portfolio
XIAONENG TANG
XIAONENG TANG 460 49ST APT.14 BROOKLYN, NY 11220 PHONE: (001)-646-853-6607 EMAIL: xiaoneng.tang@gmail.com
LANGUAGES:
COMPUTER SKILLS: Rhino
AGI 32
AutoCAD
GIS
English
Python
Photoshop
Vray
Lumion
Mandarin
Grasshopper
Illustrator
Revit
RhinoCAM
Cantonese
EXPERIENCE SBLD (LIGHTING DESIGNER)
Feb. 2019 - Present
Lighting design idea generate Agi32 calculation analyze Presentation board prepare BOLD (LIGHTING DESIGNER)
May. 2018 - Aug 2018
Lighting analysis of interior and exterior space with AGI Comcheck calculation to meet the design requirement Spec sheet writing and material ordering Lighting design layout prepare LINEARSCAPE STUDIO (INTERN)
Dec . 2016 - Jan . 2017
Work on projects such as Tarrytown Lake Park Kiosk Design Site analysis with GIS mapping Design ideas generate Acoustic analysis of interior space. NYC MAX (RESEARCH PROJECT)
Sep. 2016 - Dec . 2016
2D and 3D mapping by using GIS Grasshopper Scripting to calculate the maximum number of people can fit in NYC 3D digital model generated with grasshopper Presentation boards prepared
ABOUT MYSELF With the highest achievement graduated from New York City College of Technology(CUNY) majored in the technology of architecture, I not only had a very strong design sense, but also I had mastered a lot of digital skills, such as Rhino, Revit, Grasshopper, and some of the fabrication skills like CNC, casting, 3D printing and laser cut. Throughout my academic career, I was consistently praised for my efficiency and design skills by my professors and peers. Besides my architectural technology training, I also have a strong mathematics background, I used math in a lot of scripts programs, such as grasshopper, python and Wolfram Mathematica. Therefore, I think I will be one of the programming architects in the future.
EDUCATION New York City College of Technology (CUNY) Bachelors Degree in Architectural Technology
Guandong University of Technology
(Jan . 2014 - Dec . 2017 ) Brooklyn, NY (Sep . 2009 - Oct . 2 012 ) Guangdong, China
Construction Managmement
AWARD Chester Gerber Memorial Award (NYCCT) (2018 Highest Academic Achievement ) Dean’s List -- (NYCCT ) (7 times) (2014 Fall to 2017 Fall) Emerging Scholars (ESP in NYCCT) -- NYC MAX (2016 Spring to 2017 Fall)
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CONTENT DESIGN
AUTO CAD DRAWING (PAGE:4 - 7)
THE SELF-REGULATING OFFICE TOWER
(PAGE:8 - 13) THE ENTRANCE TOWER
FABRICATION
TYPICAL EXTERIOR WALL DETAIL
(PAGE:22)
PARAPET/ROOF WATERPROOFING DETAIL
(PAGE:23)
WINDOW SILL DETAIL
(PAGE:24)
CURTAIN WALL SECTION DETAIL
(PAGE:25)
FLOATING FLOOR ACOUSTICAL DETAIL
(PAGE:26)
STAIR/FLOOR DETAIL
(PAGE:27)
GRASSHOPPER (PAGE:28)
(PAGE:14 - 17) THE CONTINUOUS RAMPING BUILDING
THE DRAGON SKIN
(PAGE:18 - 21) THE STOMACH CASTING
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THE SELF-REGULATING OFFICE TOWER
This project is to design an environmental office building near the High Line. The concept of this tower is to design a tower which can self-regulating the air inside the tower. To achieve this goal, I use the wind to shape the tower, and create a double facade that which can adjust air level, heat level inside the tower according to different seasons.
TYPICAL FLOOR
SECOND FLOOR
FIRST FLOOR
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THE SELF-REGULATING OFFICE TOWER
ELEVATION
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SECTION
THE SELF-REGULATING OFFICE TOWER
M1 _ YEAR: 3.60 * 10^ 6 KWH
M1 _ SUMMER: 1.21 * 10^ 6 KWH
M1 _ WINTER: 5.36* 10^ 5 KWH
M2 _ YEAR: 3.83 * 10^ 6 KWH
M2 _ SUMMER: 1.22 * 10^ 6 KWH
M2 _ WINTER: 5.47 * 10^ 5 KWH
M3 _ YEAR: 3.64 * 10^ 6 KWH
M3 _ SUMMER: 1.21 * 10^ 6 KWH
M3 _ WINTER: 5.53 * 10^ 5 KWH
RADIATION ANALYSIS 6
THE SELF-REGULATING OFFICE TOWER
FACADE OPEN FALL BOTH ALLOW FRESH AIR IN
WIND
AIR
WINTER
WIND
SUMMER
BOTH FACADE CLOSE KEEP COLD AIR OUT
HEAT
AC
WIND
SELF-CONTROLLED ROLLER CEILING INNER GLASS PANEL OUTER STRUCTURE OUTER GLASS PANEL INSULATION
FACADE DESIGN 7
ONLY OUTSIDE FACADE OPEN KEEP HOT AIR OUT FROM ROOF
THE ENTRANCE TOWER This project is to design a residential building near the Brooklyn Bridge. The concept of this tower is to design a tower which can be a symbol to welcome people to come to Brooklyn. To achieve this goal, I use the door frame as my concept to shape the tower which can give us the feeling that this is the entrance of Brooklyn.
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THE ENTRANCE TOWER
DESIGN CONCEPT
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THE ENTRANCE TOWER
TOP VIEW
TIPICAL FLOOR PLAN
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TIPICAL FLOOR PLAN
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THE ENTRANCE TOWER
RENDER
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THE ENTRANCE TOWER
RENDER
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THE DRAGON SKIN
A EAST
SOUTH B
B
NORTH
WEST PLAN
A
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ISOMETRIC ORIGINAL SURFACE
TWIST CAGE EDIT
SECTION B
RENDER
SECTION A
MODEL PICTURE
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THE DRAGON SKIN
CONCEPT MODEL
2D PATTERN
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3D COMPONENT
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STOMACH CASTING
1.3Dprint the stomach
4.Making the interior mold
2 Test the final material
5.Making the interior structure
3.Making the foam work
6. Remove the interior mold
Final Product As Fabricated: I am so impressed with the way this final product came out. It looks like a transparent stomach with some small bubbles around its surface. When I touch it, I can feel the smoothness of the exterior surfaces. When I look into the interior, I am excited by the 3-way diagonal interior space. Because of its transparency, I can not wait to install it into my lamp. The effect is amazing. The structures inside looks like small luminous objects. Future Improvements: Everything can be better. The most important thing I want to improve is creating interior structures. I felt like I lost control of it. Because it was made of clay, the shape was easy to be changed. In my future development, I will consider using another material instead of using clay. It was perfect that the material can be 3D printed and could be removed by using a chemical reaction. I need to research more about materials. 1.using the different thickness to create the stomach interior texture. 2. placing a spotlight inside of the product, control the distance of interior elements to control the shadow effect of the exterior surface.
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Top view
Interior view
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Install it into lamp
STOMACH SKIN CASTING
1.laser cut the mold
2.coat it with oil
4.install connection and wire
5.put a decorated layer on it
5.casting
6.remove the mold
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connection detail
connection detail
connection detail
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STEP 1:
STEP 2:
STEP 3:
STEP 4:
STEP 1: LOT FOOTPRINT INPUT STEP 2: DIVIDE FOOTPRINT AREA STEP 3: COLLECT THE NEXT CLOSEST POINT STEP 4: CHANGE THE HEIGHT OF POINTS BY SERIES
THE BASIC IDEA OF THIS GRASSHOPPER SCRIPT IS TO USE A FOOTPRINT TO CREATE A CONTINUOUS RAMPING BUILDING BY COLLECTING THE NEXT CLOSEST POINT.
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