensor approval
BARBIE™ CRYSTAL GEM HUNTER
BARBIE™ GUMMY CANDY LAB
After finding inspiration to learn about crystals in a gem shop, Barbie™ and her friend visit a natural history museum. A geologist teaches them about the rock cycle and then takes their whole science class on a field trip to find and identify real mineral specimens. As you read the story, you can perform experiments alongside Barbie to learn about geology. Use special tools to excavate three real mineral specimens from a plaster block. Conduct mineral identification tests on them to find out what they are. Then, mount the mineral specimens onto rings you can keep and wear. Learn about the geological science of how minerals form, the rock cycle, and mineral identification tests.
In this STEM story, Barbie™ and her friend learn how to make gummy candies so they can sell them to raise money for a local charity. Learn lessons in chemistry and physical science as you mold your own delicious gummy candies in Barbie-themed shapes. The gummy recipe uses a natural gelatin-like ingredient called carrageenan that comes from seaweed. Flavor and sweeten your mixture with two flavors and then mold the gummy shapes in the included mold. Conduct experiments with the gummies to learn about the scientific properties of natural polymers, temperature, volume, and phases of matter. Food ingredients included. Ages 4+
Ages 4+
16 p
12 p
549013
549010
37 BARBIE and associated trademarks and trade dress are owned by, and used under license from, Mattel. ©2017 Mattel. All Rights Reserved.
Story-based Experiment Manual
BARBIE™ STEM KIT Science Saves the Day!
S STEM KIT
EM 10 ST 2016
The Annual Animal Shelter Gala is just hours away! Help Barbie™ and Nikki™ prepare for the party as you learn important STEM (Science, Technology, Engineering, and Math) skills. The fullcolor storybook manual guides your journey through seven building projects and more than seven experiments. Build a spinning closet rack, washing machine, jewelry holder, hammock, dress designer platform, shoe rack, and greenhouse with fan. Make a chromatography dress, leafprint dress, and optical-illusion origami dresses.
l Build 7 Barbie® Dreamhouse® models and accessories. l Perform 7 science experiments. l 32-page, illustrated manual
Barbie™ STEM Kit with Barbie® Doll Ages 4+
32 p
549003
Barbie™ STEM Kit with Nikki® Doll Ages 4+
Barbie® Doll
38
32 p
549004
Seven Models
MAGIC BARBIE and associated trademarks and trade dress are owned by, and used under license from, Mattel. ©2017 Mattel. All Rights Reserved.
Ooze Labs are fun and simple science experiments in big chunky plastic test tubes! Each Ooze Lab tube contains a simple science experiment to create a safe material that is both fun to play with and chemically interesting.
The Ooze Lab Point-of-Purchase Display holds 25 tubes.
OOZE LABS 1: MAGNETIC SLIME
Mix up a batch of slime that reacts to a magnet. Ages 7+
8p
575001
OOZE LABS 4: HYPERCOLOR SLIME
Make your own color-changing slime that changes from green to blue depending on the temperature. Ages 7+
OOZE LABS 2: HOT ICE CRYSTALS
Experiment with instantly forming sodium acetate crystals that produce heat. Ages 7+
8p
575002
8p
575004
OOZE LABS 5: GLOW-IN-THE-DARK SLIME
Whip up a batch of slime that stores light energy and then glows in the dark! Ages 7+
8p
575005
OOZE LABS 3: MAGIC SAND
Explore the bizarre properties of hydrophobic (water-hating) sand, which never gets wet and forms fascinating structures underwater. Ages 7+
8p
575003
39
GROW A CRYSTAL Grow sparkling, colored crystals overnight from a safe solution of potassium aluminum sulfate. Single out the largest crystal shard, redissolve the remaining crystals, and repeat the crystal formation process to grow a larger, more striking crystal. These kits include all the materials and tools you need to grow a single crystal, as well as a small hexagonal storage box in which to keep your crystal safe. Available in pink, blue, green, and yellow.
GROW A PINK CRYSTAL Ages 8+
10 p
656072
GROW A BLUE CRYSTAL Ages 8+
10 p
656034
The Grow a Crystal Point-of-Purchase Display holds 60 units.
GROW A GREEN CRYSTAL Ages 8+
40
10 p
656041
GROW A YELLOW CRYSTAL Ages 8+
10 p
656065
SPARK is a line of experiment kits covering a wide range of scientific subjects. They make science activities accessible and approachable with low prices and a simple presentation. Retailing for less than $10 each, these 13 kits offer science experiments that are fun, fast, easy, and inexpensive. Plastic blister packaging can be hung on pegs or stand on a shelf.
CRYSTAL GEODE
Grow a beautiful crystal geode, a hollow rock with crystals inside it, by first molding a plaster shell and then filling it with a crystal-forming solution. Learn about geological crystal formations. Ages 7+
8p
551007 SPARK SERIES
KITCHEN CHEMISTRY
Experiment with safe materials from your kitchen, such as sugar, salt, water, baking soda, and vinegar, to learn about ten of the most important topics in chemistry. Ages 7+
8p
551003 SPARK SERIES
AMAZING GYROSCOPE
Experiment with a spinning top and a gyroscope to learn about the physics of motion, forces, and gravity. Make the gyroscope balance on a tabletop and on a string. Ages 7+
8p
551005
SPARK
41
MINI VOLCANO
Erupt a small model of a volcano with a chemical reaction to learn about how real volcanoes occur. Non-toxic chemicals. Ages 7+
8p
551004 SPARK SERIES
BOUNCY BALL PLANETS ×
Using a spherical mold and six colors of polymer granules, cast up to six rubbery planet models in minutes. Learn about why the balls form and why they bounce. Ages 7+
8p
551014
DINOSAUR SKELETON DIG ×
Mold a cool-looking dinosaur skeleton fossil in a plaster rock form. Discover how and why fossilized dinosaurs are found around the world. Ages 7+
8p
551008
FINGERPRINT DETECTIVE
Collect and analyze fingerprints to learn about scientific investigation. Use black powder to dust for fingerprints and look for genetic traits. Ages 7+
8p
551006 SPARK SERIES
GOLD RUSH GEOLOGY
Pan for fake gold from inside a block of plaster “dirt.” Learn the techniques of panning for gold and about the precious element itself. Ages 7+
8p
551012
FLIGHT TEST LAB ×
Construct a propeller-driven plane and an artificial horizon model to learn about airplanes. Conduct experiments to investigate air pressure, lift, and repelling forces. Ages 7+
42
8p
551013
SPARK × = Out of print. Available in limited quantities
MOLECULE MADNESS
Make wobbly gelatin beads by dripping sodium alginate into a solution containing calcium ions. Learn how massive chains of polymers make these fun squishy orbs possible. Ages 7+
8p
551010
3D CRYSTAL SHAPES ×
Construct three-dimensional crystal models, coat them with a colorful crystalline layer, and hang them as a mobile. Learn about how atoms form different crystal shapes. Ages 7+
8p
551011
FLOWER & LEAF PRESS ×
Preserve flowers and leaves that you collect with this specially designed press device. Use your pressed specimens for crafts. Learn about the botanical structure of plants. Ages 7+
8p
551002
CRYSTAL ANIMALS ×
Grow a fuzzy crystal polar bear and a fluffy crystal penguin with a fast-growing, non-toxic solution. Learn why crystals form. Ages 7+
8p
551001
SPARK × = Out of print. Available in limited quantities
43
K E E G . O C & CE!
It’s time to majorly geek out on the coolest arts and crafts projects! GEEK & CO. CRAFTS is a series of 13 craft kits designed with the same attention to highquality, educational experiences that goes into Thames & Kosmos science kits. Through the process of crafting, kids learn about a variety of topics in nature, art, and science. There are four smaller kits and six larger kits.
SCIEN
K E E G . O C & TS!
SEWING CIRCUITS Create felt patches in the shapes of cute robots using LED lights and a special thread that conducts electricity. This innovative kit teaches the science of electricity and circuits through a fun and easy crafting activity. The thread safely conducts electricity from a small battery holder through a circuit including red and green LEDs and a metal snap that acts as an electrical switch. When the snap is connected, the circuit is complete and the LEDs light up!
CRAF
GEEK & CO. CRAFTS
FELTING BAKESHOP Whip up a bakery full of goodies using six colors of high-quality wool and two notched felting needles. By pushing the needle in and out of the wool repeatedly, the wool becomes tangled and compressed into firm shapes. Form felted candies and chocolates around foam balls. Make a felted doughnut, cookie, and ice cream cone using foam rubber templates. Adorn your sweets with small colorful beads. Make a candy necklace and a felted patch for your shirt. Use the included hairclips and elastics to turn your sweet creations into wearable works of art. Learn about the unique structure of wool fibers that causes it to felt. Ages 8+
16 p
553012
Ages 8+
16 p
SPIN ART REVOLUTION Create fascinating abstract paintings by dripping paint on this spinning turntable. Easily affix the paper to the turntable, set the turntable spinning with a simple pumping motion on the button, and then drip liquid paint onto the turning paper. There is some element of chaos and surprise as the images will always look different. Use your finished artwork for mobiles, greeting cards, and stationary. The fullcolor manual explains how to use the spin art machine, and also teaches the science behind pigment mixing, paint viscosity, and rotational physics. Ages 8+
16 p
553010
GEEK & CO. CRAFTS
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553013
GEEK. & COC E !
AIRBRUSH T-SHIRT MAKEOVER
SCIEN
Make over your old t-shirts and give them new life! With an airbrush tool, colored fabric ink, and either custom templates or free-style spray painting, you can add a wide variety of designs and pictures to your old t-shirts. Continue the makeover by adding shiny sequins, fabric shapes, and multicolored buttons to achieve a truly personalized style. The result is chic, fun, and customized pieces that are as unique as their designers. The full-color manual gives instructions for how to use the airbrush, ideas for embellishing the t-shirts, and also explains the science behind spray painting and air pressure. Ages 8+
16 p
GEEK. & CO TS! CRAF
2015 Specialty Toy of the Year Nominee!
553007
YARN-STORMING MACHINE × This simple device allows anyone to successfully knit yarn into beautiful crafts without knitting needles. The plastic knitting frame with adjustable bridge enables kids to knit tubular and rectangular shapes. A smaller tool makes braids. You can knit up a storm of crafts and design your own sleeves, scarves, and jewelry. Take your craft to the streets with urban knitting: bollards, tree trunks, poles, and railings can be embellished in colorful yarn envelopes. The full-color manual not only gives instructions on how to use the knitting machine, but also teaches the materials science of wool. Ages 8+
20 p
MONSTER SEWING WORKSHOP Learn to sew by making a funny lovable little monster that only a mother or father could love. The full-color manual explains the basic techniques involved in hand sewing and offers various design suggestions for creating your own stuffed monsters. A wide variety of printed fabrics, felt, thread, fur, stuffing, and other materials are supplied to enable the creation of unique and personalized monsters that you can keep to yourself or unleash on your friends. Ages 8+
16 p
553008
553006
45
× = Out of print. Available in limited quantities
O.
E!
GEEK. & CO TS! CRAF
3D SIDEWALK CHALK × PIXEL STITCH EMBROIDERY Design a pixelated picture and cross-stitch embroider it onto two pieces of felt using four colors of embroidery thread and a needle. Sew the two pieces together into a small bag, and secure it using an elastic cord loop and a cool button. Add colorful beaded accents to complete your creation. The kit also gives ideas to embellish everyday objects and recycled materials with colorful embroidered designs. Learn how complex pictures can be composed of individual squares of solid color called pixels.
Ages 8+
16 p
553011
GARDEN PIRATE
GEEK & CO. CRAFTS
Make the world a little greener by depositing seed “bombs” in forgotten outdoor spaces. Using fun shape molds, you can cast seed bombs from fast-growing flower seeds, growing medium, plaster gypsum, sand, and water. Once the seed bomb shapes have dried and hardened, they can be distributed in appropriate outdoor places. After a while, a beautiful cluster of flowers will explode in those spots. Learn about botany, flowering plants, seeds, nature conservation, tree planting, and more. Ages 8+
16 p
Ages 8+
16 p
553002
Mold your own colorful sidewalk chalk. Mix your own colors, pour it into the shape molds, and let it harden. Then you can draw pictures on the sidewalk or pavement with the chalk, and use the 3D glasses to make the images pop off the ground and appear as if they are 3D. Learn about the science behind the 3D illusions.
PLASTER SCULPTURES Let your imagination run wild and create individual works of three-dimensional sculptural art. Start by building a basic framework for a sculpture using just balloons and wire. With the help of paper and plaster bandages, you can give your sculpture a visually appealing outer surface. The result is unique characters, animals, or other sculptures that can be painted with water-based paints to make them come to life.
Ages 8+
16 p
553005
553001 GEEK & CO. CRAFTS
46
× = Out of print. Available in limited quantities
GEEK. & COC E !
BRAIDED SLINGSHOT ×
SCIEN
GEEK. & CO TS! CRAF
Braid a thin cotton string into a strong elastic cord, attach a sewn leather cuff to hold soft foam balls, and you have made your own slingshot! After a little practice, you will be able to aim, fire, and hit your targets skillfully. Your braided slingshot is as pretty as it is effective. Make different types of braids and lots of braided crafts such as a rope ladder, jump rope, horse halter, and armband. Learn about spinning fibers and how braids make weak fibers stronger. Ages 8+
DO-IT-YOURSELF UFOS × Create intergalactic flying objects and funny alien models from a variety of materials. Using metallic foil, holographic foil, silver cardboard, wire, transparent domes, and your own everyday recycled materials you can dream up and construct your own extraterrestrial spaceships. Make alien figures to pilot these ships from white and green clay. Learn about the scientific search for extraterrestrial life. Ages 8+
16 p
16 p
553003
FLIP-FLOP BEAD PARTY × Design and bead a pair of simple yet fashionable sandals. Using foam rubber panels, a variety of colorful beads, buttons, and cord, you can make a custom pair of funky flip-flops. With the leftover beads, you can make other crafts such as necklaces and bracelets. The full-color manual not only provides instructions for how to bead and make the flip-flops, but also explains some of the fascinating science behind the various plastic materials found in this kit. Ages 8+
16 p
553009
553004
47
× = Out of print. Available in limited quantities
GEEK. & COC E ! SCIEN
K E E G . O C & TS!
Get ready to totally geek out on awesome science projects! GEEK & CO. SCIENCE is a series of 17 science-themed project kits that put fun first to make learning truly approachable and entertaining. With each kit, kids build or make a tangible, lasting item — an object worthy of keeping on display or giving as a gift after the fun and educational process of creating it is over.
GEEK OUT!
CRAF
GEEK & CO. SCIENCE
GEEK & CO. SCIENCE
CHEWING GUM LAB
GUMMY CANDY LAB
Make your own yummy chewing gum! Sweeten your gum with sugar and flavor it with cherry and grape flavors. Wrap it up, label it, and package it in the included metal tin. Learn about the scientific properties of elastic materials like gum. Food ingredients included.
Mold your own delicious gummy candies using a natural gelatin-like ingredient called carrageenan that comes from seaweed! Flavor and sweeten your mixture with lemon and cherry flavors and then mold the gummy shapes in the included mold. You can even add citric acid to make sour gummies! Learn about the scientific properties of natural polymers. Food ingredients included.
Ages 8+
16 p
550023 Ages 8+
48
16 p
550024
GEEK. & COC E ! SCIEN
HOT ICE CRYSTALS
FLYING ORNITHOPTERS An ornithopter is a mechanical aircraft that flies by flapping its wings. It imitates the flappingwing flight of birds, insects, and bats. Build four ornithopter models including a bird, bat, butterfly, and dragonfly. The wings work like propellers to generate lift and thrust, powered by a wind-up rubber band engine. A streamlined and durable bamboo and plastic building system enables the models to be light enough to fly gracefully through the air like winged animals. Ages 8+
16 p
550025
GLOWING CRYSTAL GEODE
These amazing crystals form instantly out of a sodium acetate solution. They look like ice but they release heat upon formation. Use the solution to mold a beautiful crystalline polar bear and seal. Create an elegant crystal castle with shimmering spires. Learn about the chemical reaction that makes this happen. Ages 8+
16 p
550021
GEEK & CO. SCIENCE
Create your own crystal geode — a round rock containing a crystal-filled cavity. First, cast a plaster geode shell in the mold and then fill it with a crystal-growing alum salt solution. The crystal solution contains an ultravioletluminous pigment that gets incorporated into the crystals as they form, resulting in a geode that glows in ultraviolet light. An ultraviolet flashlight with holder, as well as a display stand for the geode, are included. Display your beautiful specimen day and night! Learn about how crystals form and why the pigment glows under ultraviolet light. Ages 8+
16 p
550022
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GEEK. & COC E ! SCIEN
GEEK. & CO TS! GEEK & CO. SCIENCE
CRAF
SPACE FARM Geeks in space! Explore what it would take to set up an extraterrestrial farm on another planet. Experiment with a nutrient gel to grow garden cress in hydroponic tubes without soil. In the greenhouse dome, grow the alien-like succulent Tiger’s Jaws (Faucaria tigrina). Find out what plants need in order to grow and how those things might be provided on another world. Geekstronaut figures tend to your space farm while it grows.
CRYSTAL NIGHTLIGHT Grow a big beautiful crystal and assemble a special platform to display it with a colorchanging LED circuit inside. Learn about crystal formation and LED technology. Ages 8+
16 p
550009
GLOW STICK LAB Make awesome glow sticks that shine in cool colors under UV lights and that glow in the dark. Mix up five different glowing concoctions using the included materials and substances from around your house, and then learn why they glow! Ages 8+
50
16 p
550002
Ages 8+
GEEK & CO. SCIENCE
16 p
550018
GEEK. & COC E ! SCIEN
GIANT MARS VOLCANO ULTRALIGHT AIRPLANES Construct awesome flying gliders with ultralight plastic and bamboo parts. Build five different types of planes with different wing configurations to learn how wings provide lift and how planes stay up in the air. Ages 8+
16 p
550014
Make and erupt a model of the largest volcano in our solar system, Olympus Mons on Mars. It is three times taller than Mt. Everest. Learn about Martian geology and volcanology. When you are finished, you have a cool volcano model to put on display! GEEK & CO. SCIENCE
Ages 8+
16 p
550004
RUBBER BAND RACERS Fly into physics fun with five awesome models driven by a rubber band powered propeller. Using ultralight plastic and bamboo parts, build a helicopter, airboat, airplane, fan car, and hydrofoil. Learn how the elastic material stores energy and then releases it to move the models. Ages 8+
16 p
550020
51
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GEEK. & COC E ! SCIEN
GEEK. & CO TS! CRAF
GEEKER SPEAKER LAB × Make sound waves visible with this awesome device called a vibration speaker. It turns practically any surface into a larger speaker. The audio jack connects to standard audio output sockets. Stick the speaker onto a variety of surfaces and objects to find out which materials produce the best sound. Experiment to see sound waves ripple through a tray of sand or water. With signal generating apps, you can experiment to visualize different sound wave patterns. Ages 8+
SLIME TIME × Construct an electro-goop powered battery and use it to juice up a digital clock. Learn about electrochemical reactions, electrodes, and batteries. Ages 8+
16 p
16 p
550017
CHOCOLATE SCIENCE LAB × Explore physical science while you make cute chocolate gifts to give to your friends and family! Learn about heat, temperature, and the phases of matter by molding chocolate eggs, lollipops, and other shapes. Finish your personalized gifts with wrappers, labels, and foldable gift boxes. Ages 8+
16 p
550019
550001
52
× = Out of print. Available in limited quantities
GEEK. & COC E ! SCIEN
PLASMA REACTOR ×
MUSICAL UFO ×
Make a cool, bubbling lamp and learn some chemistry in the process. With this kit, you can build a fun, oozing, fizzing lamp that uses oil, water, and carbon dioxide gas from fizzing tablets. Learn about the different states of matter: solid, liquid, gas, and plasma!
Build an electronic musical device that works like a simple theremin, an instrument in which the pitch is controlled by the movement of your hand. In this device, a light sensor inside the UFO’s dome senses the changing light level as you move your hand above it, changing the sound. Ages 8+
16 p
Ages 8+
550008
16 p
550012
WIND RACER × Construct five vehicles powered by the wind, including three sail cars and two sailboats, and a wind direction indicator. Investigate the physics behind how they work. Learn how sails function like wings to capture the forces of the wind and generate lift. Ages 8+
16 p
550016
53
× = Out of print. Available in limited quantities
G
SCIENC E ROCKS! CH4 + 2O2 -> CO2 + 2H2O IGNITION SERIES
ience #becausesc
Sparking a lifelong love of science CHEM C100 TEST LAB Conduct experiments on household substances to reveal their unique chemical properties. Learn about chemical analysis as you use basic lab techniques to distinguish common chemicals from one another. Ages 8+
12 p
713164
PHYSICS: FORCE & PRESSURE × Balloons are more than just a lot of hot air! Learn about air pressure and force by doing lively experiments with air, water, and rubber balloons. You’ll have a blast with balloons zooming, floating, popping, and flying all around the room!
CHEMISTRY
Ages 8+
PHYSICS
H2O WATER
8p
659271
GLOBAL WATER QUALITY Explore water, our most precious natural resource. Test water quality with pH analysis. Build a water filter tower to clean dirty water. Experiment with water purification by evaporation. Ages 8+
20 p
659288
T&K
54
× = Out of print. Available in limited quantities
FORENSICS FINGERPRINT LAB
.M. E . T . S
Become a science sleuth as you practice the science of fingerprint detection and collection. Collect fingerprints by dusting them with black powder and lifting them with clear stickers. Ages 8+
12 p
IGNITION SERIES
658410
DINOSAUR FOSSILS Fossilize, dig up, and reconstruct a dinosaur skeleton replica. Model the process of fossilization by burying your dinosaur bones in layers of plaster “rock.” Excavate the bones from the plaster and assemble them into a complete skeleton. Ages 8+
20 p
630416
FORENS
ICS
PHYSICS: SIMPLE MACHINES Establish a foundation in physics by building models of all six simple machines: levers, pulleys, inclined planes, screws, wedges, and wheels and axles. Ages 8+
12 p
OGY PALEONTOL
700001
IGNITION SERIES
PHYSICS
F = ma x = vt 55
CHECK IT OUT!
ELECTRIC FAN ×
T&K
Build a working electric fan using a circuit that consists of a fan blade rotor, electric motor, LED, resistor, switch, and battery holder. Learn how motors work, the role each electronic component plays in the circuit, and how fan blades push air to make wind. Ages 8+
8p
659158
BUBBLE BLOWER ×
CIRCUI
Build a machine that automatically blows a stream of soap bubbles in different sizes. Learn how electric motors and fans work and why soap solution forms bubbles when air is blown through a soap film.
TS
Ages 8+
8p
659141
ELECTRO CHEM CLOCK × Explore the exciting science of electro-chemistry with this fun electric lab. Build a battery that produces electricity from lemon juice. Experiment with using other acids, such as cola or even salty water, to power your clock. Ages 8+
8p
659073
CIRCUITS
#ilovescience
ELECTROCH
EMISTRY
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× = Out of print. Available in limited quantities
N O I T A R O L P EX SE RIE
S
POCKET MICROSCOPE Nature Discovery Kit Microscopes reveal amazing secrets hidden in the microscopic world. But how do they work? Assemble your microscope step by step and learn the functions of its optical and electronic components in the process. Then, you can take your handy microscope with you everywhere and study animals, plants, rocks, and coins, or the surfaces of objects and materials wherever you go. Build a 20x to 40x microscope from 28 parts. Assemble the lenses and adjustment wheels. Wire up the switch and LED lighting. Take your microscope on a voyage of discovery. Ages 8+
 20 p
634026
EXPLORATION SERIES
57
CATAPULTS & CROSSBOWS
EXPLORATION SERIES
It’s time to get medieval on physics! Build ten sleek and updated models of catapults and crossbows. These classic siege weapons from the middle ages also happen to be great tools for teaching physics, including lessons in force, energy, motion, and projectiles. A crossbow is a medieval type of weapon based on a bow and arrow, in which the bow is mounted horizontally on a stock. Build and experiment with five different types of crossbows. The projectile, called the bolt, has a safe foam tip and a special cross-section that prevents other projectiles from being launched. When the bolt is loaded into the crossbow, a rubber band is pulled backward and energy is stored in the stretched rubber band. A trigger releases the bolt and the rubber band launches it through the air toward its target. A catapult is another medieval ballistic device that uses mechanical rubber bands and counterweights to fling projectiles into the air. The 32-page, full-color manual has illustrated step-by-step instructions. Ages 8+
32 p
665107
GYROSCOPES & FLYWHEELS Gyroscopic force is a fascinating and magical phenomenon, with amazing scientific principles behind it. With the small, fast-spinning gyroscope in this kit, you can build models and perform experiments that appear to defy the force of gravity by balancing and standing upright when common sense would tell you they should fall over. Build a model of a break-dancer that uses the gyroscope to spin and balance on its head. Construct a gyroscopic vehicle that keeps its balance like a Segway but with just one wheel. Assemble a cool robot that can zoom along a thin rail on two inline wheels without falling down. The lower part of this robot is a flywheel engine — a fast-rotating, weighted wheel that stores rotational energy and drives a gearwheel that moves the model forward. Even more models can be built using the flywheel function, including a motorbike, a space car, and a trike. A simple pull of a ripcord starts the gyroscope and flywheel spinning — no batteries required! The 32-page, full-color manual has illustrated step-by-step instructions.
EXPLORATION SERIES
Ages 8+
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EXPLORATION SERIES
32 p
665106
CHEMISTRY C500 Chemistry C500 takes you on an introductory tour of chemistry with 28 classic experiments. Learn about reactions between solids, liquids, and gases. Discover the colorful effects of acids and bases. Perform astonishing “magic” tricks for your friends. Make fizzy and foamy reactions. Write messages with invisible ink. Investigate metals and salts in electrochemical experiments with a 9-volt battery (not included). Learn for yourself how chemistry goes far beyond textbooks and laboratories to explain occurrences that happen around us every day. The 48-page, full-color experiment manual gives simple instructions for setting up and performing each experiment, and then clear explanations of what happened and why. This kit is ideal for children who are interested in chemistry but who are not yet ready for a more advanced chemistry set. It serves as an excellent introduction to our other chemistry sets. Ages 10+
48 p
EXPLORATION SERIES
665012
PHYSICS DISCOVERY Construct 12 models and conduct experiments with them to learn about forces and simple machines. Each model demonstrates a fundamental idea in mechanical physics. For example, you can build a balance scale to learn about lever arms, a freight elevator to learn about pulleys, and a bicycle to learn about wheels. Construct a spinning motion picture machine to learn about centripetal and centrifugal forces, and a geared transmission to learn about gears. Build a simple spring scale to measure the forces acting on your models and an inclined plane to learn about normal force and gravitational force. Make a water wheel powered crane and a catapult to learn about the transfer of energy. Finally, put your physics knowledge to the test by building a sailing land yacht and a rubber band powered dragster. The 48-page book offers illustrated instructions for the building projects and experiments. Physics Discovery uses parts that are compatible with all of our Physics and Construction kits. Ages 8+
48 p
665067
EXPLORATION SERIES
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SOLAR MECHANICS Build more than 20 solar-powered models to learn about how solar cells convert energy from sunlight into mechanical energy. Conduct experiments with the solar cell to see how different placement angles, different light levels, different sources of light, and different loads affect its operation. Learn about solar power in a fun, hands-on way. This kit includes a unique single-piece solar motor that is composed of a photovoltaic cell and an electric motor joined together in one compact unit. With this solar motor, you can power dozens of electric vehicles and devices. Build models including cars, trucks, planes, windmills, waterwheels, robots, and other vehicles. The 60-page, full-color experiment manual offers step-by-step illustrated instructions for the building projects and experiments. The building system is compatible with all of our other Physics and Construction kits. Ages 8+
60 p
665068
CLIMATE & WEATHER The state of Earth’s atmosphere affects us all, which explains why the weather is one of the most popular topics of conversation and scientific study. With 23 hands-on experiments, you can investigate specific weather phenomena as well as the climate system in general. Build a model of Earth and its atmosphere and then use it to conduct experiments that show how the global wind system works. Trace air currents from the icy cold poles to the warm equator and back with a wisp of smoke. Model Earth’s heat reservoirs, thermals, and global and local winds. Recreate ocean currents in a basin of water. Simulate Earth’s rotation and revolution to learn how the sun affects the weather daily and seasonally. Learn about the climatic zones and the composition of the atmosphere. Experiment to see how carbon dioxide levels affect temperature. Explore the hydrological cycle to learn about humidity, clouds, and precipitation. Build a simple barometer, set up a rain gauge, and track the temperature. Ages 10+
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EXPLORATION SERIES
48 p
665006
MAGNETIC SCIENCE Explore the invisible and amazing power of magnets with 33 engaging experiments and games. This science experiment kit contains many magnets of different shapes and sizes, and a variety of other components with which you can explore this classic scientific subject. Experiment to determine which materials are magnetic and which are not. Learn about magnetic poles and magnetic fields. Discover how Earth behaves like one giant magnet, and how we use compasses to take advantage of this phenomenon to determine which way is north. Conduct a series of experiments to learn first hand how magnets behave and interact under different conditions. Make invisible magnetic fields visible using iron filings in an enclosed transparent box. Construct an electromagnet to learn how electricity relates to magnetism. Finally, have some fun with what you have learned by playing some games with magnets. The full-color, 48-page manual guides your experiments with illustrated step-by-step instructions. Ages 8+
 48 p
EXPLORATION SERIES
665050
MOTORS & GENERATORS Electric motors and generators are in countless devices, appliances, and vehicles that we use every day. They are an essential technology in our modern world. With this kit, you can conduct 25 experiments to learn how an electric motor converts electricity into motion, and how an electric generator does the opposite, converting motion into electricity. The electric motor is made of transparent plastic to show how the inside components work. Set up the motor to run on battery power and learn how a motor works. Then reconfigure the device to work in reverse as a hand-crank electric generator. Experiment with magnets to learn about the force of magnetism, and how magnetic fields relate to electric current. Build simple circuits consisting of the motor or generator, wires, and a light bulb to learn about the flow of electricity. Learn about gears and drive-trains and how they work to effectively convert kinetic energy into electrical energy and back again. The fullcolor, 48-page manual guides your experiments. Ages 8+
 48 p
665036
EXPLORATION SERIES
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GENETICS & DNA Head into the lab for an in-depth investigation of genetics, the branch of biology focused on heredity and variation in organisms, and DNA, the acid that holds the blueprints for life. See genetic material with your own eyes as you isolate the DNA from a tomato in a test tube. Investigate inheritance and learn how traits are passed down from parents to children. Learn about dominant and recessive genes and play inheritance games to determine how traits will be expressed. Learn about the biology of reproduction, the components of cells, and how chromosomes are combined and copied. Assemble a model to see the elegant double-stranded helical structure of DNA. Then crack the genetic code and find out how the different parts, called nucleotides, fit together. Analyze DNA evidence to identify suspects and solve a crime. Breed your own bacteria colony to experiment with survival of the fittest. Read about how mutation affects genes and how scientists clone plants and animals. Full-color, 48-page manual. Ages 10+
 48 p
665002
CANDY CHEMISTRY EXPLORATION SERIES
Explore chemistry as you cook up candies and chocolates in the kitchen! Perform a number of sweet experiments and learn important physical science principles related to candy and cooking. Discover why sugar crystallizes to make rock candy. Learn about specific heat and the phases of matter by molding chocolates. Use a thermometer and learn about heat and temperature while boiling sugar. Gain experience with measurements and conversions, volumes, and weights. Investigate the chemistry of gummy bears. Learn about the mysterious phenomenon of triboluminescence with wintergreen candies. Make gummy candies, chocolate shapes, and hard sugar candy using the special tools included: plastic and metal molds, candy thermometer, spatula, dipping fork, and more. Finish them with foils, paper cups, sticks, and wrappers. The 48-page, full-color manual provides instructions and explanations. Does not contain hazardous chemicals or food items; you supply the ingredients from your kitchen. Ages 10+
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EXPLORATION SERIES
 48 p
665003
MINERAL DISCOVERY For thousands of years, people have treasured colorful rocks, beautiful crystals, and valuable jewels. Using the ten mineral specimens and other materials in this kit, you can conduct experiments to learn how Earth creates these natural treasures. Learn how to identify and distinguish mineral specimens by testing their properties such as density, streak color, hardness, and translucency. Find out how and where crystals and minerals are formed. Cast crystal shapes out of plaster to explore the tiny building blocks of minerals. Attach your specimens to the colorful mineral poster using plastic boxes to create an attractive educational display. You can use this kit as a starter set for a new rock collection or as an educational companion to an existing rock collection. Learn where and when to search for your own minerals in nature to grow your collection. Specimens include amethyst, rose quartz, flint, quartz, amazonite, apatite, mookaite, labradorite, pyrite, and a desert rose. Ages 6+
 16 p
665105
OPTICAL SCIENCE Astonish yourself with optical illusions and amazing visual phenomena as you explore human perception and the physics of light. Experiment with light and the color spectrum by building a color wheel, a fiber optic peacock, and diffraction glasses. Learn how the eye and a camera are similar and how they are different. Build a camera obscura and pinhole glasses. Investigate lenses and light refraction. Experiment with spatial vision and depth perception with 3D glasses and an Ames room model. Find your blind spot and watch things disappear. View stunning optical illusions involving shapes, color, depth, and scale. Make a curved line look straight. Turn cardboard transparent. See the world shrink. Make white by mixing red, green, and blue, and see colors in black and white. See firsthand how your eye and brain work together to perceive color, light, depth, perspective, size, shape, and motion. Conduct over 35 experiments, guided by the 48-page, full-color manual. Ages 8+
 48 p
665005
EXPLORATION SERIES
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ARCHAEOLOGY: PYRAMID DIG Play the role of archaeologist as you explore this pyramid model and the treasures buried within. After using hieroglyphics to decipher the secret to unlocking the pyramid, use tools and techniques similar to those of a real archaeologist to carefully excavate a sarcophagus and four canopic urns from the hardened sandy catacomb inside. Practice the best techniques for excavating an archaeological site, such as digging, troweling, screening, brushing, and record keeping. As you uncover the artifacts in the pyramid, you will learn about important aspects of archaeological science, including surveys, excavation, conservation, dating, and remote sensing. Learn how to create a gridded excavation site and a diorama. Investigate the layout of the pyramid, its various chambers, hidden passageways, and security devices by constructing a three-dimensional cross section of the pyramid. A full-color, 32-page manual gives step-by-step instructions for the activities and experiments. Ages 8+
32 p
665001
VOLCANOES & EARTHQUAKES Earth is constantly changing. Massive pieces of its outer layer are slowly sliding under, over, away from, or past each other. Earthquakes shake the continents and oceans, and volcanoes spew out the molten insides of our planet. By studying these awe-inspiring and devastating natural phenomena, you can learn about the inner workings of Earth. Build and erupt a model volcano with plaster-based “lava” that hardens after each eruption. The volcano can be erupted multiple times, and the volcanic cone builds up with each eruption, like a real volcano. Learn about the different types of volcanoes. Build a working seismograph, and fake some ‘quakes to see for yourself how scientists measure earthquake forces. Discover plate tectonics, and see how volcanoes and earthquakes are caused by the constant movement of the planet’s parts. Assemble a plate tectonics puzzle and a geological globe. Play a volcano quiz game to learn about well-known volcanoes. A full-color, 48-page experiment manual is included. Ages 10+
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48 p
665081
EXPLORATION SERIES © 2017 National Geographic Society NATIONAL GEOGRAPHIC and Yellow Border Design are trademarks of the National Geographic Society. All rights reserved.
Kids First is a line of science kits that allow parents to introduce scientific topics and hands-on empirical learning to young children, starting at age 3, and gradually prepare them for more advanced science kits and schoolwork.
LEVEL 1 • • • • •
AGES 3 TO 5 STORYBOOK STYLE MANUALS SIMPLE ACTIVITIES PRETEND PLAY ANSWERING “HOW DOES...?” AND “WHY IS...?” QUESTIONS
LEVEL 2 • • • • •
AGES 5 TO 7 HIGHLY ILLUSTRATED MANUALS SIMPLE EXPERIMENTS INTRO TO SCIENTIFIC METHOD BASIC SCIENTIFIC PRINCIPLES
LEVEL 3 • • • • •
AGES 8+ FULL-FLEDGED T&K MANUALS SERIOUS EXPERIMENTS IN-DEPTH EXPLANATIONS LONGER EXPERIENCES
LEVEL 2
LEVEL 3
LEVEL 1
65
BOAT ENGINEER LEVEL 1
Read the funny story of two inquisitive young engineers, Ty and Karlie, and their family’s robots, Huxley and Remus. Build simple models of the boats they encounter in the story. The boats actually float on water, making for fun and easy experiments around the sink or bathtub. The Boat Engineer story centers around Huxley and Remus. Their boatbuilding adventure starts when a robotic fish they are testing goes haywire and swims away uncontrollably. Huxley and Remus build a rowboat in their effort to catch up with and capture the robotic fish. They find the rowboat is too slow, so they build a fanboat to go faster. As the story continues, the robots make their way downstream and eventually out to the ocean. Along the way, they must build new boats to solve specific problems and perform tasks. They build a sailboat, riverboat, speedboat, fireboat, tugboat, freighter, catamaran, and a hydroplane. From each humorous segment of their silly adventure, the robots learn something new about boats. As you follow the story, you can build models of the ten boats featured in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. This 52-piece science kit combined with the beautifully illustrated storybook provides an engaging way to teach simple engineering concepts to preschoolage kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case l 32-page illustrated storybook Ages 3+
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 32 p
567011
LEVEL 1
ROBOT ENGINEER Read the funny story of two inquisitive kids, Ty and Karlie, and build simple, non-motorized models of the robots they construct and fix during their adventure to an automated candy factory. During this zany outing, Ty and Karlie build various robots to perform tasks and solve problems in the factory. The robots have moving parts, wheels, and gears, so kids can learn firsthand about simple machines and gear trains. As you follow the story, you can build models of the ten robots featured in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. In the story, the kids build robots with arms that rotate, turn, and spin. They fix a robotic arm and other specialized robots that complete specific tasks inside the factory. They construct a robotic drone that flies through the factory to coat the candies
in sprinkles, wheeled robots that zoom across the factory floor, a taffy-pulling robot, and a funny gum-kneading robot. From each humorous segment of their silly adventure, the kids learn something new about robots and machines. This 53-piece science kit combined with the beautifully illustrated storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case l 32-page illustrated storybook Ages 3+
 32 p
567009
AMUSEMENT PARK ENGINEER Read the fun story of two young engineers, Ty and Karlie Omega, and build simple models of the amusement park rides they encounter on their family outing. Along their roundabout journey, the kids build, fix, and enjoy various amusement park rides. As you follow the story, you can build and experiment with models of the 20 structures and machines in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. The kids start out by testing ten different configurations of roller coaster tracks. They try out flat tracks, slopes, humps, and curves. They proceed through the park to build and fix a Ferris wheel, merry-go-round, pirate ship pendulum, bumper car, free-fall tower, log flume ride, and more. Along the way, they learn simple physics and engineering lessons.
This 97-piece science kit combined with the beautifully illustrated 32-page storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case l 32-page illustrated storybook Ages 3+
 32 p
567008
67 2016
LEVEL 1
KIDS FIRST
KIDS FIRST
AUTOMOBILE ENGINEER Read the fun story of two young engineers, Ty and Karlie Omega, and build simple models of the vehicles they encounter on their comical trip to the supermarket. Along this roundabout journey, the kids build various vehicles to help the people in their town solve problems and complete tasks. As you follow the story, you can build models of the ten vehicles in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. The kids start out by building a minivan to take them to the supermarket. Along the way, they pass a construction site where they build a crane truck to help the workers lift some beams to the top of their structure. As they continue along their trip, they also build
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a fire truck, tractor, school bus, motorcycle, dune buggy, forklift, ice cream truck, and racecar to help their friends out. This 70-piece science kit combined with the beautifully illustrated 32-page storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case l 32-page illustrated storybook Ages 3+
 32 p
567006
AIRCRAFT ENGINEER Read the fun story of two young engineers, Ty and Karlie Omega, and build simple models of the aircraft they discover on their hilarious family vacation. Along this roundabout journey, the kids build various flying machines to help the people they encounter solve problems and complete tasks. As you follow the story, you can build models of the ten vehicles in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. The kids start out by building a passenger jet to bring their family to a tropical island. After they arrive, they construct a helicopter to help a scientist studying sea turtles reach a remote island. As they continue along their trip, they also build a biplane, solar glider, seaplane,
triplane, prop plane, hang glider, space plane, and supersonic jet. This 73-piece science kit combined with the beautifully illustrated 32-page storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case l 32-page illustrated storybook Ages 3+
 32 p
567007
A ’S PL Y AW LE
DS AR
PEO P
LEVEL 1
W IN NER
2016
KIDS FIRST SCIENCE LABORATORY Preschoolers and kindergartners have a natural curiosity to explore and learn about the world around them through experimentation, observation, and play. This kit was developed according to the current educational philosophy of fostering children’s inquisitiveness and interests by providing
them with tools and open-ended learning experiences to optimally support their development. Experimenting freely with a variety of safe and engaging tools stimulates creativity and the spirit of scientific thinking. The 24 large, plastic scientific tools are durable, reusable, and easy-to-handle to ensure long-lasting fun and exploration. The tools include a unique, multipurpose 14-piece screw-together system with tubes, funnels, lids, connectors, and perforated disks that can be used in a multitude of ways.
Also included are large and small measuring spoons, a test tube rack, a pipette, a hand magnifier, magnetic rings and stand set, and 10 illustrated experiment cards to visually guide children. The 16-page, full-color manual explains to parents and adult supervisors how these tools should be presented to their children and gives insight into a child’s developmental stages. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science
and math skills, problem-solving skills, and reasoning and concept development skills.
l 16-page illustrated storybook l Durable plastic science tools Ages 3+
16 p
567005
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KIDS FIRST
LEVEL 2
KIDS FIRST
STEPPING INTO SCIENCE
fundamentals with step-by-step, hands-on experiments, while also introducing children to the scientific method itself.
INTRO TO ENGINEERING
Begin a lifetime of scientific investigation and understanding with 29 fun experiments in five key areas: nature, physics, chemistry, air, and water. Learn what plants need in order to grow, observe the clouds, see how water climbs, watch plants sweat, and investigate plant propagation. Discover how a magnifying glass enlarges, how colors mix, how static electricity attracts, how sundials tell time, and how a motion picture works. Investigate air pressure, air flow, hovercraft, paper airplanes, and suction. Write secret messages, float a paper clip, blow super bubbles, observe capillary action, and test displacement. Build a soap-driven boat, mix oil and water, experiment with evaporation, paint with sugar, and watch colors separate. With a 48-page illustrated guidebook, Stepping into Science teaches science
l Introduction to scientific inquiry for preschoolers and kindergartners
Intro to Engineering welcomes children to the field of engineering with 21 experiments and building projects in five sections. By engaging in hands-on activities, children will learn how engineers apply their scientific and technical knowledge to design machines and devices. Start by learning some engineering basics with experiments on levers, forces, and pulleys. Build simple devices using these basic components. Move on to explore engineering on land by building vehicles with wheels, such as a race car and a wind-up car. Next, investigate engineering with air (and in the air) by building a helicopter, a parachute, a glider, and an air-powered carousel. Then, build a diving bell, a sailboat, and a paddle boat to experiment with engineering in water. Finally, find engineering in your own home with experiments modeling the
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l Learn about plants, physics, chemistry, air, and water l Easy-to-follow illustrated experiments Ages 5+
 48 p
567001
telephone and television. Make a funny robot model. With a 48-page guidebook, Intro to Engineering teaches engineering fundamentals with step-by-step, hands-on experiments and building projects.
l Introduce engineering to young children with basic building projects l Experiment with simple machines like levers and pulleys l Conduct engineering projects on land, in the air, and in the water l Step-by-step illustrated instructions so children can easily follow along Ages 5+
 48 p
567002
LEVEL 2
THE HUMAN BODY Learn about the human body by doing experiments with your five senses that show you how your body works. By exploring the external aspects of your body with hands-on experiments, you can learn a lot about the inside anatomy of the body. Examine your fingerprints to learn how you are unique. Build a stethoscope and listen to your heartbeat to learn how your heart pumps blood, and listen to your gurgling tummy to learn how your stomach works. With the stethoscope, you can investigate how your ears hear with listening games. Test your lung capacity to learn about how your lungs work. Examine your diet and your digestive functions to learn how your body processes nutrients to give you the energy to do more experiments! Try a blindfolded exercise to find out about hand-eye coordination. Take a tickle test to learn about your skin and sensory receptors. Monitor your pulse to learn about
your circulatory system. Follow your nose in a smell memory game to learn about your sense of smell. Take a blindfolded taste test to learn about your tongue. Try some balancing exercises to explore your muscles and bones. Discover how your ears play a role in your balance. Examine some optical illusions to explore how your eyes work. Relate your experiments back to human body systems, including the internal organs, skeleton, muscles, and the circulatory system, with clear and accurate anatomical illustrations. Ages 5+
 48 p
567003
BOTANY: EXPERIMENTAL GREENHOUSE Budding botanists will love getting their hands dirty in this unique biological science experiment kit. Learn about plants and seeds by conducting experiments in a specially designed botanical laboratory with greenhouse domes, complete with thermometer and ventilation. Construct an automatic watering system to keep your plants from getting too thirsty. Grow beans, cress, and zinnia flowers in your greenhouses. Experiment with plant cells and capillary action. Learn how roots work to transport water and nutrients throughout a plant. Conduct experiments that demonstrate how plants need water, light, and heat to grow. Discover the strength of a bean and how leaves sweat. See why grass grows back after it is cut and how cuttings can grow roots.
Germinate fruit and vegetable plants from the seeds in your kitchen. Grow a flower garden. Make tiny plaster bugs to decorate your garden. Collect seeds with your socks, and grow a funny grass head. Make leaf and bark rubbings. Learn how you can force budded branches to bloom in winter. With a 48-page, full-color illustrated guidebook, this kit teaches botany fundamentals with step-by-step instructions for the hands-on experiments as well as growing information for many common plants.
l Learn about plants and seeds l Experiment in specially designed greenhouse domes Ages 5+
 48 p
567004
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KIDS FIRST
KIDS FIRST CHEMISTRY SET Early Beginner Chemistry Set
LEVEL 3
Kick off a chain reaction of fun-filled experiments with this introductory chemistry set designed specifically for young kids. Junior chemists can safely explore simple chemistry using the tools in this kit and common household substances from the kitchen and bathroom. Learn how to use basic chemistry equipment such as filters, test tubes, pipettes, measuring spoons, and beakers. Make your own test tube racks out of plaster and learn about the chemical reaction that formed them. Conduct experiments to identify different chemicals using reactions, heat, evaporation, and crystallization. Examine
KIDS FIRST
2013 AC A CHOICE DEMICS’ A WINNER WARD
KIDS FIRST BIOLOGY LAB Beginner Microscope Kit Discover the science of living things with this complete introductory microscope kit. The beautifully illustrated experiment manual guides you through observations of many living specimens found in and around your home: onion cells, pond water, chloroplasts, plant stem cross sections, microorganisms, mouth cells, meat cells, different types of hair and fur, dust mites, bugs, pollen in honey, and much more. See how an onion cell shrivels and how an earthworm wiggles. Analyze the differences between the hair on your head and the sheep’s hair in your wool sweater. The kit includes three prepared specimens on a slide, four blank slides,
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the composition of inks and dyes with chromatography experiments, where colors magically separate from one another on a filter paper disk. Explore the properties of water, soaps, and oils. Experiment with acids and bases using indicators (pH strips and cabbage juice) to identify them. Make fizzy reactions with acids and bases to dissolve shells and extinguish flames. Discover the invisible gas carbon dioxide and its very visible effects. The full-color, 48-page manual guides inquisitive young chemists and their adult supervisors through safely conducting each of the 27 experiments. Ages 8+
48 p
642921
cover slips, tweezers, needle, section slicing tool, and vial. Learn how to use these tools to prepare slides and how to use the microscope to examine them. Investigate how the lenses in a microscope bend light to magnify images. The ocular lens, or eyepiece lens, of the microscope has an adjustable 12x to 18x magnification power. When combined with the three objective lenses, this results in a total magnification power of 96x to 750x. It has a battery-powered light and a mirror to light up the specimens. The full-color, 32-page manual covers microscope setup, usage, and many fascinating observations of biological specimens. Ages 8+
32 p
635213
LEVEL 3
Ages 8+
KIDS FIRST PHYSICS LAB Beginner Physics Kit Speed, power, catapults, and collisions! Physics is full of action! Kids will have the 20 models in this introductory physics kit racing, rolling, flying, falling, crashing, balancing, and spinning around in 22 action-packed science experiments. After following step-by-step illustrated instructions to build each model,
kids test the models to demonstrate and comprehend basic laws of mechanical physics. While building the models and reading through the manual, young researchers learn about various topics in the fascinating world of mechanical physics and engineering. Start your physics adventures by building a balancing tightrope walker, a moving elevator, and a high-g astronaut training centrifuge to learn about forces, gravity, and weight. Learn how to measure forces by building a force meter. Examine physics at the construction site to learn about work and simple machines. Build a pulley system, crane,
and inclined plane to lighten the load and make work easier. Experiment with storing energy and converting energy by constructing models of a rocket car and a skee-ball mini golf ramp. Assemble three machines from the Middle Ages — a wheelbarrow, a balance scale, and a trebuchet — to learn how levers have helped people do work for centuries. Explore the concept of trajectory. Continue your lessons by building a windmill, a drop-test device, and various parachutes to investigate the forces of air and air resistance. Expand your perspective out
 80 p
628318
into the solar system to discover the force and motion of the planets and the sun. Build a sundial and a rotating Earth-and-Moon model. Take a crash course in applied physics with a series of automotive models and experiments: Construct a crash-test simulator and an airbag testing station to learn about momentum. Assemble a working gear train to learn how gears transmit and alter forces. Finally, make an all-wheel drive vehicle with a flexible jointed design for optimal performance on rough terrain.
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H
The greatest innovation in chemistry education since Kosmos introduced the first chemistry set in 1922.
A
HappyAtoms Magnetic connectors
Assemble
Scan
Explore
Android
Compatible by Fall 2017
Discover the world of molecules
Identify and collect molecules in functional groups
Assemble molecules using chemical formulas
Examine the properties of molecules in detail
74 Apple, the Apple logo, iPhone, and iPad are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc.
HAPPY ATOMS
A revolutionary approach to teaching chemistry
Digital and Physical Chemistry Sets Chemistry is the science of materials, their properties, and how they react with each other. All materials are made of atoms. Why do some atoms combine with each other while other atoms do not? Because atoms just want to be happy! Of course, atoms don’t really have feelings. But they do have observable behaviors. And atoms tend to be more stable, or “happy,” when they have certain numbers of electrons whizzing around their cores. Where do they find extra electrons if they need more to be happy? From other atoms that have too many electrons, of course! When atoms share or exchange electrons to be happy, they stick together. Happy atoms form molecules! With this revolutionary approach to teaching chemistry, you can make your own happy atoms! This physical and digital system lets you discover the world of molecules in an intuitive, hands-on way. Using a set of atom models representing 16 different elements, you can assemble your own molecular models. The atoms stick together easily with magnets: metal tips on the ends of rubbery arms, which represent free electrons, snap onto magnetic bonding sites on the atom spheres, which represent empty spots for electrons in the atom’s outermost electron shell. But how do you know what the molecule you’ve snapped together is? You use the included app for iPad® and iPhone®* to snap its picture, and the app uses state-of-the-art image recognition technology to identify the molecule. The app recognizes tens of thousands of molecules. It presents detailed information about 150 of the most important molecules, such as a molecule’s usage, properties, hazards, formula, and structure. The app takes you on guided quests to discover new molecules and learn about them. You can track your progress with the app, collecting sets of molecules that you have built and explored. Many people think of chemistry as complicated and hard to grasp. New technology now enables us to take this innovative approach to teaching chemistry and help make it more tangible.
Happy Atoms Introduction to Atoms and Molecules Includes: • 17 Happy Atoms • Happy Atoms app (free download) • Poster and scanning mat • Quickstart manual • Color-printed cardboard box Ages 10+
16 p
585002
Happy Atoms Complete Set
Happy Atoms Educator’s Bundle
Includes: • 50 Happy Atoms • Happy Atoms app (free download) • Poster and scanning mat • Drawstring storage bag • Quickstart manual • Color-printed cardboard box
Includes: • 250 Happy Atoms • Happy Atoms app (free download) • Poster and scanning mat • 5 Drawstring storage bags • 5 Quickstart manuals • Plastic storage bin
Ages 10+
16 p
585001
Ages 10+
16 p
585003
16 Different Elements! Happy Atoms is supported in part by the Institute of Education Sciences, U.S. Department of Education, through the Small Business Innovation Research (SBIR) program contract ED-IES-15-C-0025 to Schell Games. The opinions expressed are those of the authors and do not necessarily represent views of the Institute or the U.S. Department of Education.
75 *And Android devices by late 2017
SIGNATURE SERIES
GLOWING CHEMISTRY Experiments with Luminescence Explore the fascinating world of chemical reactions that produce light, called
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chemiluminescence. Mix up a magical blue light in a test tube using the glowing chemical luminol and other substances. With some cool chemical reactions, even coins and radishes begin to glow. You will discover how the natural world is full of luminous mysteries: bright spots on bananas, fluorescent chestnut bark, and glowing creatures in the sea.
Experiment with the special ultraviolet lamp to reveal things that would otherwise be invisible. Learn about the electromagnetic spectrum, including visible and invisible light. Experiment with glow-in-the-dark plastic. Build a fun glowing puppet theatre to play around with glowing pigments and discover real-world applications for glowing chemistry.
A 48-page, full-color manual guides you through 22 experiments in light chemistry and provides scientific explanations and examples. Ages 10+
 48 p
644895
All Thames & Kosmos chemistry sets are safety tested and approved,
CHEM C1000
offer thorough safety precautions, include professional quality lab equipment, and come with full-color experiment manuals.
Beginner Chemistry Set Enroll in CHEM C1000 and prepare for a lifetime of fascination with this essential science through 125 diverse experiments. Start with an introduction to the field of chemistry and famous chemists. Set up your lab space and learn how to safely handle the lab equipment and chemicals. Learn about indicators with litmus solution and write a secret message in invisible ink. Test the inks from your colored markers on the chromatography racetrack to reveal their different color components. Experiment with air pressure, surface tension, and the physical properties of fluids. Experiment with two well-known metals, iron and copper. Investigate carbon dioxide. Dissolve metals with electrochemical reactions. Explore water and its elements, saturated and unsaturated solutions, and crystals. Split water into hydrogen and oxygen with electrolysis, and form oxygen from hydrogen peroxide. Experiment with soaps, detergents, and emulsions of water and oil. Investigate chemistry in the kitchen by experimenting with sugar, honey, eggs and proteins, fatty acids, and calcium. Begin to build a strong foundation in chemistry with exposure to a broad range of chemical phenomena and hands-on laboratory experiences. This kit provides clear instructions for preparing and performing the experiments, offers safety advice, offers explanations for the observed occurrences, and asks and answers questions about the results. Thorough safety precautions and instructions ensure safe experimentation. Professional quality equipment helps you make the most of your chemistry experiments. 80-page, full-color experiment manual. Ages 10+
 80 p
SIGNATURE SERIES
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CHEM C2000 Intermediate Chemistry Set Discover how fascinating the world is when you understand the remarkable reactions behind ordinary occurrences. CHEM C2000 includes everything in CHEM C1000 and more — with twice the tools and materials, and more than three times the experiments. Most notably, this kit introduces you to the alcohol burner for experiments that require heat, greatly expanding the number of experiments you can conduct. Experiment with filtering and separating mixtures, combustion, and electrochemical reactions. Learn how to work with indicators and stronger acids and bases. Explore elements and compounds, including the chemical and physical properties of water, carbon dioxide, oxygen, hydrogen, and carbon. Discover atoms and molecules. Inspect soaps and household cleaners. Experiment with various foods from the kitchen to learn about sugars, fats, and proteins. Investigate metals such as iron, copper, and aluminum. Learn about how chemistry is used in environmental protection and industry. After completing CHEM C2000, you will have experienced firsthand the most important topics in chemistry, creating an excellent foundation for later study of chemical equations and atomic structure. The 128-page, full-color manual guides aspiring young chemists through 250 experiments. The manual provides clear instructions for preparing and performing the experiments and explains the results. Thorough safety precautions and instructions ensure safe experimentation. Professional quality equipment helps you make the most of your chemistry experiments. Ages 11+
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 128 p
640125
CHEM C3000
“Best Overall Chemistry Set”
Advanced Chemistry Set
—The Wall Street Journal
CHEM C3000 is the ultimate chemistry set. This kit includes all of the components from CHEM C2000, plus dozens of additional tools and chemicals, and 100 additional experiments, for a total of more than 333 experiments. The 192-page, fullcolor experiment manual is written at a more advanced level than the other CHEM kit manuals. You could call it a textbook, but the manual is too much fun to make that comparison. CHEM C3000 has a similar hands-on approach to teaching chemistry as our other CHEM kits, but also teaches more advanced topics such as chemical equations, atomic structures, and the periodic table. These concepts are critical to continued study of chemistry. CHEM C3000 is an excellent preparation for high-school level chemistry.
Ages 12+
192 p
640132
CHEM C3000 covers all of these topics and more: introduction to chemistry safety information setting up your workspace acids & bases salts & solutions elements & compounds solids, liquids & gases
combustion air & air pressure air pollution our environment metals, oxidation & rust atoms & molecules history of chemistry
crystal lattices chemical formulas ubiquitous elements oxygen hydrogen water solutions & saturation
hydrogen peroxide atomic bonds orbitals & shells chlorine hydrochloric acid bromine & iodine families of elements
the periodic table sulfur carbon dioxide mineral deposits baking soda & powder ammonia crystals & solutions
chemical indicators separating mixtures chromatography electron transfer electrolysis electrochemistry carbon
fossil fuels alcohols oils, soaps & detergents sugars & starches monomers & polymers proteins waste disposal
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SIGNATURE SERIES
CRYSTAL GROWING Crystal Experiments & Crafts Grow dozens of dazzling crystals and conduct 15 illuminating experiments with this classic science kit. Experiment with four chemically different crystals each with different properties, including potassium alum crystals that form regular octahedrons, rapidly growing sodium sulfate crystals, long needle-
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shaped sodium acetate crystals, and plaster which is made from gypsum crystals. Mold fun plaster shapes, including stars, lightning bolts, dolphins, and pyramids, and grow layers of crystals on them. Use dyes to form colored crystals, and mix the dyes to grow a rainbow of custom colored crystals. Display your crystal creations in a clear treasure chest with a locking lid. Mold your own geode — a hollow rock with crystals growing inside — and create a beautiful crystal cavern inside.
Experiment with growing crystals rapidly and slowly, and observe how that affects the crystal structures. See if you can grow one giant crystal, and many small crystals on the surface of a rock. Measure how the crystallization of solids out of a solution, and the dissolution of crystals back into solution, affect the temperature of the solution. Learn about the energy of crystallization. Investigate solutions, crystallization, and the chemistry of crystal growing. Learn about the structures and
geometries of different crystal shapes. This kit is thoroughly tested and safe: Over one million units of this kit have sold worldwide. A full-color, 32-page experiment manual guides your experiments in crystal chemistry and Earth science. Ages 10+
32 p
643522
CRYSTALS, ROCKS & MINERALS Earth Science Experiment Kit Learn about rocks and the minerals that form them. Dig deeper, and discover the fascinating crystal structures of these minerals. Much more than just a crystalgrowing kit, this experiment kit teaches you the chemistry of crystals and the geological science behind rock formation with more than 18 hands-on projects and investigations. Grow three chemically different types of crystals that exhibit not only different colors, but also different shapes. Build three-dimensional geometric models of common crystal shapes, including octahedrons, tetrahedrons, and rhomboids. Mold your own crystal geode — a hollow rock with crystals inside! Learn how to test and identify minerals with your very own collection of real specimens (included). Conduct tests to determine a mineral’s chemical and physical properties, such as color, luster, streak color, hardness, density, magnetism, and carbon, sulfur, or iron content. Investigate the geologic rock cycle and learn how the three main categories of rock — igneous, sedimentary, and metamorphic — are formed, altered, destroyed, and formed again. A full-color, 32-page experiment manual is included.
l The kit includes the following genuine specimens: granite, limestone, basalt, marble, pumice, calcite, pyrite, quartz, hematite, bornite, fluorite, magnetite, and soapstone. l Grow three types of crystals: alum (potassium aluminum sulfate), copper(II) sulfate, and potassium hexacyanoferrate(III). Ages 10+
32 p
642112
81 © 2017 National Geographic Society NATIONAL GEOGRAPHIC and Yellow Border Design are trademarks of the National Geographic Society. All rights reserved.
Ages 15+
NANOTECHNOLOGY Cutting-Edge Nanomaterials Some of the biggest scientific breakthroughs in recent years involve things that are actually very, very small. The science of nanotechnology deals with the smallest structures, in the range of one to 100 nanometers in size. That’s as small as just a few atoms in a row (one atom corresponds to about one nanometer)! With this kit, the intangible, nanoscopic world becomes accessible with hands-on experiments
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using both scaled-up models and real nanomaterials. Nanoparticles can be made of different materials and exist in a wide variety of forms —thin layers, tubes, balls, and tree-like structures. These particles can be coated onto surfaces, they can enhance other materials such as paint, they can be used as a delivery method for pharmaceuticals in the body, and much more. Specific applications include, for example, self-cleaning house paints and water-repellent clothes, anti-fog coatings on glasses, UV protection components in sunscreen, environmentally friendly antifouling coatings for ships (to prevent algae
growth, thereby reducing fuel consumption), antibacterial coatings for medical devices, and materials to more effectively filter dirty water. Start out by conducting experiments concerning size, scale, and orders of magnitude in the International System of Units, to get a feel for just how small a nanometer really is. Explore how charcoal is like a nanoscale sponge with filtering experiments. Conduct experiments with the hydrophilic (water-loving) and hydrophobic (water-hating) properties of different surfaces, which illustrate nanoscale properties. Stir up some mixtures and suspensions, and then examine exotic mixtures to learn
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about the nanoscopic particles suspended in them. Shine a laser through a colloidal gold — a suspension of nanoscale particles of gold! Learn about the electromagnetic spectrum, laser light, electron microscopy, and atomic force microscopy to begin to grasp how we can make nanomaterials visible. Experiment with a special material that mimics the nanostructures on a gecko’s footpads that allow it to climb straight up a vertical pane of glass with ease! A full-color, 72-page illustrated manual guides your explorations of the nanoworld, and a game board helps you track your progress through the experiments.
GECKOBOT Wall-Climbing Robot This astonishing wall-climbing robot has a motorized air suction system that enables it to walk vertically up and down perfectly smooth surfaces, like glass, plastic, whiteboards, and glossy laminates. The battery-powered motor drives an innovative gear system that produces a rotating motion making the legs move back and forth and up and down, mimicking a real gecko — so two of the feet are touching the wall while the other two feet are lifted off of the wall, in an alternating motion. At the same time, the gear system drives an air pump that creates a vacuum at the two feet touching the wall while blowing air outward at the other two feet. In this way, two of the feet are always holding the model to the wall, while the other two feet are pushing off and stepping forward. You can build six other models and conduct experiments with suction to learn about air pressure and the mechanical physics of this unique device. Build models of an industrial robotic arm with a vacuum suction cup gripper, crawling inch worm, smartphone holder, suction tow truck and car, ellipsograph, and suction gun. A 24-page, full-color manual guides you through model building with step-bystep illustrated instructions and provides scientific information and explanations. Ages 8+
24 p
EM 10 ST 2016
620365 SIGNATURE SERIES
“A fun educational gadget.”
—Techaeris
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MODELS
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GYROBOT SIGNATURE SERIES
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7
MODELS
The Science of Gyroscopes Gyroscopes are used in countless devices. From smartphones, tablets, and video game controllers to airplanes and space telescopes, gyroscopes perform tasks ranging from the everyday to the extraordinary. With this kit, children can explore the astonishing powers of the gyroscope by building seven models, including a robot that can balance on two linear wheels and move along a tightrope! Kids will learn about the physical science principles that keep the robot balanced, making it appear to defy gravity. By constructing seven different models with the motorized gyroscope unit, young engineers can experiment with and learn about the science of gyroscopic devices and the indispensable role they play in our lives. The models include the gyroscopic robot, a balancing personal vehicle, a gyro horizon (or artificial horizon), a gyrocompass, a balancing game, a tightrope walker, and a flight simulator. At the core of these models is a unique motor-driven gyroscope. A gyroscope is a rapidly spinning wheel mounted in such as way that its axle can move in any direction. Because of the laws of physics, the gyroscope reacts to external forces differently than a non-spinning wheel would: it resists forces in certain directions. This behavior allows it to be used for all sorts of applications related to balance, rotation, and orientation. Fun, hands-on experiments with the motorized gyroscope unit make these physical laws tangible and easier to comprehend. The full-color, 24-page instruction manual provides step-by-step instructions. Ages 8+
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 24 p
620301
SIGNATURE SERIES
BUILD
8
MODELS
Ages 8+
64 p
620375
ROBOTICS: SMART MACHINES Programmable Robots Robotics is a vast, thrilling, and sometimes overwhelming interdisciplinary field involving physics, engineering, and computer science. This kit gives kids a simple, fun, and customizable introduction to robotics that lets them build eight motorized machines controlled by programs and an ultrasound sensor. Kids code the programs using an easy, visual programming app on a tablet or
smartphone, which connects to the robot models via a wireless Bluetooth connection. The ultrasonic sensor works on the same principle as sonar. It sends out sound waves, which bounce off objects. The sensor interprets the echoes returning to it, and from this detects objects in the path of the sensor. Using the app interface, you can program the robots you build to behave based on the feedback coming from the ultrasound sensor. Build a bipedal robot that walks forward on two legs and pivots to avoid obstacles in its path. An awesome beetle robot moves backwards or forwards in response to an obstacle, and opens and closes its pincers. Construct a funny crocodile model that wags
its tail if no object is in sight, but then opens its giant jaws when an object approaches. Using an additional smartphone and tablet, you can even hack together a cute little spy bot that roams around and streams video back to the tablet screen. A cool tiltrotor aircraft model simulates vertical takeoff and landing by rotating its propeller blades 90 degrees. You can also assemble other fun robots including a robo dog and robotosaurus. After you have learned how the technology works, you can build and program your own robots using the kit’s 230 building pieces. A full-color, 64-page step-by-step illustrated manual helps kids assemble all of
the models and teaches them about robotics in the real world. The visual programming language allows you to command the robots’ motors to move at different times, different power levels, in different directions, and in response to the data from the sensor. You can also add simple sounds to your programs. Requires a tablet or smartphone running iOS or Android®. iOS devices must support Bluetooth 4.0 and must be running iOS 8.0 or later (such as iPad® 3 or later, iPad mini™, iPhone® 4S or later, and iPod touch® 5 or later). Android devices must support Bluetooth 4.0 and must be running Android 4.4 or later.
85 Apple, the Apple logo, iPhone, and iPad are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Android, Google Play and the Google Play logo are trademarks of Google Inc.
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10 MODELS
DESIGN YOUR OWN ROBOTIC CREATIONS
Free app for iOS and Android
ROBOTIC COMPONENTS • 4 Input ports for sensors • 4 Output ports for motors • Microphone • Loudspeaker • 2 LED lights • Rotating knob • Battery power supply • DC power port
Ultrasound Sensor
Light Sensor
2 Touch Sensors
ROBOTICS WORKSHOP Introduction to Robot Design Build and program robots with this complete robotics engineering system. Using sensors, motors, a core controller, and hundreds of snap-together building pieces, you can follow the instructions to assemble ten different robots. The versatile parts also allow you to
2 Precision Motors
2 Geared Motors
make robots according to your own designs. This fun robotics curriculum starts out with instructions for building simple robots, teaching you how the sensors can be used to control the robots. Build an ultrasound robot that can avoid obstacles, a drawing robot, and a touch sensor robot. Move on to more complex robots that have multiple functions, such as a ball-shooting robot, a crawling robot, and a grabbing robot. Build a robotic arm that can pick up objects, a butler robot, a robot that will turn toward a light source, and a cool scorpion robot.
64-page, fullcolor manual
CB1 Core Controller
After you have mastered all of the robotic models in the instructions, you will have the tools and knowledge you need to go on and build and program your own amazing robotic creations. The robots can be controlled directly in realtime and programmed to perform series of commands using an easy-to-use, free downloadable app on iOS or Android® tablets and Windows PCs. The mobile app wirelessly connects to the core controller using a Bluetooth low energy connection. The PC app connects to the core controller via a USB
86 Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Android, Google Play and the Google Play logo are trademarks of Google Inc. Robotics Workshop is designed using the visual block programming editor Google Blockly, which is open-source under the Apache 2.0 License.
cable. The app uses the open source visual block programming library Google Blockly to make coding fast and easy to understand. A 64-page, full-color manual features step-by-step illustrated building instructions and instructions explaining how to program and operate all of the robot models. Ages 10+
64 p
620377
A fun and simple way to learn how to code
CodeGamer App
Sensorbots
SIGNATURE SERIES
Gamepad
“… nothing short of awesome.”
—The Toy Insider
CODEGAMER Learn to code through gaming This kit introduces you to programming in a fun, step-by-step way. An Arduino-compatible gamepad connects wirelessly to your tablet. Using the gamepad and four interchangeable sensor modules, you play through a video game app on your tablet. In each level of the game, you have to learn a piece of the Arduino
programming language and how to use it in order to solve puzzles and challenges and move forward in the game. In this way, you progressively learn the basics of coding. Soon you will be able to write programs on your computer using the four sensors and invent new applications. Following instructions in the 64-page, fullcolor experiment manual, you can build and code cool projects such as a light-sensitive drawer alarm and a LED disco light that reacts to the movements of your fingers.
l Learn to code by playing a video game l Gaming: Use sensors to control the game with this innovative gamepad l Coding: Solve puzzles and challenges in the game to learn the Arduino programming language
Includes Arduino-compatible microcontroller (with Bluetooth), cable, rotary control wheel, circuit board, gamepad housing, two push buttons, motion sensor, temperature sensor, sound sensor, light sensor, parts for projects, CodeGamer App. Requires a tablet or smartphone running iOS or Android®. Ages 10+
64 p
620141
l Making: Write your own programs and develop new applications for the sensors
87 Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Android, Google Play and the Google Play logo are trademarks of Google Inc.
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REMOTE-CONTROL MACHINES: CONSTRUCTION VEHICLES Build eight models of realistic heavy-duty construction vehicles and control them with a remote-control unit. The models can be
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controlled both to drive around on the floor and to move their work tools, such as buckets, shovels, forks, and cranes. Build a bulldozer with a blade that can be raised and lowered, a backhoe with a digging bucket that can move inward and outward, and a dump truck with a dump bed that can be raised up to empty its contents. Make a mobile crane truck with a crane arm that moves up and down, a skid loader with a bucket that also moves up and down, and
a road grader with a scraper blade that turns left and right. Assemble a forklift with a fork that can be raised and lowered and a concrete mixer truck with a mixing drum that rotates. Instructions for two additional models — a reach forklift and a wheel tractor-scraper — are available online. A 64-page, full-color manual guides you through model building with step-by-step illustrated instructions. Read the manual to learn how the real-life versions of these
awesome machines are so powerful and how their various mechanisms function. Discover how they can use physics to their advantage to move massive amounts of soil and rock. Investigate the concepts of force, torque, and simple machines with these working models. Ages 6+
64 p
620378
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REMOTE-CONTROL MACHINES: ANIMALS Biomimetic Animal Machines Construct a whole zoo’s worth of remotecontrolled animals with mechanical insides covered by colorful plastic “skins.” The animals all move using different mechanisms,
each one mimicking the movement of the real animal it represents. A two-button remote control unit moves the small, lightweight motor forward and in reverse, allowing the models to move forward or backward. Build an elephant that walks, a scorpion that crawls along, and a cute little penguin that waddles. Construct a rabbit that hops forward, a crab that scurries sideways, and an orangutan that climbs hand over hand along a string. You can even build a couple
of dinosaurs: a Tyrannosaurus rex that walks on two legs and a Pterosaur that “flies” along a cord. Learn about animal locomotion and biomechanics as you build each model. When you are done, use the same 94 building pieces to dream up your own mechanical animal creations! You can even mix up the animal skins in funny ways to make outrageous hybrid animals. A full-color, 36-page step-by-step illustrated manual helps kids assemble all
of the models, and teaches them about the animals they are modeling and the ways different animals move. Ages 8+
36 p
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REMOTE-CONTROL MACHINES: CUSTOM CARS Build 10 RC Cars
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Four-button, multi-channel remote control unit
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Automotive engineering hits the fast-track with this kit that allows you to construct ten different remote-controlled cars. Build a fast race car that can speed across smooth floors and drive around the room using a precision steering mechanism. Reconfigure the parts to build other vehicles, such as an off-road buggy that is optimized for power over speed, giving it the torque to overcome rougher terrains. You can quickly shift gears from low speed and high torque to high speed and low torque by popping open the innovative gearbox housed in an easily accessible central powertrain unit, which also contains the IR receiver, one of the motor units, and the battery box. The gear train, or transmission, inside the gearbox has four gears that can be easily reoriented to change the gear ratio, optimizing speed or torque. Build ten realistic models of different cars including a high-speed race car, offroad buggy, go-cart, pickup truck, SUV, dragster, hot hatch, semi-trailer truck, super car, and hot rod. Cool looking auto body plates give your models a realistic appearance, and decals allow you to customize your cars. The IR remote control unit lets you drive the cars forward and backward, and steer the cars left and right. Learn about the various components of real cars, such as wheels, transmissions, engines, axles, chassis, electrical systems, brakes, and suspensions. Explore the physics of speed, acceleration, energy, and aerodynamics. An 80-page, full-color manual guides you through model building with step-bystep illustrated instructions. Ages 8+
 80 p
620376
REMOTE-CONTROL MACHINES: SPACE EXPLORERS
SIGNATURE SERIES
Ready your courageous robots for a mission to the moon, Mars, or beyond! With this engineering kit, you can build a remote-controlled model of a robotic rover resembling the ones used to explore Mars. Deploy your Mars rover in the backyard or sandbox and use the remote control unit to survey the uncharted terrain. The remote can control up to three motors, which move the rover back and forth, turn the wheels to steer the rover, and control the robotic arm to pick up extraterrestrial specimens like small rocks. This 256-piece construction set includes instructions to build not only the robot rover, but nine additional spacethemed models as well, including: a lunar rover, rocket launcher car, space shuttle with opening cargo bay doors, robotic space shuttle payload arm, space droid, walking bot, space probe, cross-wing starship, and spaceship controller. Kids will be inspired to learn various STEM skills through these fun, hands-on construction projects that bridge two captivating interest areas: robots and outer space. A full-color, 80-page step-by-step illustrated manual helps kids assemble all of the models and teaches them about real-world examples of the outer space robots, vehicles, and devices they are creating. Read about the various technical features of the Mars Curiosity rover. Learn about the history of Mars exploration, robotics in space probes, deep-space exploration, and the robots in popular space-related science fiction. This kit is perfect for every kid who is fascinated by the prospects of being an astronaut, colonizing the moon, or being the first human to land on Mars. Ages 8+
 80 p
620374
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2015 Educ tional Toy of the a Y Nominee! ear
REMOTE-CONTROL MACHINES DLX Deluxe 20-Model Version A souped-up version of the best-selling Remote-Control Machines kit! Build your own motorized vehicles and machines and control them with a wireless remote control unit. Learn about robotic technology and how robots are changing the way we drive cars, build buildings, move cargo — and even play soccer! A unique six-button infrared remote allows you to control three different motors simultaneously, moving each of them forward or in reverse, with easyto-activate touch sensors. The three motors can be combined to make complex vehicles and machines in numerous configurations limited only by your imagination. Assemble 20 models demonstrating different ways in which the motors can be used including a robotic arm, sports car, forklift, robo-beetle, crane, elevator, robot, soccer game, scissor lift, bulldozer, and more. Conduct experiments with your creations to get them to perform their intended tasks. After you have built the models in the instructions, you can design your own remote control creations! The kit includes three motors, remote control unit, battery holder, and 145 building pieces.
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20
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Ages 8+
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 128 p
620370
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SIGNATURE SERIES
BUILD
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MODELS
REMOTE-CONTROL MACHINES Build your own motorized vehicles and machines and control them with a wireless remote control unit. A unique six-button infrared remote allows you to control three different motors simultaneously, moving each of them forward or in reverse, with easy-to-
activate touch sensors. The three motors can be combined to make complex vehicles and machines in numerous configurations limited only by your imagination. Assemble ten models demonstrating different ways in which the motors can be used including a bulldozer, car, three-wheeler, crane, antique car, plow, folding car, formula one racer, three-blade dozer, and robotic arm. After you have built the models in the instructions, you can design your own remote
control creations! The kit comes with three motors, remote control unit, battery holder, and 182 building pieces. 48-page color instruction book. Ages 8+
 48 p
555004
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MECHANICAL ENGINEERING: ROBOTIC ARMS
BUILD
6
MODELS
Build six mechanical models of the types of arms, grabber claws, and legs found on robotic machines. Explore mechanical engineering principles firsthand as you assemble and play with these working models. The models use a pneumatic system which uses air pressure to activate the models. Pump up the air reservoir with the hand pump, then flick the switch to operate the model: A pneumatic piston enables the grabber claws to open and close rapidly and to grip objects with enough force to lift them. The piston can also move the arms and legs on models back and forth, demonstrating how robotic limbs move. Construct a pivoting robotic laboratory arm with gripper claw. Assemble an extra long grabber claw to pick up things that are just out of reach. Build a vertical three-fingered claw that can lift a cup up off the table keeping it level. Experiment with models of robotic exoskeleton arms and legs. Make a compact grabber claw that you can slip into your shirt sleeve to pretend you have a robotic hand. Learn how pneumatic and hydraulic systems are used in industrial robots to enable the robots to manipulate heavy objects, such as automobile components. A 32-page, full-color manual guides you through model building with step-bystep illustrated instructions. Ages 7+
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 32 p
625415
STRUCTURAL ENGINEERING: BRIDGES & SKYSCRAPERS Do you ever wonder how bridges span huge distances and how skyscrapers stay standing? Structural engineers use physics and their knowledge of the properties of building materials and geometric shapes to design structures with sufficient strength and stability. With this kit of modular building pieces, you can learn the basics of structural engineering by conducting a series of 20 model-building experiments. Each model demonstrates a basic principle of mechanical physics or structural engineering in a hands-on way. Start out with small models that demonstrate how structural elements can be attached together to maximize the strength of a structure for a fixed amount of material used. Learn about basic structural elements including columns, beams, trusses, plates, arches, shells, and catenary. Explore the forces acting on structural components including tension, compression, shear, and bending. Move onto building more complex models of trusses, roofs, and small buildings. Experiment with different types of bridge construction: a truss bridge, arch bridge, cantilever bridge, rope bridge, and suspension bridge. Finally, build models of towering skyscrapers. What is the tallest tower you can build using only the pieces included in the kit? Learn about the strength and stiffness of materials. See how structural engineers optimize factors to maximize safety, and minimize cost and the risk of structural failure. A 36-page, full-color manual guides you through model building with step-bystep illustrated instructions. Ages 8+
 36 p
625414
287 PIECES
BUILD
20
MODELS
95
BUILD
8
MODELS
WIND POWER 2.0 Electricity Generating Turbines Build wind-powered generators to energize your electric vehicles and charge your rechargeable batteries! The wind spins the turbine, which turns an electric generator, which in turn charges your rechargeable AA batteries (not included). You can then use those wind-charged batteries to power the model vehicles you build. The six models include a glider, sail car, jet car, tractor, racecar, and tricycle. This kit includes two styles of wind turbine blades and a gearbox with three different gear ratios for experimenting. You can adjust the angle and number of wind turbine blades to make best use of the wind, to make the LED light up brightly, and to charge the rechargeable battery as fast as possible. Explore this amazing, free source of renewable energy and store the electricity you generate for use in practical applications! 40-page color instruction book. 133 building pieces. Ages 8+
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 40 p
555002
2014 PAL A WINNER WARD BUILD
30
MODELS
AIR+WATER POWER PLUS Super PneumaticHydraulic Engines Build your own models powered by air pressure and water to learn about the laws of physics. A larger, super-charged version of our
original Air+Water Power kit, this kit allows you to build more powerful models using two different air-and-water-powered systems: water-jet propelled cars and hydro-pneumo (water-air) powered engines. The hydropneumo system in this kit uses a larger, more powerful self-contained air-and-water turbine system as a motor. Two pressurized air-water tanks are included, allowing you to build two water-jet propelled cars simultaneously and race them against each other.
Construct 30 models including pressurized water guns, air-and-water turbine driven cars, rocket cars, and jet boats. The water-jet propelled cars are a fun outdoor activity, while the self-contained hydro-pneumo powered models are fun both indoors and out. Compete with your friends to see whose water-jet propelled car goes the fastest, and whose hydro-pneumo car goes the farthest! 60-page color instruction book. 176 building pieces.
Ages 8+
 60 p
628413
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BUILD
BUILD
10
15
MODELS
MODELS
AIR+WATER POWER
AIR-STREAM MACHINES ×
Pneumatic-Hydraulic Engines Build your own models powered by air and water pressure to learn about the laws of physics. This unique kit allows you to build two different air-and-water-powered systems: water-jet propelled cars and hydropneumo (which simply means air pressure and water pressure) powered engines. The hydro-pneumo system uses a self-contained air-and-water turbine system as a motor. Construct 15 models including a truck, excavator, radar car, tank, antique car, helicopter, motorbike, backhoe, rocket car, forklift, roadster, propeller plane, grinder, and cutting machine. The water-jet propelled cars are a fun outdoor activity, while the selfcontained hydro-pneumo powered models are fun both indoors and out. Compete with your friends to see whose water-jet propelled car and hydro-pneumo car goes the farthest!
Hovercraft & Air-Driven Models
44-page color instruction book. 165 building pieces. Ages 8+
44 p
555001
Build a working hovercraft that glides across smooth floors or flat water on a cushion of air. Learn how even though air is invisible, it still has mass and can support very heavy objects under the right circumstances. Experiment with propellers and impellers to learn about air pressure and air flow. The models in this kit use a unique blower motor and a safe, soft-bladed fan to drive a series of models. The blower motor uses an impeller to increase the air pressure under the hovercraft. The fan creates a stream of air to push the vehicle forward. Using these components, you can build and investigate the hovercraft and other machines that rely on air and air pressure to function.
Construct a batting machine that tosses a ball upward on a stream of air. Assemble a basketball launcher and practice shooting hoops with air power. Make a fan-driven car that drives forward, propelled by a stream of air. Experiment to see how much weight your hovercraft can support. Full-color, 32-page experiment manual. 59 building pieces. Ages 8+
32 p
620912
Fun Family op 2013 T of 10 Toy ar the Ye
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× = Out of print. Available in limited quantities
tally ! n e m ron Battery Envin dly Frie
BUILD
6
MODELS
BUILD
20
MODELS
ECO-BATTERY VEHICLES The Future of Electric Cars It’s becoming increasingly inevitable that electric vehicles (EV’s for short) will be the cars of the future. More specifically, battery electric vehicles (or BEV’s) — which are powered entirely by rechargeable chemical cells — are starting to become practical. Many major auto manufacturers have BEV’s in development, and a few already have BEV’s on the road today. The challenge in making BEV’s a viable transportation solution is the battery. Batteries must be easy to recharge, able to hold enough charge to drive long distances, and more efficient than gasoline engines. Scientists and engineers around the world are tackling this battery challenge, and major progress is being made. In this kit, you can build and experiment
with a new type of environmentally friendly “fuel cell” to learn about electrochemical cells and BEV’s. The battery is a metal-air electrochemical cell, a type of battery that is widely used in small scale devices. It is ideal for demonstrating battery technology because it does not use any harmful chemicals: it uses magnesium plates, salt water, and the oxygen in the air to generate electricity. Magnesium is considered an eco-friendly renewable fuel because it can be harvested cleanly from ocean water. Build 20 different models and power them with this special battery. Experiment with different concentrations of salt to see how long your battery can run. Learn about electrochemistry and battery technology. One metal plate lasts as long as a AA battery (six plates included). Full-color, 64-page manual. 91 building pieces. Ages 10+
64 p
620615
SOLAR POWER Photovoltaic Energized Vehicles Build your own solar-powered models and discover how solar cells generate electricity from light. Build six solar powered models including a locomotive, single-prop plane, bulldozer, helicopter, backhoe, and twinrotor helicopter. The special solar panel in this kit consists of three solar cells and generates 1.5 volts of electricity in bright sunlight, like a AA battery. A unique cradle holds either the solar panel or the battery, allowing you to switch out the solar panel for a AA battery (not included), depending on the strength of sunlight. You can even use the solar panel to charge up your own rechargeable AA batteries. The solar panel is positionable, so you can experiment by adjusting it to different angles thereby maximizing its
exposure to the sun to generate more power. After you have built the suggested models, you can design your own solar vehicles. Compete with your friends to see whose solar vehicle runs the fastest! 24-page color instruction book. 177 building pieces. Ages 8+
24 p
555006
99
SOLAR BOAT Build 6 Solar Models BUILD
6
MODELS
Construct a solar-electric boat and five additional models using an innovative motor module that can be powered by a solar cell or batteries. Build a solar catamaran driven by a fanboat-like propeller, a windmill, airplane model, spaceship model, fan, and rocket model. Learn how solar cells convert energy from sunlight into electricity to drive the motor and move your models. Full-color, 32-page color instruction book. 44 building pieces. Ages 8+
 32 p
622411
SOLAR CAR Build 5 Solar Models
SIGNATURE SERIES
BUILD
5
MODELS
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Construct a solar-electric car and four additional models using an innovative motor module that can be powered by a solar cell or batteries. Build a race car that drives across the floor, a helicopter with spinning rotor blades, a windmill with spinning turbine, a jet plane, and a gyrocopter. Learn how solar cells convert energy from sunlight into electricity to drive the motor and move your models. Full-color, 28-page color instruction book. 37 building pieces. Ages 8+
 28 p
622817
Ages 8+
PHYSICS SOLAR WORKSHOP (V2.0) Solar Power Technology in Action In one way or another, almost every form of energy we use originates as energy from the sun. Solar energy directly powers photovoltaic cells and thermal collectors. Indirectly, we get power from plants grown by the sun,
oceans heated by the sun, and Earth’s weather systems sustained by the sun. Even the energy stored in fossil fuels originated as energy from the sun, captured by plants and animals millions of years ago. Physics Solar Workshop explores the topic of solar energy, focusing on photovoltaic cells. By building five awesome models and conducting ten experiments with them, you will learn solar transform light Ages 8+ how  64 p cells 623715 into electrical energy, and how motors and mechanical devices can optimize the work done by this energy. Start with a simple rover
model that converts sunlight into a rotating motion and demonstrates the basics of solar technology. Continue your experiments by constructing increasingly complex models: a solar helicopter, robot, and bug. Finally, build a cool praying mantis model that moves like an insect and is powered by a solar cell. The models can also be powered by a battery, allowing operation in all lighting conditions. The 142 parts are compatible with other Thames & Kosmos physics and engineering kits. The 48-page book offers illustrated stepby-step instructions for the projects.
 48 p
628918
l Build five models including a helicopter, solar-bot, moon rover, stag beetle, and praying mantis l Learn about harnessing and using solar power l Experiment with motors, gears, and simple machines
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PHYSICS WORKSHOP SIGNATURE SERIES
The Science of Matter & Energy Almost everyone has heard of a chemistry set. But until this ground-breaking kit was introduced, a physics set was almost unheard of. Physics is an essential science for everyone, and this kit provides a comprehensive explanation of mechanical physics. Through building 36 models and conducting subsequent experiments with the models, you will learn the fundamental laws of mechanical physics. Start by building small models, such as a fixed pulley, to learn about basic forces and simple machines. Then, work your way up to more complex machines, such as a pendulum clock, to learn more advanced concepts like work and centripetal force. This hands-on approach is both fun and effective because the principles of physics are demonstrated right in front of you. This kit includes more than 300 building pieces. The 64-page, full-color manual presents assembly instructions, experiments and explanations in a richlyillustrated, easy-to-follow manner.
l Build a windmill, two-speed crane, force scale, sail car, mars robot, hammer machine, centrifuge, pinball game, centrifugal switch, ship’s lantern, and dozens of other models l Experiment with simple machines: gears, levers, screws, inclined planes, pulleys, wheels and axles l Learn and understand the most fundamental physics equations l Read about amazing real-world applications for physics Ages 8+
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 64 p
625412
PHYSICS PRO (V2.0) Advanced Physics Kit Physics Pro is our biggest, most advanced physics kit. With this kit, you can continue your study of statics and dynamics from previous lessons and begin your study of more advanced topics in physics, including fluid dynamics, energy, oscillation, hydraulics, and pneumatics. By adding advanced topics like fluid
dynamics to your physics repertoire, you can now build some really spectacular models and devices, such as a wind tunnel, pneumatic shocks, and a hydraulic lift. You will see how physics extends far beyond the classroom, giving us an amazing set of tools that can be applied in the real world to engineer marvelous things. The main focus of the kit is the behavior of the two most important fluids in our world — water and air — and objects immersed in them. You will investigate how air and water rest and flow, what they can carry and how
they move. With experiments and models, you will find out what forces work on them and what kinds of energy they possess. You will learn how ships float and airplanes fly, why a streamlined shape lets a car drive faster and how power plants convert a current of water into electrical current. The 96-page, full-color experiment manual has two major sections. In the first part, you will enter the physics lab, where you will get to know the properties of air and water and become familiar with currents and energy. There is a series of 17 experiments in
which you will start building smaller models. In the second part, you will move on to the workshop, where you will build 14 larger models of complex real-world devices. More than 212 parts are included in this kit, which are compatible with our other Physics kits. Ages 10+
96 p
625314
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HYDROPOWER Renewable Energy Science Kit Hydropower has been used for hundreds of years in watermills and is now commonly used to generate electricity in applications such as hydroelectric dams and tidal power plants. Explore the power of water by building models and conducting experiments with them. Learn about how different devices are used to extract useful energy from moving
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water — from a waterwheel in a small stream to a giant turbine in a tidal power station. Build a waterwheel, a sawmill, and a hammer mill to harness the energy of moving water to do different types of physical work. Investigate the intriguing properties of water by performing experiments involving surface tension, adhesion, and cohesion. Learn about water pressure by building a water tower, communicating vessels, and a water fountain. Construct a hydroelectric power station to generate electricity and light an LED. Learn about where the energy in ocean waves, tides,
and rivers comes from, and discover how we can generate electricity from them. The full-color, 32-page experiment manual offers illustrated instructions and scientific information.
l 12 experiments and building projects l Harness mechanical energy from water to do physical work l Generate electricity to light an LED
l Learn the physics of water turbines l Discover why hydropower is a promising source of energy Ages 8+
 32 p
624811
Ages 8+
32 p
627928
WIND POWER (V3.0) Renewable Energy Science Kit Build a realistic wind turbine to harness power out of thin air. Wind is one of the most promising sources of clean, renewable energy available today. Wind energy has been used for centuries to pump water and crush grain in windmills, and is increasingly being used to generate electricity to power our modern world.
Assemble a wind turbine complete with electric generator and adjustable rotor blades. The blades are designed with complex aerodynamic curves to look and work like modern-day wind turbine blades. Conduct experiments with your wind turbine, including experiments to optimize its performance by adjusting the angle of the blades and the placement of the turbine. Use the wind turbine to light up an LED and charge a rechargeable battery. Convert the wind turbine into an electric fan by using the electric generator as a motor. Build four additional models with
the parts included: an electric three-wheeler, electric car, electric helicopter, and electric truck. Discover how the sun makes the wind, providing us with an endless source of energy. Read about different types of wind turbines and windmills, the history of this technology, and how wind energy can be used to power homes and electric cars. The full-color, 32page manual offers illustrated instructions and scientific information.
l Build a three-foot-tall wind turbine that generates electricity and lights an LED or charges a battery l Learn the physics of wind turbines l Discover how wind occurs and why it is such a promising source of renewable energy l Convert the wind turbine into a fan
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FUEL CELL 10 Car & Experiment Kit The Fuel Cell 10 Car & Experiment Kit provides a hands-on introduction to one of the most significant technologies of the early 21st century. With this kit, you can build a model car that actually runs on water! First, use solar energy to separate water into hydrogen and oxygen. Then, plug in the motor and the fuel cell uses these gases to produce electricity that moves your vehicle across the floor. The only by-product is clean water. Roll up your sleeves and find out about fuel cells, solar cells, and electrolysis through more than a dozen experiments and demonstrations you can do on your own, in a classroom, or with friends. Some fuel cells, such as this one, do not consume fossil fuels and therefore are considered environmentally friendly. This 10th Anniversary Edition includes a completely redesigned car, multimeter, solar panel, and manual. The kit also comes with a rolling display stand and a battery pack. The full-color, 64-page manual is a comprehensive lesson in solar cells and fuel cells.
l Learn how solar cells turn sunlight into electricity l Experiment with a unique reversible PEM fuel cell Ages 10+
64 p
620318
l Discover how fuel cells work l Calculate the efficiency of the solar cell and fuel cell
FUEL CELL X7 × Hydrogen Powered Car Thames & Kosmos’ original model fuel cell car demonstrates the simplicity and efficiency of hydrogen technology in a tangible, hands-on way. With this kit, you can assemble a model car that runs on water! The fuel cell car in this kit uses a unique reversible fuel cell that splits water into hydrogen and oxygen gas using electric current from a battery pack. The full-color, 16-page manual contains easy, step-by-step instructions for assembling and using the car, as well as scientific explanations. Ages 10+
16 p
628777
Model 10
Model X7
l rear wheel drive
l front wheel drive
l electric motor
l electric motor
l PEM fuel cell
l PEM fuel cell
l white plastic body
l clear plastic body
l output of about 16 mA at 1.4 V
l output of about 16 mA at 1.4 V
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× = Out of print. Available in limited quantities
POWER HOUSE Sustainable Living in the 21st Century Human civilization’s energy consumption is growing. At the same time, the harmful environmental impact of our energy usage is becoming apparent. A massive global effort to adopt renewable energy and use our resources more sustainably has begun.
To live sustainably, we must use Earth’s resources at a rate at which they can be replenished, and thus provide for future generations to live as we have. With this kit, you can learn about alternative energy and sustainable living by conducting 100 experiments and building energy-related models. Build the Power House and then conduct experiments in and around the house. Learn about energy-efficient construction materials and passive house design. Experiment with heating, cooling,
conduction, convection, and insulation. Investigate Earth’s climate, the water cycle, and that inexhaustible power plant in the sky: the sun. Test passive solar collection methods with a solar collector. Hook up a photovoltaic solar panel to generate electricity from sunlight. Build wind turbines to extract energy from the wind. Construct a greenhouse and learn about the energy conservation tricks used by plants. Power House provides a comprehensive overview of the many forms of alternative
energy, and makes environmental protection and energy conservation issues tangible with hands-on models. The 64-page, full-color experiment manual provides instructions, scientific explanations, and energy-saving tips. Ages 10+
64 p
625825
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Ages 10+
TKx400i DUAL-LED MICROSCOPE Microscope & Biology Kit With precision mechanics, quality optics, and bright LED lighting, this microscope is designed specifically for students. The base is made of sturdy, dense plastic and the adjustment mechanisms provide reliable and
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exact positioning and focusing. Peer through the microscope lens and dive into an amazing new world. Fascinating structures, bizarre patterns, and unexpected details are suddenly visible. Examine the countless living creatures in a single drop of pond water or the honeycomb-like arrangement of cells in an onion skin. Your microscopic investigations can begin immediately with the three permanent slide preparations included. Reveal their secrets using the microscope’s transmitted light view.
To continue your explorations, the instruction manual shows you exactly how to make your own slide preparations. Also use the special magnifier function of the microscope: Look at larger objects like an insect wing, a coin, or a rock using the microscope’s reflected light mode. You will be amazed! Read the full-color, 48-page microscopy book for dozens of additional ideas for natural specimens to find, prepare, and observe with your microscope.
48 p 12 p
635602
l Learn how to use the microscope l Plastic body l 2 bright LED lights, above and below l 40x, 100x, and 400x magnification l 4x, 10x, and 40x objective lenses and a 10x ocular lens, all made of optical-grade synthetic material l Over 20 tools and accessories
Ages 10+
 48 p
636815
TK2 SCOPE Microscope & Biology Kit Embark on a guided journey through the microscopic world, revealing its hidden creatures and unseen structures with the TK 2 Scope. First, learn how to use the microscope and all of its parts. Next, become familiar with your scope by examining some prepared slides. Now, you are ready to
take off on a guided investigation of plant and animal specimens that you gather and prepare yourself. This kit gives you the tools, knowledge, and skills you need to view virtually any specimen you can find. The microscope is a dual light 40-, 100-, and 400-power metal and plastic microscope. The two battery-powered LED light sources allow for both the viewing of large or opaque objects lit from above and the viewing of thinly sliced or translucent specimens lit from below. It has a 10-power
ocular lens; 4-, 10-, and 40-power objective lenses; and an aperture wheel. The lenses are all professional-quality optical glass. The microscope is durable and powerful, permitting years of continued observations. The full-color, 48-page manual guides you through set-up, usage, and dozens of fascinating observations of biological specimens.
l Learn how to use the microscope and how to prepare slides
l Metal and plastic construction l 2 bright LED lights, above and below l 40x, 100x, and 400x magnification l 4x, 10x, and 40x objective lenses and a 10x ocular lens, all made of optical grade glass l Over 20 tools and accessories
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PERFUME SCIENCE The Art of Making Scents Follow your nose on a fragrant journey through the science, history, and art of making perfumes. Experiment with countless fragrance combinations on your way to becoming a master perfumer. Start by learning about how your nose and brain work together to perceive smells. Next, play
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some games with scents to train your nose. After a look at the history of fragrances and the current theories behind perfume design, you will be ready to start making your own perfumes. This kit is a complete perfumer’s laboratory including eight perfume oils, finishing solution, decorative flacons and important tools of the trade. The perfume oils are the same as those used in high-quality designer perfumes. The 32-page, full-color book blossoms with information about the
biology of smell, the chemistry of scents, the fine fragrance industry, and the history of perfumes. The perfume oils in this kit were developed humanely, without animal testing.
l Explore the physiology of smell l Play games with smell and taste l Discover the history of perfumes l Extract fragrances from plants
l Design your own fragrances l Take a peek into the perfume industry l Make special scented crafts Ages 10+
 32 p
646517
Ages 8+
 32 p
646518
CREATIVE COSMETICS LAB Science Is Beautiful! Experience the beautiful side of biology and chemistry with this unique collection of experiments focusing on the science of skin care, body care, and beauty products. Mix raw materials to make colorful hot-pour glycerin soaps. Design fizzing bath bombs in fun
molded shapes. Experiment with fragrance oil and dye. Make a sea salt body scrub to exfoliate, clean, and moisturize your skin. Make soap dough and bath jellies. Package your creations in professional cosmetic jars and label them with stickers to make gifts for your friends and family. Conduct real chemistry experiments with the included materials as well as common substances from your bathroom at home to learn about the chemical properties of soaps, oils, gels, lotions, and salts. Discover acids, bases, pH, and chemical reactions.
Learn how to care for your skin, hair, and nails so they are healthy and radiant. Build a foundation in basic dermatology. The manual also includes recipes instructing you how to make your own personalized beauty formulas with natural ingredients from your local market. Read about the hygiene and safety necessary for proper skin care. A full-color, 32-page manual guides you through the science and history of cosmetics, and offers instructions for beauty recipes and chemistry experiments. Made in Germany.
l Explore the chemistry of skin care and beauty products l Make molded glycerin soaps l Design fizzing bath bombs l Make soap dough and bath jellies l Experiment with perfume and dye l Make a sea salt body scrub
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TK1 TELESCOPE & ASTRONOMY KIT With this excellent entry-level telescope and astronomy kit, Kosmos continues a long tradition of inspiring people to reach for the stars. This high-quality refractor telescope with coated glass optics and plenty of accessories allows for countless exciting space observations. With it, you can see Mercury, Venus, Mars, Jupiter (including its stripes), Saturn, the moons of both Jupiter and Saturn, Uranus, and many craters on the Moon. You can also see various nebula and galaxies including the Hercules nebula, Eagle nebula, Andromeda galaxy, and a seemingly infinite number of stars. Beginners and advanced amateur astronomers alike can appreciate the quality optics, durable construction, sturdy aluminum tripod, and comprehensive, easy-to-follow astronomy book — all at a great value. In the instruction book, the scope and accessories are clearly explained so that even beginners can quickly find the moon, constellations, or planets in the night sky. Terrestrial observations on Earth are also possible by using the 1.5x image reversal lens. Telescope Specifications and What They Mean Design
Refractor
In refractor scopes, light goes through the lens instead of bouncing off a curved mirror (as in reflector scope).
Lenses
Tempered glass, Achromatic coated
Tempered glass is hardened and much stronger than normal glass. Achromatic lenses are coated to correct color distortion that occurs when different wavelengths of light pass through the lens.
Focal Length
700 mm
Distance between the lens and the focal point (focal point is where the light rays converge and the image comes into focus)
Objective Lens 60 mm
Ages 12+
 32 p
677015
Diameter of the objective lens (also known as the aperture)
Focal Ratio
700/60 = 11.7 (f11.7) Ratio of the focal length to the diameter of the aperture
Power
35x, 70x, and 140x
Total magnification power with the eyepieces
Mount
Altazimuth mount
Standard up-down, left-right mount (vs. equatorial mount which follows the curve of Earth)
Tripod
Aluminum tripod
With adjustable legs and accessory storage tray
Accessories
1.5x erecting lens
Flips the image for terrestrial spotting scope use
2x Barlow lens
Doubles the magnification power
10 mm and 20 mm eyepieces
The eyepieces transmit the light to your eye
Star diagonal mirror Allows for easier viewing angles
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Dew shield
Protects the lens
Finder Scope, 5x 24 mm
Helps you find objects more easily. Magnifies 5 times and the aperture is 24 mm.
MASTER DETECTIVE TOOLKIT Forensic Science Experiment Kit Grab this briefcase full of investigator’s tools and get ready to track down some crooks! Learn about how detectives use forensic science to answer questions, gather evidence, and solve crimes. Experiment with
the equipment and techniques used by real detectives to develop your own observation and problem-solving skills. First, you will set up your detective’s office and organize your tools. Then, you will do some exercises to hone your observation skills. Next, you will learn about securing a crime scene, and gathering and documenting evidence, including fingerprints, footprints, and tire tracks. After you have gathered evidence, such as hair and fibers, counterfeit currency, and soil samples, you will head back
to the lab to learn how to analyze it. Finally, you can try your hand at deciphering codes, writing messages with invisible ink, and communicating with secret symbols. As your skills develop, you can use them to solve the practice cases. The 32-page, full-color experiment book guides your investigations with rich illustrations and step-by-step instructions. This is an inventive, engaging way to learn real science through roleplaying in imaginary adventures.
Ages 8+
32 p
630912
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ELEMENTS OF SCIENCE 100 Experiments in Biology, Chemistry, and Physics Investigate the most important phenomena in biology, chemistry, and physics by conducting more than 100 fun experiments. A broad yet elaborate introduction to the physical and
life sciences, this kit is intended to expose children to the full spectrum of science, and show firsthand how the core disciplines of biology, chemistry, and physics interrelate. The full-color, 112-page book is organized into 15 chapters: 1. Water: adhesion, cohesion, buoyancy, density, states of water, surface tension 2. Air: Bernoulli’s principle, gases, pressure, wind, molecular theory 3. Heat: temperature, evaporation, heat energy 4. Sound: music, sound waves, vibration 5. Forces: centrifugal force, energy, weight, gravity,
inertia, pendulums, rockets 6. Magnetism: magnetic fields, compasses, magnetic poles, radiation 7. Electricity: electric motors, lightbulbs, simple circuits, static electricity 8. Electromagnetism: electromagnets, the EM spectrum, waves, current indicators 9. Light: camera obscura, light and shadow, light intensity 10. O ptics: microscopes, telescopes, lenses, prisms, reflection, refraction, optical illusions 11. Plants and Animals: seeds, microscopic organisms, plant cycles, plants and light
12. Colors: color theory, printing, spectrum 13. The Human Body: brain, eyes, the circulatory system, ears 14. Chemistry: acids, bases, chromatography, filtration, reactions, tricks, safety 15. E arth and Sun: globes, day and night, seasons, rotation, sundials, time zones
Ages 10+
112 p
631116
114 © 2017 National Geographic Society
NATIONAL GEOGRAPHIC and Yellow Border Design are trademarks of the National Geographic Society. All rights reserved.
SCIENCE OR MAGIC? Tricks with Physics Science is often said to be magic, and magical phenomena are often explained with science. This kit gives kids a fun way to explore scientific occurrences and principles by doing exciting tricks and performances for an audience.
The 20 easy tricks in this kit always have scientific explanations behind them, even if they appear to defy the laws of physics and nature. The tricks include levitating objects, making objects appear as if to move on their own, gravity-defying water, magically puncturing an apple with a flimsy plastic straw, a magical funnel that won’t let water through, resting a balloon on a bed of nails without it popping, disappearing water, a magical balancing butterfly, levitating a funnel
on a string, a magic box that makes objects disappear, and many more. Fun demonstrations include: What falls faster, a feather or a heavy weight? Can you blow bubbles into two glasses of water at the same time? Can you make a water balloon rise up on its own from the bottom of a tub of water? The kit also includes a small cardboard theater, props, tickets, and flyers to set the right stage for your magic show. The 48-page,
full-color, comic-book style manual guides you through the preparation and performance of 20 magic tricks. Ages 7+
 48 p
620714
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SIGNATURE SERIES
ELECTRICITY & MAGNETISM Understanding the Force of Electromagnetism Conduct more than 60 electrifying experiments with circuits and magnetic contraptions to learn about electricity and magnetism, and how these two fundamental properties are closely related. Children eight
116
and up can safely and easily experiment with electric current and magnetic fields using the colorful snap-together blocks and components in this hands-on kit. Build series and parallel circuits to light up a light bulb. Experiment with push buttons and on-off switches. Assemble circuits that include a spinning motor, two switches, and up to three light bulbs. Conduct tests to see which materials are magnetic. Learn about the force of magnetism and magnetic poles. Magnetize a metal. Use iron filings to make invisible magnetic
fields visible. Investigate magnetic force and direction with a magnetic pendulum device. Learn how a compass works and about Earth’s magnetic fields. Conduct a series of experiments with a sturdy electromagnet. Finally, put everything you have learned to good use by constructing a loudspeaker, an electromagnetic relay switch, and a morse code telegraph key. The components are specially designed to make learning fun and accessible. The electrical blocks fit together with simple plugand-socket connectors. Because the blocks
are brightly colored and have unique shapes, it is easy to follow the assembly diagrams to construct functional devices. The 64-page, full-color experiment manual guides you through experiments with easy-to-follow diagrams. Ages 8+
 64 p
620417
“Electricity Master Lab is a serious learning tool.”
—TechRaptor
Ages 10+
ELECTRICITY: MASTER LAB The Physics of Electricity We encounter electricity everywhere in our lives — at home, in school, even our bodies have electric charges in them. Alternating current (AC), or electric current that cyclically changes its direction, plays a particularly important role in our world. Countless
appliances and devices, including televisions, electric heaters, desk lamps, and smartphone transformers are operated with AC. This science experiment kit offers a thorough exploration of alternating current in addition to the more commonly addressed direct current (DC), the unidirectional current from standard batteries. With this kit, you can safely experiment with the physical science theories and applications of electricity. Conduct 119 experiments to investigate electrical engineering from AC to DC. Start by exploring the basics of electric current
by building simple circuits with batteries, switches, and lights. Build series and parallel circuits as well as more complex circuits such as a traffic signal and alarm system. Experiment to observe the physical effects of electric current such as heat and magnetism. Discover electrochemistry by building a lemon battery. Play around with permanent magnets and electromagnets to learn about magnetism and its applications, such as relays and motors. Operate an electromagnetic coil, capacitor, and transformer in an AC circuit
128 p
620813
and examine their behaviors at different frequencies. A special AC generator creates a harmless AC current with a variable frequency, from a few hertz (or cycles per second) to about 7 kilohertz. This device safely enables the exploration of electrical phenomena such as resonance and high-pass, low-pass, and band-pass behaviors. Use the voltage and current meter to take measurements from your circuits. With this kit, the complex world of electricity becomes more tangible.
117
ELECTRONICS: LEARNING CIRCUITS Fun Circuit Building Experiments for Beginners Construct circuits with colorful electric building blocks to learn about electricity and how electronic devices work. With the innovative snap-together blocks in this kit, children eight and up can safely and easily begin experimenting with electronic circuits. These building blocks are specially designed to make learning electronics fun and accessible. Because the blocks are brightly colored and have unique shapes, it is easy to follow the assembly diagrams to construct functional circuits. And because the circuit symbols are printed directly onto the blocks, you can quickly become familiar with the symbols and learn how to read circuit diagrams. The fun building projects include an alternating blinker, a police siren, an ambulance siren, an alarm system, a light detector, a conductivity tester, a rain warning system, a timer, and logic circuits. The electronic components in this kit include capacitors, resistors, transistors, LEDs (light emitting diodes), a phototransistor, a switch, 30 contact blocks, cable blocks, a battery holder, a speaker, and a sound integrated circuit. The 64-page, full-color experiment manual guides you through 70 circuit building experiments with easy-to-follow diagrams. This kit provides kids with the tools and instructions they need to experiment with their own hands and learn firsthand how electronics work.
Ages 8+
118
 64 p
615819
ELECTRONICS: ADVANCED CIRCUITS Serious Electrical Engineering, Serious Fun Tap into the awesome world of electronics with this advanced system of snap-together electric building blocks. Start out by experimenting with colorful light-up circuits as you dive into the basics of electricity.
Install a sound module to generate the sounds of police cars, ambulances, or fire engines. Learn the important role resistors and potentiometers (variable resistors) play in an electronic circuit. Use a multimeter to measure invisible voltage and current flowing through your circuit. Investigate transistors in switches and amplifiers to learn how the logical circuits in computers work. Build circuits that use sensors to detect moisture, temperature, and visible light. Incorporate capacitors in your circuits to
store and discharge electricity for specific functions, such as a countdown clock and a red-green alternate flasher. Test out the indispensable 555 timer to build some complicated circuits. Use an operational amplifier and an FM radio module to build an alarm clock. This kit uses the same unique electric building blocks as our other electronics kits, with the addition of many new advanced components, allowing you to build more complex circuits. The more than 140 electronic components include capacitors,
resistors, transistors, LEDs (light emitting diodes), phototransistor, switches, speaker, integrated circuit, infrared LED, diodes, FM tuner, 555 timer, operation amplifier, two potentiometers, electrodes, voltage and current meter, microphone, and 9-volt battery pack. Ages 10+
 168 p
615918
119
AWARD WINNERS
2016
A ’S PL Y AW LE
2016
DS AR
EM 10 ST
PEO P
A sampling of some of the awards current Thames & Kosmos products have received.
W IN NER
2016
Air+Water Power PLUS 2014 - PAL Award
Elements of Science 2006 - Parents’ Choice Silver Award
Kids First: Botany - Experimental Greenhouse 2012 - Creative Child Magazine Preferred Choice Award
Physics Pro 2007 - Parents’ Choice Silver Award
Barbie STEM Kit 2016 - The Toy Insider’s STEM 10 list
Fuel Cell 10 2011 - Dr. Toy’s Best Classic Toy Award 2010 - Parents’ Choice Gold Award
Kids First: Intro to Engineering 2010 - Parents’ Choice Recommended Award
Physics Solar Workshop (V 2.0) 2015 - Parents’ Choice Silver Award
Kids First Physics Lab 2015 - Parents’ Choice Gold Award 2016 - TIA Toy of the Year finalist
Physics Workshop 2005 - Parents’ Choice Silver Award
CHEM C1000 2004 - Parents’ Choice Gold Award 2004 - National Parenting Center Seal of Approval 2004 - Toy Tips Rating: 5 out of 5 CHEM C2000 2005 - Parents’ Choice Silver Award CHEM C3000 “Best Overall Chemistry Set” by The Wall Street Journal Chemistry C500 2007 - Parents’ Choice Silver Award Climate & Weather 2013 - Dr. Toy’s Best Green Toy Award 2013 - Teachers’ Choice Award CodeGamer 2016 - The Toy Insider’s Top Tech 12 List 2016 - Parents’ Choice Gold Award 2017 - TIA Toy of the Year Finalist
Geckobot 2016 - ASTRA’s Best Toys for Kids 2016 - The Toy Insider’s STEM 10 List Genetics & DNA 2009 - Parents’ Choice Gold Award 2008 - Homeschool.com’s Top 15 Educational Gifts Glow Stick Lab 2015 - Parents’ Choice Silver Award Global Water Quality 2011 - Dr. Toy’s Best Green Toy Award Glowing Chemistry 2014 - ASTRA Best Toys for Kids (Science) 2014 - Parents’ Choice Silver Award
Crystal Growing 2013 - Creative Child Magazine Preferred Choice Award (Educational Toys & Products)
Gyrobot 2014 - Family Fun’s #4 Toy of the Year 2014 - Parents’ Choice Gold Award 2014 - PAL Award 2014 - NAPPA Award 2013 - Dr. Toy’s Best 100 Children’s Products 2013 - Oppenheim Platinum Award
Crystals, Rocks & Minerals 2010 - Parents’ Choice Recommended Award
Happy Atoms 2017 - KAPi “EdTech” Award
Dimension 2015 - Recommended by American Mensa 2015 - Oppenheim Toy Portfolio Platinum Award 2015 - Parents’ Choice Silver Award
Hot Ice Crystals 2016 - ASTRA’s Best Toys for Kids
Dohdles! 2015 - Parents’ Choice Silver Award 2015 - PAL Award 2015 - Scholastic Parent & Child magazine Gold Star Toy Award 2015 - Popular Mechanics Toy Awards 2015 - National Parenting Publications Awards (NAPPA), Silver Winner Electricity & Magnetism 2012 - Parents’ Choice Gold Award Electricity: Master Lab 2015 - Parents’ Choice Gold Award Electronics: Advanced Circuits 2014 - Parents’ Choice Gold Award Electronics: Learning Circuits 2011 - Parents’ Choice Approved Award
120
Hydropower 2009 - Parents’ Choice Recommended Award Imhotep 2016 - Spiel des Jahres Nominee 2016 - The Toy Insider’s Holiday Gift Guide 2016 - Parents’ Choice Gold Award 2017 - TIA Toy of the Year Finalist Kids First: Aircraft Engineer 2015 - Parents’ Choice Gold Award 2015 - The Toy Insider’s STEM 10 List Kids First: Amusement Park Engineer 2015 - Parents’ Choice Gold Award 2015 - Good Housekeeping’s Best Toy Awards Kids First: Automobile Engineer 2015 - Parents’ Choice Gold Award 2015 - PAL Award Kids First Biology Lab 2013 - Academics’ Choice Brain Toy Award
Kids First: Robot Engineer 2016 - ASTRA Best Toys for Kids 2016 - The Toy Insider’s Holiday Gift Guide 2016 - Parents’ Choice Gold Award 2017 - TIA Toy of the Year Finalist 2016 - National Parenting Product Award Kids First Science Laboratory 2016 - Parents’ Choice Gold Award 2016 - TTPM People’s Play Award winner (Geek Toy of the Year) Kids First: Stepping Into Science 2011 - Teacher’s Choice for the Family Award 2007 - Parents’ Choice Approved Award 2007 - Creative Child Magazine Preferred Choice Award Kids First: The Human Body 2012 - Creative Child Magazine Preferred Choice Award Lost Cities: The Board Game 2015 - Parents’ Choice Silver Award Magic: Gold Edition 2016 - National Parenting Product Award 2016 - The Toy Insider’s Holiday Gift Guide
Power House 2009 - ASTRA Best Toys for Kids (Scientific Play) Remote-Control Machines 2011 - ASTRA Best Toys for Kids (Scientific Play) 2011 - People’s Play Award Nominee Remote-Control Machines: Animals 2015 - Parents’ Choice Gold Award 2015 - The Toy Insider’s STEM 10 List Remote Control Machines: Custom Cars 2016 - Parents’ Choice Gold Award Remote Control Machines DLX 2015 - TIA Toy of the Year Nominee 2014 - ASTRA Best Toys for Kids (Construction) 2014 - Parents’ Choice Silver Award Remote-Control Machines: Space Explorers 2015 - Parents’ Choice Gold Award Robotics: Smart Machines 2016 - Parents’ Choice Gold Award Solar Mechanics 2011 - Parents’ Choice Gold Award
Magic: Onyx Edition 2016 - Parents’ Choice Silver Award
TK1 Telescope & Astronomy Kit 2015 Parents’ Choice Recommended Award
Master Detective Toolkit 2015 - Parents’ Choice Gold Award
TK2 Scope 2011 - National Parenting Center Seal of Approval 2009 - Parents’ Choice Silver Award
Monster Sewing Workshop 2015 - TIA Toy of the Year Nominee Motors & Generators 2013 - Parents’ Choice Silver Award 2013 - Creative Child Magazine Top Toy of the Year
Tumult Royale 2016 - National Parenting Product Award 2016 - Parents’ Choice Silver Award
Nanotechnology 2015 - Parents’ Choice Gold Award
Ubongo 2015 - Good Housekeeping’s Best Toy Awards 2015 - Oppenheim Toy Portfolio Gold Seal Award 2015 - Parents’ Choice Silver Award
Optical Science 2010 - Parents’ Choice Silver Award
Volcanoes & Earthquakes 2013 - Parents’ Choice Silver Award
Perfume Science 2005 - Parents’ Choice Silver Award
Wind Power 2.0 2013 - Dr. Toy Best Green Toy Award
Physics Discovery 2013 - Teachers’ Choice Award - For the Family 2006 - Parents’ Choice Approved Award
Wind Power 3.0 2016 - Parents’ Choice Silver Award
PRODUCTS LISTED BY AGE AGES 3 TO 5+
AGES 8+
AGES 8+
AGES 10+
Barbie Barbie Crystal Gem Hunter Barbie Gummy Candy Lab Barbie Perfect Potion Set Barbie STEM Kit
Games Dimension Ingenious Kerala Mag-O-Mag Smugglers Tally Ho! Ubongo
Exploration Series Archaeology: Pyramid Dig Catapults & Crossbows Gyroscope & Flywheels Magnetic Science Motors & Generators Optical Science Physics Discovery Pocket Microscope Solar Mechanics
Exploration Series Candy Chemistry Chemistry C500 Climate & Weather Genetics & DNA Volcanoes & Earthquakes
Kids First: Level 1 Aircraft Engineer Amusement Park Engineer Automobile Engineer Boat Engineer Robot Engineer Science Laboratory
AGES 5 TO 7+ Games Harry Hopper Jungle Party Lagoonies Monster Trap Magic Magic Hat Impulse Series Grow-A-Crystal Ooze Labs Spark Line 3D Crystal Shapes Amazing Gyroscope Bouncy Ball Planets Crystal Animals Crystal Geode Cosmic Colors Dinosaur Skeleton Dig Fingerprint Detective Flight Test Lab Flower & Leaf Press Gold Rush Geology Kitchen Chemistry Mini Volcano Molecule Madness Exploration Series Mineral Discovery Kids First: Level 2 Botany: Experimental Greenhouse Intro to Engineering Stepping Into Science The Human Body Signature Series Mechanical Engineering: Robotic Arms RCM: Construction Vehicles Science or Magic?
Magic Magic: Silver Magic: Gold Magic: Onyx World’s Greatest Magic Show Geek & Co. Crafts 3D Sidewalk Chalk Airbrush T-Shirt Makeover Braided Slingshot Do-It-Yourself UFOs Felting Bakeshop Flip-Flop Bead Party Garden Pirate Monster Sewing Workshop Plaster Sculptures Pixel Stitch Embroidery Sewing Circuits Spin Art Revolution Yarn-Storming Machine Geek & Co. Science Chewing Gum Lab Chocolate Science Lab Crystal Nightlight Flying Ornithopters Geeker Speaker Lab Giant Mars Volcano Glow Stick Lab Glowing Crystal Geode Gummy Candy Lab Hot Ice Crystals Musical UFO Plasma Reactor Rubber Band Racers Slime Time Space Farm Ultralight Airplanes Wind Racer Ignition Series Bubble Blower CHEM C100 Test Lab Dinosaur Fossils Electric Fan Electro Chem Clock Forensics Fingerprint Lab Global Water Quality Physics: Force & Pressure Physics: Simple Machines
Signature Series Air+Water Power Air+Water Power PLUS Air Stream Machines Creative Cosmetics Lab Eco-Battery Vehicles Electronics: Learning Circuits Electricity & Magnetism Geckobot Gyrobot Hydropower Kids First Biology Lab Kids First Chemistry Set Kids First Physics Lab Master Detective Toolkit Physics Solar Workshop Physics Workshop Remote-Control Machines Remote-Control Machines DLX RCM: Animals RCM: Custom Cars RCM: Space Explorers Robotics: Smart Machines Solar Car Solar Boat Solar Power Structural Engineering: Bridges & Skyscrapers Wind Power 2.0 Wind Power 3.0
AGES 10+ Games Dohdles Imhotep Kahuna Legends of Andor Legends of Andor: Journey to the North Legends of Andor: New Heroes Legends of Andor: The Star Shield Lost Cities: Card Game Lost Cities: Board Game The Rose King Tumult Royale
Signature Series CHEM C1000 CHEM C2000 CodeGamer Crystal Growing Crystal, Rocks & Minerals Eco-Battery Vehicles Electronics: Advanced Circuits Electricity: Master Lab Elements of Science Fuel Cell X7 Fuel Cell 10 Glowing Chemistry Happy Atoms TKx400i Dual-Led Microscope Perfume Science Physics Pro Power House Robotics Workshop TK2 Scope
AGES 12+ AND UP Games A Column of Fire Brutal Kingdom Exit: The Abandoned Cabin Exit: The Pharaoh’s Tomb Exit: The Secret Lab Steam Time Word Slam Signature Series CHEM C3000 Nanotechnology TK1 Telescope & Astronomy Kit
121
Legends of Andor: The Star Shield Legends of Andor Journey to the North Steam Time Tumult Royale Lost Cities (Board Game) Kahuna Lost Cities (Card Game) The Rose King Tally Ho!
691936 692346 692476 692483 696175 691806 691820 691790 691837
21 22 23 24 25 26 26 27 27
Strategy Games: Fantasy Strategy Games: Fantasy Strategy Games: Advanced Strategy Games Strategy Games Two-Player Games Two-Player Games Two-Player Games Two-Player Games
3.0 3.6
0.6 2.5 2.4 2.0 2.4 3.0 0.6 TBD 3.5 4.8 1.0 4.5 4 2 3.8
13 x 13 x 12 13 x 13 x 12 11 x 8 x 6 11 x 8 x 6 11 x 8 x 6 13 x 13 x 12 15 x 13 x 12 13 x 13 x 12 13 x 13 x 12 13 x 13 x 12 11 x 8 x 6 13 x 13 x 12 13 x 13 x 12 13 x 13 x 12 12 x 11 x 7 12 x 11 x 7 13 x 13 x 12 13 x 13 x 12 13 x 13 x 12 13 x 13 x 12 12 x 9 x 9 12 x 9 x 9 12 x 9 x 9 12 x 9 x 9
11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 5.1 x 7.1 x 1.7 5.1 x 7.1 x 1.7 5.1 x 7.1 x 1.7 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 5.1 x 7.1 x 1.7 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 5.8 x 1.6 11.6 x 5.8 x 1.6 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8 7.9 x 7.9 x 1.8 7.9 x 7.9 x 1.8 7.9 x 7.9 x 1.8 7.9 x 7.9 x 1.8
25 30 60 to 120 60 to 120 60 to 120 40 45 40 30 30 30 TBD 40 60 to 90 60 to 90 60 to 90 60 to 90 90 40 30 to 60 30 30 30 30
1 to 4 1 to 4 1 to 6 1 to 6 1 to 6 3 to 6 3+ 2 to 4 3 to 4 2 to 5 3 to 4 2 to 4 2 to 4 2 to 4 2 to 6 2 to 4 2 to 4 2 to 4 2 to 4 2 to 4 2 2 2 2
8 8 12 12 12 10 12 8 8 8 12 12 10 10 10 10 10 12 10 10 10 10 10 8
551010 551011 551002
39 39 39 39 39 40 40 40 40 41 41 41 42 42 42 42 42 42 43 43 43 43
Chemistry Chemistry Chemistry Chemistry Chemistry Crystals & Materials Crystals & Materials Crystals & Materials Crystals & Materials Earth Science Chemistry Physics Earth Science Chemistry Natural History Biology Earth Science Physics Chemistry Crystals & Materials Biology Crystals & Materials
CONTINUED ON NEXT PAGE
551013
38
Barbie STEM Kits
551001
551012
551006
551008
551014
551004
551005
551003
551007
656065
656041
656034
656072
575005
575004
575003
575002
575001
549004
549003
549013 38
549010
549012
Barbie STEM Kits
36
Barbie STEM Kits
698386 37
33
Magic
698232
37
32
Magic
698225
Barbie STEM Kits
31
Magic
698100
680282
ITEM NUMBER
Barbie STEM Kits
29 30
SUBJECT CATEGORY Magic
CATALOG PAGE NUMBER
Magic
Magic Hat
NAME
6
Crystal Animals
Flower & Leaf Press
3D Crystal Shapes
Molecule Madness
Flight Test Lab
Gold Rush Geology
Fingerprint Detective
Dinosaur Skeleton Dig
Bouncy Ball Planets
Mini Volcano
Amazing Gyroscope
Kitchen Chemistry
Crystal Geode
Grow a Yellow Crystal
Grow a Green Crystal
Grow a Blue Crystal
Grow a Pink Crystal
Ooze Labs 5: Glow Slime
Ooze Labs 4: Hypercolor Slime
Ooze Labs 3: Magic Sand
Ooze Labs 2: Hot Ice Crystals
Ooze Labs 1: Magnetic Slime
Barbie STEM Kit (Nikki Doll)
Barbie STEM Kit (Barbie Doll)
Barbie Gummy Candy Lab
Barbie Crystal Gem Hunter
Barbie Perfect Potion Set
Magic: Onyx Edition
Magic: Gold Edition
Magic: Silver Edition
7
7
7
7
7
7
7
7
7
7
7
7
7
8
8
8
8
7
7
7
7
7
4
4
4
4
4
8
8
8
The World’s Greatest Magic Show 8
35
NUMBER OF EXPERIMENTS AND ACTIVITIES 2
2
5
2
6
1
3
1
6
1
3
5
1
2
2
2
2
1
1
1
1
1
15
15
3
5
6
200
150
100
415
20 / 6.8 x 9.8
MANUAL (PAGES / SIZE IN INCHES) 8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
8 / 3.5 x 3.5
10 / 3.7 x 3.7
10 / 3.7 x 3.7
10 / 3.7 x 3.7
10 / 3.7 x 3.7
8 / 3.9 x 3.9
8 / 3.9 x 3.9
8 / 3.9 x 3.9
8 / 3.9 x 3.9
8 / 3.9 x 3.9
32 / 8.25 x 11.5
32 / 8.25 x 11.5
12 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
112 / 6.8 x 9.8
96 / 6.8 x 9.8
72 / 6.8 x 9.8
92 / 6.8 x 9.8
7.1 x 10 x 1.2
7.1 x 10 x 1.2
7.1 x 10 x 2.1
7.1 x 10 x 2.1
7.1 x 10 x 1.2
7.1 x 10 x 2.1
7.1 x 10 x 1.2
7.1 x 10 x 1.2
7.1 x 10 x 1.2
7.1 x 10 x 2.1
7.1 x 10 x 2.1
7.1 x 10 x 2.1
7.1 x 10 x 2.1
3.9 x 3.9 x 1.8
3.9 x 3.9 x 1.8
3.9 x 3.9 x 1.8
3.9 x 3.9 x 1.8
1.9 x 5.7 x 1.9
1.9 x 5.7 x 1.9
1.9 x 5.7 x 1.9
1.9 x 5.7 x 1.9
1.9 x 5.7 x 1.9
12 x 12 x 2.5
12 x 12 x 2.5
8 x 12 x 2.25
10 x 12 x 2.5
12 x 12 x 4
21.1 x 13.2 x 3.1
18.6 x 13.2 x 3
14.1 x 10.1 x 3
21.3 x 12.9 x 2.4
10 x 9.8 x 6.6
SINGLE UNIT DIMENSIONS (INCHES)
21 x 14 x 11
11.5 x 8 x 5
11.5 x 8 x 5
11.5 x 8 x 8
11.5 x 8 x 8
11.5 x 8 x 5
11.5 x 8 x 8
11.5 x 8 x 5
11.5 x 8 x 5
11.5 x 8 x 5
11.5 x 8 x 8
11.5 x 8 x 8
11.5 x 8 x 8
11.5 x 8 x 8
9x9x5
9x9x5
9x9x5
9x9x5
10 x 6 x 4
10 x 6 x 4
10 x 6 x 4
10 x 6 x 4
10 x 6 x 4
13 x 13 x 11
13 x 13 x 11
13 x 10 x 9
13 x 11 x 11
17 x 13 x 13
22 x 13 x 14
19 x 13 x 14
19 x 11 x 15
22 x 14 x 15
8
4
0.3
0.5
0.3
0.5
0.3
0.5
0.3
0.5
0.4
0.3
0.3
0.3
0.8
0.2
0.2
0.2
0.2
0.1
0.1
0.2
0.1
0.1
1.5
1.5
1.2
2.2
2.0
3.1
2.4
1.7
1.9
1.9
2
3
2
3
3
3
2
3
3
2
2
2
5
2
2
2
2
2
2
3
2
2
7
7
6
10
9
13
10
10
13
9
6
6
6
6
6
6
6
6
6
6
6
6
6
10
10
10
10
12
12
12
12
12
4
4
4
4
4
4
4
6
6
4
6
6
6
6
4
4
4
4
6
6
4
4
4
6
4
4
4
5
4
6
6
6
4
4
4
6
4
4
8
6
7
6
16
10
20
19
7
8
22
15
TBD
4
13
11
9
13
11
4
4
4
16
13
7
6
10
7
1.2
1.0
1.0
0.8
1.1
0.6
0.6
1.5
14 x 14 x 11
13 x 13 x 2.5
30 to 45
1 to 4
8
2.2 0.9
14.7 x 10.7 x 2.3 15 x 12 x 10 10.5 x 10.5 x 2.4 15 x 11 x 11
20 20
2 to 4 2 to 4
PLAY TIME (MINUTES)
5
1.8 1.6
13 x 13 x 12 13 x 13 x 12
11.6 x 11.6 x 2.8 11.6 x 11.6 x 2.8
SINGLE UNIT DIMENSIONS (INCHES)
6
20 20
2 to 4 2 to 4
MINIMUM AGE (YEARS) 5
NUMBER OF PLAYERS
6
CASE DIMENSIONS (INCHES) CASE DIMENSIONS (INCHES)
PRODUCT DATA: SCIENCE, CRAFT, AND MAGIC KITS
Legends of Andor: New Heroes
692261
A Column of Fire
692650
18
Strategy Games
21
Brutal Kingdom
692506
17
Strategy Games: Card
Strategy Games: Fantasy
Kerala
692469
16
Strategy Games: Abstract
Legends of Andor (Base Game)
Mag-O-Mag
692759
15
Family Games: Innovative
Imhotep
Smugglers
692544
14
Family Games: Innovative
691745
Word Slam
692674
13
Family Games: Party
692384
Dohdles!
696163
12
Family Games: Party
19
Exit: The Pharaoh’s Tomb
692698
11
Family Games: Party
20
Exit: The Secret Lab
692742
11
Family Games: Party
Strategy Games: Fantasy
Exit: The Abandoned Cabin
692681
10
Family Games: Party
Strategy Games
Dimension
692209
9
Family Games: Abstract
Ubongo
696184
8
Family Games: Abstract
Ingenious
696116
7
Harry Hopper
Family Games: Abstract
Jungle Party
697358
Lagoonies Monster Trap
697648 680305
NAME
697334
5 6
Children’s Games Children’s Games
3 4
GAME CATEGORY Children’s Games
CATALOG PAGE NUMBER
Children’s Games
ITEM NUMBER
PRODUCT DATA: GAMES
SERIES GAMES SERIES MAGIC
BARBIE OOZE LABS GROW A CRYSTAL
SPARK
MINIMUM AGE (YEARS)
SINGLE UNIT WEIGHT (LB) SINGLE UNIT WEIGHT (LB)
814743012714
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Germany
Germany
Germany
Germany
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
814743011045
814743011052
814743011144
814743011137
814743011571
814743011151
814743011090
814743011113
814743011588
814743011076
814743011083
814743011069
814743011106
814743011878
814743011861
814743011854
814743011847
814743012004
814743011991
814743011984
814743011977
814743011960
814743012240
814743012233
814743012509
814743012479
Taiwan USA
814743012493
814743012035
814743012028
814743012011
814743012752
814743012547
Taiwan
Thailand
Thailand
Thailand
Thailand
Thailand
814743011793
814743011809
814743011632
814743011649
814743011618
814743011694
814743011731
814743011830
814743011724
814743011717
814743011700
814743011816
814743013018
814743012615
814743012608
814743012677
814743011823 China
814743012639 Netherlands
814743011601
814743012653
814743012660
814743012646
814743011625
814743011595
814743012622
814743012691
814743012707
814743012684
Germany
Germany
Germany
Germany
Germany
Germany
Germany
China
Germany
Germany
Germany
Germany
COUNTRY OF ORIGIN COUNTRY OF ORIGIN
CASE WEIGHT (LB) CASE WEIGHT (LB)
BARCODE ON BOX BARCODE ON BOX
UNITS PER CASE (INNER) UNITS PER CASE
(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8) (EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)
55 56 56 56 57 58 58 59 59 60 60 61 61 62 62 63 63 64 64 66 67 67 68 68 69 70 70 71 71 72 72 73
Physics Electrical Science Electrical Science Electrical Science Biology Physics Physics Chemistry Physics Alternative Energy Earth Science Physics Electrical Science Biology Chemistry Earth Science Multi-Subject Historical Science Earth Science Engineering Engineering Engineering Engineering Engineering Multi-Subject Multi-Subject Physics Biology Biology Chemistry Biology Physics
CONTINUED ON NEXT PAGE
55
Natural History
54
Chemistry
55
53
Chemistry
Biology
53
Physics
54
53
Electrical Science
54
52
Multi-Subject
Chemistry
52
Physics
Crystals & Materials
52
49
Crystals & Materials
Chemistry
49
Physics
51
48
Chemistry
Physics
48
Chemistry
51
47
Arts & Crafts
Astronomy & Space
47
Arts & Crafts
51
47
Arts & Crafts
Physics
46
Arts & Crafts
50
46
Arts & Crafts
Biology
46
Arts & Crafts
50
46
Arts & Crafts
Chemistry
45
Arts & Crafts
49
45
Arts & Crafts
50
45
Arts & Crafts
Crystals & Materials
44
Arts & Crafts
Crystals & Materials
44 44
SUBJECT CATEGORY Arts & Crafts
CATALOG PAGE NUMBER
Arts & Crafts
553013
ITEM NUMBER 628318
635213
642921
567004
567003
567002
567001
567005
567007
567006
567008
567009
567011
665081
665001
665005
665105
665003
665002
665036
665050
665006
665068
665067
665012
665106
665107
634026
659073
659141
659158
700001
630416
658410
659288
659271
713164
550012
550016
550008
550019
550017
550001
550020
550004
550014
550018
550002
550009
550022
550021
550025
550024
550023
553009
553004
553003
553005
553001
553002
553011
553008
553007
553006
553010
553012
Sewing Circuits
NAME Kids First Physics Lab
Kids First Biology Lab
Kids First Chemistry Set
Botany: Greenhouse
The Human Body
Intro to Engineering
Stepping into Science
Kids First Science Laboratory
Aircraft Engineer
Automobile Engineer
Amusement Park Engineer
Robot Engineer
Boat Engineer
Volcanoes & Earthquakes
Archaeology: Pyramid Dig
Optical Science
Mineral Discovery
Candy Chemistry
Genetics & DNA
Motors & Generators
Magnetic Science
Climate & Weather
Solar Mechanics
Physics Discovery
Chemistry C500
Gyroscopes & Flywheels
Catapults & Crossbows
Pocket Microscope
Electro Chem Clock
Bubble Blower
Electric Fan
Physics: Simple Machines
Dinosaur Fossils
Forensics Fingerprint Lab
Global Water Quality
Physics: Force & Pressure
CHEM C100 Test Lab
Plasma Reactor
Wind Racer
Musical UFO
Chocolate Science Lab
Geeker Speaker Lab
Slime Time
Rubber Band Racers
Giant Mars Volcano
Ultralight Airplanes
Space Farm
Glow Stick Lab
Crystal Nightlight
Glowing Crystal Geode
Hot Ice Crystals
Flying Ornithopters
Gummy Candy Lab
Chewing Gum Lab
Flip-Flop Bead Party
Do-It-Yourself UFOs
Braided Slingshot
Plaster Sculptures
Garden Pirate
3D Sidewalk Chalk
Pixel Stitch Embroidery
Monster Sewing Workshop
Airbrush T-Shirt Makeover
Yarn-Storming Machine
Spin Art Revolution
Felting Bakeshop
8
MINIMUM AGE (YEARS) 8
8
8
5
5
5
5
3
3
3
3
3
3
10
8
8
6
10
10
8
8
10
8
8
10
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
2
NUMBER OF EXPERIMENTS AND ACTIVITIES 22
11
27
30
26
25
25
10
10
10
20
10
10
11
10
35
6
25
20
25
33
23
20
17
28
20
10
5
3
2
4
8
3
6
8
9
8
5
4
2
5
3
3
5
2
5
4
3
4
5
4
4
5
5
7
2
3
2
3
6
7
2
6
4
7
8
16 / 5.5 x 8.25
MANUAL (PAGES / SIZE IN INCHES) 80 / 8.25 x 11.5
32 / 5.5 x 8.25
48 / 8.25 x 11.5
48 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
16 / 5.5 x 8.25
32 / 10 x 7.5
32 / 10 x 7.5
32 / 11.5 x 8.25
32 / 10 x 7.5
32 / 10 x 7.5
48 / 5.5 x 8.25
32 / 5.5 x 8.25
48 / 5.5 x 8.25
16 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
60 / 5.5 x 8.25
48 / 5.5 x 8.25
48 / 5.5 x 8.25
32 / 5.5 x 8.25
32 / 5.5 x 8.25
20 / 5.5 x 8.25
8 / 5 x 9.5
8 / 5 x 9.5
8 / 5 x 9.5
12 / 3.25 x 9.5
20 / 4 x 6
12 / 3.25 x 9.5
20 / 5 x 6
8 / 5 x 9.5
12 / 3.25 x 9.5
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 4 x 5.75
16 / 4 x 5.75
16 / 4 x 5.75
16 / 4 x 5.75
16 / 4 x 5.75
16 / 4 x 5.75
16 / 5.5 x 8.25
16 / 5.5 x 8.25
20 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
10 x 7.25 x 3
SINGLE UNIT DIMENSIONS (INCHES) 16.8 x 11.5 x 3.2
16.8 x 11.5 x 3.2
16.8 x 11.5 x 3.2
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
14.7 x 6.3 x 9.4
14.7 x 6.3 x 9.4
14.7 x 6.3 x 9.4
17.4 x 9.1 x 8.3
14.7 x 6.3 x 9.4
14.7 x 6.3 x 9.4
13.1 x 8.9 x 2.6
13.1 x 8.9 x 5.5
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.1 x 5.1 x 2.2
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
8.75 x 11 x 2.5
10 x 7.25 x 3
7.25 x 5 x 3
7.25 x 5 x 3
7.25 x 5 x 3
7.25 x 5 x 3
7.25 x 5 x 3
7.25 x 5 x 3
10 x 7.25 x 3
10 x 7.25 x 3
10 x 7.25 x 3
10 x 7.25 x 3
10 x 7.25 x 3
18 x 18 x 13
18 x 18 x 13
18 x 18 x 13
17 x 16 x 13
17 x 16 x 13
17 x 16 x 13
17 x 16 x 13
20 x 16 x 13
20 x 16 x 13
20 x 16 x 13
19 x 18 x 18
19 x 16 x 14
19 x 16 x 14
15 x 15 x 11
19 x 15 x 13
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
15 x 15 x 11
14 x 14 x 10
14 x 14 x 10
15 x 15 x 11
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
11.5 x 9 x 6
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
14 x 12 x 10
16 x 11 x 8.5
16 x 8.5 x 6
16 x 8.5 x 6
16 x 8.5 x 6
16 x 8.5 x 6
16 x 8.5 x 6
16 x 8.5 x 6
16 x 11 x 8.5
16 x 11 x 8.5
16 x 11 x 8.5
16 x 11 x 8.5
16 x 11 x 8.5
16 x 11 x 8.5
CASE DIMENSIONS (INCHES)
PRODUCT DATA: SCIENCE, CRAFT, AND MAGIC KITS
CONTINUED FROM PREVIOUS PAGE
SERIES GEEK & CO. CRAFTS GEEK & CO. SCIENCE IGNITION SERIES
EXPLORATION SERIES KIDS FIRST
SINGLE UNIT WEIGHT (LB) 2.8
1.6
3.0
2.2
1.9
1.8
1.8
3.0
4.0
4.0
4.3
3.2
3.2
2.2
3.0
1.4
1.2
1.0
1.4
1.0
1.4
1.4
1.0
1.7
1.3
1.3
1.1
0.8
0.5
0.6
0.6
0.6
2.2
0.6
1.0
0.6
0.5
0.8
0.8
0.7
0.8
1.0
1.0
0.5
1.3
0.7
0.9
0.8
0.8
1.5
1.0
0.5
1.2
1.2
0.8
0.6
0.4
0.8
1.4
0.9
0.4
0.6
0.8
1.0
1.3
0.7
0.5
CASE WEIGHT (LB) 16
9
15
11
10
8
8
12
15
15
22
15
15
11
12
8
7
6
7
6
8
7
6
9
7
9
7
6
3
3
3
3
11
3
5
3
3
4
4
3
4
5
5
4
6
4
5
4
4
8
5
4
7
7
4
3
2
4
7
4
2
3
4
5
7
4
3
UNITS PER CASE 5
5
5
5
5
5
5
4
4
4
4
4
4
5
4
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
COUNTRY OF ORIGIN Taiwan
China
Germany
Germany
Germany
Germany
Germany
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Germany
Thailand
Germany
Germany
Germany
Germany
China
China
Germany
Taiwan
Taiwan
Germany
Taiwan
Taiwan
China
China
China
China
Taiwan
Thailand
China
Germany
Germany
Germany
Taiwan
Taiwan
China
Germany
China
China
Taiwan
Germany
Taiwan
Germany
China
China
Germany
Germany
Taiwan
USA
USA
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
Germany
BARCODE ON BOX
814743011441
814743010628
814743010611
814743011366
814743011359
814743011342
814743011335
814743011373
814743011397
814743011380
814743011403
814743012042
814743012561
814743010420
857853001650
857853001865
814743011410
814743010185
857853001759
814743010390
814743010406
814743010383
814743010413
857853001315
857853001513
814743012066
814743012073
814743012523
814743010567
814743010932
814743010901
814743010055
814743010314
814743010321
814743010338
814743010376
814743010048
814743010857
814743011267
814743010819
814743011557
814743011533
814743010741
814743011564
814743010772
814743010871
814743011540
814743010758
814743010826
814743011892
814743011885
814743012059
814743011915
814743011908
814743011243
814743011199
814743011182
814743011205
814743011168
814743011175
814743011519
814743011236
814743011229
814743011212
814743011250
814743011526
814743011922
(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)
91 92 93 94 95 96 97 98 98 99 99 100 100 101 102 103 104
RC Engineering RC Engineering RC Engineering Engineering Engineering Engineering Engineering Engineering Engineering Engineering Engineering Engineering Engineering Physics Physics Physics Alternative Energy
115 116 117 118 119
Multi-Subject Multi-Subject Electrical Science Electrical Science Electrical Science Electrical Science
615918
615819
620813
620417
620714
631116
630912
677015
646518
646517
636815
635602
625825
628777
620318
627928
624811
625314
625412
628918
622817
622411
555006
620615
620912
555001
628413
555002
625414
625415
555004
620370
620374
620376
620373
620378
620141
620377
620375
620301
620365
631727
642112
643522
640132
640125
640118
644895
585003
585001
585002
ITEM NUMBER
NAME
10
10
MINIMUM AGE (YEARS)
Electronics: Advanced Circuits
Electronics: Learning Circuits
Electricity: Master Lab
Electricity & Magnetism
Science or Magic?
Elements of Science
Master Detective Toolkit
TK 1 Telescope & Astronomy Kit
Creative Cosmetics Lab
Perfume Science
TK 2 Scope
TKx400i Dual-LED Microscope
Power House (V2.0)
Fuel Cell X7
Fuel Cell 10
Wind Power (V3.0)
Hydropower
Physics Pro (V2.0)
Physics Workshop
Physics Solar Workshop (V2.0)
Solar Car
Solar Boat
Solar Power
Eco-Battery Vehicles
Air-Stream Machines
Air+Water Power
Air+Water Power PLUS
Wind Power 2.0
Structural Engineering
Mechanical Engineering
Remote-Control Machines
Remote-Control Machines DLX
RCM: Space Explorers
RCM: Custom Cars
RCM: Animals
RCM: Construction Vehicles
CodeGamer
Robotics Workshop
Robotics: Smart Machines
Gyrobot
Geckobot
Nanotechnology
Crystals, Rocks & Minerals
Crystal Growing
CHEM C3000 (V2.0)
CHEM C2000 (V2.0)
CHEM C1000 (V2.0)
Glowing Chemistry
10
8
10
8
7
10
8
12
8
10
10
10
10
10
10
8
8
10
8
8
8
8
8
10
8
8
8
8
8
7
8
8
8
8
8
6
10
10
8
8
8
15
10
10
12
11
10
10
Happy Atoms: Educator’s Bundle 10
Happy Atoms: Complete Set
Happy Atoms: Introductory Set
146
70
119
60
20
100
20
20
10
20
25
70
100
3
10
10
12
31
73
10
5
6
6
22
10
15
30
8
20
6
10
20
10
10
8
8
19
10
8
7
7
41
18
15
333
250
125
22
216
216
73
NUMBER OF EXPERIMENTS AND ACTIVITIES
The products in this catalog conform to all applicable mandatory US safety standards. More specifically, the products conform to all applicable US safety standards dictated by the Code of Federal Regulations (CFR) Commercial Practices, Part 16, including the additional provisions established by the Consumer Product Safety Improvement Act (CPSIA) and the standards dictated by the American Society for Testing and Materials (ASTM) F963 Standard Consumer Safety Specification for Toy Safety, when applicable. Because many of the products are toys that originate in Germany, they are also often tested according to the European Safety Standard for Toys, EN-71. Results of safety tests conducted by independent laboratories will be provided upon request. When thinking about the safety of science kits in particular, it is important to remember that while most science kits are children’s products, science kits are not toys for play. None of our kits are intended for children under the age of three years, and all of our science kits
PRODUCT SAFETY
113 114
Multi-Subject
112
90
RC Engineering
Astronomy & Space
89
RC Engineering
111
88
RC Engineering
Biology
87
Robotics & Programming
110
86
Robotics
Biology
85
Robotics
109
84
Robotics
Biology
83
Robotics
108
82
Crystals & Materials
Biology
81
Crystals & Materials
107
80
Crystals & Materials
Alternative Energy
79
Chemistry
106
78
Chemistry
Alternative Energy
77
Chemistry
105
76
Chemistry
106
75
Chemistry
Alternative Energy
75
Alternative Energy
75
SUBJECT CATEGORY Chemistry
CATALOG PAGE NUMBER
Chemistry
MANUAL (PAGES / SIZE IN INCHES)
SINGLE UNIT DIMENSIONS (INCHES) 21.3 x 14.6 x 3.8
16.8 x 11.5 x 3.2
21.3 x 14.6 x 3.8
16.8 x 11.5 x 3.2
16.8 x 11.5 x 3.2
21.3 x 14.6 x 3.8
10.2 x 7.9 x 3.1
32 x 10.2 x 5.1
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
16.5 x 13 x 5.1
19.1 x 13 x 5.1
21.3 x 14.6 x 3.8
14.6 x 11.5 x 4
17 x 12 x 4.3
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
19.1 x 13 x 5.1
14.6 x 11.5 x 3.1
16.8 x 11.5 x 3.2
13.1 x 8.9 x 2.6
13.1 x 8.9 x 2.6
14.6 x 11.5 x 3.1
16.8 x 11.5 x 3.2
16.8 x 11.5 x 3.2
14.6 x 11.5 x 3.1
19.1 x 13 x 3.8
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.4
14.6 x 11.5 x 3.1
19.1 x 13 x 3.8
16.8 x 11.5 x 3.2
16.8 x 11.5 x 3.2
14.6 x 11.5 x 3.1
16.8 x 11.5 x 3.2
16.8 x 11.5 x 3.2
21.3 x 14.6 x 3.8
19.1 x 13 x 3.8
14.6 x 11.5 x 3.1
14.6 x 11.5 x 3.1
19.1 x 13 x 3.8
14.6 x 11.5 x 3.1
16.8 x 11.5 x 3.2
21.3 x 14.6 x 7.2
21.3 x 14.6 x 4.7
14.6 x 11.5 x 3.1
16.8 x 11.5 x 3.2
21.8 x 12.3 x 16
19.1 x 13 x 3.8
14.6 x 11.5 x 3.8
22 x 16 x 15
18 x 18 x 13
22 x 16 x 15
18 x 18 x 13
18 x 18 x 13
22 x 16 x 15
17 x 11 x 9
34 x 12 x 7
17 x 16 x 13
17 x 16 x 13
18 x 17 x 14
21 x 16 x 14
22 x 16 x 15
21 x 15 x 12
22 x 19 x 14
17 x 16 x 13
17 x 16 x 13
21 x 16 x 14
17 x 16 x 13
18 x 18 x 13
15 x 15 x 11
15 x 15 x 11
17 x 16 x 13
18 x 18 x 13
18 x 18 x 13
17 x 16 x 13
21 x 20 x 14
17 x 16 x 13
17 x 16 x 13
18 x 16 x 13
17 x 16 x 13
21 x 16 x 14
18 x 18 x 13
18 x 18 x 13
17 x 16 x 13
18 x 18 x 13
18 x 13 x 12
22 x 16 x 13
20 x 14 x 13
17 x 16 x 13
17 x 16 x 13
20 x 13 x 14
17 x 16 x 13
18 x 18 x 13
22 x 15 x 15
22 x 15 x 15
17 x 16 x 13
18 x 18 x 13
23 x 17 x 14
20 x 14 x 13
20 x 16 x 13
SINGLE UNIT WEIGHT (LB) 4.2
1.8
3.4
2.4
1.8
3.5
2.4
10.6
2.3
2.3
5.0
3.3
2.8
2.2
4.0
2.5
2.1
6.0
2.9
2.9
1.1
1.2
2.4
2.8
2.8
2.9
3.8
3.2
2.4
2.6
3.5
4.3
2.8
2.7
2.4
2.6
1.6
4.3
3.0
2.6
2.1
3.5
3.1
2.9
7.7
4.2
2.1
1.7
14.3
4.0
2.0
CASE WEIGHT (LB) 17
9
14
12
9
14
14
11
11
11
15
11
11
11
21
14
11
15
14
14
5
6
12
14
14
15
19
16
12
13
17
17
18
19
13
14
6
16
12
13
11
11
16
16
15
13
11
8
18
13
12
UNITS PER CASE 4
5
4
5
5
4
5
1
5
5
3
3
4
5
5
5
5
3
5
5
5
5
5
5
5
5
5
5
5
5
5
4
5
5
5
5
3
3
3
5
5
3
5
5
2
3
5
5
1
3
5
COUNTRY OF ORIGIN China
China
China
China
Germany
Germany
Germany
China
Germany
Germany
China
China
Germany
China
China
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
Taiwan
China
Taiwan
Taiwan
Taiwan
Taiwan
Germany
Germany
Germany
Germany
Germany
Germany
Germany
China
China
China
814743010642
814743010345
814743010987
814743010451
814743010635
857853001216
814743011427
814743011458
814743012530
857853001711
857853001704
814743012516
814743010277
857853001520
857853001872
814743011434
857853001841
814743011298
4002051625412
814743011427
814743010659
814743010666
814743010161
814743010437
814743010581
814743010116
814743010598
814743010123
814743012585
814743012592
814743010147
814743011038
814743011502
814743012103
814743011496
814743012578
814743011946
814743012080
814743011489
814743010697
814743012097
814743011465
814743010079
814743010444
814743010260
814743010253
814743010246
814743010970
814743012431
814743011953
814743012356
BARCODE ON BOX
require the presence and supervision of a responsible parent or adult. Our instruction manuals always provide important safety advice to children, parents, and adults, as well as first aid advice when applicable. Some common safety precautions apply to all of our science kits: 1. A responsible parent or adult must always supervise the experimentation. 2. All users must read the manuals thoroughly before experimentation and follow all instructions and safety advice prescribed in the manuals. 3. The manual and packaging must always be kept ready for reference. 4. The kits must be kept away from children who are younger than the prescribed age. 5. Caution must be used in handling any objects with sharp points or edges, or that may break to yield sharp points or edges. 6. Users should not put any of the parts in their mouths. 7. Users should always wash their hands after experimenting.
168 / 11.5 x 8.25
64 / 5.5 x 8.25
128 / 11.5 x 8.25
64 / 11.5 x 8.25
48 / 5.5 x 8.25
112 / 5.5 x 8.25
32 / 5.5 x 8.25
32 / 5.5 x 8.25
32 / 5.5 x 8.25
32 / 5.5 x 8.25
48 / 8.25 x 11.5
60 / 7.8 x 9.8
64 / 8.25 x 11.5
16 / 5.5 x 8.25
64 / 8.25 x 11.5
32 / 8.25 x 11.5
32 / 5.5 x 8.25
96 / 8.25 x 11.5
64 / 8.25 x 11.5
48 / 8.25 x 11.5
28 / 5.5 x 8.25
32 / 5.5 x 8.25
24 / 8.25 x 11.5
64 / 11.5 x 8.25
32 / 8.25 x 11.5
44 / 8.25 x 11.5
60 / 8.25 x 11.5
40 / 8.25 x 11.5
36 / 8.25 x 11.5
32 / 8.25 x 11.5
48 / 11.5 x 8.25
128 / 8.25 x 11.5
64 / 8.25 x 11.5
80 / 8.25 x 11.5
36 / 8.25 x 11.5
64 / 8.25 x 11.5
64 / 8.25 x 11.5
64 / 8.25 x 11.5
64 / 8.25 x 11.5
24 / 8.25 x 11.5
24 / 8.25 x 11.5
72 / 8.25 x 11.5
32 / 5.5 x 8.25
32 / 8.25 x 11.5
192 / 8.25 x 11.5
128 / 8.25 x 11.5
80 / 8.25 x 11.5
48 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
16 / 5.5 x 8.25
CASE DIMENSIONS (INCHES)
PRODUCT DATA: SCIENCE, CRAFT, AND MAGIC KITS
CONTINUED FROM PREVIOUS PAGE
SERIES SIGNATURE SERIES
(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)
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