M.ARCH.PP School of Architecture University of Southern California
XIAOLIANG LU PORTFOLIO luxiaoliang86@gmail.com 1(213)-716-1008
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CONTENT PERSONAL WORKS eVolo 2012 Skyscraper Competition Honorable Mention
DISTRICT 3 - SKYSCRAPER OF LIBERATION
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January 2012 (2 weeks) USC M.arch.PP Studio
PETRI[f]RIGHT
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September 2010 - December 2010 BJTU B.arch Studio
NOAH’S ARK
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Residential Tower Design September 2008 - December.2008 BJTU B.arch Studio
WAVE OF SOUND
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Theater Design February 2008 - May 2008
INTERNSHIP WORKS Asymptote Architcture Internship
RIVER CULTURE PAVILION
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Schematic Design May 2011 - July 2011 Asymptote Architecture Internship
BUSAN CULTURE ISLAND OPERA HOUSE
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Competition July 2011 - August 2011
Warren Techentin Architecture Internship
HELSINKI LIBRARY COMPETITION
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Competition March 2012 - April 2012
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RENDERING FOR EVOLO SKYSCRAPER COMPETITION
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eVolo 2012 Skyscraper Competition Honorable Mention
DISTRICT 3 - SKYSCRAPER OF LIBERATION Team members: Xiaoliang Lu / Yikai Lin January 2012 (2 weeks)
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PROGRAM EVOLUTION
SOCCER STADIUM
SCHOOL ASSEMBLY
FARMLAND
BUSINESS HOTEL PERFORMING ART
PERFORMING ART
FARMLAND FARMER’S MARKET
FARMLAND
FARMLAND
BUSINESS HOTEL SHOPPING
BUSINESS HOTEL SHOPPING
PERFORMING ART SCHOOL
SCHOOL
SHOPPING
JEW
FARMER’S MARKET
ASSEMBLY
MUSEUM SOCCER STADIUM
MUSEUM
ASSEMBLY
HOTEL
FARMER’S MARKET
Two Isolated Areas: Similar social programs concealed by conflicted cultural background.
MUSLIN
SOCCER STADIUM
MUSLIN
BUSINESS
JUW
SHOPPING
MUSEUM
Win-Win Situation: Similar programs merge in the district 3. Conflicted cultural backgrounds are left at other two sides.
PERFORMING ART SCHOOL
MUSEUM SOCCER STADIUM ASSEMBLY FARMER’S MARKET
Expansive District 3: Jews and Muslins have right to attach buildings on their own side to utilize District 3 or extend it.
BORDER LINE – INFINITE SPACE OF LIBERATION In the border of Israel – Palestine, there are three parts of districts: one is the area colonized by Israel, the other is controlled by Palestine and the third one is hosted by the line/wall itself. This small trip exists in a legal and sovereign limbo – potentially an extra-territorial zone. It is a space of liberation. To this project, instead of solid wall, the skyscraper is the materialization of the border line and the transformation of wall. It is no longer an isolated area, it is a share space. The area of district 3 is contributed by both Israelis and Palestinians who look forward to peace and cooperation. It is administered by the United Nations. Only no violence Israelis and Palestinians have right to utilize this district.
CULTURE – ATTRACTION OR DISTRACTION OF CONFLICT The discrepancies of culture mark the different appearances of Israelis and Palestinians. Destroy otherness’ culture is the strategy of diminution of the enemy’s forces. They are inculcated with hostility to alien culture and race. However, the differences of culture are double edged. Complementary differences are capable of shaping a win – win situation which is able to distract attention of conflict. The district 3 is as an assembly where Israelis and Palestinians can negotiate, cooperate with each other and represent themselves.
WAR – CONFLICT OF BORDER REGIONS Borders of two different political, religious, ethnics and nations are most likely to be the site of war. Citizens of two parts are the major victims of conflicts. They are willing to have peaceful lives.
WALL – TERRIFYING ARCHITECTURE Since the era of cold weapons, gigantic walls were used to defend territories. Until now, those immense walls are constructed to isolate conflict between two parts. Such as Berlin Wall between East Berlin and West Berlin, Korean Wall between North Korea and South Korea, US-Mexico Border between US and Mexico, Melilla Border Fence between Morocco and Spanish, Pakistan-Iran wall between Pakistan and Iran, Belfast Peace Line between Catholic and Protestant neighborhoods, West Bank Barrier between Israel and Palestine, Cyprus Wall between Greek Cypriot and Turkish Cypriot and India – Pakistan Border between India and Pakistan. However, the construction of walls really reduces the hostility of two separated parts? To the contrary, Walls obstruct mutual understanding and intensify the discrepancy. The good part becomes irresistible and the bad part is hopelessness. The wall is a “guilty instrument of despair”.
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WALLS IN THE WORLD From histories until now, terrifying walls are built to isolation people from two parts which might have conflict politics, economics or religions in world wide. Berlin Wall [East Berlin / West Berline] The wall was erected to protect its population from fascist elements conspiring to prevent the “ will of people” in building a socialist state in East Germeny.
POLITICAL CONFLICT
West Bank barrier [Israel / Palestine] The barrier is built mainly in the West Bank and partly along the 1949 Armistice line, or “Green Line” between Israel and Palestinian West Bank.
NATIONS CONFLICT
India-Pakistan Border [ India / Pakistan ] The border between India and Pakistan is one of the most volatile on the planet.
RELIGOUS CONFLICT
WEST BANK BARRIER PALESTINE-ISRAEL CONFLICT The violence between Palestine and Israel is threatening both Palestinian and Israeli’s lives. How to stop is situation is attracting worldwide attention in decades.
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Because of the history, religion and intervention of other nations, the conflict between Palestine and Israel never stop. In this asymmetrical battle, Palestinians need to use “body bomb” to against Israeli’s warfare technology.
ASYMMETRICAL CONFLICT
The construction of West Bank Barrier isolates Palestinians and Israelis lives, mutual understanding and communication.
TERRIFYING ARCHITECTURE
Palestinian and Israeli citizens are the major victims of this conflict. People are hoping the peace between these two parts could be come true.
THE PEACE PROCESS
DISTRICT 3 EVOLUTION The generation of district 3 starts from the checkpoints or agricultural gates which both Palestinian and Israeli pass through frequently along the West Bank Barrier. In this process, the barrier area expands to both side to form the district 3 which is managed by UN and can be used by both Palestinian and Israeli people who pursue peace.
West Bank
District 3 - Check point
West Jersalem
Israel
Bethlehem
Pixelate District 3 - Contributed area
Materialize District 3 - Shared programs 1949 Armistice “Green Line� DISTRICT 1 Areas Controlled by Palestinian DISTRICT 2 Areas Colonized by Israel
DISTRICT 3 Constructed West Bank Barrier Under Construction West Bank Barrier Constructed Skyscraper of Liberation Agricultural Gate & Military Gate [ Potential Skyscraper of Liberation Site] Checkpoint [ Potential Skyscraper of Liberation Site]
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PROGRAM SECTION
PA L E S T I N I A N
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THE DISTRICT 3 It is as an assembly where Israeli and Palestinian can negotiate, cooperate with each other and represent themselves.
ISRAEL AREA
STRUCTURE ANALYSIS
Business It is as a assembly for Palestinian and Israeli to negotiate and exchange views. Sports stadium Sports is the symbol of peace and friendship. School The education institudes of Israel is better than Palestine. Many Palestinian attend Israeli school, but their are forced to learn Israel religion. In here, Palestinian and Israeli have equal right to learn knowledge. Farmers’ market Agriculture is the main income of Palestine. Olive is the most important crop. Palestine can have a good deal in this market.
VERTICAL STRUCTURE
VERTICAL CIRCULATION
Museum It is the best place to present Palestine and Israel culture and history. It offers both side people to understand and tolerate the differences of each other. Theater Palestine and Israel have their own famous artists performers, but they only perform in their own theaters. In here, both artists can present their art under the same roof. Zoo The warfare causes insufficient funds of Palestine zoo. It is a natural education place for young age Palestinian and Isrealithe under the same roof. Hotel Tourism is Isael’s main source of foreign exchange income. The occupation of tourists can eliminate conflict.
HORIZONTAL PROGRAMS
ATTACHED RESIDENTIALS
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RENDERING Resin Space
USC M.arch.PP Studio
PETRI[f]RIGHT September 2010 - December 2010 Pro.Francois Roche Did you know the fear can be petrified? One of the greatest stories of petrifaction is about Medusa. The museum likes Medusa has the power to petrify fear. When people experience fear, their adrenaline level heightens, the heartbeats faster and breathe heavily. Like the body, our machine is breathing. It absorbs and materializes fear into a structure that colonizes the whole space. Machine accommodates and responses to people breathe. Breathe more heavily, the structure grows rapidly. Gradually, small package of unknown spaces emerge. Those coagulations of the structure creates “obstacle” that creates new paths in the museum. The whole process is coherent back and forth.
MATERIAL TRANSFORMATION PRINCIPLE Chemical Reaction
CO2 + URINE + NH3 = UREA FORMALDEHYDE / RESIN ADULTS RESPIRATORY RATE Regular: 12-20 breaths / per minute Nervous: 25-30 breaths / per minute
UF RESIN PROPERTIES high surface hardness, volume resistance, high tensile strength
This is a research about how to transform the invisible and intangible material into castable architecture material in a self-intelligent and self-generating process which embodied by robots. This design eliminates the obstruction between human and architecture. Human produces the architecture material in their instinctive physiological reaction. In other words, the architecture is born by human’s organs. They synthesize into one.
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Sensors and resin weeps [ when sensors record certain times people pass by, drop mouths drop resin. ] Steel surpport grid [ fasten dop mouths ]
Resin drop chains [ resin drops on chains and sticks on them. Space forming begins.
Chemical reaction tank [ reaction CO2 + URINE + NH3 = UREA FORMALDEHYDE / RESIN happens location ]
Resin
Sensors + air-vents [ when sensors detect resin grow in front, air-vents on and blow pressed air string]
CO2
Plastic perforation plates [ fasten pipe system ]
Air vantilation pipe system [ deliver air ]
Air superchargers
Porous glass floor panels [ people standing on]
Steel surpport grid [ fasten vatilations ]
Sensors + Ventilation [ when sensors detect people above them, vantilations absorb air ]
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[ when the air-vent on, they generate pressure for air strings; When the air-vent off, they press air to the chemical reaction tank ]
MECHANICAL SYSTEM & MATERIALS CIRCULATION The mechanical system is activated by visitors’ breath reaction to the content of exhibits and environment. The ventilations which are installed under the floor can recycle CO2 which expired by people. The useful CO2 will be delivered to the chemical reaction tanks and transformed into resin which drops from the ceiling. The rest air will be compressed as the source of air string which can impacts the form of resin.
Resin drop point Support frame
Wind strings direction
Resin generation
Resin transformation
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INTERACTION PRINCIPLE OF VISITORS, SENSORS AND RESIN FORMATION RESIN SPACES FORMATION [ LOGIC ] When resin weep sensors record enough visitors trajectories history, resin weeps on and air-vents blow out air strings when resin forming in front of them.
Resin weeps off Resin weeps on Resin weeps sensor range Air-vent on Air-vent off Visitors trajectories Sensors record visitors trajectories and resin weeps and air-vents give response.
Resin shapping spaces [ Top view ]
Resin shapping spaces [ Side view ]
RESIN SPACES LANDSCAPE [ LOGIC ] Resin walls which grow on visitors trajectories which impact by exhibit objects takes place of existing walls. Spaces are changing and objects are relocated.
Existing walls Exhibit objects Visitors trajectories Resin location
Museum existing plan.
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Existing walls are taken Resin increases to form away, resin is forming on walls. visitors trajectories.
RESIN SPACES FORMATION [ RHINOSCRIPTSIMULATION ] Rhino scripting - Branching simulates the growth process of resin spaces
Time: 10 hours - Resin accomulats under the ceiling
Time: 42 hours - Resin is transformed by air strings
Time: 72 hours - Resin reaches the ground, new exhibition spaces generated
RESIN SPACES LANDSCAPE [RHINO MODELING SIMULATION] This crimped landscape is generated according to visitors’ trajectories record. It reveals the emerged spaces in the museum in the future.
Entance Space package
Wall Walk way
Walk way
PLAN
SECTION
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RENDERING
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BJTU B.arch Studio
NOAH’S ARK Residential Tower Design September 2008 - December.2008 Human’s health is threaded by air pollution in 2050. At this time residential architectures have different meaning for human’s everyday life. They are not only for people to rest. They become “Nurseries” which offer people artificial healthy outdoor environment, such as sunshine, landscape, activities spaces and so on in their core systems. The core system is formed by architecture’s special double structure. This project also focuses on the aesthetic language of architecture, which references to human’s body.
Pollution O2
Pollution
Dangerous outdoor
Safe indoor
O2
O2
Natrual necessities
Activities necessities
STRUCTURE ANALYSIS The residential tower is divided by two main structures. One is the core structure which contains the spiral strip landscape that offers people outdoor activities space. Another one is the external structure which supports the residential areas.
Double-glass curtain wall
Center core space
Spiral strip landscape
Core structure
External structure
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PROGRAMS SECTION The programs section reveals the relationship between the spiral landscape strip and residential areas. The central landscape atrium offers residents an “outdoor� public activities space.
Roof Top Parking Apron
Central Residentials
Spiral-strip Landscape Core
Offcentral Residentials
Public Atrium
Entrance Lobby
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PROGRAMS LAYERS
F23 Roof
The residential areas are seperated into two types. One has landscape spiral strip atrium in the centre. They share the landscape with other residents. Another type has landscape around houses which have their own private landscape.
F20-F22 Residentials
F19 Public Space
F8-F18 Residentials
F7 Public Space
F4-F6 Residentials
F1-F3 Entrance Hall
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BJTU B.arch Studio
WAVE OF SOUND Theatre Design February 2008 - May 2008 This project is a school theatre renovation which focuses on how architecture form transform visitors experience. The original theatre is a rigid box which is dark when there is not performance. The concept is use the wave-like form to activate surrounding environment.
PHISICAL MODEL
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STRUCTURE COMBINATION The theatre is combined by its original auditorium core, a wave-like exterior framework and a fluid circulation structure. The original auditorium volume determines the basic functional form. The framework creates a vivid and free environment for public activities. The circulation structure connects exterior and interior activities into a loop.
Exterior framework & basic functional form
360 DEGREE ELEVATION VIEW
Auditorium
Building
Circulation structure
View direction
South Elevation
Southwest Elevation
West Elevation
Northeast Elevation
North Elevation
Northwest Elevation
East Elevation
Southeast Elevation
South Elevation
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INTERIOR AUDITORIUM SPACE / EXTERIOR PUBLIC SPACE The theatre spaces are divided into two parts by two intertwisted structures. The main structure contains the interior activities - auditorium, another small one serves exterior public activities, such as roof top rehearsal space, makeup space, cafe and so on. INTERIOR AUDITORIUM SPACE [ SECTION ]
STAGE
LOBBY
ENTRANCE
EXTERIOR PUBLIC SPACE [ ELEVATION]
Roof top rehearsal Out door makeup Cafe
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AUDITORIUM STRUCTURE
PUBLIC ACTIVITIES STRUCTURE
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Asymptote Architcture Internship
RIVER CULTURE PAVILION Schematic Design May 2011 - July 2011
The design of the River Culture Pavilion is the outcome of the harmonious convergence of architecture, technology and nature. The bold curved form of the architecture creates a compelling focal point in the vastness of the panoramic landscape while the material treatment of its exterior transforms the light, color and forms of its natural setting to create an ephemeral architectural vision set against the surrounding panorama. The Pavilion is a compelling yet elegant, sculptural object in dialogue with the surrounding landscape; nature is as much part of the architecture as the architecture is part of nature. 1. RENDERING [ PAVILION ENTRANCE ] 2. RENDERING [ BIRD’S-EYE VIEW ] 3. SITE PLAN
1. 2. 3.
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9 10
+28.0m
Landscape
+29.5m
Landscape
1
Le
hig
H
8 at lW
ve
+27.0m
+27.0m
Ground Level
Parking
er e
Lin
6 +31.5m
Landscape +30.5m
Landscape
7 +28.0m
Water Feature
+29.5m
Landscape
el ev
-L
w
Lo er
at W e
Lin
2
+27.0m
5
3
Entry
4
+32.0m
Water Feature
KEY 1 Guem-Ho River 2 Nak-Dong River 3 River Culture Pavilion 4 Main Entrance 5 Secondary entrance / Exit 6 Four Rivers Cultural Plaza 7 Community Lawn 8 Parking 9 General Management Office 10 Stoplog Storage
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STRUCTURAL SYSTEMS
Spiral Stair Construction
Concrete / Composite Slab
Steel Structure
Exterior Shell Structure
ETFE Cushion Sub-structure
Foundation,Basement Columns, Core, Shear Wall
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MECHANICA ELECTRIC PLUMBING
GUTTER
GUTTER
GUTTER
GUTTER
SUPPLY
SUPPLY RETURN AIR EXHAUST
DRAIN PIPE
DRAIN PIPE
AIR INTAKE
RETURN
AIR INTAKE
DRAIN PIPE
TO WC + LANDSCAPE CISTERN
Water drainage
HVAC
SECTION I
SECTION II 27
Asymptote Architecture Internship
BUSAN CULTURE ISLAND OPERA HOUSE Competition July 2011 - August 2011
The conceptual approach for the Busan Opera House is based on establishing a strong urban connection between the city and waterfront that simultaneously activates Busan’s harbor while providing an iconic gateway and world-class cultural destination for the city of Busan and South Korea. Three spectacular and elegant pavilions provide dynamic performance and exhibition spaces, which are connected by way of a powerful, and equally iconic sky bridge traversing the canal and landscape beneath. At ground level the underside of the building opens to the views and landscape, providing connection with the outdoor performance spaces while at night illuminate the surrounding environs thereby creating a cultural beacon for the city of Busan and Korea.
THEATRE EHIBITION
OPERA HOUSE
1. 3. 2.
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1. RENDERING [ BIRD’S - EYE VIEW ] 2. RENDERING [ AUDITORIUM ] 3. lEVEL 3 PLAN
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ICONIC GATEWAY [ CITYSCAPE ] The conceptual approach for the Busan Opera House is based on establishing a strong urban connection between the city and waterfront that simultaneously activates Busan’s harbor while providing an iconic gateway and world-class cultural destination for the city of Busan and South Korea.
SITE PLAN
SECTION
LEVEL 5 +27.00 m
LEVEL 3 +16.00 m
LEVEL 2 +11.00 m LEVEL 1 +7.00 m
LEVEL 0 +0.00 m
EXHIBITION
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CIRCULATION Visitors access the main Opera House and Theater complex by two distinct means, either by way of a grand escalator connected to the city on the landside or by way of vehicular and pedestrian bridges that bring visitors to the center of the site and complex. The entry foyer is accessed by way of escalators that lift People above the landscape and views delivering people to an impressive indoor plaza that is the hub of the complex allowing access to both performing arts venues and the sky bridge back to the city of Busan.
Opera house & Theater & Exhibition Sky bridge Public circulation
URBAN CIRCULATION
Public circulation Administration circulation Service circulation
Opera house Banquet / convention Exhibition
BUILDING CIRCULATION
LOABY
CONVENTION
BANQUET
SKY LOBBY
MAIN HALL
OFFICES THEATER FOYER
BOOKSTORE
LOADING
SKYBRIDGE
STORAGE
MECHANICAL
THEATER
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RENDERING FOR HELSINKI LIBRARY COMPETITION View from Makasiini Park
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RENDERING View from library
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Warren Techentin Architecture Internship
HELSINKI LIBRARY COMPETITION Competition March 2012 - April 2012
CITYSCAPE Our proposal seeks to contextualize, join, and frame the surrounding Toolonlahti district and in particular, the Makasiini Park. Our goal for the new Helsinki Library is to transform the modern library into an active, participatory space which itself becomes a “central square” for information exchange and dialog between people via numerous media.
THE TUBE - AERIAL SIDEWALK The building is bisected by an “Aerial sidewalk” that passes through the building from the street to the park. This feature of the building is meant radically encourage participation and social interaction between people, digital media, and the various programs of the library while simultaneously fulfilling the requirements for the varied hours of operation.
SITE PLAN
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THE TUBE - AERIAL SIDEWALK [ PROGRAMS HUB] The building is bisected by an “Aerial sidewalk” that passes through the building from the street to the park. This tube connects different important programs in the building. However, It is not merely a public circulation device, but allows one to experience and view many of the programs which happen alongside of it while passing through. TUBE and Muti-purpose Connection
TUBE and Library Connection
TUBE and Roof Top Connection
TUBE and Children’s World Connection
Tube
Entrance
AERIAL SIDEWALK SECTION Along the way, visitors are given privileged views of the interior of the Children’s Library, the Living Lab, and the Cinema.
P.L.
P.L.
Roof + 25.10 m
Roof + 25.00 m ZŽŽŌŽƉ ^ƵŶ ĞĐŬ
Restaurant
Public Sauna
Local Fan Room
4.10
Living Lab
Children's World
/ŶƚĞƌĂĐƟǀĞ Space
3.10 3.40
5th Floor + 13.60 m 3.10 3.40
Library Services
4th Floor + 10.20 m
DĞĞƟŶŐ Θ >ŽƵŶŐĞ Area
Library Services
>ŝďƌĂƌLJ džŚŝďŝƟŽŶ
3rd Floor + 6.80 m
Pop-up Info Spot 2
Fixed Client Services Point
Lobby
3.10 3.40
dŚĞ Η^ƚĂƌĮƐŚΗ
Listening & Viewing Games Room
Returns Automat Room
Digital-Physical Workshop, "Fab-Lab"
/ŶƚĞƌĂĐƟǀĞ Space
Library Services
Service & Loading Area
Library Material Handling
IT & Other Equipment Areas
Cleaning &ĂĐŝůŝƟĞƐ
Hallway
Machine Room City Center Tunnel
Quiet Area
Library Services
Library Services
3.10 3.50
21.20
Mach. Room
Quiet Area
Library Services
^ƚĂī >ŽƵŶŐĞ
Egress Stairs
ŝƐƚƌŝďƵƟŽŶ ^ƵďƐƚĂƟŽŶ
>ŝďƌĂƌLJ ŽůůĞĐƟŽŶƐ Storage
Retail
3.00 3.30 4.00
2.80
4.00
2.80
Local Fan Room
Rentable Exhibition Level (2nd) + 4.10 m
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"Oasis"
3.10 3.40
Workrooms
^ƚĂī KĸĐĞ &ĂĐŝůŝƟĞƐ
6th Floor + 17.50 m Quiet Area
DƵůƟƉƵƌƉŽƐĞ ^ƉĂĐĞ
Furniture and Props
Cinema
Upper Cinema Level + 7.80 m
Ground Level + 0.00 m
Roof Deck Level + 21.50 m Hallway
2nd Floor + 3.30 m Ground Level + 0.00 m
3.90
4.40
2.80
Local Fan Room
Skylight
25.10
Local Fan Room
Hallway
Library Services 4.50
Multipurpose Space Level + 12.60 m
2.80
6th Floor + 17.50 m
WĞƌƐŽŶĂů KĸĐĞ ƌĞĂ
Local Fan Room
Teaching, Group tŽƌŬ Θ DĞĞƟŶŐ Spaces
5.00
4.00
2.80
Roof Deck Level + 21.50 m
TUBE RENDERING View from main lobby
AERIAL SIDEWALK PATTERN The changing visual permeability of aerial sidewalk pattern allows visitors to have various experiences and views of their surrounding programs activities when visitors walk though the tube.
Standard capsule openings
Enlarged capsule openings [ Location various according to publicity of adjacent program activities. ]
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SOLAR CONDITION RESPONSIVE WINDOW SPACES [ PERFORMENCE] Window opening areas and depth of window overhangs responsive to the solar condition of each facade segmentation.
SOLAR CONDITION RESPONSIVE WINDOWS [ UNIT TEST ] Parameter: Solar condition of facade high low
Overhang depth: 2m Opening area: 2m2
Overhang depth: 2m Opening area:10m2
Overhang depth: 2m Opening area: 15m2
Overhang depth: 0m Opening area: 16m2
Overhang depth: 0m Opening area: 14m2
Overhang depth: 1m Opening area: 14m2
SOLAR CONDITION RESPONSIVE WINDOWS [ SURFACE TEST ]
Sun / Surface Location [ Grasshopper ]
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SOLAR CONDITION RESPONSIVE WINDOW SPACES [FUNCTION] Create isolated reading spaces for group work in library area. SOLAR CONDITION RESPONSIVE WINDOWS SPACE [ ZOOM IN / PLAN ]
"Oasis" 50m2
Quiet Area 80m2
OPEN TO BELOW
Library Services 765m2
Workrooms 150m2 Egress Stairs
Zoom in
^ƚĂī KĸĐĞ &ĂĐŝůŝƟĞƐ 200m2
"Oasis" 50m2 Teaching, Group tŽƌŬ Θ DĞĞƟŶŐ Spaces 100m2
Quiet Area 80m2
OPEN TO BELOW
Skylight
Teaching, Group tŽƌŬ Θ DĞĞƟŶŐ Spaces 300m2
WC 50m2
WC
Elevators
Egress Stairs
WC
WĞƌƐŽŶĂů KĸĐĞ ƌĞĂ 400m2
Local Fan Room 25m2
Library Services 765m2
Workrooms 150m2
Egress Stairs
Service Elevators
^ƚĂī KĸĐĞ &ĂĐŝůŝƟĞƐ 200m2
Floor plan
H/C Conference Room 90m2
Windows on elevation
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