Our quest is to transform 30 students, instructors and mentors into a design team to publish and distribute an over-the-top system network www.brownbagtv.org. (BBTV) will showcase digital media pedagogy to prospective talent evaluators searching for skilled workers for workforce 2020. The output(s) will result in student generated content that can measure the students capability to achieve IMDB credits, leveraged portfolio with DPI custom solution badge http:// s172518151.onlinehome.us/dpi/site/ , and tech-creative certifications to compete for internship/apprenticeships inside of the partner network in Silicon Beach and beyond. The series of lectures, special events and developers lab will speak to Community College Students in a cultural context that speaks to their ambitions to showcase their voice. We offer Industry partners the opportunity to share their corporate citizenship to learners 16-25, and to build a bridge to the creative-tech economy in Silicon Beach and beyond. https://www.kcet.org/shows/socal-connected/the-rise-ofsilicon-beach.
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Program Objectives
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Program Overview
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Digital Media Taxonomy
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Student Generated Content
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What is Brown Bag TV Phases 1-4 LAB 5-6
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The Course “Rapid Ideation-Dev-Deployment”
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Venn Diagram(s)
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What Is The Show
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Presenters
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The Audience
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Location Based Augmented Reality Programming
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The Partner
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Seeking/Needs/Opportunities
Connect industry with community college students to prepare students to meet rapidly changing industry needs. Tectonic shifts are happening in media, entertainment and technology.
The traditional structures in which entertainment has been created and distributed are crumbling while new, rapidly changing structures are taking their place - or sharing newly created space while media and technology are combining to create new solutions to non entertainment problems. The speed in which these changes are occurring make it challenging for students to prepare for careers and for industry to find job-ready applicants when new needs emerge. By bringing students to industry, the student can received relevant insight and training while industry increases their pool or job ready applicants.
• Multi-week immersive class for 30 junior college students from LA/ORANGE COUNTY. http://s172518151.onlinehome.us/brownbagtv/site/?p=2422 Phase 1
Phase 2
Phase 3
Phase 4
Industry & Program Overview
Work shops & Training
Project (Planning & Execution)
Presentation of Project & Findings
• Focus will be on hands training and the completion of a project that students will demonstrate proof of skills to future employers and that can serve as a base for future development.
• Expected duration 1 week. •
Material to be covered: – Industry overview and situation assessment – Breaking through/in understanding how to rapidly ideate, rapidly develop, rapidly distribute content anywhere, anytime. – Program overview and commitment
• Although it may not coincide with week 1, students will also participate in an industry event with the expected output summary of what they took from the event completed in a format of their choice (blog to OTT).
! Expected duration approximately 4 weeks. ! Mixture of hands on training and workshops which will be
guided and presented by AT&T Employee Resource Group, Information presented will prepare students to complete their project.
! Instructors will be pushing students to consider applications,
identify interests and strengths.
! By the end students should have an idea of what they are
going to do for their project and may have identified teams.
! Expected duration approximately 6 weeks. ! Material covered: ! Project planning ! Project implementation ! Problem solving ! Skills deficiencies ! Time management ! Team work/communication ! Mentors and instructors will work closely with their assigned
people/teams to help them get the resources needed and to coach participants to successful completion . ! By the end students will have completed their project
!  Demonstration of end product with a presentation of how the
project was completed, the problems they had and how they worked through them.
STEAM boot camp, Visiting Speakers Internship programs
Fallen 66,
OPPORTUNITIES FOR UNDERSERVED
www.BrownBAGTV.org Hart Beat Academy
www.Creatingrealityhack.com Department Of Defense Outreach Underserved School Districts Museums Army Core of Engineers National Park Service CYBER PATRIOTS.
Distribution https://www.liveplanet.net/ ONE-To Many Literacy Programs Technology Advocate
STRONGWORKFORCE
BENEFITS
“IMAGE” OF STEM STARS TO TALK INNER CITY TALENT
PROVIDE BRANDED TWO WAY COMMUNICATION CHANNEL MEASURE ENGAGEMENT, LEADS GENERATION ABOUT INTERNSHIPS CREATE ARCHIVED CAPTURE FOR BLOG AND SOCIAL NETWORK POSTING. STORAGE
AUDIENCE LAEDC
STRONG-WORKFORCE
RECRUITERS
SIMONE NELSON CSU STATE UNIV. ENTERTAINMENT ALLIANCE CLARKE LETHIN, USC ICT, ANGELA TURNER REVOLT TV GEORGE SMITH , ARMED FORCES NETWORK
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An experience-based training course for underserved students 10th 14th in which they learn by doing, producing a live TV show and associated digital elements. Following a spring 2018 curriculum, under the supervision of mentor staff, and the participation of a range of guest mentors.
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An opportunity for Presenter Partners with deep knowledge and passion for community service, outreach, education, to group mentor BBTV from theory to consumers. The training, career counseling, workforce preparation, and other "harmonies" to support that BBTV will be undergirded by the best practices of mentorship http://www.mentoring.org/program-resources/mentor-resourcesand-publications/employee-mentoring/
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PRESENTERS/TITLES JAY TUCKER, Digital Pathway Initiative, Why We Should Care? TED LAI, APPLE- Technology In The Classroom, Next Generation Learners MAYA BEASLEY- How Can America Compete Globally In STEAM Workforce DEREK ALAN-ROWE, Immersive Reality, Empathy Machine, ALTON GLASS-2-D to VR/AR, Success Story from LACCD Alumni DARYLE LOCKHART-Gaming, Marketing, The Business Of The Business GREGG JOHNSON-LA County Arts Summit/Creative-Tech Economy.
• Students: 10th – 14th; underserved, diverse • Experience-based learning • 6 week contract for each student, digital Citizen Standards • Creating a TV magazine for subscription based on-demand workforce programming • Writers, producers, director, camera, editing, web design, marketing and content development and pitch. • Other course topics: digital citizenship 101, new means of distribution, other careers in media, guilds, unions, etc. • Instructors, Guests/Mentors/Celebrities/Influencers
• Staff/ administrator and instructors • Plan / Curriculum for the 6 week term • Equipment: cameras, switchers, sound, editing, computers • Location: studio • Mentor guests • Students
• Graduates trained in accordance with certified curriculum/ plan • Measurable results/deliverables: – (in addition to experiential and course experience) – Weekly show – "Work" placement directly afterwards – internships, etc. – Connections to selected mentor guests – Student portfolios: • Personal projects: own movie/tv show, app, other items created in class
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Magazine format – focus on tech-entertainment news, economic reports: events, people,
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A mix of interview, studio and location shooting
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Flexible format accommodates many types of material, stories
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Stories' sources include partner input opportunities
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Complementary digital components for distribution – Website(s) – Connected Mobile App(s)
• Show to broadcast via YouTube, then migrate to Livestream, then to proprietary media platform, www.LivePlanet.net • 1.7 million high school students • 2.3 million Community College Students • Web sites and apps as additional distribution channels, increasing audience • Partner opportunities to reach this audience
The Partners: General • Funders – grant holders supporting education opportunities: training, media, tech, career • Messengers – funding/support in exchange for reaching the audience with their messaging • Media-buys: placement before/during show • In-show – message worked with students as a story • Supporters – providing support by providing elements: • Equipment • Mentors, guests who will address students as part of curriculum • Post-course placement • Story topic opportunities:
• HART BEAT STUDIOS • FOX INNOVATION LAB • USC ICT • CREATING REALITY HACKATHON • DIGITAL HOLLYWOOD • INTERVIEW JOB CREATORS • FALLEN 66, NATIONAL PARK, TUSKEGEE ALABAMA • DOD, POW/MIA
(EMPATHY MACHINE)
• Pilot Show to be broadcast live, then post production for presentation on OTT Network, Brownbag Mid August 2018. – Location shooting, Indie Film Festivals – Students from, LAUSD, LACCD – Output: Career Festival Broadcast To LA County Arts Ed Audience – 6 weeks – 30 students – Facilities, equipment Integration
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Hart-Beat Studios- Facilities, and Philanthropy From Kevin Hart Munir Muhmud Strong-Workforce, Pre-Apprenticeship – what is the initiative Richard Verches – Expert sessions: Articulation/ Alignment K-14 to 4 year. AT&T Donovan Green, External Affairs – funding for website (in exchange for messaging) Diversity & Inclusion CAA – Mentor guests, story opportunities LA County Arts Commission – Audience of students via webcast – lunchtime TV – LA Mission College Students – 30 students for 6 weeks through to fall semester, mid August.
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Curriculum input From AT&T EXECUTIVES, MJ Mouangsavahn, Lead Recruiter – Developing – Validating / certifying Equipment – Smart phones Funding – To support admin staff commitment Audience opportunities – Viewership who will gain educational/career value from the show, stories, paid-placements Mentor guests – Employee Resource Groups during lunch time can be streamed from AT&T facilities- One Studio To Many to provide experiential career workforce programming to students about careers inside of AT&T – From seminar to lesson – Guidance in show planning -running New-Promotion, Promotion for AT&T ASPIRE, “On The Road” To AT&T Careers at AT&T, El Segundo
Kevin Clark
Dakar Foundation For The Performing Arts Email: kevin@homageusa.net (818) 918-7684