Bloodhound Class

Page 1

THE FORMULA ONE TECHNOLOGY CHALLENGE

A life-changing experience.... Rules & Regulations BLOODHOUND SSC Class (Formerly D-Type)

2009/10 Championship Season Age Group: 11-14 (Key Stage 3)

Š 2009 F1 In Schools Limited. All rights reserved.


F1 in Schools - 2009/10 Season Rules and Regulations

This document has been ratified and approved for release by the F1 in Schools International Rules Reference Group and the F1 in Schools Board. Any approved revisions will be officially released as supplementary regulations through the F1 in Schools website. This is accessible via www.f1inschools.co.uk at the rules and regulations notices and downloads page. Feedback is welcome and should be sent to rules@f1inschools.co.uk.

Andrew Denford Founder and Chairman F1 in Schools Ltd.


Rules & Regulations BLOODHOUND SSC Class 2009/10

Getting Started

04

What is the F1 in Schools ? What is BLOODHOUND SSC ? Why was F1 in Schools Introduced ? 2009-10 Flowchart How to Obtain Hardware and Consumables How to Obtain Software Manufacturing, Test and Race centre’s BLOODHOUND SSC 1K Club Enquiries Awards and Schemes

04 04 05 06 07 07 07 07 07 08

Timeline

09

The Design Brief

10

F1 in Schools Technology Challenge The Brief Design Considerations Manufacturing Considerations

10 11 12 12

Balsa Block Dimensions

13

Rules and Regulations

14

Body Dimensions Wheel Dimensions Power Plant Screw Eyes/Plastic Inserts Car Body Repair and Maintenance Complaints Procedure

15 15 16 16 16 17 17

Marking Criteria

18

1.Specification 2.Design portfolio 3.Team Design for F1 Car 4.Use of CAD and ICT 5.Quality of Manufacture 6.Verbal Preentation 7.Time Trials 8.Reaction Time

18 18 18 19 19 20 20 20

Specification Sheet (BLOODHOUND SSC)

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contents

Contents

ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR

www.f1inschools.co.uk 03


What is F1 in Schools? F1 in Schools, the Formula One Technology Challenge is a competition, open to all UK based secondary schools, sixth form colleges, colleges of further education and other organised youth groups to design and manufacture CO2 powered model racing cars. Student teams will compete against each other in a National championship to determine the best engineered and fastest car in the UK.

The F1 in Schools Technology Challenge is supported and sponsored by the following companies and agencies: Denford Limited, The IET, The Learning Grid, Jaguar Cars Ltd, City University London, SEMTA, DATA, The Royal Academy of Engineering and Autosport International.

What is BLOODHOUND SSC ?

National Champions 2008-09 Velocity the National Final

The 2008-09 challenge reached and exceeded all expectations, with over 300 schools competing in 10 Regional Finals across the UK. This year, again all Regional Finals will be held in the 2009 Autumn term.

National Championship winning car

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The Bloodhound SSC project – which aims to break the World Land Speed Record by achieving 1000mph – is an iconic engineering adventure that will push technology to its limit . An SSC is a Super Sonic Car – that is a car which travels faster than the speed of sound . The F1 in Schools category is new concept built around speed and aerodynamics with just one key design rule stating that the vehicle must have four wheels . The Land Speed record cars are the fastest in the World with the current record held by ThrustSSC at 763.035 mph . These cars are all about aerodynamics and ultimate performance.


CAM (Computer Aided Manufacturing) packages, create an environment where CAD designs can be developed and prepared for automated manufacturing processes. Most CAM packages include a wizard based interface that allows tool paths to easily be plotted over complex 3D shapes.

VR (Virtual Reality) packages allow complicated machining and processing tasks to be practiced in real time and total safety. Packages allow CNC machining to be experienced, even when you don’t actually own the real CNC hardware!

Primarily, F1 in Schools provides students with an ideal opportunity to experience the very latest developments in manufacturing technology: •

CNC (Computer Numerically Controlled) Machines, such as the Denford MicroRouter, allow processed CAD drawings to be manufactured to high degrees of accuracy, fit and finish.

CFD (Computational Fluid Dynamics) packages, such as VRWT (Virtual Reality Wind Tunnel) allow computer models of car designs to be analysed, with regard to aerodynamic efficiency, then modified to further increase performance.

Video Conferencing systems allow students to solve problems in live conferences with experienced professionals, share and develop files on-line and visit manufacturing centres without having to leave their classroom.

CAD (Computer Aided Design) encourages students to think, explore and visualise their ideas in threedimensions, using features such as complex curve modeling and surface rendering, alongside more traditional orthographic presentations. Packages such as SolidWorks include many features developed around real industrial applications. Schools can register through F1 in Schools for free copies of SolidWorks, or use design systems already in place at their schools.

getting started

Why was F1 in Schools Introduced?

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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F1 in Schools Technology Challenge - 2009-10 Flowchart. BLOODHOUND SSC Class Key Stage 3

Rules & Regulations published on-line (www.f1inschools.co.uk)

Teachers and students to read RULES

Teacher to complete CHALLENGE AGREEMENT ON-LINE by 23rd October 2009

Schools sent details of their Regional Final

Schools to confirm attendance

November - December 2009

REGIONAL FINAL 1st place from each Regional Finals invited to

January 2010

NATIONAL FINAL

WORLD CHAMPIONSHIPS

www.f1inschools.co.uk 06

Students to submit a 5 page Summary Portfolio 7 days before the Regional Final to contactus@f1inschools.co.uk


How to obtain hardware and consumables

Manufacturing, Test and Race Centre's.

If you would like to purchase any equipment for the challenge please contact:

All details of accredited manufacturing, test and race centre's are posted on the tools page of the F1 in Schools website (www.f1inschools.co.uk).

Denford Limited, F1 Sales, Birds Royd, Brighouse, West Yorkshire, HD6 1NB United Kingdom

Further F1 in Schools resources can be found at www.f1inschools.co.uk.

How to obtain software To request a free copy of SolidWorks Student Design Kit and SolidWorks Student Edition (both 365 Day Licenses) to be used

in conjunction with the F1 in Schools project only, please visit the Contact us page on our website (www.f1inschools.co.uk) and complete the form ensuring you tick the software option.

As a member of the BLOODHOUND SSC 1K Club, the official supporters’ Club for The BLOODHOUND SSC Project, you can follow the engineering adventure step by step, with: access to a members-only area of The BLOODHOUND SSC Project website; regular updates on the progress of the Car, from concept and build to Land Speed Record attempt; an invitation to meet the team and visit the car being built plus the chance to win a trip to see a run of the car abroad. In addition, Gold 1K Club members receive an exclusive invitation to see a UK run of the Car. www.bloodhoundssc.com

getting started

BLOODHOUND SSC 1K Club

T: 01484 728000 E: sales@denford.co.uk W: www.denford.co.uk

Enquiries. All questions and queries about the F1 in Schools Technology Challenge, should be e-mailed to: contactus@f1inschools.co.uk For the very latest information, visit the F1 in Schools Website (www.f1inschools.co.uk).

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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Awards and Schemes

CREST Awards

As well as the certificate that each F1 in Schools competitor receives it is also possible to gain other awards, with the work done by students for the Challenge.

CREST (CREativity in Science and Technology) is the nationwide award scheme for project work in Science, Technology, Engineering and Maths (STEM). The scheme recognises project work at three levels: Bronze, Silver and Gold. The criteria at each award level focuses on the individual student's creativity, problem solving skills and communication skills. Please contact your local CREST coordinator (contact details listed on the CREST website) to discuss how your F1 in Schools project work can be used to gain a CREST award.

Below are a few of the schemes that can be accessed through the F1 in Schools Technology Challenge. If you want any more details on the schemes mentioned below then please contact us via e-mail at contactus@f1inschools.co.uk.

Duke of Edinburgh Awards The Duke of Edinburgh Award is split into five sections: Service, Skills, Physical Recreation, Expedition and Residential Project. The work done for the Challenge can be used as part of the 'skills' section of the Award. For those who enter this scheme think creatively and make sure you keep records of all your work using an activities log. AGE RANGE: 14-25 WEBSITE: www.theaward.org

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Age range: 11 -19 Website: www.britishscienceassociation.org/crest

The Year in Industry The Year in Industry or YINI as at is also known is a scheme for 'gap year' students who want to spend a year in industry before or during University. So after F1 in Schools students can take a year out in engineering before going to University. AGE RANGE: PRE-UNIVERSITY WEBSITE: www.yini.org.uk


ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

National Finals

Regional Finals

Car Graphics/Finishing

Racing Car Manufacture

CAD Renderings

CAD Orthographics

Re-Design

Design Testing

Foam Modelling

CAD Idea Development

Organising Teams

Registration

Mar 2009

timeline

Challenge Timeline

2009-10

Feb 2009

F1 in Schools Technology

Apr 2009

May 2009

Jun 2009

Jul 2009

Aug 2009

Sep 2009

Oct 2009

Nov 2009

Dec 2009

Jan 2010

Timeline

www.f1inschools.co.uk

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F1 in Schools Technology Challenge

DE

SI

GN

Using 3D CAD (Computer Aided Design) software, the team designs a Formula One™ car of the future.

TE

Aerodynamics are tested in wind and smoke tunnels.

Using 3D CAM (Computer Aided Manufacture) software, the team evaluates the most efficient machining strategy to make the car.

ST

M

AK

E

AN AL YS E

Aerodynamics are analysed for drag coefficiency in a virtual reality wind tunnel using Computational Fluid Dynamics Software (CFD)

RA C

E

www.f1inschools.co.uk Teams are judged on car speed, as well as supporting evidence of their design, verbal presentation and marketing display stand in ‘‘the pits”.

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The Brief You are the Design Team commissioned to design, construct and race the fastest car on the planet, driven by compact compressed air powerplants. In order to enter the Championship, you must allocate job roles to the members of your group. Ideally, one role should be allocated to each person. However, you may have to double up on your role and responsibilities, depending on the number of people you have available. The Following job roles should be covered by the members of your team: • Team Manager (maximum 1 person) This person will be responsible for managing the team, ensuring that the primary and back-up cars are ready for the finals. The team manager works closely with all members of the team, offering assistance where necessary.

machining process. Manufacturing engineers will need to liaise with the design engineers to report and help solve any problems with construction of the car. • Graphic Designer (maximum 1 person) This person will be responsible for producing the colour schemes applied to the vehicle, including any special sponsorship decals, together with the final graphic renderings and any additional team marketing materials. The graphic designer will need to liaise with the design engineer to ensure any schemes will fit the shape of the vehicle and the resources manager for additional marketing development. • Design Engineer (maximum 2 persons) These people are responsible for the styling and aerodynamic performance of the car design. Design engineers will need to liaise with the manufacturing engineers to ensure their ideas can be realised.

This person organises time, materials and equipment for design and making the cars. They are also responsible for developing ideas regarding team marketing (presentation). The resources manager will need to liaise with all members to check tasks are progressing on time and offer additional help, if needed. • Manufacturing Engineer (maximum 2 persons)

There are so many tasks that must be mastered in order to design, manufacture, develop, prepare and finally, enter your car for racing that teamwork will be vital to your success.

the design brief

• Resources Manager (maximum 1 person)

A real Land Speed Record team such as ThrustSSC succeeds because all the people learn to work together and to support each other. Study www.thrustssc.com

These people are responsible for advising team members on the manufacture of the car and the constraints of the

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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Design Considerations BLOODHOUND SSC Catergory is open to KS3

Design Preperation: Before beginning to design your car, you will need: • SolidWorks or a similar 3D CAD software package at your school/college. • A design template suitable for the balsa wood blank. • Hopefully, an endless supply of ideas!

Training: CAD packages, it takes time to learn how to use them. Your technology teacher should be able to show you how the software works, but members of your team will need to spend some time exploring the software, so you can see what it can do and how it can help you design your F1 car.

Research: Investigate existing F1 car designs and previous land speed record holders. Use the internet to find out the latest developments occurring in the world of F1 design. Past teams portfolios can be found on our website in the tools area. Concentrate your research on areas that could help your team, for example, aerodynamics and car body designs, and then try to apply the principles to your own ideas. Investigate current and previous land speed record car designs- and also the design for the Bonneville land speed record challenges held every year on the Bonneville Salt Flats Utah, USA . Use the internet to find out the latest developments in Land Speed Record design.

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Testing: Your team may want to consider testing a variety of car designs, or car parts, in a wind and/or smoke tunnel to evaluate their aerodynamic performance.

Manufacturing Considerations In the BLOODHOUND SSC Class Car Kit you will receive a balsa wood block, a set of 4 wheels and 2 axles and some glass paper, which is the minimum that you need to enter the challenge. Note that your car design template must be 10mm shorter at least at one end, compared to the actual balsa wood block (we have accounted for this is in the Rules & Regulations, point 3a). You will not be able to machine to the extreme ends of the balsa wood block, since they are sometimes used for attaching the CNC machine jig fixtures. Damage could occur if the cutting tool hits any of these jig fixtures. The jig is used to stop the balsa wood block moving whilst being machined. It also allows the block to be accurately repositioned. Please note however that some machines will require only one cut, others may require two cuts, and therefore you will need to take this into account when you are designing the car. Once machined, you can smooth down the balsa wood design and finish with paint. Note that only a limited amount of hand finishing to the body is allowed. You could also decorate the car body with any sponsorship stickers, advertising or colour schemes.


Balsa Block Dimensions

balsa block dimensions

All BLOODHOUND SSC cars are to be manufactured using the same balsa wood block. Above is a 3D rendering of this block and its third angle orthographic projection below including all relevant measurements.

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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Rules and Regulations 1a. All cars must be designed using a CAD/CAM package. The CAD/CAM package used must satisfy all the challenge entry criteria and allow students to produce a 3D graphic rendering and 3rd angle orthographic projection. The CAM package should allow students to simulate CNC processes so students can show evidence of the process in their portfolio. We recommend the use of SolidWorks CAD software. Details of how to obtain your free copy of SolidWorks, can be found on our website www.f1inschools.co.uk. Your car must be manufactured on a CNC machine, such as a Denford Compact 1000, either at your school/college or at an F1 in Schools approved Manufacturing Centre. All cars entered into the Regional and National Finals must be constructed using balsa wood blanks, provided by Denford Limited. 1b. All cars must fit within the specified dimensions. Only a limited amount of hand finishing (at the Judge's discretion) is permitted. We expect all cars to be complete, finished and painted to a high standard. 1c. Only three teams in total from each school/college/youth group is permitted to attend the Regional Finals, National Final (if qualified). The age group is determined from the student age at regional final level. Should any teams withdraw or become disqualified, reserve teams may be selected from a previously submitted list. These teams will be informed by post/e-mail/telephone call as soon as the organisers are aware of the situation. 1d. The cars should be produced during the academic year preceding the regional finals. The same car design should not be entered more than once. 1e. Each team should consist of a minimum of 3 members to a maximum of 6. Mixed gender teams would

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be preferred and positively encouraged. 1f. At a regional final only one car is required; however, we recommend that two are manufactured in case of damage. If attending the National Final two identical cars must be provided. Both cars must be registered at the pits on the day of the event. At the National Finals the event organisers have the right to keep one car for promotional purposes. For this reason it is recommended that a 3rd car should be made and left with the Event Coordinators. 1g. Each design must leave enough space for an entry number sticker to be applied to the car body. Your number will be given to you at registration and must be in place before racing. The size of the sticker will be a maximum of 30mm (length) by 15mm (height). A Bloodhound Engineering Adventure Logo must be applied to each side of the car. 1h. Each team must produce a design folder of work including initial ideas, design development and evidence of testing. An orthographic projection (including a plan, side and end elevation) of their car design and a 3D rendering, both completed using a CAD package, must also be submitted in your design folder. Finally there must be evidence of the use of both CAM and CNC. These documents should be presented in an A3 sized portfolio and displayed in the pits area throughout the duration of the event - no more than 20 sheets of A3 per portfolio. 1i. The official length of the track, from start to finish, is 20 metres. 1j. All cars will be checked for safety and that the screw eyes are secure. If the Judge /Marshalls are unhappy with the safety of the vehicle or a rule infringement has occurred, teams can submit their spare car. Otherwise the team may be disqualified or points deducted from the overall team score. Important! Read and Check Rules Carefully before Design and Construction


Body Dimensions All cars must comply with the following minimum and maximum dimensions (all dimensions stated in millimetres, mm), (all weights stated in grams, g)

Structure 2a Full Body Length (measured between front and rear

Minimum

Maximum

170

290

extremities of body)

2b Minimum diameter of cross section of the car body measured at any point between the axles

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Wheels 3a All cars must have a minimum of 4 wheels, two at the front and two at the rear. 3b All 4 wheels should touch the racing surface at all times. 3c A Team may manufacture their own wheels as long as they comply with this specification.

Powerplant Structure

Minimum

Maximum

4a Cartridge Chamber Diameter

19

20

4b Lowest point of chamber to track surface

26

40

4c Depth of Chamber

50

60

4d Wall thickness

rules and regulations

3d Front wheels are permitted to be enclosed within the body of the car.

3

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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Screw Eyes / Plastic Inserts 5a Each car must have 2 screw eyes firmly secured at the front and rear of the car body, running along the car body base centre line. The tether line guide must pass through the two track eyes. 5b Each screw eye must not make contact with the racing surface. Please ensure you use the recommended screw eyes / plastic inserts.

Structure 5c Inside diameter of screw eyes / plastic inserts 5d Distance apart at furthest point

Minimum

Maximum

3

5

150

270

5e It is permissible for use of glue in securing screw eyes / plastic inserts. 5f Teams must make sure that the screw eye holes are tightly closed to prevent the string from slipping out of the screw eyes. This should be done prior to registration at the event.

Car Body 6a No add- ons, such as body strengtheners, fenders, plastic canopies, exhausts or airfoils should be attached or enclosed within the car body. Any add -ons will result in disqualification. 6b The car body should be made from one whole piece of balsa wood. Two or more, like or unlike, pieces of balsa wood or any other material will not be considered one piece. 6c Designs will be tested and examined for any hidden implants within the car body/wheels. Any implants will result in disqualification.

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Repair and Maintenance

Complaints Procedure

7a No repair or maintenance is to be carried out after the vehicle has been registered without the permission of F1 in Schools staff.

8a All complaints regarding racing track marshalling and/or illegal cars should be reported by 14:00 on the day of the final. All other issues/complaints by 12:00 on the same day and all in writÂŹing to the event coordinator. We cannot consider changes to procedures after these times. Any complaints after this time should be made in writing and given to the event coordinator to be dealt with after the close of the event.

7b If any entry becomes damaged during the event, teams will be allowed to use their spare car, as long as the judges have determined that the spare is identical to the original. In the unlikely event that the second car becomes damaged, the entry will be evaluated by the event coordinator, who will make a ruling as to whether or not the team will be allowed to repair the vehicle. This is the only reason a team should be allowed to tamper with their car after registration.

7d Damaged wheels may only be replaced with the permission of the event coordinator.

Tolerences for all specifications: Measurement tolerence limits Âą0.1mm

rules and regulations

7c Wheels that come off during the race may be replaced as determined by the race coordinator.

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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Marking Criteria 1.Specification • Minimum and maximum dimensions Key Features

Points Awarded

Low Score

LOW: 1-6

Medium Score

MEDIUM: 7-13

High Score

HIGH: 14-20

2. Design Portfolio • Initial ideas through to design development, testing and analysis • Finished product and team graphic identity Key Features

Points Awarded

Limited ideas, developed one idea, minimal testing and review of the brief and specifications.

LOW: 1-10

Team presents a range of ideas. Developing and modeling some of those ideas. Some evidemce of testing. Evaluation at key points in the design process.

MEDIUM: 11-20

Presents a range of ideas from all team members and developed several ideas and models. Evaluation of all aspects of the design process, throughout the design portfolio.

HIGH: 21-30

3. Team Design for Car

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Key Features

Points Awarded

Simple idea with limited graphic identity

LOW: 1-10

Realistic design with adequate graphic identity, featuring in other areas of the teams work.

MEDIUM: 11-20

Realistic and imaginative idea with a strong graphic identity, featuring in all aspects of the teams work.

HIGH: 21-30


Total (Team) Marks Available = 300.

4. Use of CAD and ICT • Use of each application, quality of work produced. • Graphic technique. Key Features

Points Awarded

Presents sufficient information and satisfies the entry requirements. Limited use of ICT in other areas of the teams work. Adequate use of CAD/CAM showing the process through to manufacture..

LOW: 1-10

Presents information in an organised, clear coherent manner, uses ICT appropriately and satifies the entry requirements. Good use of CAD/CAM showing a detailed step by step process from design through to manufacture.

MEDIUM: 11-20

Presents information in a well organised and logical manner. Used ICT appropriately and skillfully and satisfies the entry requirements. Excellent understanding of CAD/CAM.

HIGH: 21-30

5. Quality of Manufacture

Key Features

Points Awarded

Final car design is similar to original design proposal (final 3D rendering), symmetrical in form and reasonable quality finish on the carbody. Two cars which look the same. (at National Final only)

LOW: 1-20

Final car design matches the original design proposal (final 3D rendering), symmetrical in form and good quality finish on the car body and graphics. Two cars that look identical. (at National Final only)

MEDIUM: 21-40

High quality final car design, identical to proposed design, symmetrical in form and excellant finish on the car body and graphics. Two cars that are identical in every detail. (at National Final only)

marking criteria

• Use of materials and equipment. • Making products in quantity.

HIGH: 41-60

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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Total (Team) Marks Available = 300.

6. Verbal Presentation • Quality of presentation

• Teamwork

• Use of visual aids

Key Features

Points Awarded

Informative presentation covering some aspects of the design process and how the team organized themselves. Some members of the team spoke in an enthusiastic way and gave an interesting presentation. Some use of visual aids.

LOW: 1-10

Very informative presentation covering most aspects of the design process and how the team organized themselves. Most members of the team spoke with enthusiasm and gave a very interesting presentation. Used different visual aids.

MEDIUM: 11-20

Very informative, concise presentation covering all aspects of the design process and how the team organized themselves. All members of the team took a turn to speak; they enthused about their achievements and gave an excellent presentation. Used visual aids in an imaginative way.

HIGH: 21-30

7. Time Trials Fastest Time (from all races) Key Features

Points Awarded

Points awarded for position in time trials.

LOW: 1-26

Points awarded for position in time trials.

MEDIUM: 27-52

Points awarded for position in time trials..

HIGH: 53-80

8. Reaction Times Measuring reaction times.

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Key Features

Points Awarded

Points awarded for position in time trials.

LOW: 1-26

Points awarded for position in time trials.

MEDIUM: 27-52

Points awarded for position in time trials..

HIGH: 53-80


Specification Sheet (BLOODHOUND SSC)

Level of Entry (Age Group):

Team Number Sticker

11 - 14

Designed Using:…………………………………………………………………………

20mm

Team Name: ……………………………………………………………………………..

40mm

Manufactured at (venue):……………………………………………………….. Manufactured on (CNC Machine):………………………………………... Manufactured from (material):………………………………………..........

Body Dimensions 2a

Full Body Length

2b

Minimum diameter of cross section of the car body

Measurement Tolerance Limits ± 0.1mm Weight Tolerance Limits ± 0.5g

Measurement Value (mm)/(g)

Wheels 3a-d

Minimum of 4 wheels (2 at front and 2 at the rear)

Yes/No

4a

Cartridge Chamber Diameter

4b

Lowest Point of Chamber To Track Surface

4c

Deoth of Chamber

4d

Wall Thickness Screw Eyes/ Plastic Inserts

5c

Inside Diameter of Screw Eyes

5d

Distance Apart (at surface contact point)

specification sheet (BLOODHOUND SSC)

Power Plant

This specification sheet does not apply for the R-Type class. Separate specification sheets are available for each class.

www.f1inschools.co.uk ENSURE YOU READ AND CHECK THE RULES VERY THOROUGHLY BEFORE BEGINNING THE DESIGN AND CONSTRUCTION OF YOUR F1 CAR.

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The 2009 World Championships will be held in the UK between 15th - 16th September at the Royal Horticultural Halls. With the Awards Ceremony in the evening of 17th September. All UK teams are invited to attend to meet the World Championship teams and pick up some tips for the UK Regional Finals. To receive further info about accreditation for the event please email world@f1inschools.com with UK visit in the subject line.

F1 in Schools Ltd. Savoy Place London WC2R 0BL www.f1inschools.co.uk T +44 (0) 20 7344 8449 F +44 (0) 20 7344 8450 E contactus@f1inschools.co.uk

Š 2009 F1 In Schools Limited. All rights reserved.


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