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Touch-N-Go Presents: Escape Rooms
Salim Roig Senior Reporter
Have you ever wanted to test out your critical thinking skills in a high stakes situation? If you answered yes to this question, then you would have loved the TouchN-Go Escape Rooms. Held on Jan. 27, the event was a fun experience that could be enjoyed by all.
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The event consisted of two different themed escape rooms called “Dr. Frankenstein’s Lab” and “Oval Office Doomsday”. In both escape rooms, you had about 10 minutes to complete them, meaning that once you entered, you couldn’t waste any time. This added pressure ensured that when you enter, it felt like every last second counts.
The first escape room was themed around Dr. Frankenstein. It was a fun, quirky, horror-filled experience! The goal was to find clues such as lost body parts, missing person case briefs, and other spooky hints in order to figure out the identity of the seven people that went missing after visiting the mad doctor, and what happened to them.
At the end of this session, you scored based on how accurate your theories were. If you got around 75% of a person’s case correct, you scored a point. Once you got four points, you were able to gather enough evidence for the police to arrest Dr. Frankenstein for his crimes.
The other escape room option that you could partake in was the Oval Office Doomsday event. In this escape room, you were told that nuclear Armageddon was about to strike the world and the only way you can stop it is by figuring out the code hidden in the president’s office, finding the key to the nuclear warhead, and deactivating it. This escape is a lot more straightforward then the other one, however, it was still an amazing experience. Throughout the whole encounter, you have to decipher a bunch of hidden codes located in books, apparel, and photos scattered across the floor of the Oval Office.
When asked about their experience in each escape room, students stated that, “This is an amazing way to do something silly on a Friday,” “This is one of the events I look forward to the most every year,” and “I love escapes but they cost so much, so it’s great to be able to attend one without paying anything.”
If you ever wish to experience these escape rooms, or other events, make sure to stay updated with Touch-N-Go Productions.
We are graduate and undergraduate students in the Research in User eXperience (RUX) Lab in the Department of Human Factors and Behavioral Neurobiology. RUX investigates the usability and user experience of technology in our everyday world. This is a regular column that explores different technologies typically used by Embry-Riddle students.
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