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‘Honor Among Thieves’ an impressive film

GRANT NELSON Staff Writer

I saw the movie “Dungeons & Dragons: Honor Among Thieves” and was blown away by everything about the film.

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The fictional world was so alive and filled with magic and whimsy at every turn.

There were all sorts of creatures and monsters including everything from dragons to elves to hordes of undead.

The storyline focused on a group of thieves that traveled throughout the world of the Forgotten Realms to retrieve a long-lost relic from an evil, backstab- bing Lord Forge Fitzwilliam (played by Hugh Grant).

The leader of the group, Edgin Darvis (played by Chris Pine), hoped to be reunited with his daughter Kira (played by Chloe Coleman) and use the relic to bring his wife back from the dead.

In the process, they learned that Lord Forge was under the control of an evil sorceress, Sofina (played by Daisy Head), who wanted to turn the city’s residents into an army of the undead.

For the quest, Edgin forms an unlikely team that includes warrior Holga Kilgore (Michelle Rodriguez), wizard Simon Aumar (Justice Smith) and a tiefling druid named Doric (Sophia Lillis).

The film was very true to the world and lore of “Dungeons & Dragons.” It understood the culture of the fan base and humor of nerds. The acting was pretty good, and I came to care about the characters.

There was a lot of epic action and jokes that any fan of D&D will love. The world just felt so alive from the creatures and races to the locations everything was filled with magic.

The effects were great, the creature design top notch and it felt like a film set in Middle Earth. I highly recommend it for all audiences.

Playing through “Celeste” to the point of its credits is wonderful, and I’m glad both that it pushed me to rise above its challenges and even suggested its approach toward anxiety. While I personally appreciate the game’s level of difficulty, I also know not everyone enjoys this difficulty in their activities. I recommend these players try Assist Mode if they feel they need to, even if it isn’t a universal or perfect solution.

I also recommend checking the game’s options for visual accessibility settings, as the default setting may not work for everyone.

“Celeste” released in early 2018 and I really found it worth going back to. I highly recommend “Celeste”, available on many digital platforms such as Nintendo Switch, Xbox One, PlayStation 4, Steam (PC), Epic Games (PC) and Itch.io (PC) to those willing to give it a try.

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