Bachelor of Design 2023 Graduation Catalogue Thrive celebrates the achievements of the Bachelor of Design graduates of 2023.
THRIVE Bachelor of Design Graduate Exhibition Catalogue
THRIVE
The energy, verve and integrity of their work shows the promise of Tasmania’s burgeoning design community and the exciting potential for their future contributions.
THRIVE BACHELOR OF DESIGN
2023
Vanessa Ward course coordinator
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708557
Thrive 2023_Book Cover_V2.indd 1
2023
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21/10/2023 2:13 pm
Design program. Second Semester, 3rd year. 2023
studio lead: Vanessa Ward tutors: Sophia Holmes & Dr Kirsty Mate collaborators Dr Scott Pederson Active Work Lab Dr Jason Byrne & Kelly Min Brighton Council cover artwork: Tai Cat Phong & Mitchell Williams design & layout Iman McGregor
THRIVE BACHELOR OF DESIGN
2023
DESIGN FUTURES
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SPONSORS
We gratefully acknowledge the support of our sponsors and supporters and thank them for contributing to our growing community of institutions, organisations, and individuals that values design as a powerful tool for shaping our world.
FOREWORD This book celebrates the graduation work of our third-year students. This semester saw students embarking upon learning journeys through real-world projects. Students had a choice of selecting from two distinctive design projects. Some worked on Exertime, which was a rebranding, digital web, and product design project done in collaboration with the Active Work Lab with Dr Scott Pedersen. Others developed work based on the research of Dr Jason Byrne Min. This work explored Greening Streets, with an aim to promote a sense of community and belonging amongst residents. The outcomes provided valuable learning experiences that bridged the classroom with industry. In both projects, students were supported by a dedicated team of stakeholders, who remained highly involved throughout the entire semester and were always keen to offer input and feedback. The outcomes of these projects would not have been possible without them, or without the long list of participants involved in testing and interviews. Their support was invaluable in transforming ideas into tangible prototypes, and we’d like to say a big thank you to everyone who was involved.
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in conjunction with Brighton Council working with Kelly
Active Work Lab
Shayana Canning Hayden Clark Jacquie Del Pio Lorena Duarte Hernandez Amy Hilliard Kayne Jestrimski Sophie Leeson
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Iman McGregor Tai Cat Phuong Nguyen Daniel Paice Sarra Triffitt
DESIGN FUTURES
Mitchell Williams
Greening Streets
Luke Bartley Isabella Briggs Holly Denman Lewis Dilger Lily May Kim Anh Nguyen Ollie Walker Mia Woodfall
CONTENTS 10
A Sensor For Exertime
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Introducing Exertime
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Empathetic Sensor
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Sensor Prototyping Kit
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Expanding the Exertime Ecosystem
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Exertime Bot Sensor
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Unexpected in the expected
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Exertime Web Design
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Naturalising Movement
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Healthy Habits
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Exertime Rebrand
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A Balancing Act
Community Consultation
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Food Corridors
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Greening our streets, a story.
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Engaging Through Sports
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Pathways to grow
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Right Plants for The Right Place
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Growing Tree Guards
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The Miyawaki Method
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IMPROVING ENGAGEMENT & EXPERIENCE
DESIGN FUTURES
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BRAND IDENTITY
USER EXPERIENCE
A Balancing Act
Naturalising Movement
Introducing Exertime
Shayana Canning
Daniel Paice
Jacquie Del Pio
Unexpected in the Expected Iman McGregor
Exertime Rebrand
Healthy Habits
Mitchell Williams
Sarra Triffitt
Exertime Web Design Tai Cat Phuong Nguyen
Expanding the Exertime Ecosystem Kayne Jestrimski
CURRENT PRODUCTS
FUTURE PRODUCTS
A Sensor for Exertime
Bot Sensor
Hayden Clark
Sensor Prototyping Kit Amy Hilliard
Sophie Leeson
Empathetic Sensor Lorena Duarte Hernandez
ACTIVE WORK LAB Over the last century, the office has risen as one of the most prevalent backdrops within the lives of millions. Stationed at a desk on a swivel chair for upwards of 8 hours a day, 5 days a week, this is the expectation. However, as the world’s population gradually grows more unhealthy, our dependency on stationary and seated work is coming under scrutiny. Research has disclosed that there are distinct societal problems keeping us sitting at our desks and resisting opportunities to improve our overall wellbeing.
Daniel Paice
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Our students sought to expand on active work lab’s product ‘Exertime’, a service designed to monitor sedentary work and promote beneficial physical habits in the workplace. Students worked collaboratively and iteratively to better align Exertime’s brand with Active Work Lab’s values, improve and streamline the user experience of Exertime’s software components, and developing hardware that addresses user demands and concerns. Drs. Scott Pedersen and Dean Cooley are passionate about healthy workplaces have conducted a decade’s worth of research and invested it into their Active Work Lab which aims to reframe the idea of exercise and encourage healthy movement in workplaces, we deeply appreciate the time and commitment the Active Work Lab team have given to us in the course of this project.
A Balancing Act
Trying to balance an identity that evokes trust, confidence, and motivation.
DESIGN FUTURES
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This semester’s project focused on designing a set of brand guidelines for Exertime, from Active Work Lab. The project included logo, colour palette, typography, and a variety of other prototype assets. From the existing Exertime logo, three key considerations were identified. The first issue was readability and the need for a strong visual identity that would convey the mission, values, and goals of Exertime to the world. The second issue was logo coherency, with an existing imbalance within the design itself. Finally, at the core of this rebrand, was the need for a logo that would instil trust in current and future users. Overall the goal was to incorporate Exertime’s current identity, not to erase it completely, and to be respectful of the Active Work Lab’s big dreams for this brand. The key to success was in maintaining a careful balance of playful yet professional design.
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Shayana Canning
DESIGN FUTURES
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A Balancing Act
13 The culmination of my iteration and testing led to a vibrant yet professional colour palette. Two versions of this logo exist, both of which have important roles within the brand. This final logo colour palette emerged the winner amongst others, all of which were tested in real-world office settings. A comprehensive survey scrutinised trustworthiness, professionalism, playfulness, and legibility, and ultimately identified the positive range of emotions evoked by the logo and its colour. In the future, there is a need to truly capture Exertime’s identity and its mission in the world.
Shayana Canning
A Sensor For Exertime
DESIGN FUTURES
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A discrete way of tracking movement with Exertime software. The aim was to design a sensor housing for Exertime that records whether a user has stood up at their desk when prompted by Exertime. The sensor housing needed to be discrete, blending into the workspaces of the user. The housing needed to fit the required electronic components inside so it can be used by Exertime and stakeholders. Exertime can prompt a user to stand and move at their desk however currently there is no way of knowing the user has really stood. The inclusion of this sensor as part of the Exertime program would ensure it is achieving its goal of breaking up periods of sedentary behaviour. The sensor can also be used for behaviour-based study. The primary target user-group for the sensor are people who work in offices, secondarily people who spend extended periods of time sitting at a desk. Users of Exertime and users whose behaviour were tested to understand patterns of sedentary behaviour in a workplace.
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Hayden Clark
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A Sensor For Exertime
DESIGN FUTURES
Early iterations
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Final prototype
After many iterations and phases of user testing, the sensor housing was 3D printed. It features space for a sensor in either side and the capability to be adjusted based on the height of the user. The sensor housing is mountable to most monitors.
Hayden Clark
Introducing Exertime
An introductory animation for Exertime.
DESIGN FUTURES
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In the modern workplace, office workers often find themselves glued to their desks day by day, increasing the health risks associated with prolonged sitting. Office workers must incorporate healthier habits into their workday to benefit their health and well-being. This Exertime animation emphasises the need to change habits. Through collaboration with the Launceston thirdyear design students and working closely with Dr. Scott Pedersen, this animation serves as a vital aspect of the rebrand of Exertime, an e-health initiative targeting office workers. This animation seeks to break down the barriers between knowledge and action, connecting office workers to a healthier, more engaging workday. The character “Anna,” an office worker, embarks on a journey of self-discovery. Like many, Anna is unaware of the effects of prolonged sitting. Impacting stress, fatigue, long-term health and productivity. In the video, Anna, and the viewers, are guided through the benefits of Exertime, and why this change is needed. Through creative storytelling and visuals, this champions a lifestyle change in the workplace, shedding the stigma of distraction and ushering in a new era of well-being.
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Jacquie Del Pio
DESIGN FUTURES
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Empathetic Sensor
An empathetic sensor fostering an emotional bond to promote a healthier perspective on exercise. This sensor prototype was designed in response to the development of a movement sensor that the active work lab is currently developing for their software Exertime. The sensor has attributes reflecting human-like features, behaviour, emotions, characteristics and attributes.
The sensor case prototype features two eyes the sensor can “see”. For the developers, it facilitates the sensor placement; meanwhile, for the user, it resembles two friendly eyes accompanying them in their journey to a healthier lifestyle.
Lorena Duarte Hernandez
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The sensor not only helps to record the user’s movement but also serves to remind users to engage in exercises and aims to establish an emotional connection, encouraging them to perceive the activity as beneficial for their well-being.
DESIGN FUTURES
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Empathetic Sensor
Custom made to accommodate the necessary sensors and parts.
23 Sensor components. Features a universal clamping system that is easy to install on any monitor.
Lorena Duarte Hernandez
Sensor Prototyping Kit
Form meets function. A prototyping kit for the testing and use of the current Exertime software and hardware. Designed for the seamless integration of the current prototyping hardware utilised by the Active Work Lab team, this prototype is able to be evolved and refined alongside both the physical hardware and the Exertime brand itself.
DESIGN FUTURES
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Consideration is woven into every aspect of the design. To minimise impact on the day-to-day life of the user, the priority was to create a product that as unobtrusive as possible, while still maintaining both form and function. The form was influenced by the thorough design and branding guidelines that were built by the AWL Hobart team; the use of gentle rounded edges influenced by the flowing nature of the final branding. The primary audience for this product was researchers to use in studies where it was preferable that the participants forget that the sensor was there. This product offers a sleek, low profile with height adjustment and compatibility with almost all monitors. To further test the product, future product mock-ups demonstrate the potential for customisation, with colours influenced by vintage appliances.
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Product mockups with final Exertime logo.
Amy Hilliard
DESIGN FUTURES
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Sensor Prototyping Kit
This kit functions as an assembly that can be taken apart and put back together while testing sensor components. Considerations were made to accommodate for a variety of testing and internal wiring, as much internal material was removed to make prototype as dynamic and accommodating as possible.
Amy Hilliard
After many iterations and phases of user testing the sensor housing was 3D printed. It features space for a sensor in either side and the capability to be adjusted based on the height of the user. The sensor housing is mountable to most monitors and would blend in as much as a web cam in the user’s workspace.
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Final assembly kit.
Expanding the Exertime Ecosystem
The Exertime mobile companion application.
DESIGN FUTURES
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Exertime is currently limited to the Windows platform, omitting Apple and mobile devices from its ecosystem. This mobile extension allows for real-time updates, weekly and monthly performance monitoring; allowing monthly comparisons from your phone. The Exertime mobile companion application expands the options to use and engage with Exertime from anywhere in your workplace, not just limiting you to a desktop computer to view information.
29 As simple as bring your phone out and opening the companion app, you can view any Exertime related materials on the go or seated.
Kayne Jestrimski
Exertime Bot Sensor
A Tomogochi bot to help you work and exercise. The design is made to be playful and friendly, like a little friend that encourages you to subtly exercise more.
DESIGN FUTURES
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It’s function and brand is made to stand out with the light blue to let you know it is there next to you, but it doesn’t distract you when you need to concentrate. It’s edges are designed to be curved and cute, when you want to pet it or interact with it to make it happy in realtime. The primary audience for this product are the future users of remote and hybrid work places, university students, and people who have trouble with getting up and taking breaks who need that distraction in their life, like a workaholic or a personal disability. Further testing will explore different sizing and colour options, programming; like personality and play modes, and added gadgets like different sizing with feet and magnets to suit your workplace needs.
Back
Bottom
Right face
Left face
Top face
Sophie Leeson
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Front face
Unexpected in the expected
DESIGN FUTURES
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Introducing the unexpected to the expected in the office.
The design project aims to implement Exertime into frequently used spaces within the office culture. Delivered in the form of new exercises implementing movement away from the desk.
33 Visually highlighting movement naturally made in a employees existing routine in the office. Providing escape by placing the unexpected in the expected. Developed through extensive research, the project explores spatial agency of employees in office environments and connection to movement. Communicating Exertime benefits to organizations, aligning Exertime with well-being and increased productivity. Ultimately identifying and re-designing the user experience of Exertime to end-users graphically and in practice, through these new exercises.
Iman McGregor
DESIGN FUTURES
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Exertime Web Design
The importance of consistency in design to create a cohesive brand identity. In this project, I created a user-centric website for an innovative health app in the workplace, focusing on providing an excellent user experience.
A key component of my strategy is the use of gradient colours, which are strategically placed alongside our brand colours to provide a modern touch while ensuring optimal readability and navigation. This method not only adheres to current design trends, but it also adds a modern feel to the overall aesthetic.
Tai Cat Phuong Nguyen
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My approach started with colour theory, focusing on creating a cohesive brand image through a strategically chosen colour palette that not only improves user experience but also perfectly aligns with our brand essence.
Exertime Web Design
DESIGN FUTURES
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Elevate user experience with seamless scrolling. My primary objective was to create a website that flows effortlessly, ensuring a continuous and engaging experience as users scroll through the pages. This design not only facilitates swift loading times but also provides a captivating storytelling platform, allowing our customers to connect with our brand’s narrative and values. The ultimate goal was to enhance user engagement significantly, fostering a deeper connection with the audience. Additionally, the website has been meticulously optimized for various devices, ensuring seamless functionality and a delightful user experience on both mobiles and tablets.
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Tai Cat Phuong Nguyen
DESIGN FUTURES
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Naturalising Movement
Naturalising Movement with a rebrand of Exertime
The quality of and values behind Active Lab’s research invested into the Exertime project was not reflected by the original branding of the project. Additionally it did not exert feelings of trust-ability or contemporary professionalism. The Hobart team set out to revitalise Exertime’s brand, with a new logo, brand principles and product and services that embodied the brand values. The team developed a brand frame-work that firmly established guiding principles for the design process. It included concise understandings of Exertime’s mission, vision, values, and positioning amongst competitors, whilst framing how the brand must externally express, through personality, look, feel, and voice.
Daniel Paice
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A logo option and stylistic concept for the Exertime project. Demonstrating its qualities through a soft, but robust and dynamic flow. The logo speaks to Exertime’s goal to make movement habit and something we do without needing to think, by comparing it to the flow of water, something that moves naturally. Visual assets prevalent in the product and service will articulate the flow or wave.
DESIGN FUTURES
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Naturalising Movement
My individual process began here, I observed the competitor landscape in conjunction with reference to the brand frame-work. Sketching and internally visualising ideas as they came. The idea of flow, and dynamic movement was the concept that spoke to me strongest. The logo and design principles evolved over the coming weeks through iterative testing and consultation with end-users, other designers and Active Lab.
naturalising movement
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exer time Daniel Paice
Healthy Habits
Encouraging Healthy Habits Through Branding Exertime is an e-health and well-being initiative designed to reduce sedentary behaviour at work by introducing prompted short bursts of movement periodically throughout the workday. This project focused on rebranding Exertime’s current visual identity, which was not prioritised during initial development.
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Project Objectives: Create a brand identity that aligns with Exertime’s goals and values. Increase exposure and interaction with potential users.
DESIGN FUTURES
Use the visual identity and visual communication to assist the UX components of Exertime
Goals for Exertime’s Re-brand: Logo
Heading 1
Heading 2
Playful and approachable but still professional. Inspire Aa Aa change and progress Eigerdals Bold Size: 60pt Line height: 72pt Colour: #191919/#FCFCFC
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Subheading
Aa
Chaparral Pro Semibold Size:24pt Line height: 36pt Colour: #191919/#FCFCFC abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ 1234567890
Mundial Regular Size:48pt Line height: 60pt Colour: #191919/#FCFCFC
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Aa
Mundial Thin Size:40pt Line height: 48pt Colour: #191919/#FCFCFC
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Body
Subtext
Chaparral Pro Regular Size:18pt Line height: 24pt Colour: #191919/#FCFCFC
Aa
Aa Chaparral Pro Light Size:14pt Line height: 18pxt Colour: #191919/#FCFCFC
abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ 1234567890
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At its core, Exertime’s primary desire is to get people moving just a little bit more than they were before and to maintain that movement even once user engagement ceases.
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Sarra Triffitt
Exertime Rebrand
DESIGN FUTURES
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A brand refresh for Exertime that moves you. This project focused on the rebranding and visual identity of Exertime, my goal to transform the brand into a dynamic, user-friendly, playful, yet professional force that encourages healthier workplace habits. The design attempts to strike a balance between non-intrusiveness and engagement while conveying Exertime’s commitment to wellbeing and innovation - as outlined in conversations with Exertime’s stakeholders. The logo features an abstracted letter ‘E’, for Exertime, which can also be viewed as a person sitting at a desk. This is intended to be used in conjunction with an animation of the figure standing up into a secondary logo.
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Mitchell Williams
Exertime Rebrand The secondary logo depicts the sitting character standing up, using simple half-circles to create the form. The head is the same size as the primary logo, making animation easier.
DESIGN FUTURES
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The shape of the body also resembles the letter ‘X’, so that even after losing the ‘E’, it still stands for Exertime.
Animation of the logo was explored in order to add the movement that the client was hoping to convey. The animation can be viewed via the QR code.
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Mitchell Williams
ENGAGING THE COMMUNITY IN GREENING EMPOWERING COMMUNITY Community Consultation Luke Bartley
Engaging Through Sports Lewis Dilger
SUPPORTING COMMUNITY Food Corridors
Pathways to Grow
Isabella Briggs
Lily May
The Miyawaki Method Mia Woodfall
FIGHTING VANDALISM
GREEN LITERACY
DESIGN FUTURES
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Right Plant for the Right Place Kim Anh Nguyen
Greening our streets, a story Holly Denman
Growing Tree Guards Ollie Walker
GREENING STREETS Canopy coverage, or the lack of it, is an issue in Bridgewater that has only become more apparent in recent years. When urban areas have adequate tree coverage, average temperatures can be more than 10° lower than those with inadequate coverage, which dampens the effect of deadly heatwaves that are steadily becoming more and more common. In addition to this, adequate canopy coverage in urban areas is linked to health benefits – both physical and mental – for residents living in them, a factor that is highly relevant to lower socioeconomic areas such as Bridgewater.
Given the known challenges, our goal as designers was to devise feasible and effective projects for the Bridgewater area that would serve to increase the level of canopy coverage in the area, reduce vandalism of newly planted trees, and engage as many community members as possible in Brighton Council’s greening works. This work is based on the research of Dr Jason Byrne and was developed in conjunction with Kelly Min at Brighton Council, we thank them both for their generous contributions of time and experience. Luke Bartley
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Housing developments in Bridgewater currently have no requirement to landscape or add greenery to new constructions, meaning that the planting of trees has been left to the wayside by private developers. In addition to this, greening efforts that have been made by the Brighton Council have been hampered by vandalism, cost, or lack of community engagement.
DESIGN FUTURES
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Community Consultation
A framework and accompanying stepby-step process for consulting community leaders in the creation of Council projects, for greening streets and beyond.
Connecting council and community for a more impactful greening future. One major issue faced by the Brighton council related to greening streets is that of community engagement; despite their efforts so far, there has been a lack of active community participation in, and input into greening projects.
Getting perspectives from every individual in a community is rarely possible. More feasible, however, is involving natural leaders in the community, that have connections to wider groups of locals who understand their needs. These natural leaders are able to inform the Council’s greening plans and projects to a great to degree, to ensure that anything they do actually meet the needs of the community, and is able to be sustained into the future through an engaged local populace. Better involvement of the community in Council projects creates a better relationship between the two, making consultation of local leaders and residents easier in future, even beyond greening streets.
Luke Bartley
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To this end, Community Consultation aims to better meet the needs of the Bridgewater community by directly involving members of the local community as a first step of the Council’s planning process for greening streets.
Community Consultation
Engaging community leaders for relevant, effective feedback on Council projects. Bridgewater Community Leaders
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Brighton Council
DESIGN FUTURES
Community Consultation Bridgewater Greening Projects Kohei Hara, Getty Images
1. Context 2. Community Perspectives 53
3. Council Proposals 4. Feedback 5. Ideate and Reshape Sage Ross A repeatable workshop process makes community-guided greening works easier to achieve, and more relevant to the community’s needs.
Luke Bartley
DESIGN FUTURES
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Food Corridors
Espaliered pear tree, Dave Wilson
Giving the Bridgewater community a hand-up rather than a hand-out with community-run food corridors.
A climate evaluation was conducted of the Bridgewater area which was found to have a cool-temperate climate. However, the average hottest day of the year was high compared to most other places in Tasmania (up to 38 degrees). This is likely due to its lack of canopy cover. Native and European fruit varieties have been suggested based on this evaluation and allowing for future climate changes.
Espaliered fruit trees as shade structures.
Espaliered trees are favourable for this project. They are easily manageable and space efficient, displaying ripe fruit ready to be easily picked by anyone walking by.
Isabella Briggs
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The aim of this project is to integrate green spaces with public transport routes while linking up community hubs in the process. Supported by educational programs & community workshops, the corridors are strategically placed to best fit into residents’ routines and encourage further community connectivity.
Food Corridors
Tasmania has been described as the food bowl of Australia, so why are there still people missing out?
DESIGN FUTURES
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Food Insecurity is one of the biggest problems currently facing the residents of Bridgewater. Food corridors aim to change this by connecting community with the fundamental daily means to food. It is crucial that we build a strong community network around this project to ensure success as it will need ongoing care, especially for the initial years. To achieve this, we need to place the community at the forefront every step of the way. We need to meet them where they are, hear them out and find ways to involve them in the whole process. Some simple ways to do this are visualisations, community workshops and skill sharing.
Currently 28.9% of adults living in Brighton eat the recommended 2 pieces of fruit per day and only 5.4% eat the recommended 5 serves of vegetables, this compares with 42% and 9.8% Tasmanian state averages. (2016, Healthy Food Access Tasmania)
Engage the Community Get people on board! Education on food and climate, spreading awareness Employ locals to build structures
Activation of Space All the work comes together with Planting days
Educational, Workshops & Collaboration
Planning site - plants, soil quality... Primary School and TAFE/Landcare coming together to teach and learn making sure the details of planting are refined and people get what the want.
Incorporate Food Corridors in School Garden Programs Existing community infrastructure...
Invest Back into the Bridgewater Community
Second-wave Activation
Time to give back
The area proposed could make for an amazing new site for the local weekend market bringing in more attention to the space while propping up locals.
Connect with community food hubs and school breakfast programs to ensure the produce gets to the people effectively.
Further activate the space.
Project Community integration Cycle
Isabella Briggs
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East Derwent Primary School, Kitchen Garden Foundation, Landcare Tasmania Workshops, 24 Carrot Gardens
DESIGN FUTURES
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Greening our streets, a story.
This project was focused on the topic of urban greening. It is the process of adding greenery such as bushes and trees to our urban areas. This is in order to reduce global temperatures and climate change, as well as providing some other benefits. To help spread the awareness of the importance of urban greening, I decided to create three stories. Each story has a different question regarding urban greening, focusing on the how, what and why questions. The story above shows why we need to green our streets.
Holly Denman
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This story shows the process of why we should green our streets.
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Engaging Through Sports
DESIGN FUTURES
41% of all Australians play sports
32% of First Nation Australians play sports
38% of adults that do not speak English as their first language play sports
Creating value exchange between local sports and councils to increase community engagement. Research from Dr Jason Byrne showed us that “Metro areas temperatures are on average 15 degrees warmer than the countryside”, and that this only gets worse in lower socioeconomic areas. 50-80% of urban green spaces are on private land, these facts demonstrate the importance of tree shade for climate control.
Using the large group of diverse people that participate in local sports as the foundation for a program that uses the abilities of community sports teams to be a tool for a council led project to green areas in Brighton. The project would be built off a value exchange between sports and councils through the scope of greening streets. The project would host incentivised events such as team working bees to plant trees and improve greenery. Projects like this would call on three key values of local sports, community, camaraderie, and pride. It would be integral to incentivise these events to give back to the clubs.
Lewis Dilger
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Brighton Council shared with us that there was prevalent apathy in the community towards these issues and their possible solutions. For this reason, getting the community interested and engaging with the tools to resolve these issues would be critical to the success of the project.
Engaging Through Sports
Using games and puzzles to teach both designers and users. This Greening Streets Project is based on three key studies:
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Christopher Winship’s puzzle approach theory goes against the original policy and project planning that organises the plan in a step-by-step manner. Winship’s new theory instead demonstrates arranging steps as flexible puzzle pieces that can fit with any other piece and in any order. This approach rewards engagement with multi-faceted pieces that hold value regardless of other conflicting pieces.
DESIGN FUTURES
Tommy Langseth and Adam Vyff concluded in their studies that there is a level of cultural dissonance within environmentalism and athletes. This study begins to breakdown the gap between identity and actions when tackling environmentalism. This would heavily influence the tools and mindsets that would be taught through the project.
GAMIFY
Jane McGonigal details in her studies that she believes that games can be used to make the world a better place. McGonigal states that while we are gaming, we imagine the best version of ourselves because we feel we are better at gaming than real life scenarios. This optimism helps raise trust and engagement levels; thus, helping teach users skills and mindsets to tackle real life issues.
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PUZZLE APPROACH
IDENTITY VS INFLUENCE
Lewis Dilger
The Greening Streets Project would employ these three theories through three puzzles that demonstrate the value exchange between the social sporting clubs and councils. The puzzles, through game play, would show an honest reflection of what the clubs value and how they view the project, whilst teaching the mental and physical skills to succeed.
DESIGN FUTURES
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Pathways to grow
Helping to improve greening & food security to regain a sense of community. Pathways To Grow is a project that looks to improve greening in the Bridgewater area by creating food corridors.
As a result of the feedback obtained from the community, the project (which is in continuous development) proposes creating an expandable network of food architecture throughout the suburb . Through prototyping, two main concepts stood out: Chain-link fencing: low cost, can be placed smaller spaces and utilised as safety architecture. Suitable for planting of climbers such as ‘Mountain Blue Berry’ or ‘Apple Dumplings’ Wicking beds with seating: slightly higher cost but potential to increase engagement and amenity in areas such as by bus stops, shops or schools. Suitable for planting of dwarf fruit trees and small covers eg: strawberries.
Lily May
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As the local community were disengaged in previous attempts to green the suburb, it was important that this project was developed through community consultation.
Pathways to grow
DESIGN FUTURES
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Urban infrastructure that promotes safety and utility.
IDENTIFY suitable locations.
DECIDE which architecture would be most suited to each space.
SEEK feedback actively from participants and locals.
This underscores the importance of continued community engagement, including actively seeking ongoing feedback from locals regarding the project. If the project sees successes in its early stages, this will open up further opportunities to engage with community groups on larger projects, such as - mini food forest plantings and potential sponsorship from businesses to have plantings implemented nearby.
Lily May
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PLAN caretaking with relevant groups. Get locals on board.
REACH OUT to relevant community groups to assist with implementation.
DESIGN FUTURES
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Right Plants for The Right Place
Urban greening plants must have a high tolerance to climate change.
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Greening Urban Platform supports choosing appropriate native species
Climate change has caused naturally uncertain conditions. This is one of the challenges for urban greening plans related to the survival ability of native species. One of the practical solutions to this problem is choosing suitable species for each specific area which also have high tolerance to harsh climatic conditions. In addition, choosing the right plants for the right place also solves the negative effects caused by inappropriate species.
Kim Anh Nguyen
Right Plants for The Right Place
a Choose a Choose plants 1 Choose garden area 2 species group 3 from species list
species your garden your 4 Add 5 Design 6 Plant to your plan with chosen garden species
Design your garden with appropriate plants
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in 6 simple steps
TASMANIA NATIVE SPECIES
ABOUT 1 Search suburb/ postcode
Bridgewater
Tasmania 7030
Bridgewater is a suburb of Hobart, Tasmania. Located approximately 19 km from the Hobart CBD, it is part of the northern suburbs area of
DESIGN FUTURES
Greater Hobart.
Choose a garden area
2
Choose a species group
3
Choose plants
4
Add species to plan
TASMANIA GEOGRAPHY 5
Design garden
6
Finish & save
Choose a garden area to start your plan
Choosing right plants for the right place helps ensure their survival in Climate Change.
It is aimed to assisting the council in selecting appropriate native species for the urban greening plans. It also supports residents’ decision making for the most suitable plants. This will help contribute to the long-term natural conservation in residential areas.
Kim Anh Nguyen
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This website is a digital platform supporting choosing the right plants for the right place in six easy steps. It provides lists and information of appropriate native species for specific areas. And virtual imaging supports aesthetic considerations in the urban greening plan.
DESIGN FUTURES
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Growing Tree Guards
Protect. Educate. Thrive.
73 Access to equitable green spaces is a crucial part of building communities in Tasmania. Research shows that green spaces influence both the mental and physical wellbeing of the community. Tree canopy cover plays a core role in this, by providing shade and adding moisture to the air. Tree canopy acts as natures air conditioner. Planning for green spaces in new communities is crucial. New developments in the Brighton Council area are lacking in planning for tree canopy cover, and Brighton Council’s new tree planting projects have been victim to vandalism and theft.
Ollie Walker
DESIGN FUTURES
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Growing Tree Guards
The Community Integrated Tree Guards project encloses a physical prototype of a small sized tree guard with a guide for council implementation within educational institutions.
Modular tree guards, designed for integration into design education. How could this tree guard be implemented into design education?
This design could be easily implemented in a school setting, teaching basic welding towards a communitybased project. Currently, design education at high school level is lacking in core design principles; design as problem solving. The tree guard project has core goals in improving our local community, this creates the opportunity of learning systems design and gaining a wider perspective of the importance of design. Often design and technology classes at this level create outputs which have no real design thinking behind them, objects for the sake of being objects. This project could provide the opportunity for high school student to work on a real design project in their community.
Ollie Walker
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The guards are modular, consisting of slanted ‘L’ shapes which are precisely cut and welded at multiple angles. Two of these shapes then interlock together to create a skewed diamond shape, this shaped layered vertically is what creates the main structure of the tree guard. Keeping simplicity in construction methods and complexity in visual appeal.
DESIGN FUTURES
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The Miyawaki Method
The Miyawaki cycle: Engage the community
Place activation
Invest back into community
Workshop forest co-creation
Carbon offsetting
Value exchange
Generating community engagement and connection to place through Miyawaki Forests. It was identified by the Brighton Council that the municipality is suffering from a poor degree of greening.
Working closely with Brighton Council, the project looked to actively green the space in a way which delivers tangible benefits directly back into the community. It was identified that it is important that these green spaces are seen as an integral part of community. The Miyawaki forest concept was created with intention of building dense native forests in urban areas. Utilising a diverse selection of plants, the dense planting allows for rapid canopy cover and greater biodiversity. The Miyawaki forest cycle is a carbon offsetting project that both carbon sequesters and generates positive community values.
Mia Woodfall
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Previous efforts to tackle the greening crisis within the community were met with a lack of engagement, demonstrating that it is clear green spaces are not seen as a valued part of their community.
DESIGN FUTURES
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The Miyawaki Method
What if we could fund communities through trees? Currently Australian Carbon Credit Units are valued at $33.80 (Subject to market) 144 x 33.80 = $4867.2/year directly back into the Bridgewater community (increasing with forest growth).
Ideally a Miyawaki forest contains 40+ different types of native plants, with equal distribution between the four layers: Base, shrub, emergent + canopy. The carbon sequestering nature has been shown by studies that 100m2 of Miyawaki Forests can sequester 6 tonnes of carbon.
Canopy layer
Emergent layer
Shrub layer
Base layer
Mia Woodfall
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Miyawaki layers
Project Name
STUDENT COHORT 2023 Luke Bartley Bella Briggs Shayana Canning Hayden Clark Jacquie Del Pio Holly Denman Lewis Dilger Lorena Duarte Hernandez
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Jack Ellis
3rd Year Award Mia Woodfall Excellence in Engagement Amy Hilliard
Taleah Hall Amy Hilliard Kayne Jestrimski Sophie Leeson Lily May
DESIGN FUTURES
SCHOOL AWARDS 2023
Iman McGregor Brittany Nebbs Tai Cat Phuong Nguyen Kim Anh Nguyen Daniel Paice Sarra Triffitt Ollie Walker Mitchell Williams Mia Woodfall
2nd Year Award Keith Carroll & Katherine O’shannessay 1st Year Award Bronte Costello
81 As a reflection of this institution’s recognition of the deep history and culture of this island, the University of Tasmania wishes to acknowledge the Palawa people, the traditional owners of the land upon which the work in this catalogue was created and exhibited; and pay respect to elders past, and present. Publication Details ISBN: 978-1-922708-55-7 School of Architecture and Design University of Tasmania
Student Name
Bachelor of Design 2023 Graduation Catalogue Thrive celebrates the achievements of the Bachelor of Design graduates of 2023.
THRIVE Bachelor of Design Graduate Exhibition Catalogue
THRIVE
The energy, verve and integrity of their work shows the promise of Tasmania’s burgeoning design community and the exciting potential for their future contributions.
THRIVE BACHELOR OF DESIGN
2023
Vanessa Ward course coordinator
781922
708557
Thrive 2023_Book Cover_V2.indd 1
2023
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