ARCHITECTURE FOL IO V I G R A M
S
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He llo, I am one of th e arc hi tec t who is b o r e d t o living in t he 3 r d d ime nsion a n d l o oking f or a n e w di m ensi on to s ta r t , M y d r e a m is t o e xp e r ime nt t he w o r ld o f 4 th d imension th rough arc hi tec tur e . Hire me, I will show you too.
M y w ork f ollows the m es of rei n ve nt ion, e xp e r ime nt a t ion a nd c onc e p t ua l m et ap hors. I l ook for rel eva nt re fe r e nc e s a nd c onc e p t s t ha t a r e c ha lle nging a n d c o m p let ely uni que , wi th th e u l ti ma t e go a l t o t r a nsla t e t he m int o b uild ings a n d e n vironment s tha t work, i n spi re and t r a nsf o r m c ommunit ie s. I e xp lor e a ll t h e po ssib ilit ies a nd c on stra i n ts through e xt e nsive r e se a r c h t o c r e a t e a ne w u nd erst and ing towards a bette r d e sign slo t ut io n. Thr ough e xp e r ime nt a l a nd pl ay f ul art icul ati on of de si gn c onc e p t s. i c r e a t e p ossib le sc e na r ious o f ne w di m ension v irtua l m odel l i n g.
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D at e o f b i r t h 19 th N ov e mbe r 1994 Address
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About me I am 23 y e a r ol d A r c hi t e c t , some one who wi she s t o se e t he world in n e w d i m e nsi on.
W ORK E XPE RI ENCE
E C u b e A r c hi t e c t s, B a ng a l or e : ( I X S e m : Jul y 2016 - O c t obe r 20 16). P o s i ti o n : 3D Mode l l i ng ( A r c hi c a d & S ke t c hup) . E t ag i D e s ig n Col l a bor a t i v e , B a ng a l or e : ( X S e m : N ove mbe r 201 6 F e b r u ar y 2017) . P o s i ti o n : 2D D r a f t i ng ( A ut oc a d) .
EDUCATION
B h ar ath U ni v e r si t y | B -A RCH B h ar ath Ar c hi t e c t ur e D e pa r t me nt ( B A D ) B atc h : 2012 - 2017 | Re g i st r a t i on no : U12A R017 C h e n n ai , T a mi l na du, I ndi a . w w w . b h ar a t huni v.a c .i n C ad d c e n te r Tr a i ni ng se r vi c e | P r of e ssi ona l i n B ui l di ng D e si g n S e l ai y u r , Che nna i . Tam i l n ad u, I ndi a . S e p t e m b e r 2015 | S t ude nt I D no : A 140214654 t n . s e l ai y u r@ c a ddc e nt r e .c om
C O MPE TITIONS
P ar t i c i p at ed i n N a sa 2012 - 15 ( A N D C | La ndsc a pe Tr oph - 201 5) R o b e n T r ophy - 2013
P UB LICATION
TH E S H I P - I nt e r na t i ona l c r ui se t e r mi na l | The si s - 2016 h ttp : //www. biblio ca d.co m /pro file/vigra m
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C eni Render Sk etchup Lumio n V-ra y Artla ntis Illustra to r Indesign Pho to sho p Gmp Lightro o m Time k eeping Tea m w o rk Inita tive Orga nisa tio n C o mmunica tio n
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Table of contents T
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ILLUSION BOX V ir t u a l G a l l e r y & M u s e u m
FIND THE EDGE S
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DISTRACTION P
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THE SHIP I n t e r n a t i o n a l C r u is e
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TRIANGLE PROBABILITY T
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INTERNSHIP T
COVER LETTER Click Here - Why Should Y o u H ir e M e
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About to see
6 Pages to go
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24 Pages to go
30 Pages to go
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RESUME Go Back
to
Know Me Better
ACADEMIC PORTFOLIO 2 0 1 2
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A r c hi t e c t u r e I s T h e A r t O f H o w T o W as t e S pa c e
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ILLUSION BOX V ir t u a l G a l l e r y & M u s e u m
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1. Floating Cube 2. Water Body 3. Gathering Space 4. virtual Gallery Space (Outdoor) 5. virtual Gallery Space (Indoor) 6. Exhibition Area
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CLICK HERE V
Yes, They “fly” and lets light to come through the tiny blue sea, To your mind and helps you to “fly” through the dark sea. You leave space beneath it for life to happen. 3
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“A Museum is a Place Where One Should Lose one’s Head”
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“AN ART BOOK IS A MUSEUM WITHOUT WALLS”
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FIND THE EDGE S
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1. Lecture Hall 2. Studio
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3. AV Room
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4. Display Area 5. Computer Lab 6. Staff room
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7. Head of the Department 3
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8. Director’s Room 9. Stationary 10. Printing Room 11. Office Space
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The Library
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1. Entry 2. Staircase
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3. Librarian Office 4. Lounge Seating 5. Check Out 6. User Seating Space 7. Table Discussion 8. Collections Stacks 9. Exhibits
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“ I PREFER DRAWING TO TALKING. DRAWING IS FASTER, AND LEAVES LESS ROOM FOR LIES”
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“THERE ARE 360 DEGREES, SO WHY STICK TO ONE?”
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“ T he M or e You taste Fai l ure , The Mor e S uc ess will taste you”
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“Architecturte is an art of How to waste space”
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DISTRACTION P
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“SCHOOL IS THE PLACE WHERE I LEARNED TO LOSE BIG TO GAIN BIG”
The idea of design is to explain the “Distraction of kids vision” through their eyes. The aim of the design is to help the kids to feel the nature From the Classrooms. Curved walls are not just for aesthetic Purpose its will reduce the unconscious stress.
1. Entry 2. Class Room 3. Library 4. Indoor Play Area 5. Outdoor Play Area 6. Water Body 7. Staff Room 8. Reception 9. Principle Room 10. Toilet 11. Auditorium 12. First Aid Room
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“ARCHITECTS ARE GENERAL SOLDIERS OF THE CREATOR (GOD)” 15
If you want an easy life, Don’t be an architect.
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THE SHIP
I n t e r n a t i o n a l C r u is e
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1. Entry 2. Gathering Space 3. Mini Theater 4. Auditorium 5. Audi office Space 6. Toilet 7. Way to Cruise
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1. Cruise Terminal Entry 2. Cruise Office Space 3. Auditorium 4. Toilet 5. Way to Up
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THE SHIP
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1. Passenger Check-In 2. Passenger Waiting Area 3. Depature Space 4. Audi 5. Way to Arrival Space 6. Way to Exit 7. Toilet
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1. Passenger Check-In 2. Passenger Waiting Area 3. Arrival Space 4. Restaurant 5. CCD 6. Way to Depature 7. Way to Exit 8. Toilet
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Cruise desgined to anticipate the demands of a new generation of larger cruise liners currently being designed. The Ship can be converted into a venue for performances, events and exhibitions, supported by the terminal’s restaurants and shops. This flexibility ensures that the building will be used all year round and can fully utilize down time. The sustainable design combines a number of energy-saving measures, and will generate power from renewable sources, as well as making use of sea water and the wind for electricity.
“I’VE NEVER BEEN ON A CRUISE” 21
“KEEP CALM AND CRUISE ON”
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“No dream is ever just a dream” 23
“FIND A BEAUTIFUL PLACE TO DROP YOUR ANCHOR”
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TRIANGLE PROBABILITY T
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Triangle probability will explain the various possibilities of simple triangle, The place where even a simple shape became complicated.
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“ARCHITECTURE IS THE ONLY PLACE WHERE MATHEMATICS LOSE IT’S POWER” 28
The world runs behind the probability, But the fact is probability runs behind the time. 29
“THERE IS A PROBABILITY TO END A PROBABILITY”
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INTERNSHIP PROJECTS T
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3D modelling was never easy as we think, The place where i learned to make it easy and i spended four months there and those days where my most usefull days in my architecture education time.
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“THE EXPERT IN ANYTHING WAS ONCE A BEGINNER”
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INTERNSHIP PROJECTS I
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“I was an intern on a film called ‘The Long Walk Home”
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WHEN NOTHING GOES RIGHT... GO LEFT 35
“If I wasn’t modelling, I’d probably be an intern somewhere, working for someone who interned the year before me”
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