VM_interior&spatial design portfolio 2023

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PORTFOLIO INTERIOR AND SPATIAL DESIGN | SELECTED PROJECTS v.motta94@gmail.com | +39 3495646021
Viviana Motta

EDUCATION

SUMMARY

PERSONAL DETAILS

VIVIANA MOTTA 12/09/1994 3495646021 v.motta94@gmail.com IG: vivianamottadesign

Italian born, European raised. I am a versatile and interdisciplinary designer in between film and spatial design. Politecnico di Milano graduate with a MSc degree (LM) in “Interior and Spatial Design”. After graduating with a First Class Honours (Ba Hons) Set Design for Screen at Wimbledon College of Arts (UAL), I worked in the art department for TV & cinema. In that time I developed a strong interest in other forms of storytelling and problem solving through design such as virtual spaces, interior styling and visual merchandising, which led me to continue my studies at masters level and gain more experience in the field of spatial and interior design. Italian, fluent in English and French; I am comfortable and able to work with people from all different kinds of backgrounds, both independently and as part of a team. I am a fast learner, passionate, curious, resourceful and eager to be part and face the challenges of a demanding project.

LANGUAGES

Italian, English & French Spanish & Dutch

(Native or bilingual proficiency) (Elementary proficiency)

SKILLS SOFTWARES

• Full Clean driving license

• Photography

• Technical Drawing

• Graphic Design

• Image Manipulation

• Concept art

• Model Making

• Research

• Management

• Translation

• PR

• AutoCAD

• Cinema 4D

• Corona Render

• SketchUp

• Photoshop

• InDesign

• Illustrator

• Premiere Pro

• After effects

• Microsoft suite

• Midjourney

2022 6 days fullimmersion

–April 2021

LucyDreams, by Angelo Ferretti. Corona Workshop intensive, 1 Level certificate. 3D modelling and rendering

Politecnico di Milano, School of Design. (MSc) Interior and Spatial Design, Laurea Magistale 108/110

Sept. 2013 –July 2016

2012 –June 2013

University of the Arts London, Wimbledon College of Arts. (Ba Hons) Set Design for Screen, Theatre and Screen Programme; First Class Honours

University College for the Creative Arts, Canterbury. (Foundation degree) Art and Design

2003 –July 2012

European School of Brussels 1, Uccle.

European Bachelor (EB)

Académie de musique et des Arts de la parole de La Hulpe. Solfeggio Diploma, Music

WORK EXPERIENCE

[Spatial Design]

Studio Tiche, Milan Set, interior & exhibition designer Freelance Set, interior & exhibition designer

–July 2022

Studio De Siena Architetti, Milan Interior Designer/Assist. Architect

Orografie, Milan Interpreter & PR - MDW 2021 & 2024

[Film & Tv]

“One Day” (2022) Rome Shoot Netflix - Drama Republic Ltd - 360 Degrees Standby Art Director

“Freeze the fear w/ Wim Hof” (2022) Bizibot design - Mathieu Weekes HungryBear Media - BBC Productions Art Director

“TRUST” (2018) Dir: Danny Boyle. Suttirat Larlarb, Patrick Rolfe MINIM UK Ltd - FX Productions Art Department Assistant, PA

January 2017

“Paddington 2” (2018)

Gary Williamson, Patrick

Warner Bros. Pictures Art Department Intern

“Victoria and Abdul” (2017) Dir: S. Frears. Alan MacDonald, Choi Ho Man Phenomenon Pictures Ltd Art Department Runner

“Denial” (2016) Dir: M. Jackson. Andrew McAlpine, Christina Moore Krasnoff - Foster Entertainment Art Department Intern

“Beauty and the Beast” (2017) Dir: B. Condon. Sarah Greenwood, Katie Spencer, Choi Ho Man

Walt Disney’s Pictures Intern then Daily Set Dec Department Assistant

[Didactic & Academic]

2021 –July 2023

Politecnico di Milano Teaching Assistant

University of the Arts London Art Temp & Student Ambassador

Studio Marco Piva, Milan Interior design intern University of the Arts London Course Representative

Sept. 2013 –July 2016

Dir: Paul King. Rolfe
Oct.
April
Jan.
Aug.
Sept.
April
Sept.
May
Sept.
January 2016 2010 April – June 2015
Feb. 2018
2017–Jan. 2018
2022–Feb. 2022
2022–Sept. 2022
2015 –July 2016
2021 April 2024 Sept. 2021
Jan. 2023 –Oct. 2023 Aug. 2022 –Present
2019 –July 2019 Sept.
Sept.– Nov. 2016

PORTFOLIO INDEX

Casa B.V.

Casa C.M.

Casa G.LP.

Concept & Exhibition Design

90 volte Henkel

Opera prima

Sogno di Primavera

Dream a little dream

Human interference

Mechanical Breath x Supersonic Dyson

|3| SELECTED PROJECTS 04 06 08 26 12 28 32 30 36 16 22 20
Design
Soffredini
Interior
Via
|4|

INTERIOR DESIGN INTERIOR DESIGN

The following selected projects show some examples within the interior design field, focusing mainly on residential and public spaces: Interior architecture, interior design, styling, concept design.

|5|

VIA SOFFREDINI (2024)

3D RENDER &

RESIDENTIAL

INTERIOR STYLING

Client: AE srl, Studio DeSiena Architetti

3D models for 3 different apartments of a new construction residential building in Milano.

As an Interior designer, stylist and visualiser my role was to propose and decide the overall interior style and look (first through a moodboard), following the architecture studio materials/finishes guidelines where indicated, of the rooms to produce images for a commercial purpose. The look & feel desired was: contemporary, young, elegant but not too luxurious, fresh.

Key skills/outcomes: Interior architecture, interior styling, 3D modeling and visualization, creative direction.

|6|
|7|

CASA B.V. (2023)

PRIVATE HOUSE, INTERIOR RESTYLING DAIRAGO (MI) - IN CONSTRUCTION

INTERIOR DESIGN

Studio Tiche

Residential interior design project. Restyling project for a private house in Dairago, near Milan. The aim of the restyling was to modernize and enhance the living room space, giving it a warmer feel. This was achieved by choosing neutral and warm-toned materials such as wood and natural stone. For this project, we revamped the walls, designed a stone fireplace and wooden custom furniture.

As an Interior designer my role was to follow the project from start to finish.

This included regular meetings with the client, going through design proposals and solutions to meet their necessities, expectations and goals.

Tasks involved location survey, technical drawing, 3D modeling and rendering, choosing materials and colour palette, suppliers and clients relation.

Key skills/outcomes: Interior architecture, interior design, 3D visualization, project management, creative direction, personal relations, supplier relations.

|8|
220 190 140 160 140 250 47 30 10 5 105 fessura per passaggio cavi 40,5 Sezione A 78 130 box camino esistente 40 77 330 50 220 tv 82,5 82,5 40,5 40,5 229 159 100 ante push and pull ante push and pull 60 15 60 165 48 76,48 30 5 STATO DI PROGETTO

(BEFORE) ACTUAL STATE LOCATION PHOTOS

(AFTER) COMPLETED RENOVATION PHOTOS

|9|
|10| 3|
FINAL RENDER CUSTOM BOOKCASE 1| FINAL RENDER 2| FINAL RENDER 2| FINAL RENDER CUSTOM BOOKCASE 2
CASA B.V. |11|
EXAMPLES OF DESIGN STYLING SOLUTIONS / PROPOSALS PRESENTED

CASA C.M. (2022-2023)

PRIVATE APARTMENT RENOVATION, S. DONATO (MI) - IN CONSTRUCTION INTERIOR ARCHITECTURE

Studio De Siena, Architetto Andrea Colombo. 3D renders: Germano Schillaci

Residential interior architecture project. Division of the property’s area into 2 apartments, interior space redistribution and interior design for an apartment in San Donato Milanese, near Milan. The visually strong Green Alpi marble flooring from the 1970s is maintained and enhanced thanks to the addition of light and neutral furniture elements.

As an Interior architect my role was to flank the architect and follow the project from start to finish. This included regular meetings with the client, going through design solutions to meet their necessities, expectations and goals. Tasks involved location survey, technical skills, administrative and bureaucratic filing, choosing materials and colour palette, rethinking interior spaces and functions, visualisations for sales marketing.

Key skills/outcomes: Interior architecture, interior design, project management, creative direction, personal relations.

|12|
1 2 4 6 7 3 5 ORIGINAL STATE LOCATION PHOTOS
|13| 355 250 85 150 155 250 155 250 155 150 85 150 85 150 155 150 340 Soggiorno Ingresso Bagno 2 Camera matrimoniale 2 Camera matrimoniale 1 Camera singola 70 210 70 210 80 210 80 210 TV 322 Bagno 1 70 210 Cucina 80 210 Sala pranzo Ripostiglio 125 250 150 155 85 150 Camera matrimoniale LAV FR Bagno 80 210 80 210 Zona giorno Open space LAV Zona notte TV STATO DI PROGETTO - 1.0 sc.1:100 245 150 150 145 429 465 113 340 330 413 429 309 167 340 168 322 314 756 427 402 922 824 227 247 157 340 444 267 151 185 437 220 243 240 265 Soggiorno Ingresso Sala da pranzo Cucina Camera singola 2 Bagno 3 Bagno 1 Bagno 2 Camera matrimoniale 2 Camera matrimoniale 1 Camera singola 1 70 210 70 210 80 210 80 210 70 210 410 80 210 80 210 STATO ATTUALE sc.1:100 STATO ATTUALE E STATO DI PROGETTO PLANIMETRIE Oggetto: Alloggio Morfini Via Kennedy 2 - San Donato Milanese (MI) Piano Quarto Data: Giugno 2022 Scala: TAV. 1:100 Via Settala 8 - Milano - 20124 e-mail: andrea@architettocolombo.it Architetto Andrea Tito Colombo Collaboratrice Viviana Motta 1 355 250 85 150 155 250 155 250 155 150 85 150 85 150 125 250 150 155 85 150 245 150 H. 288 h 100 70 210 LAV App. 1 App. 2 1 3 4 7 6 5 2 ORIGINAL STATE PLAN PROJECT PLAN
|14| 125 250 150 155 85 150 LAV FR Bagno 80 210 80 210 Zona giorno Open space LAV TV STATO DI PROGETTO sc.1:50 245 150 Camera matrimoniale 155 150 Superficie commerciale: 64mq balcone: 3,68mq 0,33 = 1,21 TOT superficie commerciale: 65,21mq 355 250 150 155 250 250 155 150 85 150 85 150 340 Soggiorno Ingresso Bagno Camera matrimoniale Camera matrimoniale 1 Camera singola 70 210 70 210 80 210 80 210 322 Bagno 70 210 Cucina 80 210 Sala pranzo Ripostiglio Zona notte 70 210 LAV STATO DI PROGETTO sc.1:50 Superficie commerciale: 152mq balcone: 17mq 0,33 = 5,61mq TOT superficie commerciale: 157,61mq
Morfini moodboard Moodboard
open space cucina
1 3 2 MOODBOARD FOR VISUAL REFERENCE
Prog.
zona giorno
/ soggiorno
CASA C.M. |15| Oggetto: Alloggio Morfini Via Kennedy San Donato Milanese (MI) Piano Quarto Data: Giugno 2022 Scala: TAV. 1:50 @A2 STATO DI PROGETTO PLANIMETRIA 4.1 155 250 155 155 150 85 150 155 150 340 Soggiorno Ingresso Bagno Camera matrimoniale Camera matrimoniale Camera singola 70 210 70 210 80 210 Bagno 70 210 Cucina Sala pranzo Ripostiglio 125 150 155 85 150 Bagno 80 210 80 210 Zona giorno Open space TV STATO DI PROGETTO 1.0 sc.1:100 245 150 sc.1.100 05 SOLUZIONE DI PROGETTO PIANTAIMPIANTO ELETTRICO GIUGNO 2022 TAVOLA: Alloggio Morfini Via F. Kennedy 2 - San Donato Milanese. Piano Quarto e-mail: andrea@architettocolombo.it Arch.Andrea Tito Colombo 20124- Milano Via Settala 8 cell.339/5323372 Presa luce Presa telefono Lampada soffitto Presa stagna LEGENDA Faretti in gesso da incasso Lampada in linea Presa TV Deviatore Interruttore semplice Contatore Citofono Forza motrice Lampada parete Interruttore tapparelle Quadro elettrico 70 210 LAV forno, predisp. lavastoviglie, frigo Attacco forno, predisp. induzione, lavastoviglie, frigo cappa e prese servizio 155 250 155 250 155 150 85 150 85 150 155 150 340 Soggiorno Ingresso Bagno Camera matrimoniale Camera matrimoniale Camera singola 70 210 80 210 80 210 322 Bagno Cucina 80 210 250 150 155 85 150 Bagno 80 210 80 210 Zona giorno Open space Zona notte STATO DI PROGETTO rivestimenti sc.1:100 245 150 Marmo esistente Parquet rovere chiaro sc.1.100 SOLUZIONE PIANTA rivestimenti GIUGNO e-mail: andrea@architettocolombo.it Arch.Andrea 20124cell.339/5323372 Scala: Alloggio Via F. Milanese. Piano 3| FINAL RENDER APT.2 TECHNICAL DRAWINGS EXAMPLES (FLOORING AND ELECTRICAL)
1| FINAL RENDER APT.1 2| FINAL RENDER APT.1

CASA G.LP. (2022-2023)

PRIVATE APARTMENT, INTERIOR DESIGN AND STYLING MILANO (MI) - IN CONSTRUCTION

Studio De Siena, Architetto Andrea Colombo.

Residential interior design project. The project consisted in designing the whole interior of the apartment, from the choice of colours and materials to the selection of furniture and creation of custom furniture for each area of the apartment. Here are presented just a couple of examples of the work done in the living room area. We decided to design a custom wooden boiserie that both divides the open living space and the bedrooms area while functioning as an accent wall to the dining area, encapsulating and warming the space.

As an Interior designer and stylist my role was to flank the architect and follow the project from start to finish.

This included regular meetings with the client, going through design proposals and solutions to meet their necessities, expectations and goals.

Tasks involved location survey, technical drawing, 3D modeling and rendering, choosing the look and feel of the whole interior space including furniture materials and colour palette, suppliers and clients relation.

Key skills/outcomes: Interior architecture, interior design, 3D visualization, technical drawings, project management, creative direction, personal relations, supplier relations.

Architetto Andrea Tito Colombo

Collaboratrice Viviana Motta

|16| mensole a giorno con fondo boiserie ripiani pieni (con antina) porta integrata Oggetto: Alloggio Via Bruzzesi 40 - Milano (MI) Piano Rialzato Data: Giugno 2022 Scala: TAV. 1:20@A3 Via Settala 8 Milano - 20124 Cell.339/5323372 e-mail: andrea@architettocolombo.it Architetto Andrea Tito Colombo Collaboratrice Viviana Motta SOLUZIONE DI PROGETTO Parete divisoria - Boiserie 1 Dtl.1 - Dettaglio gola maniglia- sc. 1:1 vedere dtl. 1 Sezione Prospetto Pianta vedere dtl.1
195 161 tv 40 415 mobile contenitore ripiani a giorno Prospetto frontale - sc.1:50 90 210 270 250 415 40 finitura a riprendere cucina 40 42 40 35 79 18 54 165 Prospetto laterale - sc.1:50
Pianta Oggetto: Alloggio Via Bruzzesi 40 - Milano (MI)
@A4 Via
Cell.339/5323372
Piano
Rialzato
Data: Giugno 2022 Scala: TAV. 1:50
Settala 8 - Milano - 20124
e-mail: andrea@architettocolombo.it
SOLUZIONE DI PROGETTO Parete attrezzata 3

WORK

|17|
IN PROGRESS CONSTRUCTION
PHOTOS

EXAMPLE OF CUSTOM FURNITURE DESIGN

|18|
80 210 80 210 90 210 camera camera 1 coll. risc. disimpegno 260 70 210 Pianta 90 55 35 Prospetto a Spazio Interno ripostiglio scopa elettrica... ripiani scarpiera ripiani scarpe, prodotti... ripiani a giorno 20 45 8 44 70 90 210 85 Prospetto b Oggetto: Alloggio Via Bruzzesi 40 Milano (MI) Piano Rialzato Data: Giugno 2022 Scala: TAV. 1:50 @A4 Via Settala 8 - Milano 20124 Cell.339/5323372 e-mail: andrea@architettocolombo.it
Andrea Tito Colombo Collaboratrice Viviana Motta SOLUZIONE DI PROGETTO Mobile ripostiglio disimpegno 2 INTERIOR STYLING BOARDS
Architetto

OUTDOOR SPACE DESIGN_TECHNICAL DRAWINGS FROM SKETCHUP MODEL (SKETCHUP LAYOUT)

CASA G.LP. |19|

CONCEPT & DESIGN CONCEPT & DESIGN

|20|

EXHIBITION DESIGN EXHIBITION DESIGN

The following selected projects (professional and personal) show some examples within the interior and spatial design field, focusing mainly on: Exhibition design, concept design, temporary architecture, curation and creative direction.

|21|

90 VOLTE HENKEL (2023)

90TH ANNIVERSARY EXHIBITION FOR HENKEL ITALIA EVENT & EXHIBITION DESIGN

Paride Vitale Agency and Studio Tiche

Exibition design and creative direction project for the 90th anniversary of Henkel’s italian division.

The brief was to celebrate the brand’s history and pivotal moments in time in a fun and immersive way.

We came up with the concept and theme of the town/ village as a storytelling escamotage: Henkelville. A journey through a small town, where the elements of the city, from the windows of the shops to the square, become exhibition spaces and explorable environments in which one finds the products that have made the company recognizable and an integral part of the everyday life.

As a set designer, project manager my role was to follow the project in each stage: from the concept brief to the design and realisation of the project.

Tasks involved project management, location survey, creative direction, technical drawing, 3D modeling and rendering, set dressing, prop buying, client and suppliers relations.

Key skills/outcomes: Exhibition design, set design, creative direction, 3D modeling and rendering (cinema 4D+photoshop), personal relations, supplier relations.

|22|
REALISED EXHIBITION
|23|
|24| EXAMPLES
3D
OF
VISUALISATIONS_INTERIORS ILLUSTRATED TECHNICAL DRAWINGS

ILLUSTRATED TECHNICAL DRAWINGS

EXAMPLES OF 3D VISUALISATIONS_EXTERIOR SHOPS

90 VOLTE HENKEL |25|

OPERA PRIMA

ATELIER EME (2023)

FASHION SHOW, COLLECTION LAUNCH EVENT SET DESIGN

We are Lovers and Studio Tiche

Set design project for the launch of the new Bridal collection of Atelier Eme in September. The brief was to create an event consisting of a fashion catwalk and photo opportunities in a Bridgerton / Grand palace style.

As a set designer my role was to help with the design and realisation of the project.

Tasks involved location survey, technical drawing, 3D modeling and rendering, set dressing, suppliers relations.

Key skills/outcomes: Event design, set design, creative direction, 3D modeling and rendering, personal relations, supplier relations.

|26|

3D VISUALIZATIONS

LAYOUT

|27| + 0.30 PROFILO SCATOLATO METALLO BIANCO CON LED L.169cm TRAVETTO H.16CM imposta arco 241 imposta arco 233.1 imposta arco 195 imposta arco 234 + 0.45
DRESSING/CONSTRUCTION

SOGNO DI PRIMAVERA ATELIER EME (2023)

FASHION SHOW, COLLECTION LAUNCH EVENT SET DESIGN

We are Lovers and Studio Tiche

Set design project for the launch of the Spring Summer collection 2023 of Atelier Eme during Milan Fashion week. The brief was to create an event with the theme of an enchanted garden.

As a set designer my role was to help with the design and realisation of the project.

Tasks involved location survey, technical drawing, 3D modeling and rendering, set dressing, suppliers relations.

Key skills/outcomes: Event design, set design, creative direction, 3D modeling and rendering (cinema 4D+ Corona renderer), personal relations, supplier relations.

|28|

FINAL 3D RENDERS

|29|

DREAM A LITTLE DREAM

LUCYDREAMS C4D + CORONA

INTENSIVE WORKSHOP, FINAL RENDER, EDITORIAL STILL LIFE

Workshop by: Angelo Ferretti (LucyDreams)

The full-immersion worskhop held in Rome (October 2022) aimed to teach the fundementals on 3D modelling and 3D visualization with Cinema 4D and Corona.

LucyDreams, led by Angelo Ferretti, condensed the experience and training gained through years of study and practice in the world of 3D in architecture and design into a 6 days intensive workshop. In addition to learning how to use software, the course offered notions of photography, image composition, color theory, storytelling, interior design, styling and everything that really works in creating any type of 3D image.

The course included a final test which consisted “simply” in creating your own 3D scene from which to obtain an image, trying to put into practice everything you have learned during the lessons, exploiting the potential of the program as much as possible and applying the notions of photography, color theory and interior design

Softwares used: Cinema 4D, Corona Renderer, Photoshop, Marvelous Designer.

|30|
FINAL RENDER

CONCEPT MOODBOARD

IMAGE FOR POST-PRODUCTION

|31| INTERIOR STYLING - SELECTED DESIGN PIECES
REFERENCE (PHOTO ©BEPPE BRANCATO, STUDIO SALARIS) Oo Lamp - EnyLee Parker Bolle - Giopato&Coombes Elysia chair - Luca Nichetto Five to nine sofa - StudioPepe Tacchini

HUMAN INTERFERENCE

MASTER DEGREE THESIS PROJECT TEMPORARY INSTALLATIONS, MILAN

Overview map of the themed interactive installations and their associated instagrammable space types.

The proposed project brief consists in designing a path of themed pop-up installations, spread around the city of Milan, that couple aesthetics with a social impact. The topic chosen for the project is the current Climate crisis emergency, caused by human interference with nature, which is the most urgent problem humans presently face. Through environmental storytelling and edutainment, the aim of the installations is to make spectators aware about the causes, impacts and solutions while inspiring action by giving resources and means to actively help.

The installations range from purposely-built pop-ups to on-site ephemeral installations located in the “hot spots” of the city and were thought as temporary structures with minimal impact on the existing locations, being historical landmarks, to exploit and enhance their already strong scenic qualities. The approach to the design follows the research outcome of the thesis: experiential and sensory, focusing on strong aethetics, enhanced senses, immersiveness and interaction.

From the analysis of the instagram museums phenomenon, the installations were concieved to represent the common typologies of spaces identified in the thesis. In this way, the project aims to address the urgent issue of climate change by utilising the contemporary “trendy” language and aesthetics in a more constructive way and for a good cause: #aestheticswithasocialimpact.

As the old port of Milan and symbol of regeneration, the choice to locate the installations related to the climate change effects on the ocean and its waters in Darsena and Piazza XXIV Maggio was an easy one.

The Darsena installations (“Break the ice”, “Glowing Nature” & “Troubled waters”) aim to connect spectators to that relationship with water, showing how that “far away reality” actually has impacts a lot closer than one initially thinks. The site-specific installations will focus on the main effects of Warming, Acidification and Pollution of the oceans.

LARGO CAIROLI ZONA DARSENA
INFINITY ROOM IMMERSIVE POOL CHROMATIC ROOM CAVE - LIKE ROOM PLAY ROOM & SELFIE BACKDROP PLAY ROOM & SELFIE BACKDROP LIGHT INSTALLATION
PLASTIC POLLUTION OCEAN WARMING &
XXV APRILE GALLERIE VITTORIO EMANUELE II CAVE - LIKE ROOM RESOURCE LAND USE & INTENSIVE FARMING, LOSS OF BIODIVERISITY AIR POLLUTION & HEAT ISLAND |32|
EXTREME WEATHER, ECOSYSTEM DISRUPTION
ACIDIFICATION
PORTA VENEZIA CENTRALE SALA REALE LIKE PLAY ROOM & SELFIE BACKDROP LIGHT INSTALLATION LIGHT INSTALLATION FOSSIL FUELS, ENERGY RESOURCE SHORTAGE FAST FASHION, WASTE & POLLUTION, LAND RESOURCES |33| Darsena, Piazza XXIV Maggio, Milano 1 Locals, pass-by’s, social activitygoers, tourists... 2 INSTALLATION SITES 3
waters” Darsena’s river bank street art SELFIE BACKDROP TOOLS Oversized objects / props Recycled material Thematic features ArtLite paint Open Background wall feature QR & AR interaction 1 “Glowing Nature”
XXIV
square INFINITY ROOM Mirrors - limitless Mirroring surfaces Lights and colours LED lights, speakers, UV paint Enclosed space Pattern / floating objects QR & AR interaction TOOLS 2 “Break the Ice” Immersive pool in Porta Ticinese IMMERSIVE POOL TOOLS Theme-related Ecological material Ball-pit immersion Hypoallergenic and antibacterial Half-enclosed space Colours / shapes QR & AR interaction 3
“Troubled
Pop-up in
Maggio
|34| Storyboard 1. To access the QR codes and interactive elements throughout the installations, the user will be required to download the dedicated app on their smartphones/ tablets. 1. 5. 6. 5. The visitor can wonder through the sea corridor and its atmospheric projections before entering the second room, where the glowing corals made from recycled materials and glowing uv paint will tell more about the endangered reefs. The visitor can learn more about the phenomenon and ways to help. 6. Finally, the visitor can have a look around the popup shop to get hold of sustainable and eco-friendly alternatives, products and solutions they have learned throughout the installations and can start contributing to a more sustainable lifestyle. The pop-up shop will also present guides and list of local and international resources and companies. At the end of the visit, the user will be asked to return any rented tablets. elements inform the visitor about the issues PLANKTON INFINITY ROOM SEA CORRIDOR PROJECTIONS CORALS UV INFINITY ROOM
p 2 1 2 1 2 3 3 INTERACTION PERFORMANCE “Troubled waters” Darsena’s river bank street art 1 “Glowing Nature” Pop-up in XXIV Maggio square 2
“Glowing Nature”,
|35| 3. 2. 5. 4. 1. 7. 6.
POOL PERFORMANCE
3
“Break the Ice” Immersive pool in Porta Ticinese

MECHANICAL BREATH X DYSON SUPERSONIC

KINETIC ART PROJECT CITYLIFE, MILANO

Professor: Luca Guerrini - Assistant Antonio Aiello

Working group: Giorgia Bonaventura, Viviana Motta, Daniel Volpi

2 weeks project

Kinetic art is art from any medium that contains movement perceivable by the viewer or depends on motion for its effect.

In particular it can imply certain movements that can be real (induced by air currents or governed by mechanisms operated either automatically or externally) or apparent, that is perceived by the observer due to his movements with respect to the work and the consequent effects light and shape variables. We let ourselves be inspired by kinetic membranes, optical patterns and illusions, games of repetition and randomness, technology and mechacnical artworks.

To exhibit Dyson technology we designed a pop-up store advertising the innovative product “SupersonicTM” hairdryer.

The technological innovation of the product combined with the principles of kinetic art create a union that brings the installation to life. The kinetic force of air generates visual games and variable effects of light and form, recalling the works of Ned Kahn and Julio Le Parc.

|36|
SECTION A-A’ FRONT ELEVATION MOODBOARD INT. VISUALIZATION ELEVATIONS
|37|
One for each phon.
Component 1 / Grid Wall Component 2 / Metallic Tiles membrane covering
x12 / Each one with its own different flow energy.
Introductive wall dyson supersonic
central pillar
cabled SUPPORTS rotating PLATFORM
VISUALIZATIONS
main basement
VIVIANA MOTTA INTERIOR AND SPATIAL DESIGN v.motta94@gmail.com | +39 3495646021

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