ICT Overview Clarke Lethin Managing Director 29 March 2017 The work depicted here was sponsored by the U.S. Army. Statements and opinions expressed do not necessarily reflect the position or the policy of the United States Government, and no official endorsement should be inferred.
ICT Overview
Mission The mission of the Institute is to conduct basic and applied research and create advanced immersive experiences that leverage research technologies and the art of entertainment and storytelling to simulate the human experience, in order to benefit learning, education, health, human performance, and knowledge.
Characteristics of a University Affiliated Research Center Maintains a strategic relationship with DoD. Characteristics of this relationship are: § Responsiveness to evolving sponsors requirements. § Comprehensive knowledge of sponsors requirements, and problems. § Broad access to information, including proprietary data. § Broad corporate knowledge. § Independence and objectivity. § Quick response capability. § Current operational experience. § Freedom from real and/or perceived conflicts of interest. - Department of Defense UARC Management Plan
Guidance & Direction § § § § § § §
The Warfighters’ Science and Technology Needs; Aug 2016 The Army Vision - Strategic Advantage in a Complex World; May 2015 The Army Human Dimension Strategy 2015; Jun 2015 Synthetic Training Environment (STE) Concept Army Research Laboratory Technical Strategy 2015-2035; Apr 2014 Army Research Laboratory S&T Campaign Plan 2015-2035; Sept 2014 Training and Doctrine Command (TRADOC) Technology and Capability Objectives for Force 2025 and Beyond; Information Paper; Aug 2014
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US Army Operating Concept – Win in a Complex World; Oct 2014 ARL Open Campus Opportunities; Dec 2014 US Army Human Dimension Concept; May 2014 Army Virtual Learning Environment TADLP Modernization Strategic Plan Army Learning Management Content Capability
Core Competencies ยง Generation and display of realistic sensory input for immersive virtual environments ยง Development of engaging virtual simulation, video-based training, and medical/health related content ยง Use of artificial intelligence technology to generate computer-based individual and group models and behaviors ยง Study and development of applications of learning theory, instructional design, and assessment to create effective instructional content ยง Knowledge integration and conduct of purpose based research
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Major Army Sponsors & Partners § Army Research Laboratory (ARL) § Program Executive Office for Simulation, Training & Instrumentation (PEO STRI) § Training and Doctrine Command (TRADOC) § Combined Arms Center (CAC) § Centers of Excellence: § National Intrepid Center of Excellence (NICoE) § U.S. Army Fires Center of Excellence, Fort Sill § U.S. Army Intelligence Center of Excellence (USAICoE), Fort Huachuca § U.S. Army Maneuver Center of Excellence (MCoE) § Medical Research and Materiel Command (MRMC) § Telemedicine and Advanced Technology Research Center (TATRC) § United States Military Academy at West Point § Army Research Institute (ARI)
Other Partners & Customers § Air Force Office of Scientific (AFOSR) § Joint IED Defeat Organization (JIEDDO) Center of Excellence § Naval Service Training Command (NSTC) § Office of Naval Research (ONR) § Defense Advanced Research Projects Agency (DARPA)
Graphics
Virtual Humans Learning Sciences
Social Simulation
Immersion
Virtual Humans Video
I
Conduct Interdisciplinary Basic Research
“...our primary research goal is to understand the complexities of creating realistic virtual humans.�
Interactions between humans and virtual humans Immersive virtual and physical environments Interactive narrative, storytelling, and learning Virtual human and society modeling
II
Applications and Prototypes with Impact
“Our goal is to take on the most critical challenges and gaps... and address them through the development of novel research technologies.�
Create capabilities to enhance learning Apply technologies to assess and improve mental and physical health Design agile and adaptive decisionmaking systems for teams and individuals Leverage, create, and influence technology that advances humancomputer interaction
Researchers & Staff •
Currently: 166 members – – – – – –
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Doctorates: 30 EdD: 1 MD: 1 Clinical psychologist PhD: 1 Occupational therapist PhD: 1 Masters: 35
USC Faculty Members: 17 Graduate Students: 17