WizardWorld Issue 17

Page 1



Launch Pad

A

Our mission statement... Straight from the Top!

s I look around the comic book industry landscape, the companies are so serious. How could comics be like that? Isn’t it all about escape and entertainment? What happened? There is an incredible amount of talent out there putting out some of the best books with the most diversity the industry has ever seen. As the stories and art got better, the marketing departments got lazy and tired. When I walked around our Artist Alley area at Wizard World Philadelphia Comic Con this past weekend, I felt like I was in a creative sanctuary: where ideas, dreams, and wild imaginations were flowing. To see Humberto Ramos sketching for his fans or Carlos Pacheco admiring Jimmy Cheung’s work--it made me smile and think of how much fun it is to be in the comic book world. See ya!

Gareb Shamus, Chief Executive Officer

MASTHEAD Gareb Shamus Chief Executive Officer

Stephen Shamus Chief Marketing Officer EDIT DEPARTMENT Carlos Mejia Senior Associate Producer Scott Gramling Editorial Director Mike Searle Editorial Director ART Department Errol Girvan Layout Artist Contributors Matt Cabral, TJ Dietsch, Mark Allen Haverty, Thorin M, Jake Rossen, Casey Seijas Wizard World, Inc. is a publicly traded company under the symbol WIZD

EXHIBITORS, SPONSORSHIPS, PROMOTIONS & BUSINESS OPPORTUNITIES Peter Katz VP Business Affairs & Development (646) 801-5572 pkatz@wizardworld.com

READ MORE ON THE WIZARD WORLD DIGITAL BLOG



15

How to

read

Wizard World Issue 17 • June 22, 2011

iPad users: Click on a story on the table of contents to skip to it. Click on any page to bring up the top navigation menu.

Things

we’re psyched

about

15

14

13

12

11

10

Rock ’N Roll Super Group

Hitman: Absolution

Batman Legacy

Bloodrayne Betrayal

Troll Hunter

Rage #1

9

8

F.E.A.R. 3

RunPee App

Creator of the Week

Modern Warfare 3

4

3

7

6

5

Nerdy Comics

Legend of Zelda 3D

Doctor Who Toys

Summer TV

Wizard World Philly Comic Con

The Kuberts Price Guide

2

1

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


15 Rockers

#

Plastic

A

15

Things

we’re psyched

about

s the summer concert season heats up, and since we love to rock and roll every night (and party every day) we’ve built a dream team of musicians to create an action figure supergroup! It wouldn’t be possible to hear these musicians jam in real life, but you could easily put them together on a shelf and create your own mash-up tracks!

Guitar: Jimi Hendrix The greatest American guitar player of all time made a name for himself thanks to his guitar acrobatics in the ‘60s, but became legendary after his mysterious death in 1970. This 2003 figure from McFarlane Toys captures all of Jimi’s iconic elements from his gypsy-like clothes and flipped, left handed guitar to his amp and pedal stage set up.

Lead Singer: Iggy Pop Known for his raw stage presence, crowd surfing and his voice over work in “The Rugrats Movie” (seriously, look it up!) is a perfect fit for a lead singer. Not only does Iggy hanks to his scary looks. Plus, he comes with microphone and anyone starting a band knows how important it is to get someone with a PA system.

Drums: Ringo Starr Ringo might not be the greatest of all time, but there are not many figures of drummers, especially with a drum kit accessory. Even if that weren’t the case, though, our plastic supergroup could do a lot worse. He may seem a little out of place, but the Beatles weren’t exactly saints during their touring days! We think Ringo can hold his own, even in this Saturday morning cartoon version.

Bass: Lemmy Kilmister Holding down the low end of the musical spectrum will be Motorhead’s Lemmy Kilmister, and his signature mole. A modern metal icon, Lemmy comes with his signature bass, which will fit in wonderfully with the two guitarists while creating the perfect pocket along with drummer Ringo Starr.

Guitar: Jimmy Page Considered by many to have made a deal with dark lords for his ridiculous playing ability, Jimmy Page moved from the ‘60s pop of the Yardbirds to heavy metal godfathers Led Zeppelin. This NECA figure complete with IV-era stagewear, double neck guitar and Zoso amp was released in 2006 but can still be found online. Just imagining him jamming with Hendrix sends music shivers down our spines. — TJ Dietsch

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


15

14 Absolution

#

Hitman:

A

fter spending half a decade in hiding, the bald-headed, bar-coded titular gun-for-hire of Eidos Interactive’s Hitman series made his much-anticipated return at last week’s Electronic Entertainment Expo. One of the biggest surprises of the buzz-generating show, Hitman: Absolution’s impressive demo immediately put it in the same company as game-of-show contenders Batman: Arkham City, BioShock: Infinite, and Uncharted: Drake’s Deception. Released during the current console generation’s infancy, Agent 47’s last assignment, Hitman: Blood Money, wasn’t equipped to fully utilize today’s boundary-pushing hardware. Apparently, Absolution is making up for lost time; gorgeous visuals, a mood-setting score, and solid stealthaction gameplay put it on par with its contemporaries without missing a beat. Cooler than the surface presentation, though, is how it’s integrated into the

interactive experience. Sure, plenty of titles are doing amazing things with lighting and shadowing tech, but these visual tricks are often just window dressing. In Absolution, however, they’re integral gameplay components that could keep you alive or leave you lying in a puddle of your own blood. During our demo, which unfolded in a dimly lit Chicago library crawling with cops, 47’s greatest weapons were his survival and predatory instincts. In addition to sticking to the shadows and surveying his surroundings, the talented Mr. 47 also possesses a new skill which allows him to see which paths his pursuers will take; supported by a time-slowing trick, this ability actually provides visual cues that highlight his adversaries’ routes and destinations with brightly lit paths. This cool mechanic, justified by 47’s years of experience, should help remove much of the trial-and-error frustration the franchise has suffered in the past.

Things

we’re psyched

about

While we were most impressed by Absolution’s detail-drenched production values and how they organically complemented the action, we were also thrilled to see some familiar throat-slitting action. Using makeshift weapons, such as electrical cords, we witnessed the bald badness drag many a boy-in-blue to his death. He also silenced some with blunt objects and his bare hands. Once he’d thinned what seemed like the Windy City’s entire police force to more manageable numbers, he took one as a human shield and made an adrenaline-amping escape over rooftops and through adjacent apartment buildings. By the demo’s conclusion, the professional assassin found himself once again surrounded by Chicago’s finest; this time, however, they didn’t recognize him because he was disguised as one of their own--well played, Agent 47! — Matt Cabral

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Get CGC’d ON-SITE!

CGC is grading ON-SITE! Wizard World PHiladElPHia JUNE 17–19 — BooTH #s 449 - 451! oN-SiTE GradiNG, all CoMiC aGES aNd SiGNaTUrE SEriES Visit our booth to submit comics for on-site grading, or to have your comics signed and submitted for the prestigious CGC Signature Series. Featured comic guests include: Tom Hodges (Star Wars: The Clone Wars, Star Wars: Evasive Action, Star Wars: Reversal of Fortune, Midknight) Mike Grell (Green Arrow, Green Lantern, Warlord, Action Comics, X-Men Forever, Superboy, Iron Man) Phil Jimenez (Wonder Woman, Infinite Crisis, Spider-Man, Astonishing X-Men) Bill Sienkiewicz (Elektra: Assassin, Moon Knight, New Mutants, Wolverine) Arthur Suydam (Marvel Zombies, Batman, Conan, Tarzan, Epic Illustrated) Jim Calafiore (Batman, Deadpool, Exiles, Gotham Underground, Magnus Robot Fighter) J G Jones (Y: The Last Man, 52, Villains United, Final Crisis) Ethan Van Sciver (Green Lantern, Superman / Batman, The Flash)

Showcase and protect your comics with CGC, the only impartial, third-party grading company in the hobby. CGC accepts submissions to take home to our office for normal processing. All grading tiers are eligible.


15

Things

we’re psyched

about

13 Legacy

#

Batman

Batman celebrates his big 70th birthday without botox!

B

atman is over 70 years old, but he’s looking pretty damn well these days. So for the Dark Knight’s many years of service to the people of Gotham, there’s a new assortment of figures called Batman Legacy. Each three-figure wave will pay tribute to a specific era in Batman’s looooong history with figures made by those prolific sculptors The Four Horsemen. The first wave, which launches this month, includes Modern Era Batman and Mr. Freeze along with the Golden Age Joker. Each figure comes with a stand and a poster specific to them and the era they’re based on. So, here’s to another 70 years, Batman! Cheers to four more Robins, and hopefully a new hip. — TJ Dietsch

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


12 Betrayal

#

BloodRayne:

A

15

Things

we’re psyched

about

fter a half-decade in seclusion, everyone’s favorite jugular-draining Dhampir is finally re-emerging from her coffin. Armed with a sharpened stake and plenty of enthusiasm, Designer/Director Sean Velasco drives BloodRayne: Betrayal’s three coolest features through our thumping hearts.

You won’t be disappointed with the level design either. “Do you like jumping on precarious stuff?” asks Velasco. “We have some really crazy level design that should push players to their limits. Rayne is super agile; she dashes at high speed, wall jumps, and has a back-flip maneuver that gives her some extra height. Using these moves in tandem to quickly make your way past pits and hazards is a joy; it’s frickin’ beautiful to watch. However, this game is never cheap! Rayne is also invincible while dashing, which helps.”

According to Velasco, “BloodRayne Betrayal has deep and engaging combat. We tweaked it up until the end and it’s really legit. Rayne has a large number of moves at her disposal that the player can string together to take enemies out. Unlike a lot of less-tuned combat characters, Rayne’s moves are truly useful, and the player must integrate them all in order to succeed. Different enemy types mix it up too; we have long range and close range, light and heavy enemies. This isn’t a button masher; it’s refined!”

“Rayne travels from place to place in a coffin that has rocket jets and a drill on the front,” says Velasco about the “awesome ridiculousness” in the game. “We call it the Coffin Rocket. You get bonus points for decapitating enemies. You can grab a guy, infect him, and then blow him up by clenching your fist. You have entire sections of levels where there is no ground and you have to hop off of flying enemies in order to survive. It’s insane. The bosses are sick, too. The first boss is a giant mechanical crab that you are riding the whole time you fight it. And they just keep getting better from there. I don’t want to give everything away, but the final boss is frickin’ metal. It’s so rad.” — Matt Cabral

READ MORE ON THE WIZARD WORLD DIGITAL BLOG



11 Troll Hunter

#

I

n writer/director Andre Ovredal’s “Troll Hunter” (available in theaters and Video on Demand in select markets), a group of Norwegian documentary filmmakers stumble upon a grizzled woodsman who hunts and corrals trolls—towering creatures that can smell Christian blood and snack on concrete. It’s part “Cloverfield” and part “Blair Witch,” all of it marinated in a “Lord of the Rings” storyboard session. By any standards, a clever film. Within the confines of the Norwegian film industry, it’s a blockbuster. “The audience here has an on-off relationship with movies,” said Ovredal. “Normally, 20 or 25 might get released per year.”

Unlike the studio system in the States, Norway considers the production and screening of films a public and municipal responsibility: funds are granted by government entities. Like most handouts, it’s a limited subsidy. Spend too much money, Ovredal said, and you risk not making it back: “It’s a country with only 4 or 5 million people.” Ovredal applied to the country’s marketing evaluation program, which funds movies based on their chances of financial success. Because there was a deadline to secure funding (roughly half of the movie’s $3 million budget) from the country’s film commission, Ovredal had to write the script in just a few weeks; he was given six weeks to shoot. Three special effects houses worked to realize the creatures.

15

Things

we’re psyched

about

The result is a darkly humorous, frequently jolting example of ingenuity. But strangely, Ovredal found that the U.S. market was more receptive than at home. “It’s funny, but the American media seemed to pick it up more than the Norwegian media. I got a Facebook message from an agent at William Morris who wanted to see the film. When you get that kind of message, you start realizing this is serious business.” While Ovredal looks over a pile of scripts, producer/director Chris Columbus (“Home Alone,” “Harry Potter”) is eyeing a “Troll” remake without its creator at the helm. “I suppose I could’ve directed the remake if I wanted to, but I decided I didn’t want to compete with myself.” — Jake Rossen

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


15

Things

we’re psyched

about

10 Rage #1

#

Comic of the week: The groundbreaking new game from the developers of Doom and Quake is almost here, but first the comic hits with an essential introduction to the world of Rage! Based on the upcoming game from Bethesda/id Software (developers of Doom and Quake), Arvid Nelson and Andrea Mutti tell the tale of Earth after a catastrophic collision with an asteroid, where only a handful of the population has survived. However, the survivors quickly learn that they are not alone in this terrifying new world when a scientist learns of what an evil corporation has done. — Casey Seijas

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


9 F.E.A.R. 3

#

‘F.E.A.R. 3’ Co-Writer Steve Niles dishes on working with John Carpenter, the new game, and what scares the living crap out of him out

F

.E.A.R. 3—the latest installment of Day 1 Studios’ horror tinged first person shooter—hits stores this week, and Wizard couldn’t think of a better reason to catch up with our old friend, horror comic icon and F.E.A.R. 3 co-writer Steve Niles (30 Days of Night) about what fans of the franchise can expect from this go-round with Point Man and Paxton Fettal.

WIZARD WORLD DIGITAL: So this is your first time writing a video game— what was that experience like? Is it a far cry from comic writing in terms of both format and what you can and can’t get away with? NILES: This was my first official videogame I’ve worked on. When I moved to L.A. in the late ’90s I worked for Disney Interactive But this was early in games and nobody knew what the hell they were doing. I wrote a

15

Things

we’re psyched

about

lot of stuff that never saw the light of day. Working on F.E.A.R. 3 was unlike anything I’d written before. It’s a mashup of all the other formats, really with a ton of tech-y stuff thrown in. The one thing that stood out the most was the sheer amount of writing required. Easily five times the amount of a comic and twice what you write for a movie because you have to write for all possible paths the players will take. Right from the start, John Carpenter and I put ourselves in a place where all we’d worry about were story issues because the tech stuff is in good hands obviously.

they turn out to be dips**ts, it ruins everything—but Carpenter is exactly what you see. He’s upfront and direct and loves horror and video games. We’d meet at a restaurant once a month and go over everything. I really couldn’t have done it without him. He gave some of the best ideas, and in between gave me some of the best career advice I’ve ever received. Great guy.

Speaking of Carpenter, how directly did you work with him on this project, and what’s it like to work with a cult-horror legend like him?

Luckily I’m big enough of a nerd that I’d already played the other games and I was a big fan. The story continuity was the main thing… so I had to go back through all the games and find a thread to hang all the various storylines on. We wound up choosing the three main characters from the games; Fettal, Point Man and of course, creepy-ass Alma.

John and I had met working on a film project that went down the toilet, but we hit it off really well so when I was offered the game I asked if I could bring along a friend. When they heard it was Carpenter, they practically yelled “YES!” Working with him for me was a dream. It’s always scary meeting your idols—if

What did you know about the franchise coming in? Did you have to go back and play the games, and if so, would that rank as some of the most fun you’ve ever had researching a project?

MORE

— Casey Seijas

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


AUGUST 11-12-13-14, 2011 THUR-Fri-Sat-Sun

Donald E. Stephens Convention Center (Rosemont)

5555 N. River Road | Rosemont, IL 60018 THUR 5PM - 9PM | Fri 12PM - 8PM | Sat 10AM - 7PM | Sun 10AM - 5PM

Over 300 Amazing Guests

l PATRICK STEWART

Bruce Christopher Morena Campbell Lloyd Baccarin

Julie Benz

James Marsters

Ray Park

Colin Ferguson

Vivica A. Fox

Alaina Huffman

Pam Grier

Louis Gossett Jr.

Felicia Day

Nicholas Brendon

Charisma Carpenter

Mimi Rogers

LeVar Burton

Sean Patrick Flanery

Norman Reedus

Chandler Riggs

Julia Benson

Gareth David-Lloyd

Kai Owen

Tia Carrere

Lou Ferrigno

Comic Creators...

Mike Deodato Jr.

Jim Cheung

Brian Azzarello

Eduardo Risso

$25 1-DAY | $50 4-DAY PAY MORE AT THE DOOR

Dave Johnson

Humberto Ramos

Patrick Gleason

Michael Golden

Bill Sienkiewicz

Ariel Olivetti

Arthur Suydam

Greg Horn

Ethan Van Sciver

David Mack

Phil Ortiz

Mike Grell

Will Conrad

Larry Elmore

Pia Guerra

WIZARDWORLD.COM/Chicago.HTML


8 App

#

RunPee

15

Things

we’re psyched

about

T

hose 64 oz. theater sodas present a danger beyond diabetes: they require the bladder of a camel to retain. That’s why the RunPee app might be summer’s most practical (ok, only) urine-related tool. The software will inform moviegoers on their iPhone of the most optimal times to duck out to the bathrooms. And while you’re gone, RunPee will give you the 411 on what you missed. Download it now for 99 cents at the iTunes store. — Jake Rossen

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


#

7 Nerds

P

15

Things

we’re psyched

about

eter Parker. Clark Kent. Reed Richards. When you stop and think about it, nerds have always played a major role in comics--probably long before the label was even invented. Yup, for every smooth talkin’ Tony Stark or Bruce Wayne, there’s an army of pre-Super Soldier Serum Steve Rogers that us fanboys can all-too-easily relate to.

Yet despite the fact that nowadays being a nerd is considered cool, it doesn’t make life any easier. We still have to deal with bullies, pine after girls (and guys) that are way out of our league, and await the day that our prescription clunky glasses go out of style. Here’s a few comics that feel our pain—because, yeah, we may (somehow) appear to be rock stars on the outside, but sometimes, it just ain’t hip to be square. THE STRANGE CASE OF MR. HYDE: Dr. Henry Jekyll--Literature’s Original Geeksta--plays the role in this all-new series from Dark Horse, which tells the story of a Scotland Yard Inspector on the trail of Jack the Ripper, who may or may not be addicted to Jekyll’s mindsplitting serum.

SMILE: If you haven’t had the chance to read Raina Telgemeier’s coming-of-age story about those awkward adolescent years made even more so thanks to clunky headgear and borderline-grotesque retainers, be sure to grab a copy and be reminded why braces are a nightmare no one wants to revisit.

THE LI’L DEPRESSED BOY: A tribute to pop culture isolationism, LDB harkens back to the John Hughes era of nerdom, following the titular character as he slowly comes out of his shell by the girl of his dreams and discovers a world outside of his lonely comfort zone.

BIGFOOT: High school can be hard enough, but when you’re famous for an embarrassing YouTube clip of what you assumed would be a private moment, it can be downright torture. In this D&Q graphic novel, Jimmy tries to escape the infamy that his dancing skills have brought upon him. MORE

— Casey Seijas

READ MORE ON THE WIZARD WORLD DIGITAL BLOG



15

Things

we’re psyched

about

6 The Ocarina of Time 3D

#

The Legend of Zelda:

How the all-time classic’s been transformed into the 3DS’ killer-app

C

heck any “Best Games of All Time” list, and you’ll likely spy The Legend of Zelda: Ocarina of Time sitting pretty in one of the top spots. Originally released in the fall of 1998 for the N64, the pinnacle of Nintendo’s save-the-princess series later received a limited edition GameCube reissue as well as a Wii Virtual Console release. The definitive Ocarina experience, however, has been reserved for Nintendo’s hot new glasses-free 3D handheld. On top of retaining what made the original so near-and-dear to gamers, Ocarina of Time 3D is also giving them a host of new reasons to revisit the Kingdom of Hyrule. The most obvious upgrade is right there in the subtitle; adding a third dimension to Link’s most epic adventure yields a level of depth and immersion few other titles have enjoyed on the hardware. The game

stuns in good old-fashioned 2D as well, but once you’ve watched Link gallop toward you on his trusty steed--with the 3D slider cranked up--you’ll likely have a hard time ever turning it off. While the 3D makeover will garner the most buzz, a number of subtler tweaks prove even more significant over extended play sessions. Even without the eye-popping effect, the game’s received an impressive graphical overhaul; from sharper character renders to added environmental details, Ocarina’s never looked so good--it’s truly hard to believe this one originally came out the same year Will Smith was “Gettin’ Jiggy Wit It.“ MORE

— Matt Cabral

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


5 Toys

#

Doctor Who

F

15

Things

we’re psyched

about

orty-eight years of Doctor Who can strain even the most diehard Whostorian’s brain especially when it comes to remembering the best toys from the BBC’s long running sci-fi show. Since the series’ premiere way back in 1963—we’ve been neck deep in Doctor toys. And now with new figures shipping this month—including Matt Smith as the Doctor, a young Amy Pond, an Ood and Silent 1 & 2— we take a look back at the biggest and best Who figures so far!

Best Celebrity Figure: The Editor (Simon Pegg) To be fair, there aren’t many figures based on celebrity guest spots, but we had to mention Simon Pegg’s character The Editor. Appearing on “The Long Game,” episode Pegg played a lackey to a group of aliens known as Jagrafess. This action figure turned a small cameo into an forgettable Who moment.

Best Robots: Age Of Steel Cybermen There’s been a great deal of figures based on the Doctor’s robotic nemeses the Daleks and the Cybermen, but we’re partial to the Age of Steel Cybermen set because it presents the opportunity to snag five versions of the baddies. Sure, some of them look a little goofy, but that’s part of the fun of Doctor Who.

Creepiest Figure: Regenerating Angel When it came to the creep-o-meter, we were looking for one piece of criteria: Does it make us feel uncomfortable? The Weeping Angel quickly sent chills down our backs and won this category with hardly any competition. Based on the episode “Flesh and Stone” the Regenerating Angel is so creepy, but yet so satisfying.

Biggest Jerks: The Master & Axon The Claws of Axos Set Like the Doctor, his longtime adversary the Master is a Time Lord, which means they both can regenerate. Unfortunately for our hero, the Master just keeps popping up give the Doctor trouble. The Claws of Axos set features a figure of the original Master played by Roger Delgado along with the ridiculously creepy Axon creature, which sort of resembles a walking bag of meat. MORE

— TJ Dietsch

READ MORE ON THE WIZARD WORLD DIGITAL BLOG



15

Things

we’re psyched

about

4 Van Jensen

#

Creator OF THE WEEK: Looking for something new at the comic shop or online? Check out this up-andcoming indie creator!

W

riter/artist Van Jensen has been around the scene for years now. He first made waves with Pinocchio: Vampire Slayer and the follow-up, The Great Puppet Theater, which, as the titles implies, is about as clever as a high-concept comes. Now, Jensen sets his sights on skewering another classic fairy tale with the recently announced Snow White: Through a Glass, Darkly. We can’t wait to see what the dwarfs are going to be like! Here’s hoping Sneezy can unleash a sonic boom for a sneeze. — Casey Seijas

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


15

3 Modern

#

Call of Duty:

A

Warfare 3

Things

we’re psyched

about

split second means the difference between life and death in combat, and we’ve captured a split-second snapshot of one of the most awesome-looking games to head our way in the near future: Call of Duty: Modern Warfare 3. Due out in November, we managed to get MW3 in our sights just long enough for a quick recon:

CITY UNDER SIEGE MW3 sees players trekking the globe, thwarting threats in America, England, Germany and France. While no obvious landmarks are depicted here, the skyscrapers swallowing up the background hint at a battle in the Big Apple.

GEAR UP! You can always count on MW’s super-soldiers to be outfitted in the best gear and high-tech hardware. This one-man-army looks ready for anything, possibly even a chemical threat based on his choice of headgear.

SPECIAL EFFECTS Previous MW entries have set the bar high in terms of pushing particle, physics and lighting tech. The liberal presence of rain, fog, smoke, and dynamic shadowing in this scene suggests MW3 is continuing to tread the bleeding edge of technology.

WATCH YOUR BACK… AND FRONT This warehouse dock-like setting, and the direction the soldiers are facing, hint at a possible attack from the waterfront. But given the presence of a piercing beam of light at their backs, they may be soon facing a threat from the air as well as the sea.

CALL OF DUTY CALL OUT From soldiers’ names to cryptic messages, “Kriegler,” a call-out to Infinity Ward Art Director Richard Kriegler, has appeared in previous MW titles as an in-game Easter egg. It appears the designer will have his own skyscraper in MW3. — Matt Cabral

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


2 TV

#

Summer

15

Things

we’re psyched

about

U

sed to be that television stations would use up so much of their budget during the “regular” (September to May) season that summer offerings were either non-existent or embarrassing. No longer: summer is finally a TV season unto itself, with a steady stream of shows from cable outlets taking advantage of dormant networks. Check out these standout choices.

Burn Notice (USA, June 23) Where We Left Off: Excised CIA agent Michael Westen finally made friends with the government, who welcomed him back into the fold as an official agent. In Season 5: A highprofile murder— possibly one of his supporting cast—turns Michael’s life upside-down; CIA agents including Grant Show (“Melrose Place”) complicate Michael’s life, as will Fiona, who moves in. Tune in or Tan? Tune in—unless the murder victim happens to be Bruce Campbell’s Sam Axe. In that event, throw your TV out the nearest window.

Torchwood: Miracle Day (Starz, July 10) Debuting: Sort of. The cult hit spinoff of BBC’s “Doctor Who” arrives Stateside for its first official run in the U.S. The team— led by omnisexual Captain Jack Harkness (John Barrowman)— looks into the strange epidemic of immortality. Across the world, people age and fall ill, but no one dies. Tune in or Tan? “Children of Earth” was a triumph of television; with a more expansive budget thanks to Starz, this might be Torchwood’s finest ten hours yet.

True Blood (HBO, June 26) Where We Left Off: Telepathic heroine Sookie was whisked off to fairy land after learning that vampire lover Bill may have had bad intentions for her early in their relationship. In Season 4: Sookie returns from fairydom and runs afoul of witch who runs a Wiccan store; Bill and Eric continue to vie for her affections. Tune in or Tan? Tune in: only HBO could do a vampire show they way it was meant to be: blood-soaked, profane, and insanely hot.

Alphas (SyFy, July 11) Debuting: A crack team of investigators with superhuman abilities get all Justice League on rivals; David Strathairn stars. Tune in or Tan? SyFy’s original offerings range from intriguing (“Warehouse 13”) to cornea-scratching (virtually all of their “original” movies). We’re wary, but screenwriter Zak Penn (“X2,” “The Incredible Hulk”) has a feel for the genre.

— Jake Rossen

READ MORE ON THE WIZARD WORLD DIGITAL BLOG



1

#

Photo

Tour

Pictures from Wizard World Philadelphia Comic Con!

15

Things

we’re psyched

about

The city of brotherly love showed an enormous amount of admiration for comic book creators, Hollywood actors, celebrities and of course you! Just like every Wizard World Con, the fans came out in droves (dressed to the nines) and greeted the likes of Bruce Campbell, Billy Dee Williams, Michael Biehn and so many others. Just in case you’ve never been to a Wizard World Convention before (shame on you!), we present to you a gallery of the sights from this past week’s show! We’ll see you again—next time—in Chicago! For more check out Wizard World Comic Con!

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Celebrities

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Celebrities

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Celebrities

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Fans

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Fans

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Fans

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Vehicles

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Vehicles

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Panels

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Photo Tour:

Panels

15

Things

we’re psyched

about

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


15

Zombie

Duo Exclusive Wizard World Philadelphia interviews with The Walking Dead’s Chandler Riggs and Addy Miller!

Things

we’re psyched

about

ADDY MILLER

CHANDLER RIGGS Chandler Riggs plays one of the most heart-breaking characters in The Walking Dead television series: Carl Grimes, a kid growing up in the apocalypse. As the comic shambles its way to the surprisingly faithful small screen, he’s stuck in the middle of many of its watershed moments. Wizard World Digital: What’s it like playing in a zombie series? Chandler Riggs: It’s really fun. I mean, even talking with the zombies is really cool. They play around, and they’re like “aaarrrrgggghhhhh.” [Riggs pantomimes something like Frankenstein’s walk.] I don’t usually get a chance to talk to the zombies as much, but when I do, it’s fun. [Otherwise] it is pretty serious on the set.

Eleven-year-old Miller only appeared in one episode of The Walking Dead, but her chilling portrayal of the first zombie Andrew Lincoln (Rick Grimes) has to confront and kill sank the rotted teeth of this new breed horror series into the fresh brains of its viewers. A quick look at Walking Dead fan art since shows the impact this stark little girl has had on the property’s ravenous fan base. Wizard World Digital: What was it like to play a zombie? Addy Miller: It was awesome and a little creepy. How was it to get in and out of the makeup? AM: It was a little uncomfortable at first, but I got used to it.

ADDY’S ZOMBIE MAKEUP PROCESS

What was awesome about it? AM: Creeping some people out and getting to everybody on set and being on The Walking Dead, of course! You got to do your own stunt for the first time when your character was shot off a ladder? AM: Yes, it was awesome, I loved the stunts. It was really fun to me…when I fall I have to be completely still. Was the wound made with some kind of blood pack? AM: Well actually they CGIed that. They have really good people to do that.

Does the drama ever get difficult to play? CR: The crying scenes, definitely. Every time I have a crying scene, we do like 30 takes—like 30 shots. Have you read the comics? CR: I have! I’ve seen what happens to my character. MORE

Are you allowed to watch the show? AM: Yeah. My mom and dad have to watch it first just in case there’s something I shouldn’t see, but I usually get to watch most of it. MORE — Thorin M

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


The Two

Xanders An exclusive Wizard World Philly Comic Con interview with twins Nicholas Brendon and Kelly Donovan!

N

icholas Brendon and Kelly Donovan are actually twins, their family name is Schultz, and they both had a hand in playing Xander Harris in TV’s Buffy the Vampire Slayer. Nicholas as the actor behind Xander, and Kelly as the crash test dummy they threw into the fire, sometimes literally, whenever there was any chance Xander might get hurt in a stunt. The two jokers kept the audience in stitches throughout this weekend’s Wizard World Philadelphia Comic Con. How can we tell the two of you apart? Nicholas: My mom had to number us when we were kids, when we first were born, so I could be Kelly, you know! She may have numbered us wrong! ... We looked like aliens. When we were first born there’s this picture, and there’ just these two floating heads. Would you be interested in a Buffy reboot that included the original actors and crew? Nicholas: Of course! Yeah, that goes without saying. Yes! But they’re not doing that. As Xander, you kissed Emma Caufield, Eliza Dushku, and Charisma Carpenter. Who was the best kisser? Nicholas: Uh ... Probably my mom. ... Well, I dated one of them for a little bit, so I should probably go with that one. Kelly: Which one Nick? Nicholas: I’ll never tell ya. Kelly: I know, I walked in on them, in my house. My eyes are still bleeding. Nicholas: You know, they’re all great!

15

Things

we’re psyched

about

Most of us connect to the character of Xander mostly because of how he relates to our high school experience. How does he relate to yours? Nicholas: My high school experience was nothing like that. I played baseball, I had a pretty epic stutter, I worked out a lot. Kelly: He worked out a LOT! Nicholas: I was RIPPED. Kelly: He had veins in his triceps. Nicholas: And then god gave me acne, so I never took my shirts off. That sucked, being a teenager. I don’t have that [acne] anymore by the way—but we didn’t have any monsters! There was no hellmouth ... I didn’t date at all. I was 20 when I had my first girlfriend. Kelly: What does that mean? Nicholas: Penetration. Kelly: I had my first at 11, so I balanced that out. For Nick, out of all the Buffy episodes, which one was your favorite? Nicholas: I really enjoyed playing Renfield. For some reason, when I got the script [I said] “Buffy vs. Dracula? Come on, this is stupid.” ... but then I really enjoyed that. I think the musical was probably my favorite, and then when I saw “Hush,” that was really cool, with the floating men. Joss just really had a great vision and was able to capture that. Kelly: [sarcastically] Yeah, then what happened to him? Nicholas: [sarcastically] Yeah, he’s just really kind of bottomed out. Did they ever get you mixed up on Buffy? Nicholas: Not really. He did my stunts, and he also was in the art department before he did my stunts, so he was on set a LOT. Then the producers said, “Why didn’t you tell us you had a twin? Can he do stunts?” So they never got us mixed up because they didn’t even know he existed! Have you ever used being twins to your advantage? Nicholas: You mean like with the ladies or something like that? Why would I want Kelly to be with a lady? “Say, hey Kel, I don’t feel like having heterosexual sex tonight, why don’t you just fill in?” MORE — Thorin M

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Clan

Kubert

I

n politics, there’s the Kennedys, a family lifted to near mythological status in political circles due not just to the one President coming out of the family, John F. Kennedy, but also the many children and grandchildren that have gone into the industry. The Kuberts are comics’ Kennedys. Sure, there are other families in comics. We’ve had a fatherand-son tandem (John Romita

Sr. and Jr.) both working on Spider-Man. We’ve had brothers (Rick and Tom Veitch) both enter into the field, both blazing pasts both within and without the Big Two. However, no family has created more top-notch talent than the Kuberts. Sons Adam and Andy Kubert have both been elevated to the elite status within the industry, while father Joe Kubert himself is venerated as one of the most historically significant creators in the industry.

Market watch And that’s just mentioning Joe’s biological children. If you include students from the Kubert School, you have to include Stephen Bissette and Rick Veitch, two fellow Vermonters whom would both make big names for themselves working with Alan Moore on Swamp Thing. You would also have to include Rags Morales, a rising star in the industry who was just handed the art duties on the flagship title (Action Comics) of DC’s reboot, with writer Grant Morrison at the helm. Brian Michael Bendis wouldn’t have frequent collaborator Alex Maleev, the DC Universe would have been a lot more boring place over the last decade without Scott Kollins (Flash) and Amanda Conner (Power Girl), and the Land of Oz wouldn’t have its most prominent supporter without the Kubert School. Karl Kesel, one of comics’ top inkers, as well as top-notch writer, learned his way around the inkwell at the Kubert School, while years before Tim Truman’s spectacular work on Scout and Jonah Hex one could find his artwork on display at the Kubert School. Plus, there’s Sergio Cariello, Shane Davis, Dave Dorman, Jan Duursema, Steve Lieber, Tom Mandrake, Tom Raney, Bart Sears, Adam Warren, and Lee Weeks – and that’s just part of the list. Outside of his school, Joe Kubert has influenced scores of artists through his work in comics since the Golden Age. Everyone knows the story of

Jim Shooter breaking into the industry at the ripe old age of 14, but is far less known that Kubert was already a pro by the time he was thirteen. By the time he was 16 1/2, he had already worked for Will Eisner, served as penciller and inker for Catman Comics and Blue Beetle, and was beginning his career at All-American Publications. Home to some of the most important characters of DC’s Golden Age, it was here in 1945 that Kubert would begin his long-term relationship with Hawkman, starting with Flash Comics #62 ($1,500), written by Gardner Fox. It’s no wonder then who National Periodical Publications would ask to bring back Hawkman for the Silver Age, turning to Kubert and Fox to reintroduce him for a new generation, which they did in the Brave and the Bold #34 ($4,800). The Brave in the Bold was a title Kubert was already quite familiar with at this point, as it had been home to one of his most beloved creations, the Viking Prince, which debuted in the series’ first issue ($7,000) with scripting duties handled by the writer most commonly associated with Kubert, Robert Kanigher. Their most famous collaboration though was not on a hero from medieval times but one from World War II, Sgt. Rock, who appeared for the first time in Our Army at War #83 ($6,500). The duo would

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Market watch shared penciling and inking duties on, Doc Savage (Vol. I, #1-4, $2.50 each), might not have been a superhero, but he did serve as the template that many would be based on in the earliest days of the Golden Age. Batman vs. Predator (Vol. I, #1-3, $5 each deluxe, $2 each regular edition), though, was certainly within the superhero genre, and the two collaborated on this one as well.

work together on scores of Sgt. Rock stories, as well as another wartime creation of theirs, this time from World War I, Enemy Ace, who first popped up in Our Army at War #151 ($1,200). In addition, the two introduced the Unknown Soldier in Our Army at War #168 ($700).

While Adam and Andy would both get a taste of the war comics while Joe was editing the line for DC and they were still in their early years in the industry, they would become far more famous for superheroes. Their first highprofile gig, which the two

Andy’s work on Batman vs. Predator would be good practice for his stint on Batman many years later, starting on Batman #655 ($5) with Grant Morrison on “Batman and Son,” the story introducing Damian Wayne to the DC Universe. Andy Kubert would get to work with another industry legend on Batman, teaming up with Neil Gaiman for “Whatever Happened to the Caped Crusader,” appearing in Batman #686 ($10) and Detective Comics #853 ($4). Andy appears quite happy working with the company that literally paid for his diapers, as he’s the artist

behind Flashpoint, the series that DC guarantees will leave a lasting mark on the DC Universe, and has cancelled all titles just to prove it. Adam meanwhile is back home at Marvel Comics, where he made a name for himself working on Ghost Rider/Blaze: Spirits of Vengeance, Uncanny X-Men, and Wolverine, and his most recent work has him back on Wolverine once again in Astonishing Spider-Man/ Wolverine. Prior to returning to Marvel, and specifically Wolverine, Adam had spent some time over at DC as well, getting the high-profile position as penciller for Superman I and Superman II director Richard Donner’s comic debut, with co-writer Geoff Johns, on Action Comics. For pure fun, though, nothing in Adam’s career tops the work he and Mark Millar did redefining the founding team of the Marvel Universe, the Fantastic Four, in Ultimate Fantastic Four #1-6 ($2.50 each). — Mark Allen Haverty

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


Market watch The Top Four

Kubert COvers 4

2

Countdown #50 (DC, 2007, $3) It must be challenging to pinpoint and create your own look to a character, who after 70 years has been drawn by hundreds of artists. But Adam nails the Joker in this instant classic of a cover.

The ‘Nam #24 (Marvel, 1988, $2.50) Influenced by the Pulitzer Prize winning photograph taken by Eddie Adams in 1968 of General Nguyễn Ngọc Loan shooting a helpless prisoner, Andy Kubert created an unforgettable cover. He perfectly captured the power of the photo and gave it new life 20 years later.

3

1

The Brave and the Bold #24 (DC, 1959, $800) This is Joe Kubert, at his best. We have the Viking Prince defending his princess, against a giant squid in the middle of the ocean. It doesn’t get much better than this!

Our Army at War #220 (DC, 1970, $70) This issue is absurd on all levels. While being pinned down by Nazis in a cave, Sgt. Rock tells Easy Company how caveman had tougher lives, weaving a story of the troops fighting…dinosaurs! This story leads to senseless resolution at the end, but all is redeemed with a terrific splash page by Joe Kubert featuring a T-Rex! — Mark Allen Haverty

READ MORE ON THE WIZARD WORLD DIGITAL BLOG


PRICE GUIDE Kubert

Abraham Stone

Marvel/Epic (1995) 1-2 JKu JKu...................................................7.00

Action Comics

DC (1938-2011) 126 APl JKu Vigilante back-up by Kubert.............................................800.00 127 APl JKu Vigilante back-up by Kubert.............................................800.00 136 BFi WBo JKu Zatara back-up by Kubert.............................................800.00 138 EHm WBo JKu Zatara back-up by Kubert.............................................800.00 141 OBi CSw JKu GFx Zatara back-up by Kubert..............................................750.00 844A GJn RDo AdK Grey-shaded cvr........3.00 844B GJn RDo AdK Color cvr. var............. 8.00 844C GJn RDo AdK Second print var........3.00 845A GJn RDo AdK “Last Son”..................3.00 845B GJn RDo AdK Second print var........3.00 846 GJn RDo AdK “Last Son”....................3.00 851A GJn RDo AdK “Last Son”...................3.00 851B GJn RDo AdK 3-D var. ed................. 4.00 Annuals 10A GJn RDo AAd JKu................................ 4.00 10B GJn RDo AAd JKu GFr var. cvr.............5.00 11A GJn RDo AdK “Last Son”.....................5.00 11B GJn RDo AdK Firing sideways var.....10.00

Adam Strange

DC (1990) 1-3 RBg AKu.................................................3.00

All-American Men of War

DC (1952-1966) Note: Series originally starts out at #127, continuing numbering from AllAmerican Western. However, after just one issue, #128, DC decided to renumber the series, beginning with #2. There is no #1 for this series. 20 RKn JKu.............................................500.00 22 RKn INo JKu.......................................500.00 23 RKn RAn BFi CIn JKu.........................500.00 24 EFH JKu RKn RAn..............................500.00 28 RKn RAn EFH JKu..............................500.00 29 RKn WWo JMi RAn EFH JKu..............500.00 33 RKn INo JKu....................................... 450.00 34 RKn BFi JKu BHa HBo....................... 450.00 36 RKn RAn BHa JKu BFi....................... 450.00 37 RKn RAn JKu...................................... 450.00 38 BHa RHe RAn RKn JKu...................... 450.00 39 BFi JKu RAn.......................................600.00 41 RKn JKu RAn EFH RHe BFi................ 350.00

42 RKn BFi JAb JKu BHa RAn................ 350.00 43 RKn JKu BFi GCo BHa........................ 350.00 47 RKn JKu RHe..................................... 350.00 50 RKn JKu............................................. 350.00 52 BHa RKn JKu......................................250.00 56 BHa JKu..............................................250.00 103 RKn JKu INo.......................................80.00 114 RKn JKu..............................................80.00

All-American Western

DC (1948-1952) Note: Formerly All-American Comics #1-103 Note: Becomes All-American Men of War with #127 104 RKn ATo JKu Kubert on “Lt. Dan Foley” back-up.................................................500.00 112 RKn ATo JBr JKu Broome and Kubert on “Lt. Dan Foley” back-up...................... 350.00

All-Star Comics

All-American Publications (19401946); National Publications/DC (1946-1951, 1976-1978) Note: This series would become AllWestern Comics with #58, but would resume at #58 when the series was revived in 1976. 21 GFx SMa JKu A: Justice Society..... 2,200.00 24 GFx JKu MNy A: Justice Society....2,200.00 25 GFx JKu MNy A: Justice Society.....1,900.00 26 GFx JKu MNy A: Justice Society.....1,900.00 27 GFx JKu MNy A: Justice Society.....1,900.00 28 GFx JKu MNy A: Justice Society.....1,750.00 29 GFx JKu MNy A: Justice Society....1,750.00 30 GFx JKu MNy A: Justice Society....1,750.00 33 GFx JKu MNy A: Justice Society, Solomon Grundy............................... 5,500.00 34 GFx JKu LEl A: Justice Society.......1,500.00 35 JBr JKu LE B: Per Degaton; A: Justice Society.............................................. 1,800.00 36 GFx SMa JKu LEl A: Justice Society, Batman, Superman..........................4,000.00 37 RKn CIn ATo JKu B: Injustice Society of the World; A: Justice Society........... 2,200.00 57 JKu Kubert on “Johnny Peril” back-up; A: Justice Society (in main feature); last Golden Age appearances of Green Lantern (I - Alan Scott), Flash (I - Jay Garrick), and Dr. Mid-Nite (Charles McNider)........2,400.00

Amazing X-Men, the

Marvel (1995) 1A FNi AKu “Age of Apocalypse”...............2.50 1B FNi AKu Second print var. cvr...............3.00

2-4 FNi AKu “Age of Apocalypse”.............2.00

1 MAd TMk BTi JKu HCh..............................5.00

Astonishing Spider-Man / Wolverine

Batman vs. Predator

Marvel (2010-2011) 1A JAa AdK..................................................5.00 1B JAa AdK 1:25 foil var. cvr......................12.00 2-6 JAa AdK................................................ 4.00

Atom and Hawkman, the

DC (1968-1969, 2010) Previously: the Atom #1-37 40 GFx DDi JKu MAn................................60.00 41 GFx DDi JKu MAn.................................60.00

Batman

DC (1940-2011) 655A GMo AKu “Batman and Son;” B: Damian Wayne...................................5.00 655B GMo AKu 1:10 AdK var. cvr.............10.00 656-658 GMo AKu “Batman and Son”..... 4.00 664 GMo AKu..............................................3.00 665 GMo AKu............................................. 8.00 666 GMo AKu B: Damian Wayne as Batman..................................................... 8.00 686A NGa AKu “Whatever Happened to the Caped Crusader?”...................................10.00 686B NGa AKu Alfred var. cvr. by ARo.... 8.00 686C NGa AKu Sketch var. cvr.................75.00 686D NGa AKu Second print var. cvr........ 7.50 686E NGa AKu Third print var. cvr............5.00 700A GMo AKu..........................................12.00 700B GMo AKu 1:25 MMg var. cvr.......... 30.00 700C GMo AKu 1:75 MMg B&W var. cvr..90.00

Batman: Black and White DC (1996)

key

B............First Appearance of

A..............Appearance B..............Beginning of... C..............Cameo cvr...........Cover D..............Death/Destruction of E..............End of... GN............Graphic Novel HC............Hardcover IR.............Identity revealed J...............Joins

DC/Dark Horse (1991-1992) 1A-3A DGi AKu AdK Deluxe ed...................5.00 1B-3B DGi AKu AdK Regular ed.................2.00

Battle

Timely/Atlas (1951-1960) 37 SLe DAy JKu Last pre-code issue..... 100.00 41 SLe JKu GCo.........................................90.00

Brave and the Bold, the

DC (1955-1983) 1 RKn JKu INo B: Viking Prince, by Kanigher and Kubert; B: Silent Knightm by Kanigher and Novick........................................ 7,000.00 2 RKn JKu INo RHe A: Viking Prince, Silent Knight................................................ 2,500.00 3 BFi JKu RHe RKn INo A; Viking Prince, Silent Knight..................................... 1,600.00 4 RKn JKu INo A: Viking Prince, Silent Knight..................................... 1,600.00 5 RKn JKu INo BFi A: Viking Prince, Silent Knight..................................... 1,600.00 6 RKn INo BFi RHe BHa JKu A: Silent Knight; Robin Hood, by Haney and Kubert....1,200.00 7 RKn INo BFi RHe BHa JKu A: Silent Knight, Viking Prince......................................1,200.00 8 BFi RHe BHa JKu RKn INo A: Silent Knight, Viking Prince......................................1,200.00 9 RHe BHa JKu RKn INo A: Silent Knight, Viking Prince......................................1,200.00 10 BFi RHe BHa JKu RKn INo A: Silent Knight, Viking Prince......................................1,200.00 11 BFi RHe BHa JKu RKn INo A: Silent Knight,

Ltd...........Limited M.............Married O..............Origin PF............Prestige Format Q..............Quits R..............Return of... SC............Softcover TPB..........Trade Paperback var...........Variant w/............with w/o..........without

All values in the Wizard World Digital Price Guide are for books in Near Mint (NM) condition, which is the equivalent of a book graded by CGC at 9.2. As such, all books graded higher would have higher prices than those reflected here.


PRICE GUIDE Viking Prince........................................800.00 12 RHe BHa JKu RKn INo A: Silent Knight, Viking Prince........................................800.00 13 BFi RHe BHa JKu RKn INo A: Silent Knight, Viking Prince........................................800.00 14 BFi RHe BHa JKu RKn INo A: Silent Knight, Viking Prince........................................800.00 15 BFi RHe BHa JKu RKn INo A: Silent Knight, Viking Prince........................................800.00 16-20 RKn INo BHa JKu A: Silent Knight, Viking Prince........................................800.00 23 RKn JKu O: Viking Prince.............. 1,400.00 24 BHa JKu A: Viking Prince.................800.00 34 GFx JKu B & O: Silver Age Hawkman; B: Silver Age Hawkgirl.............4,800.00 35 GFx JKu A: Hawkman.................... 1,400.00 36 GFx JKu B & O: Shadow Thief; A: Hawkman.................................. 2,500.00 40 BHa JKu A: Cave Carson; B: $0.12 cover price.............................400.00 42 GFx JKu A: Hawkman.......................340.00 43 GFx JKu Expanded O: Hawkman..... 390.00 44 GFx JKu A: Hawkman.......................320.00 52 RKn JKu All war stories issue; A: Sgt Rock, Haunted Tank.............................500.00

Captain America

Marvel Volume III (1998-2004) 7 MWd DEa AKu A: Avengers, Fantastic Four...........................................................2.00 8 MWd AKu Continues story from Iron Man, Vol. III, #7..................................................2.00 9-11 MWd AKu.............................................2.00 12 MWd AKu................................................3.00 14-17 MWd AKu............................................2.00 19 MWd AKu A: Red Skull..........................2.00 20-21 MWd AKu A: Sgt. Fury......................2.00 22 MWd AKu................................................2.00 25 DJu AKu A: Spider-Man.........................3.00 26-27 DJu AKu A: Nick Fury, Falcon...........2.00 28 DJu AKu A: Thor....................................2.00 30-31 DJu AKu A: Ka-Zar............................2.00

Capt. Storm

National Periodical Publications/ DC (1964-1967) 3 RKn INo JKu..........................................60.00 6 RKn INo JKu..........................................60.00

Conan the Barbarian

Marvel (1970-1993) 201 JOw AKu AdK........................................2.00

Clash

DC (1991) 1-3 TVe AdK.................................................5.00

Dark Reign - the List: the Amazing Spider-Man

Marvel (2009) 1A DSl AdK.................................................. 4.00 1B 1:100 white var....................................60.00 1C 1:200 var..............................................80.00

DC Comics Presents

DC (1978-1986) 66 LWe JKu A: Etrigan the Demon............2.00

DC Universe: Last Will and Testament

DC (2008) 1A-1B BMz AdK JKu.................................... 4.00

DC Universe: Legacies

DC (2010-2011) 1A LWe AKu JKu A: Justice Society........... 4.00 1B LWe AKu JKu 1:25 JJo var. cvr.............10.00 2A LWe AKu JKu A: Justice Society, Seven Soldiers of Victory................................... 4.00 2B LWe AKu JKu 1:25 SKo var. cvr..............7.00 4 LWe JKu Kubert on Sgt. Rock back-up.. 4.00

Detective Comics

DC (1937-2011) 500 PLe JKu A: Elongated Man, Hawkgirl, Hawkman, Martian Manhunter; Levitz and Kubert on Hawkman back-up................15.00 853A NGa AKu “Whatever Happened to the Caped Crusader?”.................................... 4.00 853B NGa AKu 1:50 AKu var. cvr............ 30.00

Doc Savage

DC (1987-1988) 1-4 DOn AKu AdK........................................2.50

Flash Comics

All-American Publications (19401946); National Publications/DC (1946-1949) 62 GFx JKu B: JKu on Hawkman.....1,500.00 69 GFx JKu Fox & Kubert on Hawkman 86 RKn LEl JKu CIn Kubert pencils and inks on Hawkman, inks on Flash; B: Black Canary............................................... 7,000.00 88 RKn JKu Kanigher & Kubert on both Hawkman and Flash..........................1,500.00 89 RKn JKu CIn B: Rose and Thorn; Kanigher & Kubert on only Flash, not Hawkman...........................................2,250.00 90 RKn JKu CIn Kanigher & Kubert on Hawkman..........................................2,000.00 92 JBr LEl RKn CIn RKn JKu Kanigher & Kubert on Hawkman; B: Black Canary solo story (scarce)............................8,000.00 96 JBr RKn JKu CIn Broome & Kubert on Hawkman; Kanigher & Kubert on Flash..................................................2,000.00 100 JBr JKu CIn Broome & Kubert on Hawkman.......................................... 3,500.00

Flash, the DC

Volume II (1987-2009) Annuals 3 MWd JKu...................................................2.00

Flashpoint

DC (2011) 1A GJn AKu................................................. 4.00

1B GJn AKu IRe/GPe Cyborg var. cvr.........5.00 1C GJn AKu 1:25 sketch var. cvr................12.00 2A GJn AKu................................................. 4.00 2B GJn AKu IRe/GPe var. cvr.................... 4.00 2C GJn AKu 1:25 sketch var. cvr...............18.00

Marines in Battle

Ghost Rider

Marvel (2003-2004) 1-7 NGa AKu.................................................3.50 8 NGa AKu.................................................. 4.00

Marvel Volume III (1990-1998) 24 HMa AKu................................................2.00 28 HMa AKu Bagged w/poster..................2.50 29 HMa AKu A: Wolverine.........................2.00 30 HMa AKu................................................2.00 31 HMa AKu AdK Bagged w/poster...........2.50

Ghost Rider/Blaze: Spirits of Vengeance

Marvel (1992-1994) 1-4 HMa AdK...............................................2.50 5-6 HMa AdK “Spirits of Venom;” crossover w/Web of Spider-Man................................2.50 7-10 HMa AdK..............................................2.00 12-13 HMa AdK............................................2.00

Incredible Hulk, the

Marvel Volume II (1968-1999) -1A PDa AdK................................................2.00 -1B PDa AdK Stan-narrated var. cvr.......... 7.50 454 PDa AdK A: Wolverine........................5.00 455 PDa AdK A: Wolverine, X-Men............5.00 456 PDa AdK JKu B: War (III - Bruce Banner); A: Apocalypse, Juggernaut, Wolverine................................................. 4.00 458-461 PDa AdK........................................2.50 464 PDa AdK JKu........................................3.00 466-467 PDa AdK.......................................3.00 Volume III (2000-2008) 87 PDa AdK.................................................3.00

Infinity Inc.

DC (1984-1988) 4 RTh JOr JKu O: Jade and Obsidian........ 8.00

Jezebel Jade

Comico (1988) 1 WML AdK..................................................3.00 2 WML AdK................................................. 8.00 3 WML AdK................................................. 4.00

Jonny Quest

Comico (1986-1988) 6 WML AdK.................................................2.00

Ka-Zar

Marvel Volume III (1997-1998) 1-11 MWd AKu..............................................2.00 14 MWd AKu................................................3.00

Marc Hazzard: Merc

Marvel (1986) 9 DMu AKu AdK Cover by Mike Zeck.........2.00

Atlas (1954-1958) 7 SLe JSo JKu...........................................120.00 8 SLe JSo JKu..........................................130.00

Marvel 1602

Men of War

DC (1977-1980) 2 PLe JKu Levitz and Kubert on “Secret Army Files” back-up, w/ Enemy Ace

Mystery in Space

National Periodicals/DC (19511966, 1980-1981) 35 OBi JKu EHm CIn GKa........................400.00 113 MGo LWe JSn JKu JDmTVE.................. 6.00

Onslaught: Marvel Universe

Marvel (1996) 1A MWd AdK............................................... 4.00 1B MWd AdK 22-karat gold var; limited to 2,000.....................................................150.00

Onslaught: X-Men

Marvel (1996) 1A MWd AdK Wraparound cvr.................. 4.00 1B MWd AdK White var. cvr....................44.00 1C MWd AdK 22-karat gold var., limited to 2,000.....................................................150.00

Our Army at War

National Periodical Publications/ DC (1952-1977) 32 RKn EFH JKu RAn..............................600.00 33 RKn HBo JKu.....................................600.00 38 RKn RAn EFH RAn.............................600.00 43 RKn BFi JKu EFH INo..........................520.00 46 RKn JKu BHa RAn..............................520.00 51 JKu RKn RAn BHa CIn.........................520.00 54 BHa RAn JAb RKn JKu.......................520.00 57 EFH JAb RHe RKn RAn JKu................520.00 59 RKn BHa JAb BFi RAn JKu.................520.00 81 BHa RAn HBo BHa RAn JKu “the Rock of Easy Co.,” B: Sgt. Rocky (last Sgt. Rock prototype)........................8,000.00 83 RKn JKu BHa RAn MDr B: Sgt. Rock, by RKn & JKu............6,500.00 87 RKn JKu BHa RHe A: Sgt. Rock......1,200.00 90 RKn JKu BHa A: Sgt. Rock............ 1,000.00 106 RKn JKu BHa RAn A: Sgt. Rock.......750.00 109 RKn JKu BHa JAb A: Sgt. Rock.......750.00 120 RKn JKu A: Sgt. Rock......................600.00 127 RKn JKu A: Sgt. Rock......................600.00 140 RKn JKu A: Sgt. Rock..................... 350.00 150 RKn JKu RAn A: Sgt. Rock...............300.00 151 RKn JKu B: Enemy Ace; A: Sgt. Rock .......................................1,200.00 152 RKn JKu A: Sgt. Rock......................300.00 153 RKn JKu A: Sgt. Rock, Enemy Ace.600.00 155 RKn JKu A: Sgt. Rock, Enemy Ace.. 450.00 158 RKn JKu B: Iron Major;


PRICE GUIDE A: Sgt. Rock...........................................250.00 161 RKn JKu A: Sgt. Rock......................200.00 168 RKn JKu B: Unknown Soldier; A: Sgt. Rock..........................................700.00 192 RKn JKu A: Sgt. Rock.......................150.00 193 RKn JKu A: Sgt. Rock.......................150.00 196 Jku JKu A: Sgt. Rock........................ 125.00 201 RKn JKu A: Sgt. Rock...................... 100.00 202 RKn JKu A: Sgt. Rock..................... 100.00 220 RKn JKu RAn A: Sgt. Rock............... 70.00 222 JKu REs A: Sgt. Rock........................ 70.00 224 JKu JKu A: Sgt. Rock........................ 70.00 233 RKn JKu A: Sgt. Rock........................ 70.00 236 RKn RHe MFr JKu A: Sgt Rock; Kubert story is a reprint from Captain Storm #3................................................ 50.00 242 RKn JKu 100-Page Spectacular, w/two new Sgt. Rock stories, one by Kanigher and Kubert, the other with story and art by Kubert...................................................160.00

Sgt. Rock

Punisher: War Journal, the

Sgt. Rock: Between Hell and a Hard Place

Marvel (1988-1995) 31 MBn AKu JKu Painted cover by Jusko..2.00

Punisher: War Zone, the

Marvel (1992-1995) 31-36 CDi JKu...............................................2.50

Ragman

DC (1976-1977) 5 RKn JKu..................................................12.00

Savage Sword of Conan

Marvel (1974-1995) 114 DKr AKu............................................... 8.00 124 DKr ECh Pin-ups by Andy Kubert.....10.00 160 JOw AKu.............................................12.00

Sea Devils

National Periodical Publications/ DC (1961-1967) 13 EFH JKu...............................................160.00

Secret Origins

DC (1973-1974) 1 JSg JSu BFi GFx BKa RKn JKu All reprints; Kanigher/Kubert story is Hawkman feature from Flash Comics #88............80.00 Volume II (1986-1990) 16 MFl AdK O: Warlord..............................2.50

Semper Fi

Marvel (1988-1989) 2 MPd AKu...................................................2.50 3 MPd AKu...................................................2.50 5 MPd AKu...................................................2.50 6 MPd AKu..................................................4.50 8 MPd AKu..................................................7.00

Sensation Comics

National Periodical Publications (1942-1953) 66 JBr JKu Broome and Kubert on Wildcat back-up feature....................................750.00

DC (1977-1988) Previously: Our Army at War #1-301 302 RKn JKu.............................................60.00 303 RKn JKu..............................................35.00 304 RKn JKu..............................................35.00 306 RKn JKu..............................................35.00 325 RKn JKu1.............................................15.00 328 RKn JKu..............................................15.00 351 JKu JKu................................................ 12.50 368 RKn JKu.............................................. 12.50 401 AdK AKu (On back-up).......................10.00 408-415 RKn AKu......................................10.00 417-419 RKn AKu.......................................10.00 422 RKn JKu AKu AdK B: collaboration between all three Kuberts.....................15.00 Specials 13 (1988) RKn JKu All reprints.................. 8.00 1 (1992) RKn JKu PCR TTr GPr All new stories, except those from Kanigher & Kubert.... 6.00

DC/Vertigo (2003) HC BAz JKu................................................25.00 SC BAz JKu................................................18.00

Sgt. Rock: the Prophecy

DC (2006) 1-6 JKu JKu..................................................3.00

Sgt. Rock’s Prize Battle Tales

National Periodical Publications/ DC (1964) 1A RKn JKu RAn All reprints.................800.00 1B RKn JKu RAn 2000 reprint.................. 6.00

Showcase

National Periodical Publications/ DC (1956-1970, 1977-1978) 83 JKu JKu B: Firehair..........................40.00 86-87 JKu A: Firehair...............................32.00 Note: This series would end with #93 in 1970, returning with #94 in 1977 with the introduction of the Bronze Age Doom Patrol.

Sojourn

White Cliffs Publishing (1977) Note: these two issues were done as a fundraiser for the Joe Kubert School of Comic Art. Also, these issues were in tabloid size, not standard comic size. 1 JKu SBi SAg DGi LEl...............................40.00 2 JKu SAg SBi LEl DGi...............................80.00

Speed Comics

Harvey (1939-1947) 36 JKu Kubert on Black Cat............... 1,400.00 38 JKu Kubert on Black Cat............... 1,000.00 42 JKu.................................................. 1,000.00

Star Spangled Comics

National Periodical Publications (1941-1952) 50 JKu Kubert on Newsboy Legion......800.00 51 JKu Kubert Newsboy Legion; signed in story by Simon & Kirby.......................800.00

Star Spangled War Stories

National Periodical Publications/ DC (1952-1977) Note: this series originally carried over the numbering from Star Spangled Comics, beginning with #131, but then rebooted the numbering after just three issues. Rather than starting at #1, though, or even #4, since it was the fourth issue, the series begins again with #3. 33 JKu......................................................275.00 39 JKu......................................................275.00 43 JMi JKu.............................................. 260.00 44 JKu.................................................... 260.00 45 RAn RKn JKu EFH BFi.......................400.00 46 JKu.................................................... 260.00 53 JKu BHa RAn “The Rock Sargeant,” prototype for Sgt. Rock....................... 350.00 54 JKu.....................................................200.00 55 JKu.....................................................200.00 56 JKu.....................................................200.00 57 JKu.....................................................200.00 58 JKu.....................................................200.00 60 JKu....................................................200.00 67 BHa JKu BHa MDr INo EFH A: Easy Co. (w/o Sgt. Rock).................. 280.00 69 JKu....................................................200.00 71 JKu.....................................................200.00 74 JKu.....................................................200.00 87 RKn MDr JKu BHa Fourth A: Mademoiselle Marie............320.00 98 JKu RKn RAn “The War that Time Forgot;” Dinosaur cover & story.........................320.00 108 JKu RKn RAn “The War that Time Forgot;” Dinosaur cover & story..........320.00 124-125 RKn JKu Dinosaur cvr. & story.200.00 126 JKu No dinosaurs, but a gorilla w/ a gun on the cover................................... 175.00 137 JKu...................................................200.00 138 JKu JKu A: Enemy Ace.....................250.00 139 RKn JKu A: Enemy Ace....................160.00 140 RKn JKu A: Enemy Ace................... 100.00 141 RKn JKu A: Enemy Ace................... 100.00 142 RKn JKu A: Enemy Ace................... 100.00 143 JKu JKu A: Enemy Ace.................... 100.00 145 RKn JKu A: Enemy Ace................... 100.00 147 JKu JKu A: Enemy Ace.......................75.00 148 JKu JKu A: Enemy Ace.......................75.00 149 RKn JKu A: Enemy Ace, Viking Prince......................................................75.00 150 JKu JKu A: Enemy Ace, Viking Prince......................................................75.00 151 JKu JKu B: Unknown Soldier solo.380.00 152 JKu JKu A: Unknown Soldier, Enemy Ace.............................................60.00 153 JKu JKu A: Unknown Soldier............60.00 154 JKu JKu A: Unknown Soldier...........60.00

155 BHa JKu A: Unknown Solider...........60.00 156 BHa JKu A: Unknown Solider..........60.00 157 JKu A: Unknown Soldier, Sgt. Rock, Enemy Ace............................................. 70.00 158 BHa JKu A: Unknown Solider..........60.00 159 BHa JKu A: Unknown Solider, Enemy Ace.............................................60.00 160 BHa JKu A: Unknown Solider; also Kubert story and art on Enemy Ace..... 45.00 161 BHa JKu A: Unknown Solider........... 45.00 162 RKn JKu A: Unknown Soldier........... 45.00 163 BHa JKu A: Unknown Solider........... 45.00 165 BHa JKu A: Unknown Solider........... 45.00 200 DMi JKu A: Unknown Solider; Joe Kubert story and art on Enemy Ace back-up................................................... 30.00 Note: Series becomes Unknown Soldier w/#205.

Star Trek

DC (1984-1988) 38 MFl AdU..................................................2.00

Strange Adventures

National Periodical Publications/ DC (1950-1973) 55 JKu JKu..............................................500.00 226 JKu MAn A: Adam Strange by Murphy Anderson................................................ 30.00

Superman’s Girl Friend, Lois Lane

National Periodical Publications (1954) 113 JKu Kubert on two-page Rose and the Thorn story..........................................200.00

Tales of the Marvel Universe

Marvel (1997) 1 KBu MBa MWd AKu A: Ka-Zar, Thunderbolts - second appearance, same month as Incredible Hulk, Vol. II, #449...................3.00

Tarzan

National Periodical Publications/ DC (1972-1977) Note: This series started with Dell in 1948, and Dell would publish the first 131 issues. Western Publishing at that time created their own line of comics, Gold Key, and moved Thor there for issues #132-206. The final issue from Gold Key would be released in February 1972 with DC picking up immediately thereafter. 207 JKu.....................................................60.00 208-209 JKu............................................. 30.00 210-225 JKu...............................................22.00 227-230 JKu...............................................18.00 231-235 JKu 100-page giants.................. 50.00 236-237 JKu...............................................14.00 238 JKu 68-page giant.............................24.00 239-249 JKu................................................9.00 252-253 JKu.................................................9.00 257 JKu........................................................9.00 258 JKu Final Issue..................................14.00


PRICE GUIDE Thor

Marvel Volume II (1998-2004) 29 DJu AKu..................................................2.50 30 DJu AKu “Maximum Security”............ 6.00 31 DJu AKu...................................................2.50 32 DJu AKu................................................. 6.00 34-35 DJu AKu............................................. 7.50

Three Stooges, the

St. John Publishing Co. (19531954) 1 JKu JKu Kubert on “Stunt Girl”.......1,200.00 2 JKu JKu Kubert on “Stunt Girl”.......1,200.00

Tomahawk

National Periodical Publications/ DC (1950-1972) 131 JKu Kubert cover and two-page Firehair preview.................................... 45.00 132 JKu Kubert on Firehair back-up........35.00 133 JKu .....................................................35.00 134 JKu A: Firehair...................................35.00 136 JKu A: Firehair...................................35.00

1D MMi AdK Activision var. cvr................16.00 1E MMi AdK Free Comic Book Day var......2.00 1F MMi AdK Dy. Forces sketch var........200.00 1G MMi AdK Marvel’s Greatest Comics...10.00 1H MMi AdK German Museum. ed........250.00 2A MMi AdK................................................ 8.00 2B MMi AdK New York Post ed...............25.00 3-4 MMi AdK.............................................. 6.00 5-6 MMi AKu...............................................5.00 7-8 MMi AdK ............................................. 4.00 10-12 MMi AdK............................................2.50 15-17 MMi AdK.............................................2.50 20-22 MMi AdK............................................2.50 25 MMi AdK................................................ 4.00 29 MMi AdK.................................................2.50 31-33 MMi AdK.............................................2.50 50A MMi AKu..............................................2.50 50B BKV AKu Wizard World sketch var..30.00 51-53 BKV AKu.............................................2.50

Uncanny X-Men

St. John Publishing Co. (19531954) Previously: 3-D Comics #1-2. 3-5 JKu JKu..............................................120.00 National Periodical Publications/ DC (1975-1976) 1 JKu New O: Tor......................................10.00 2-6 JKu JKu................................................. 6.00 Marvel/Epic (1993) 1-4 JKu JKu..................................................5.00 DC (2008) 1-6 JKu JKu..................................................3.00 HC (2009)...................................................25.00

Marvel (1981-2011) 279 CCl FNi AKu “Muir Island Saga”.........2.00 280 FNi AKu “Muir Island Saga”...............2.00 288 SLo JBy AKu Early A: Bishop..............2.00 339 SLo AdK................................................2.50 368 JCa ADa AdK........................................3.00 369 TKa ADa AdK A: Juggernaut...............5.00 370 TKa ADa AdK A: Avengers..................5.50 372 ADa AdK “The Shattering”.................2.50 373 ADa AdK “The Shattering”.................5.00 375A ADa AdK “The Shattering”.............12.00 375B ADa AdK JJu painted var. cvr..........24.00 381A CCl AdK...............................................4.50 381B CCl AdK 1:3 SLa var. cvr................... 8.00 381C CCl AdK Dy. Forces var. cvr..............16.00 381D CCl AdK Dy. Forces Chrome var......24.00 383 CCl AdK.................................................5.00 384 CCl AdK................................................7.00

Two-Fisted Tales

Warlord, the

Tor

EC Comics (1950-1955) 32 JKu.....................................................500.00 33 JKu......................................................375.00

Ultimate Fantastic Four

Marvel (2004-2009) 1-6 BMB MMi AdK.......................................2.50 13A WEl AdK................................................2.50 13B WEl AdK Sketch var. cvr......................3.00 14-18 WEl AdK.............................................2.50

Ultimate Iron Man

Marvel (2005-2006) 1A OSC AKu Cover by Bryan Hitch............ 4.00 1B OSC AKu Cover by Andy Kubert.......... 4.00 1C OSC AKu Second print BHi sketch var.6.00 1D OSC AKu Third print sketch var. cvr.....7.00 2-5 OSC AKu................................................3.00

Ultimate X-Men

Marvel (2001-2009) 1A MMi AdK...............................................12.00 1B MMi AdK Wal-Mart blue ed................16.00 1C MMi AdK Dy. Forces var. cvr............. 100.00

DC (1976-1988) 95 CBu AdK.................................................2.00 98-99 CBu AdK...........................................2.00 100 MFl AdK................................................3.00 101 MFl AdK................................................2.00 Annuals 5 MFl AdK................................................... 4.00

Weapon X

Marvel (1995) 1A LHa AdK “Age of Apocalypse”..............2.00 1B LHa AdK Second print var. ...................3.50 1C LHa AdK Marvel Legends ed...............15.00 2-4 LHa AdK “Age of Apocalypse”............2.00

Wolverine

Marvel Volume II (1988-2003) 51 LHa AKu A: Mystique............................2.50 75 LHa AdK B: Wolverine’s bone claws..9.00 77A LHa AdK...............................................2.50 77B LHa AdK Marvel Legends ed............18.00 78 LHa AdK.................................................2.50 79 LHa AdK A:Cyber...................................5.00

81 LHa AdK A: Nightcrawler, Kitty Pryde.4.50 82 LHa AdK.................................................2.50 85A LHa AdK “Phalanx Covenant,” Holographic stripe ed.............................. 4.00 85B LHa AdK Foil-less ed......................... 8.00 87A LHa AdK Deluxe ed.............................2.50 87B LHa AdK Regular ed.......................... 6.00 88A LHa AdK Deluxe ed.; A: Deadpool.... 4.00 88B LHa AdK Regular ed.........................10.00 90A LHa AdK Deluxe ed; A: Sabretooth...3.50 90B LHa AdK Regular ed.......................... 8.00 92 LHa AdK A: Sabretooth, Vindicator, Guardian...................................................2.50 93 LHa AdK A: Juggernaut, Cyber.............5.00 95 LHa AdK A: Cyber..................................2.50 96-97 LHa AdK............................................2.00 100A LHa AdK Hologram cvr. ed.............. 8.00 100B LHa AdK Newsstand ed..................12.00 102 LHa AdK A: Elektra..............................2.00 Specials Rahne of Terra PDa AKu............................ 6.00 Volume III (2003-2009) 73A JAa AdK............................................... 4.00 73B JAa AdK Second print var. cvr........... 6.00 73C JAa AdK 70 ann. MDj var. cvr............12.00 74 JAa AdK..................................................3.00

Wolverine: the Origin

Marvel (2001-2002) 1 PJe AKu...................................................35.00 2 PJe AKu.................................................... 8.00 3-6 PJe AKu................................................ 4.00

World’s Finest

National Periodical Publications/ DC (1941-1986) 40-41 JKu Zatara by Kubert...............1,200.00 42-44 JKu Zatara by Kubert.................900.00

X-Factor

Marvel (1986-1998) 57 LSi AKu...................................................2.00

X-Men, the

Marvel Volume II (1991-2001, 20042008) 14-16 FNi AKu “X-Cutioner’s Song;” polybagged w/card...................................2.50 17 FNi AKu B: Revanche..........................2.50 18-19 FNi AKu..............................................2.00 20 FNi AKu..................................................5.00 22 FNi AKu...................................................2.50 23A FNi AKu Direct ed., w/card.................3.00 23B FNi AKu Newsstand ed., no card........4.50 24 FNi AKu BSi............................................2.50 25A FNi AKu “Fatal Attractions;” A: Magneto, who pulls adamantium out of Wolverine’s body..........................................................9.00 25B FNi AKu Black & white var. cvr........90.00 26 FNi AKu “Bloodties;” crossover w/Avengers, con’t from Avengers #368; A: Nick Fury, S.H.I.E.L.D........................... 4.00 27 FNi AKu A: Mr. Sinister.........................2.50 28 FNi AKu R: Sabretooth..........................2.50

29 FNi AKu A: Sabretooth.........................2.50 30A FNi AKu M: Scott Summers and Jean Grey; direct ed. w/cards...........................3.00 30B FNi AKu Newsstand ed., w/o cards....5.00 31 FNi AKu...................................................2.50 32A FNi AKu Direct ed., w/cards...............2.50 32B FNi AKu Newsstand ed., w/o cards... 4.00 33-34 FNi AKu.............................................2.50 36A FNi AKu “Phalanx Covenant,” Holographic stripe ed.............................. 4.00 36B FNi AKu Foil-less ed.......................... 8.00 37A FNi AKu “Phalanx Covenant,” Holographic stripe ed.............................. 4.00 37B FNi AKu Foil-less ed........................... 8.00 38A FNi AKu Direct ed.; A: Sabretooth.....2.50 38B FNi AKu Newsstand ed...................... 4.00 40A FNi AKu “Legion Quest;” direct ed....3.00 40B FNi AKu Newsstand ed..................... 6.00 41A FNi AKu “Legion Quest;” direct ed.; D: Charles Xavier......................................3.50 41B FNi AKu Newsstand ed.......................9.00 42-44 FNi AKu.............................................2.50 45A FNi AKu Direct ed., w/hologram lettering and gatefold cover................... 4.00 45B FNi AKu Newsstand ed...................... 6.00 46-47 SLo AKu............................................2.50 50A SLo AKu “Onslaught”.........................5.00 50B SLo AKu Newsstand ed......................7.00 50C SLo AKu White var. cvr....................40.00 50D SLo AKu Gold ed., ltd. to 4,500.... 100.00 52 MWd AKu................................................2.00 53-56 MWd AKu “Onslaught”................... 4.00 57 SLo AKu “Onslaught” Epilogue............2.50 59 SLo AKu A: Hercules.............................2.00 81 JKe AdK.................................................. 4.00 82-83 JKe AdK “Hunt for Xavier”..............3.00 84 JKe AdK “Hunt for Xavier”...................5.00


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.