DIGITAL DESIGN + FABRICATION SM1, 2016 M2 JOURNAL - Skin and Bone Brydie, Mesut, Tristan 699039, 761770, 681058 Michelle, Tutorial 5
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MODULE 1 DESIGN IDEAS
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Here are all our original designs and ideas from Module 1. We used these designs and ideas as a starting point to branch off into more detailed and comprehensive designs. We took little bits of each design and combined it into 2 designs that we developed on.
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SKETCH DESIGN 1
As you can see in the design, the helmet rests easily on the shoulders, providing shelter for the shoulders, neck and head. Eyes and ears were an important element to protect in this design, hence the use of a thick fabric to cover and protect them.
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This was a design focusing on the head and protecting the head whist sleeping. It acts as a helmet like structure, that incorporates the skin and bone feature as almsot a shield of protection. Surrounding the head, are bones (rigid cage), which acts as a rigorous cage form, in which will protect the head from any dangers. Every second gap is covered with a thick fabric which acts solely as a comfort layer. It goes over important features of the face that are most likely to require protection during a state of rest. These include the eyes and ears, to protect from harsh light and sounds. This design although, encompassing all the required brief, failed in it’s ultimate success. It was decided to be a little bit dull, and more work could be made upon the idea of a helmet like structure, that protects important features.
SKETCH DESIGN 2
This design explored more the idea of a sleeping pod rather than a device. We investigated the idea of creating a non-portable sleeping device which is more alike a bed rather than a helmet or a wearable device. We branched our idea off the body of a cocoon. This is because a cocoon represents the ultimate sleeping capsule for an insect, we wanted to attempt to create the same sort of phenonomen for humans. As you can see in the images, the design encorporates the use of a bed and a cover that closes together perfectly to create a comfortable sleeping pod. After designing at a few different levels, and adding in different features along the way, the difficulties of this design started to become apparent. Firstly, the idea of a sleeping pod (bed like structure), lacked in originality). Secondly, this design had many constraints in the modelling and project stages. For instance, modelling a sleeping pod at this size would be a tremendous hassle, not to mention the transportation struggle. After a good brainstorm and discussion, it was decided to branch completely away from the sleeping pod (bed) design and work towards a more portable sleeping pod, whilst still encorporating the cocoon in some kind of way.
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SKETCH DESIGN 3
Above is the original design. We designed a helmet sleeping pod like the first design we made, however this time we encorporated the cocoon concept into a helmet approach. Again we wanted to focus on the protection and comfort of important features of the face. As you can see above, we started with rigid cage like forms protecting eyes and ears, whilst fabric rested over the rest of the face as a comfort layer.
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Above is the advanced design, where we contributed more ideas and worked on the important features that a sleeping pod requires. Firstly, as you can see, we added a pufffed out section where the ear is located. The reasoning behind this decision was for it to act as a noise barrier as well as create a cushioning for resting on the side (as this is a common position for resting). There is an opening in front of the mouth which is placed there to provide effortless breathing, which is a necessity. The eyes are completely covered all the way across to provide complete darkness and a sense of sleep. Further work can be made upon this design, for instance covering the neck is our next step in the design process as we feel like the neck is an important place to keep warm during rest.
SKETCH DESIGN 4 This design was developed from a brainstorming and sketching session, where we ended up forming a sleeping pod that covers and protects the top half of the body.
As you can see from the sketches above and to the right, the design is made up of a series of tear drops combined together to create an arch like covering of the upper half of the body. This design, like the other designs creates a portable space for sleeping, that provides all the essential requirements needed when trying to get some needed sleep. The design is composed of a cage like structure that surrounds the whole body and then fabric covering the holes, much like the concept of the umbrella. The cage like structure is a rigid structure that serves as the main protection whilst sleeping and fabric acts as a comfort layer. The chest is an important part of the body vthat requires protection at all times when in a state of rest, hence why it is covered by the rigid bone structure. The face is also protected, as well as the neck. This design is both practical, as it can be folded up and moved around, it is also quite suitable for sleeping as it provides comfort in all the required areas.
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MEASURED DESIGN 1
The drawings above provide accurate measurements of the design and its features. As you can see the design is just the right size to cover the width of the body and cover to top half of the body. It is big enough to cover the required elements but not too big that it becomes bulky and uncomfortable. It is also a good size for folding and transporting.
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MEASURED DESIGN 2
Below is the detailed measurements for the bone structure and hinges. The hinges act as adjustments. This is to allow for resizing of the helmet to suit different people and also to allow for more personal space if required.
The image above represents the detailed measurements of the second design work. As you can see, the helmet design is not a great deal larger than the head itself. It provides just enough breathing room. It also has a fabric covering the neck area which provides necassary warmth.
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3D MODEL - DESIGN 1
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3D MODEL - DESIGN 2
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PRECEDENT RESEARCH FOR DESIGN 1 Burnham Pavilion, Zaha Hadid Architects
FLUIDITY NATURAL SKIN BONE SPACE
Description of precedent The design of the Burnham Pavilion explores in depth the idea of having a skin and bone structural member like the one above. Then by using fabrics or softer materials can create a fluidity in the design that in turn establishes an intriguing composition that has a natural manner to it. A more organic form, that would be seen with strict structural members only.
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PRECEDENT APPLIED TO DESIGN The image to the left demonstrates how we can incorporate the spherical shape and blend the shapes into each other to create a dome-like protection pod.
How can you use this precedent to influence your design ? This precedent pavilion has influenced the design by encouraging us to create a more fluid design that flows more freely than a rigid design. Thus, fully using the skin part of the brief to our advantage. Advancing on from the idea of combining shapes together to create a more flexible and natural looking design which adds to comfort. Our idea branches off from the concept in the pavilion where the spheric shapes combined together, form a dome looking pavilion. We decide to encorporate the idea of the spherical shapes into our design to create almost a dome like structure, protecting the body.
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PRECEDENT RESEARCH DESIGN 2 WINDE RIENSTRA’S “11:11” COLLECTION
Winde Rienstra’s collection (11:11), emphasises on the skin and bone structure and how it provides protection to the body, however it is used in this case in a fashion sense. The idea being utilised could very easily be formed into a more suitable design that provides suitable support and protection to the body/head when in a sleeping state. The material used in these designs shown above is perhaps a little bit too soft. Air and coldness would be able to seep through which is not the purpose of our designs. The wood used as the bone structure although rigid, could be painful to sleep against so that could be further explored also. However the all over concept can be explored in more depth.
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PRECEDENT APPLIED TO DESIGN
Applying the idea of the precedent to our sleeping pod design encouraged us to think outside of the box. The idea of extruding parts to the helmet was created and we were able to expand on the ideas we already had with how we arranged the skin and bone concept in our helmet.
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MATERIAL RESEARCH
At first we considered the option of electing a bright and intense colour for the material of our design. These colours perhaps including reds, greens and yellows. After discussing, it was decided that the disadvantages outweigh the advantages. Whilst bright colours provide an alluring image for the design, the main idea of the brief is to create a comfortable sleeping pod. Bright colours would cause all different types of reflections on the sleeper adn therefore is deemed unsuitable.
We further explored the lighter and duller colours, like light shades of blue, green, grey and purple. These colours all provide a sense of resting. When light hits the shelter, rather than causing a violent light hitting the sleepers eyes, the light will fade into nothing outrageously coloured. Exploring colours in our design proved to be quite interesting. Choosing the wrong colour can potentially have a very bad effect on a design. In this circumstance, we can go from a calm and cool environment to a sharp and blinding environment.
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FURTHER MATERIAL RESEARCH
For the prototype we used a red fabric material. After some colour research we will most likely go down the track of employing a more softer colour. Also we will most likely make use of a thicker fabric to provide more comfort and extra protection.
For the bone structure we required a material that is rigid but also capable of being bent into the required shape. For the prototype we decided to use 200mm rigid risers, bought from Bunnings. The rigid risers are modular polyurethane plastic tubes (used normally for irrigation). While the material is fairly rigid, it can also be bent and curved. However we found that it was quite difficult to bend the risers sometimes so we might experiment with perhaps a strong rigid wire next time.
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SLEEPING POSITIONS Below, is another sleeping position, that some people may use. It is when you are sitting on the ground and leaning against a wall. This sleeping position could be very easy to use at university as there is always vacant walls available as well as vacant rooms.
Above are three different sleeping positions whilst sitting at a chair and table. This is a common place for university students to be situated and therefore, these sleeping positions would be quite popular in use.
The image to the left demonstrates the most common known sleeping position in general. Lying flat on a bed/ couch/ floor etc. Perhaps not as common at university.
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SLEEPING POSITIONS WITH DESIGN
As you can see in the images, thhe design can be used in many different ways and various different sleeping positions. Whilst lying down flat, the device wraps around the upper half of the body and no extra atttachment is required to protect the head. Sitting down in different positions can make use of the extra attachment. Whislt sitting down the device can either wrap over the back and over the head (see image to the left) or can wrap around the body sideways as seen above.As you can see this sleeping device can be used in many different ways to suit many different sleeping positions / needs.
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Mechanism Research
These images represent the mechanical system of our design. In other words, how the sleeping pod opens and closes. Each of the 5 hoops cylindrical ends are slotted into the box. A cap is placed on them inside so they don’t slide out. A rubber tightening washer is placed on the outside to increase resistance when rotating the hoops around this pivot point. This will allow the hoops to stay completely or incompletely opened. The box itself is curved towards the users waist as having a flat surface will cause discomfort.
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Effects There are many different types of effects that could be adopted in our design. We aimed at demonstrating a transition effect through out the design. This was done by created a smooth natural appearance, by making the ellipses bigger for every section. This was necessary for the design to fit comfortably over the body and also vto create an interesting effect.
We could develop further on this effect by having the colour get darker as it gets higher. This would create almost a sun shield for the places where the sun could penetrate and cause an uncomfortable experience. Another effect that could be used would be by having the material/fabric get thicker as it gets higher. This would again assist in blocking out the sun and offering extra protection, but will also bring about a transperancy effect in the design.
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DESIGN DEVELOPMENT In terms of developing our design, we decided to attach an extra section at the top of the design, as shown in the below drawings. This idea was embraced to create a more closed off area for sleeping. It offers extra protection to the head whilst sleeping and creates a darker and quieter sleeping environment. It can be clipped on or off to suit different sleeping positions and different peoples needs.
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FINAL DESIGN 3D MODEL
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PROTOTYPE For the prototype of our design, we decided to model two of the hoops joined together to get a fairly good idea of what the design will look like all together.
To make the membrane, firstly we had to constuct the bone structure, by attaching several rigid risers together using the screw at the end of each piece, and was then bent into a teardrop shape. After this, another hoop was made using the same process, but using more rigid risers to create a bigger hoop than the previous one. The fabric was then cut to shape and attached to the bone structure using a staple gun. For the prototype, the two hoops were held together using a binder clip
As seen above, a red top pop poplin fabric was used for the membrane, bought from Spotlight. The fabric is a polyester and cotton blend that is durable. The fabric is easy to cut but not flexible or stretchy which allows to keep the structure of the prototype more rigid, but requires greater precision in cutting it to the proper size
The bone structure (or the hoop), as seen above, was built using 200mm rigid risers, bought from Bunnings. The rigid risers are modular polyurethane plastic tubes (used normally for irrigation). While the material is fairly rigid, it can also be bent and curved. There is a screw and hole at either end of each member, allowing it to be attached to other members. The hoop is created through attaching several rigid risers together and bending them into a teardrop shape.
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The images show the final prototype design, resting on a person. Obviously the design would sit and look a little bit different in its entirety. There were a few limitations in terms of the design and model making process. For instance, although it is possible to bend the rigid risers, the material is still quite stiff and slightly hard to bend to the exact shape needed. The whole bending process required multiple adjustments. Also cutting the fabric to the right shape and size was difficult as it needed exact measurements in order to have the right amount of fabric covering the space between the two hoops. The curvature required for the fabric was also difficult to cut precisely. With the prototype, multiple approximations regarding where to cut and how much to cut was made.ttaching the fabric with the staple gun was quite difficult in some areas and therefore took a substantial amount of time to complete. To improve, we should try cutting fabric to the exact size. The amount of fabric needs to be measured more carefully and the correct shape needs to be perfectly outlined so that it can easily be cut.
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