STUDIO AIR CHEN HAN 387246
Contents 1. Expression of Interest 1.1. Case for Innovation 1.1.1. Architecture as Discourse .................................................3 1.1.2. Computing in Architecture ............................................11 1.1.3. Parametric Design .............................................................17 1 .2. Case for Innovation Comclusion ...........................................21 2. Research Project .................................................................................. 2.1.Scope of Possibilities .................................................................... 2.1.1. Input/Association/Output Matrix ................................... 2.1.2. Reverse-Engineered Case-Study ...................................... 2.1.3. Material Effects ................................................................... 2.1.4. Assembly Methods ............................................................. 2.2. Research Project Conclusion .....................................................
1 CASE FOR INNOVATION
1.1.1 ARCHITECTURE AS DISCOURSE 01. PERSONAL PROJECTS 02. THE ABSOLUTE TOWER 03. DANISH PAVILION EXPO 2010
01. PERSONAL PROJECTS
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02. THE ABSOLUTE TOWER
The Absolute Tower was the winning entry the international competition to design a landmark condominium tower. MAD’s spectacular design for a 56-storey residential tower was selected from among six finalists, which were drawn from entrants from across the globe. The as-yet-unnamed tower is scheduled to be completed in 2009 at a cost of USD 130 million. MAD’s design topped the list among the three groups asked to judge the six finalists: a nine-member international expert panel, the 6,000 residents of Mississauga who cast ballots at a preview held downtown, and the brokers and agents invited to comment on which design they found best suited to buyers’ needs. This building not only aroused enormous reverberate in community of architecture, but also became a chatting topic in Canada. Some people think it looks like ‘Marilyn Monroe’, it has a nick name ‘Monroe’ tower, that is the myth of landmark, arousing the topic, let the builing itself become a ICON.
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PROJECT NAME:
The Absolute Tower
ARCHITECT:
Ma Yansong
FIRM:
MAD Ltd.
COMPLETED:
2010
OPPSITE: Building Photo LEFT TOP: Day View (Computer Rendering) LEFT BUTTOM: Niaght View (Computer Rendering) RIGHT: Plan Layout ALL IMAGES: From MAD ltd. Website
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03. DANISH PAVILION EXPO 2010
The Danish Pavilion does not on exhitbit the Danish virtues. Through interaction, the visitors are able to actually experience fome of Compenhagen’s best attractions - the city bike, the harbor bath, the playground and the picnic The building is designed as a double spiral with pedsrian and cycle lanes taking you from the ground and through curves up to a level of 12 metres and down again. In thi wast you can experience the Danish exhibition both inside and outside at two speeds - as clam stroll with time to absorb the surroundings or as a bicycle trip, where the city and city drift past. Tha Danish atist Jeppe Hein has designed a ‘socail bench’ that will run alongside the bicycle lane. In some places , the bench adapts to its environmrnt elastically and different functions are added such as a bar for food and drink. The idea of encourage visitor to experience the architect make this project quite suscessful, and the idea of different speed, which can translate into the Gateway project.
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PROJECT NAME:
Danish Pavilion EXPO 2010
ARCHITECT:
Bjarke Ingels
FIRM:
B.I.G
COMPLETED:
2010
OPPSITE: Model of Dainish Pavilion TOP: Real Construction MIDDLE: Design Concept Diagram BUTTOM: Structure System
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1.1.2 COMPUTING IN ARCHITECTURE 01. WEST COAST PAVILION 02. ESTONIAN ACADEMY OF ART
01. WEST COAST PAVILION
In 2006 she was invited to design the West Coast Pavilion representing USA at the Beijing Biennale in the Chinese Millennium Museum.Atelier Manferdini’s West Coast Pavilion, utilizes self-similarit to generate it tessellated surface. It is perhaps one the most comprehensive digital-fabrication projects because it used a variety of tools to make the layered enclosure. The base structure is a diamond-shaped lattice made of MDF, cut with CNC router from 2D AutoCAD templates. It is in the filigreed surface, however that design intentions are most elaborated. Like the suppleness of Elena Manferdini’s laser cut clothing, the material property of the pavilion’s metal sheets is drawn out by virtue of slicing and letting it take on a three-dimensionality. Making perforations usually requires a cutting rechnique that drops residual material from the cur holes. This project is showing an interdisciplinary design approach that utilises computer fabrication to explore materiality innovatively. This intricacy permeate of this work, which shows the efforts of architects to cultivate an expanded language of surface subdivision and modulation. In this case, that exopanded lanuage is coupled with performance criteria, whether constructional, structural, material, spatial, perceptual, programmatic, or - a combination thereof. The very synthesis of these concerns realized through the digital creation and ultime surface definition of the schemes, is what supports the technological implications of pattern. As this project demonstrate, the computing design reaches far and wide.
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PROJECT NAME:
West Coast Pavilion
ARCHITECT:
Elena Manferdini
FIRM:
Atelier Manferdini
COMPLETED:
2006
OPPSITE: Structure Photo (Elevation) TOP: Atelier Manferdini, Cheery Blossom
Collection
RIGHT: Structure Photo (Angle) ALL IMAGES: from Atelier Manferdini’s Website
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02. ESTONIAN ACADEMY OF ART
Estonian Academy of Art, designed by Gage/Clemenceau Architects,via use the computionskill and a series software to help the design, with its dynamic looking, this project automatically become the most eye-catching project during the competion. The facede, apertures, and large courtyard manifold opinfs of this project were designed using the software package Alias Studio, which is typically used for automotive design. by creating in experimental alliance with the software manufacturerm Autodesk, the design team misused the software with the express purpose of cross-pollination automotive and architetcural design tactics in the service of new directions and technologies for design and fabrication. Instead of relying on platonic geometries which typically guide architectural design decisions, the facade of the project is entirely, and tautly, wrapped in waht the automotive industry refers to as “Class-A� surfaces - surfaces which produce the minimum of mathematical description. The building contains both purely aesthetic effect fluid ripples and contours, as well as performative scoops, tunnels and vents that funnel fresh air to all areas of the building - from the lobby to the interior courtyard, to the 5th floor central manifold featured in the center of the overall composition.
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PROJECT NAME:
Estionian Academy of Art
ARCHITECT:
Gage +Clemenceau
FIRM:
Gage/Clemenceau
COMPLETED:
2010
OPPOSITE:
The Elevation TOP:
The prototype Panel BUTTOM:
Perspective View
ALL PHOTOS: From Gage/Clemenceay Architect Website
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TOP: Interior Courtyard BUTTOM: Site Plan
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1.1.3 SCRIPTING CULTURES 01. DRAGONFLY WING 02. FIBRE TOWER
01. DRAGONFLY WING
Towads the technology, towards the nature. The complexity within nature is too hard for human to rebuilt. Therefore the “rationality� is taking the lead of architecture.As the time goes by the tradional method of architecture is not longer suit for human living today. The discipline of architecture need to be able to evolve with the changing times rapidly and reflect certian cultures and ways of thinking. Structures that could change constantly, but retain their equilibrium through a complex geometrical logic. Buildings can be envisaged as envelopes made of complex flexible foils, abstracting the geometrical logic of the dragonfly wings. The property of rigid quadrangular geometry and a more flexible polygonal geometry could be used to build a surface with a very strong load-bearing capacity. The experiment was focused on deriving the different morphologies that could be obtained by passive deformation under uniformly applied loads.Specialization of different areas for support and deformability is nearly universal in insect wings. The dragonfly wing is divided into various shape areas that are designed to handle force very differently, quadrilateral, pentagonal and hexagonal.
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PROJECT NAME:
Dragonfly Wing
ARCHITECT:
Maria Mingallon
FIRM:
AA Research Team
COMPLETED:
2007
In the words of the team “the morphology of the dragonfly wing is an optimal natural construction via a complex patterning process, developed through evolution as a response to force flows and material organization. The wing achieves efficient structural performance through a nonlinear variation of pattern, corrugations and varied material properties throughout the structure.� ____________________________ Maria Mingallon 18
02. FIBROUS TOWER
Kokkugia is an architecture practice generative design methodologies developed from the complx self-organizing behavior of biological, social and material systems. The formation of this project operates through multi-agent behavioral design processes based on the logic of swarm intelligence. These processes encode design intent within agents that interact locally to give rise to comples order and emergent behavirior at macro scale. “This project compresses the structural and tectonic hierarchies of contemporary tower design into a single shell whose articulation self-organizes in response to an often conflicting set of criteria.� The shell is at once performative and ornamental. It operates as a non-linear structure with load being distributed through a network of paths, relying on collectively organized intensities rather than on a hierarchy of discrete elements. The load-bearing shell and thin floorplate enables the plan to remain column free. This project has been invited to lots exhibition, like Beijing Biennale, FLUX Exhibition, Xian Parametric Prototype, etc. This project shows me the new way of generating idea, the idea of self-generating structure, the parametric tools help exporling the new, unique structre, and easily go beynong the structure verging into the realm of performance and ornament.
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PROJECT NAME:
The Fibrous Tower
ARCHITECT:
Roland Snooks + Robert Stuart-Smith
FIRM:
Kokkugia
COMPLETED:
2008
OPPOSITE:
The Rendering of Fibrous Tower LEFT:
Perspective Section RIGHT FROM TOP:
The Study Model Frame Structure(Computer Rendering) “SwarmMatter” by Kokkugia
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Case for Innovation Conclusion Architecture is the three-dimensional expression of the culture of a society. According to this definition, society and thus also architecture is becoming ever more complex as a result of growing globalization. Architecture is a design discipline that is always confronted with new design tasks. It searches fr new solutions or already known design tasks. It is the expression of the continuous advancement in given social challenges as well as the conceptual, formal nad methodological means of coping with these challenges.
“New Solutions must be sought, while simple solutions are no solutions at All” Wolf D.Prix
SITE - B
Geometry is the base of structure and architecture. Standard geometries have been widely used in past construction projects. However, more frequently non-standard geometric solutions are demanded, with architects and engineers challenged to resolve complex geometric problems. As the Gateway Brief itself mentions that in regards to Wyndham: “Art has become woven into the fabric of everyday life and a central thread connecting people and place”. The gateway project, in my opinion, should be ‘eye-catching’ and ‘topic arousing’, and it will become an icon of Wyndham. Therefore, we should induce the new designing method. High level computational and programmatic tools are required to address these kind of geometrical issues; not only during the design stage but also throughout fabrication. Linking the design stage with manufacturing has pushed the development of architectural and engineering software from simple drafting to relational tools that incorporate parametric design and a wide range of analytical capabilities. Computational technologies open up non-standard mass customization design and production perspectives that clearly differ from traditional methods based on standardized mass produced sizes. Apart from facilitating non-standard production, these new techniques offer communicative means to streamline the traditionally slow and low-res dialogue between the different parties involved in construction and fabrication projects.
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SITE - A
SITE - C
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2 RESEARCH PROJECT
2.1 SCOPE OF POSSIBILITIES 2.1.1. CUT MATRIX 2.1.2. REVERSE-ENGINEERED CASE-STUDY 2.1.3. MATER EFFECTS
CUT DEFINITON MATRIX I
Extrusion factor=0.5
Overlapping Patterns_Multiple Maths Functions_Data Driven Extrusion
Min Radius =0 Max Radius =10
Min Ma
Using Surface Normals_Streaming Text Files_Data Driven Rotation
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Extrusion factor=1.0
n Radius =10 ax Radius =0
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Extrusion factor=3.0
Min Radius =10 Max Radius =10
CUT DEFINITON MATRIX II
Upper S Buttom
Upper Surface Offset=0 Buttom Surface Offset =0 Overlapping Patterns_Maths Functions_Data Driven Rotation
Slider of
Slider of Domain= 0 Boolean Patterning_Using Sets_Data Driven Rotation
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Surface Offset=10 Surface Offset =0
Upper Surface Offset=10 Buttom Surface Offset =10
f Domain= 4
Slider of Domain= 10
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------------------------- - - - - - - - - - DEVELOPMENTAL MATRIX LEANNE WONG / CHEN HAN / RYAN WEYBURY
REVERSE ENGINEERED CASE-STUDY
“The masonry of the vineyardfacade looks like an enormous basket filled with grapes. At closer view in contrast to its pictorial effect at a distance the sensual, textile softness of the walls dissolves into the materiality of the stonework. The observer is surprised that the soft, round forms are actually composed of individual, hard bricks. The facade appears as a solidified dynamic form, in whose three-dimensional depth the viewers’ eye is invited to wander.” We focus on the effects of texture and camouflage while using ORIENT & IMAGE SAMPLER, creating these effects are not very diffculit, however the idea of exploring the texture of material might be a new direction for us.
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PROJECT NAME:
Gantembein Vineyard Facade
ARCHITECT:
Gramazio & Kohler
FIRM:
Gramazio & Kohler Office.
COMPLETED:
2006
Digital Model of Facade by group member: Ryan Weybury
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CUT / DEVELOP MODEL
The target of this model is to investigate how changing the properties of materials can modify solutions further from the initial stage of the computation process. The possibile outcomes are more than our exprect, via pulling the material, the sheet deformed respond to the load that we appied, however due to the retangler shape ot the paper, it appers that this model will stretch easiliy in on direction rathern than the other, we used pins to hold the parts of model, it just added more ourcomes to us. However, we didn’t stop at this point, our group try to damage the sheet, in order to creats more dynamic looking, due to the case study of “Vector Wall�, we cut the big panel into two small part, then joined them together to model a similar geometry to the Vector Wall,(Fig 1&2), as you can see the results are quite good.
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3 4 5
Figure Indicator
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CUT / DEVELOP MODEL
These two model are using the same definition with an ‘eye’ shape cut, the uniform apperture were perforated into a 1mm box board(fig.1&2) . We thought that 1mm box board is quite thin that will allow us to deform of the sheet, however, as the model in this scale (on A4) the 1mm thinckness is ‘super’ thick,the box board remaind completely rigid when we attempted to stretch the material. At this point, we think we can apply our design into different material, the sotfer one, or we could increase the size of the box board, or larger the cutting shape. In order to get the obvious result, group make another model with larger scale(600mm*900mm, fig 3&4), using the thiner and softer material ivory board and mount paperplus the lager size of the opening. The model responded to twisting and wrapping around on itself. A direction for further exploration could take the patterning from a uniform layout to something more non-uniform and random.
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2 1
3 4
Figure Indicator
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CUT / DEVELOP MODEL GALLERY
EOI CONCLUSION FROM MATERIAL INTELLIGENCE TO DYNAMIC BEHAVIOUR . -- Emmanue Ruffo This quotation would describe our research quite well, through this research, experimarntation. We have the new concept and technique for the Gateway project, and for the architecture design. Our proposal is concerned according to Kaley’s writting will be “dialogue”. While using the conventional material to create unconventional structure. It is our goal to create an immersive installation which travellers pass through rather than pass by, and ameliorates the high-speed experience across the site. The EOI is focus on and exploreing the texture of material via doing the case study of Gantembein Vineyard Facade. At this point, I will say the architects are the only group that can do this job well due the scale of the project plus the better understanding of materials.Our interpretation of materiality has delivered a range of developments that we feel are not just innovative but also exciting for the Wyndham City Project.
‘ART HAS BECOME WOVEN INTO THE FABRIC OF EVERYDAY LIFE AND A CENTRAL THREAD CONNECTING PEOPLE AND PLACE’ – Wynaham City Council Through this EOI, I’m getting a new aesthetic that can address the entire specturm of architectural peformanca. LikeGerg Lynn said “ aesthetic shift from a modernist paradigm of identical, modular elements that emerged in the context of mechanizaion, toward compositions of varying, complexly linked individual elements.” 39