International School Magazine - Autumn 2017

Page 46

Curriculum, learning and teaching

Gamification in education: fashion of the moment or a new learning frontier? Angelo Prontera considers the introduction of games into the classroom

46

the American professor and famous game designer, Jesse Schell, during a conference in Las Vegas. As a consequence, scholars including James Paul Gee have concentrated on the principles of learning through video games and their repercussions in the field of education. Elizabeth Corcoran founded Lucere, an organisation dedicated to helping educators to find and use the most appropriate technology to inspire students, while Romina Nesti, a researcher from Florence University, is concentrating instead on the ludic universe and its relationship with education – as an advocate as well as lecturer in the recent MOOC “Gamification in education: new ways to learn!”.

Autumn |

Spring

Why do games capture the attention of children? Why do ludic (play-related) activities involve children and motivate them? Why are video games so attractive? What effects can learning based on games have on the student? Are studying and entertainment mutually exclusive? These are questions that various scholars, particularly in the English speaking world, have been asking in recent years: whether or not it is good to apply the logic of games and video games to the academic environment. The scientific community has generally agreed to define this new area of research as “gamification”, a neologism first used by the English programmer Nick Pelling in 2002, which has risen in popularity since 2010 when it was adopted by

| 2017


Turn static files into dynamic content formats.

Create a flipbook

Articles inside

Whose History? Essays in Perception, edited by Caroline Ellwood

7min
pages 73-76

What we’ve learned about equality, Clare Smith

7min
pages 63-66

An extraordinary idea that led to an inspirational school, Adrian Thirkell

8min
pages 67-70

International Leadership Development, by Simon Gillett

4min
pages 71-72

Science matters: Human origins and migration, Richard Harwood

3min
pages 60-62

International schools’ leadership – Trump this!, Alexander Gardner-McTaggart

6min
pages 58-59

More power to questions!, Smita Raghavan Shetty

7min
pages 56-57

Building powerful learners, Tim Unsworth and Maryl Chambers

7min
pages 50-52

Developing an elective curriculum, Linda Castaldo and Shaun Kirk

5min
pages 48-49

International learning development with the floor book method, Sarah Quinn

4min
pages 44-45

The power of persuasion, Hermione Paddle and Robert Clements

7min
pages 42-43

How can virtual reality revolutionise teacher training?

5min
pages 38-39

How interculturally aware are you? Book clubs could provide an answer

6min
pages 40-41

Gamification in education: fashion of the moment or a new learning frontier?

5min
pages 46-47

Are we qualified?, Hedley Willsea

4min
page 36

Forthcoming conferences

2min
page 37

The keys to successful admissions processes, Kara Neil

5min
pages 34-35

Are there universal attributes for IB World School leaders?

8min
pages 29-31

Translanguaging in the secondary international school, Patricia Mertin

5min
pages 21-24

Fifth column: Happy Returns?, E T Ranger

4min
page 28

What next for Global Citizenship Education?, Caroline Ferguson

4min
pages 32-33

comment

4min
pages 5-6

Human teachers need not apply…, Arjun Ray

5min
pages 25-27

The language of drawing, Kath Kummerow

7min
pages 17-20
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.