ALGORITHMIC SKETCHBOOK
AAAAA II II RRRRR
STUDIO AIR
2015 SEMESTER 1 FINNIAN WARNOCK
WOO SHUK YEE
2
WEEK 1沒 - LOFTING AND TRIANGULATION ALGORITHMS
3
Use 3 random curve and loft function to create vases
Create points on the vase using Populate Geometry and use OcTree function to create boxes based on the vases
Try Facet Dome function to create meshes
Use Boundary Surface to create surface on it
4
WEEK 2 - CURVE MENU AND SPHERES
5
Draw two curves and making arcs linking them. Loft the arcs.
Create points on arcs and make spheres on them.
Line SDL on points and make points on the lines. Make spheres on them.
Use arc and interpolate to create these meshes with.
6
WEEK 3 - L-SYSTEM
7
Trying different degree of rotation
Make the lines 3D. These are my favourite model as it show clear variation when I change the factors on it and it produce nice result.
Making sphere base on the tree generated
8
WEEK 4 - RECURSION
Layers of pyrmaid generated from the surface of a pyramid produced a complex and detailed model.
9
1 0
11
A surface is lofted from two curves and a triangle panels are created on the lofted surface using Lunchbox plugin that I have tested in case study 1.0. The definition is then applied on the triangulated surface and it generate a very beautiful result. The generated surface looks like a highly decorated wall.
1 2