Esports is an emerging new sport for professional competitive video gaming that arise from video gaming culture. The advancement of disruptive digital media technologies like immersive extended reality that enhance gaming experience have allow video gaming to evolve and transform into diverse esports industry. It changes the way gamer plays, view and interact with each other and creating new form of digital entertainment. With international esports tournament that have viewership surpassing most sports, readily availability of video game platforms and penetration of video games across all vertical market, it demands a new paradigm in architectural design for purposed built esports architecture.
Master of Architecture Thesis Project by Wayne Tan Hwee Teong