
1 minute read
m i
PLAYERS
16
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MEG
BY ILLUSIONS
PRICE I D A loomees.-GAME TYR ADVENTURE
PERCENT COMPLETE
You could get away with things in the 1970s that you wouldn't imagine now. Take, for example, four young people driving about in a painted Bedford van with a talking dog. Today we'd label them New Age Travellers and call the police — but back then they were the police! More accurately, they were the feisty young investigators of Scooby Doo.
Now being reshown on ITV, Scooby Doo was basically one of the best cartoons of all time. Every week, the gang would lump into the mystery machine, go somewhere remote and spooky and believe they'd had a supernatural experience. Then they would discover it was actually a ben,pensioner dressed up as a monster, who was trying t scare everyone away fro m his stash. And he would always say "and I would hove got away with it, if it wasn't for you darned kids?". Superb. The real mysteries weren't in the plots. What we really wanted to know was if Daphne and Fred ever got their lego%er, why Velma never got contact lenses, and why they always agreed to split up (Shaggy and Scooby always got chased, but the others never did). Now Illusions Software (who wrestled with the Ren and Stimpy conversions) have attempted to
capture the essence of classic show in a the 10 1994 Megadrive game. The evi- Hanna Barbera dence is promising so far, Productions