Portfolio of Xuanyi Xu, M.Arch Ⅱ, SupraStudio Technology Studio, UCLA

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PORTFOLIO OF XUANYI XU

Master of Architecture ll,SupraStudio,Technology University of California, Los Angeles


XUANYI XU

Email: xuanyixu@g.ucla.edu Phone:+1(310)254-0788 Address:3217 Overland Ave, Los Angeles, CA 90034, United States.

EDUCATION

University of California, Los Angeles Master of Architecture llSupraStudio, Technology Studio South China University of Technology (SCUT) Bachelor of Architecture

Los Angeles, California, United States Aug 2018-Jun 2019 Guangzhou, Guangdong, China Sep 2013-Jun 2018

ARCHITECTURAL EXPERIENCE INTERSHIP Shenzhen Urban Architectural Design Co, Ltd. Be familiar with basic routine, assisting in Assist in schemetic design, presentation material,modeling and drafting related work.

Shenzhen, Guangdong,China Jul 2017-Sep 2017

EDUCATIONAL EXPERIENCE Architectural Intelligence 2.0:Environment of Industrial Revolution Stylize Architecture with Machine Learning__ The Broad Museum Be more familiar with Maya/Cinema4D modeling technique, still image/video rendering skills and video editing. Architecture in Extended Reality(XR)__Herman Miller Furniture Store Achieve to combine extended reality technique(VR, AR, MR) with architecture design, be familiar with rhino,unity,cinema4d modeling technique, making XR demo, rendering and editing images and video. Renovation of Hubei Urban Village Based on research and questionaire of the village and its residents, renovate it in a modest way Vertical Community_Design of Office Be familar with drawing about structure and details of high rise office building.

Los Angeles, California, United States Oct 2018-Dec 2018 Los Angeles, California, United States Jan 2019-Mar 2019 Shenzhen, Guangdong,China Mar 2017-Jun 2017 Guangzhou, Guangdong,China Mar 2018-Jun 2018

ACTIVITIES&COMPETITION&AWARDS Department of Architecture Student Design Work Exhibition Individual Participant

Guangzhou, Guangdong,China Jan 2017

13th Guangdong ‘Challenge Cup’ Undergraduate Extracurricular Academic Competition Special Award, Research of Migrant Population Relocation Process under the New Urbanization Team Member

Guangzhou, Guangdong,China Mar 2015

SKILLS MODELING/DRAWING TECHNIQUE:

Rhinoceros/Grasshopper/Maya/Cinema4D/Unity/Sketch up/AutoCAD

IMAGE/VIDEO EDIT:

Adobe Photoshop/Illustrator/InDesign/AfterEffects/Premiere/Acrobat

RENDERING SKILLS:

Rhinoceros/Vray for Rhino/Cinema4D/Unity/Watercolor rendering/Sketches

LANGUAGE:

English/Mandarin/Cantonese/Teochew


CONTENTS

GRADUATE 01 SOCIAL MEDIA MUSEUM

01-05

Design a 3rd museum of social media, using VR,AR,Robot Arms and related interactive techniques, to create immersive experience for visitors to consider about how social media influence our life. LOS ANGELES, UNITED STATES

02 FUNCTIONAL OFFICE IN FURNITURE STORE

06-09

Redesign the furniture store--Design within Reach, in order to bring more experience into the store,allowing customers to rent space to use extended reality technique LOS ANGELES, UNITED STATES

UNDERGRADUATE 03 FlOWING HILL

10-15

Negotiate the relationship between landscape and architecture GUANGZHOU, CHINA

04 MEMORY OF SHENZHEN

16-22

05 VERTICAL COMMUNITY

23-27

Balance the different requirements and provide an alternative design SHENZHEN, CHINA

Activate the community and creative of fice space nearby university. GUANGZHOU, CHINA

OTHER WORKS A brief view of graduate and undergraduate works 01.About Lightweight Construction 02.Food Meets Social 03.Filling the Gap 04.Style Transfer of The Broad Museum 05.Beating Lights

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01 SOCIAL MEDIA MUSEUM

Creating immersive experience in 3rd kind museum UCLA 2019 Spring, Studio Work

Instructors: Guvenc Ozel, UCLA AUD Gabby Shawcross, UCLA AUD Benjamin Ennemoser, UCLA AUD Site: Ben Nye Company, Inc., Los Angeles, California,United States Team Work: Xuanyi Xu, Haocheng Dai, Yue Di, Ce Yan

Using AR, VR, robot arms and other related techiques to create immersive museum based on the topic of social media, not only in order to bring visitors a glimpse of four most popular consequences in social media, but also intends to bring people to think about how social media influence our life.

01


SOCIAL MEDIA MESEUM PHYSICAL MODEL WITH TV ANIMATION

MODELING PROCESS


ISOMETRIC NAVIGATION

1st FLOOR PLAN

1st Floor Plan

02


ROBOT ROOM---PRIVACY_EXPOSED IDENTITY

INTERACTIVE ROOM---NARCISSISM_SELFIES


PHYSICAL MODEL---ROBOT ROOM

PHYSICAL MODEL---INTERACTIVE ROOM

03


MIXED REALITY ROOM---EXPRESSION_STICKER

AUGMENTED REALITY ROOM---INFO EXPLOSION_BIG DATA


PHYSICAL MODEL---MR ROOM

PHYSICAL MODEL---AR ROOM

04


1:1 SCALE INTERACTIVE INSTALLTION---MR EXPERIENCE


INTERACTIVE ROOM Physical Experience

Virtual Experience

INTERACTIVE ROOM Physical Experience

Virtual Experience

INTERACTIVE ROOM Physical Experience

Virtual Experience

INTERACTIVE ROOM Physical Experience

Virtual Experience

05



02 FUNCTIONAL OFFICE IN FURNITURE STORE

Combine experience and extended reality with traditional store UCLA 2019 Winter, Studio Work

Instructors: Guvenc Ozel, UCLA AUD Gabby Shawcross, UCLA AUD Benjamin Ennemoser, UCLA AUD Site: Design Within Reach, Los Angeles, California,United States Team Work: Xuanyi Xu, Ruiyang Cheng, Kanyan Wu

Achieve to combine extended reality technique(VR, AR, MR) with architecture design, bring something new into the traditional furniture store design. Building on DESIGN WITH REACH with the idea of inviting people to use their showroom to experience the furniture . Proposing to create a store not only for tenant office space ,but also create augmented visitor experience.

06


DESIGN DEVELOPMENT : BUILDING ORGANIZATION In order to visualize the two dimensional digital catagory, we use machine learning to understand how each subcatagory connected to each other and reorganize all funiture image data into three dimensional data points cloud. We then visualize the data into virtual model. While physical space is a crop of the large virtual space.

PROGRAMMATIC ELEMENTS


07


ARCHITECTUR

MIXED REALITY SYSTEM Mixed Reality Portal

VIRTUAL REALITY SYSTEM Whole Digtal Catagory Visualization

STATIC SYSTEM Functional Office


RAL SYSTEMS

MIXED REALITY SYSTEM Augmented Frame

AUGMENTED REALITY SYSTEM Augmented Control

08


VIDEO CAPTURE OF

STATIC SYSTEM Functional Office

VIRTUAL REALITY SYSTEM Whole Digtal Catagory Visualization

MIXED REALITY SYSTEM Augmented Frame


SELECTED SYSTEMS

MIXED REALITY SYSTEM Mixed Reality Portal

09



03 FLOWING HILL

Museum Design SCUT 2016 Spring, Studio IV, Second Assignment Instructor: Xuanxing Zhou, School of Architecture, SCUT Site: Panyu District, Guangzhou, China Team Work: Xuanyi Xu, Yifan Deng Rework Individually 2017

This site is situated on the edge of the central lake, with beautiful scenery. In order to take advantage of the attracting scenery there, I use Buyijingyi, the traditional means in Chinese garden, to create two different routine to provide different spacial feeling and scenery of different angles. Moreover, in order to respect the landscape and scenery, I try to design in a modest way. Thus, the museum flows on the hill to ascend slowly, which provide visitor a gradual variation both inside and outside.

10


9.50

ROAD ANCIENT TREES natural scenery

01 MAIN ROAD 3.50

14.0

0

13.00 12

10

SITE

9.0

8.0

0

.00

9.50

.00

0

7.0

0

6.00 5.00

02 CENTRAL LAKE natural scenery

0.50

4.00 3.00 2.00

1.00

01 04 CONSTRUSTION CENTER public architecture

02

03

04

05 ANCESTRAL TEMPLE historic relics

05

03 ISLAND

natural scenery

BEAUTIFUL SCENERY AROUND THE SITE The site is located in Panyu, Guangzhou. The site hides in the center of the district, with beautiful scenery nearby. The site covers with plants and some old trees, providing a natural scenery different from neighboring area. What's more, some buildings sit surrounding the site, and some of them are blessed with aesthetic features. The design will try to create a space for visitors to experience various scenery.


CLIMB THE HILL AND ACTIVATE THE SITE

The landscape here is beautiful but visitors cannot experience it because of its steep landscape. In order to underline the beauty of the landscape and activate the site, the museum flows up the hill. At the same time, it creates some frames to gather the neighboring scenery.

13m

Unable to climb--Abandoned

Able to climb--Active

14m

1m

1. Two roads surround the site

2.Steep landscape

3.Bypass the old trees in the site

4.Ascend

5. Entrance on the landscape

6. Yards with different functions

7. Corridor through the museum

8. Available roof platform

9.Eye contacts

11


1

LOBBY

6

REST PLATFORM

11

TRANSITIONAL EXHIBITION

2

EXHIBITION

7

SUNKEN EXHIBITION

12

3-STOREY EXHIBITION

3

SUSPENDING EXHIBITION

8

REST PLATFORM

13

VERTICAL TRANSPORTATION

4

MULTIPLIED EXHIBITION

9

TOILET

14

OFFICE & STORAGE

5

LADDER EXHIBITION

10

RAMP GALLERY

15

UNDERGROUND EXHIBITION


EXHIBITION HALL WITH CROSSING CORRIDOR

EXHIBITION HALL WITH CROSSING CORRIDOR 12


TYPE A CORRIDOR CONNECT DIFFERENT SPACES

TYPE B CORRIDOR THROUGH OUTDOOR EXHIBIT

A-1 Separate routine with yard A-2 Separate routine with out- A-3 Separate routine in different and suspending corridor

door suspending corridor

spaces

Two different visiting routine can be separate by yards and facade, by using different way to organize them. Three type mentioned above are applied in the design to distinguish different visiting routine ,providing a separate but not isolated routine through museum.

B-1 Visiting routine cross the yard

B-2 Visiting rout

exhibition y

In order to create more multiplied feeling when outdoor exhibition space to view more natural


TION

tine surround the yard

TYPE C CORRIDOR THROUGH INDOOR EXHIBITION

B-3 Visiting routine through the sunken square

n visiting the museum, corridor will cross some scenery and exhibition.

C-1 Visiting routine cross the indoor exhibition

C-2 Visiting routine cross the ladder exhibition hall

C-3 Surrounding the exhibition

Suspending routine will cross the indoor exhibition hall with different way. Not only do the visitors enjoy the exhibition, but they can also enjoy the eye contact with each other and learn the beauty of the exhibition space itself.

13


roof suspending park

facade frame for scenery

rampway suspending corridor

meseum indoor exhibition

original site outdoor exhibition


BU YI JING YI Varying sceneries with changing view-points, a major artistic feature of traditional Chinese gardens,it contains two meanings: space conversion and landscape transformation.

14


SECTION A-A

SECTION B-B

SECTION C-C

SECTION D-D

02 5

10

20 M

A

A

B

B

C

C

D

D


EXHIBITION HALL WITH CROSSING CORRIDOR

EXHIBITION HALL WITH CROSSING CORRIDOR

15



04 MEMORY OF SHENZHEN

Renovation of Hubei Urban Village SCUT 2017 Spring, Studio VI

Instructor: Qi Lu, Professor, School of Architecture, SCUT Site: Luohu District, Shenzhen, China Team Work: Xuanyi Xu, Yuanyuan Xu, Shuqing Huang Rework Individually 2017

Hubei village, one of the most famous urban village in Shenzhen, China. Moreover, it is also the oldest remaining traditional village in urban area. Since it important role, the renovation this village is controversial, for different people with different backgrounds have different opinions. However, the consensus towards the renovation is to protect the historic relics. Thus, we tried to renovate it in a modest way which can not only respect the history but also negotiate the different requirements of groups.

16


Developer’s Design

compensate for local residents

Developer’s Design

compensate for local residents

Developer’s Design

Earn profit &Activate district

DEVELOPER’S DESIGN New symbol in Shenzhen

site HUBEI VILLAGE NOT DESIGNED urban village in Shenzhen historic relics DEVELOPER’S DESIGN display historic exhibits

Origin of Shenzhen

Prior economic center

PEDESTRIAN MALL

1460s

RESIDENCE

SHOPPING MALL

1810s

CHANGE AND CHALLENGE

TOWER

1970s

MUSEUM

VILLAGE

2016

Hubei village is located in Luohu District, Shenzhen, China. It has a quite long history which can be dated back to 1460s. Hubei witnessed the development of Shenzhen, and it is one of the most important clues in the history of Shenzhen. However, as time pass by, the city developed rapidly, and the original village became one of the urban village in Shenzhen, which is old and unsafe today. Since it is located in the center of Luohu district, which is the prior center of Shenzhen, Hubei village's renovation is urgent and necessary. HUARUN, the developer, has made an urban design of the neighboring district, remaining the village without design. This work is to make a specific design of the Hubei village with the basic design of HUARUN.


NARROW ALLEY

2.0m

1.5m

1.3m main alley secondary alley related alley

main alley

secondary alley

related alley

main roads in village are too narrow to hold the large population

DESTROYED ARCHITECTURE

newly built badly destroyed destroyed historic good historic

addition created by residents in village destroyed the traditional features of historic architecture and the atmosphere of the village

most of the houses in village is partially destroyed, and some well-condition buildings have to be protected when renovating the village

DISORGANIZED PROGRAMS

spontaneous addition

local business storage residence

local business

storage

residence

most of programs in village are residence, while when developing the area, the programs have to be changed.

VARIOUS REQUIREMENTS FROM SOCIETY [GROUP] DEVELOPER

[ANTICIPATION] high-profit business protection of historic relics

GOVERNOR

more space for residence improvement of district

RESIDENT

narrow&unsafe paths unorganized local business unapproved construction lack of green land

better nature environment safe & comfortable space

CITIZEN

poor quality architecture

retention of local memory better living condition

SCHOLAR

[CURRENT SITUATION]

respect of local culture

lack of culture confidence lack of living space

Individuals in different positions have different requirements and anticipations towards the renovation. In this project, we hope to negotiate the difference and find a balance. Due to the analysis of requirements and current situation, we take some strategies to activate the village.

17


STRATEGIES Due to the analysis of individuals' requirements, it's important to improve the local culture confidence, protect the traditional style and view of historic architecture. Since the developer's urban design of Hubei village, the functions have to be changed into a high-profit one. Thus, it is essential to help local residents to remain and improve their local business, one of the important features in the village. However, in order to meet the need of more visitors, the village have to change in some aspects. With the change of the neighboring area, reorganizing the roads in village, activating the visiting routine and reorganizing the functions in village are essential. Therefore, we firstly design the village on large scale.

01 REORGANIZE ROADS

1.1narrow & unsafe alleys in village

1.2 create two more new roads with yards

1.3create one more main road to meet needs

02 ACTIVATE WITH WATER

2.1bring back the pool in front of the village

2.2stream on right separates village & mall

2.3stream through village leads routine

03 RECOMBINE PROGRAMS

3.1prior functions

3.2residence & storage move out

3.3organize culture & business


MAIN ENTRANCE TO EMPHASIZE THE TRADITIONAL MAIN ALLEY

NEWLY BUILT ROAD WITH HINT OF WATER TO ACTIVATE ROUTINE

18


N

0 12

5

10

20M

1st FLOOR PLAN


Recreate river to lead visiting routine

Add more green land for people to rest and enjoy

Organize the road, to meet the larger flow of people

Create more public space by tearing down low-value architecture

19


CHANGE AND

In order to meet new needs of different programs, the traditio renovation. However, Hubei village, the last ancient village in Shenzhen. Thus, hope to retain the traditonal factors in the villa several single houses into a larger one. What's more, we reb structure inherits the traditional texture, and larger spac

ORIGINAL HOUSES

TWO TO ONE toliet

TWO TO ONE rest room

TWO TO ONE snack store

FOUR TO ONE restaurant

FOUR TO ONE restaurant

RECONSTRUCTION

NEW PROGRAMS


D RETENTION

onal space has to be changed into new types to adapt to the n urban area, take the responsibility to keep the memory of age, we take slight action to renovate the space, by combining build the new structure to strengthedn the houses, while the ce can be seperated back into single hou`ses in future.

ORIGINAL HOUSES

RECONSTRUCTION

NEW PROGRAMS

THREE TO ONE souvenir store

THREE TO ONE souvenir store

THREE TO ONE experience room

FOUR TO ONE cafe

FOUR TO ONE 2-level cafe

20


5

4 3300

3 3300

2

1

3300

3

mm

2

9000

4

3300

FOUR 1 2 ONE

7

2-LEVEL CAFE 1st FLOOR PLAN OF 2-LEVEL CAFE 1. Entrance 2. Dinning area 3. Bar 4. Toilet 5. Checkout counter 6. Shopping area 7. Front yard

3300

3300

3300

mm

9000

6

5 THREE 1 7

ONE SOUVENIR STORE 1st FLOOR PLAN OF SOUVENIR STORE

4

3

2

1


COFFEE&CAKE 10:00-22:00

Â¥CASH

21


NEWLY BUILT MAIN ROAD WITH STREAM The new main road use stream to activate the atmosphere, in order to attract more visitors and provide a clear and appealing routine for them. Different from the traditional alley in village, this main road is more flexible. With the hints of water, people can enjoy the variable scenery along the road.


RENEWED SECONDARY ALLEY WITH SHOPPING WINDOWS The secondary alley used to be narrow and gloomy, while after reorganize the programs in the village, we set some shopping windows on the facade and create some courtyards along the alleys, which provide visitors a light and warm feeling. Moreover, we try to bring back some traditional factors ,like ancient brick and stone road, to renew the destroyed architecture and alleys.

22



05 VERTICAL COMMUNITY

Renovation of Hubei Urban Village SCUT 2018 Spring, Thesis Project

Instructor: Hongwu Du, Professor, School of Architecture, SCUT Site: Tianhe District, Guangzhou, China Team Work: Xuanyi Xu, Shiyao Li

In order to create the creative office space nearby university and activate the community with an urban strategy, learning about arranging space efficiently, familar with drawing about structure and details of high rise office building.

23


SITE ANALYSIS

Building Height

Building Function

Urban Landscape

SITE ELEMENTS ANALYSIS Volume

Traffice

Pedestrian

Skyline

Landscape

Daylighting

Ventilation

Viewing

FORMAL ANALYSIS


MASTER PLAN

B-SECOND FLOOR PLAN

B-THIRD FLOOR PLAN

0

5

10

20m

24


B-TYPICAL FLOOR PLAN

0

A-TYPICAL FLOOR PLAN

5

10

20m


25


B-SECTION


26


A-B-SE


ECTION 27



OTHER WORKS

A Brief View of Other Works, 2013-2019

During the undergraduate study, I took various courses: Sketch Painting, Architectural Drawing Performance, Architectural physics, Structure and so on. Moreover, I participated some interesting competition: Architecture Creativity Contest, ‘Challenge Cup’ Undergraduate Extracurricular Academic Competition and so on. Several works are listed in the following pages.

28


ABOUT LIGHTWEIGHT CONSTRUCTION

Structural Analysis of German Pavilion,Montreal, Frei Otto Instructor: Yiqiang Xiao, Jin Li,SCUT Team member: Xu Xuanyi, Yifan Deng, Qi Liu, Lincheng Jiang, Guyu Tang The studio focuses on the analysis of architectural structure of some certain architects' works, including Frei Otto, whose representative works focus on lightweight construction. In this project, we learned about Frei Otto's German Pavilion in EXPO 67. At that time. We met a lot of challenges: lack of information about this project, for it's a temporary exhibition pavilion for EXPO and it was almost the earliest trial of membrane structure. Thus, without enough information about this work, we learned more about its theory of this structure and then inferred some details of the unknown parts of this architecture. After the class, I was strongly impressed by the beauty of structure and understood how structure could influence architectural space deeply.

B

C

A

DETAILS A

B

C


29


FOOD MEETS SOCIAL

SCUT 2016 FALL, STUDIO V RENOVATION IN OLD DISTRICT Instructor: Qian Guo, Professor, School of Architecture, SCUT Site: Liwan District, Guangzhou, China Individual work The site of this project is located in the old district of Guangzhou. During the investigation, I found that people preferred to visit the Shangxiajiu pedestrian mall and Duobao road, where many Cantonese snack stores are situated. By learning more about Cantonese food culture, I found that people’s social life in Guangzhou is closely related to food culture. The site, located near the Cantonese Opera Museum, is less active. Therefore, in order to reactivate the site and strengthen the relationship between site and its neighboring area, I apply the food culture in this project to create a space for communication. Individuals here can experience different activities and encounter different people. Cantonese Dishes Cantonese Dishes

Video Room Video Room Ingredients Ingredients

Kitchen/Dimsum Store

Roof Farm

Kitchen/Dimsum Store

Exhibition

Dinning Room

Exhibition

Dinning Room

cultivate ingredient

farm

basic routine

cultivate ingredient cook and sell

farm kitchen/snacks store

basic routine

cook and sell eat and enjoy

kitchen/snacks store Dinning room

eat and enjoy

Dinning room

Cantonese Food Cantonese Culture Food Culture

Kitchen/Dimsum Store

Roof Farm

Kitchen/Dimsum Store

related industry related industry

manufacture experience

experience house

manufacture experience Cantonese Opera

experience house stage

Cantonese Opera video display

stage video room

video display food culture exhibition

video room exhibition house

food culture exhibition

exhibition house

local residents local residents gather encounter gather encounter

tourists tourists


mode

4500

4500

1:4 ratio

function

4500

4500

1:5 ratio

4500

31500

27000

27000

22500

18000

18000

rebuild

22500

abstract

4500

1:6 ratio

combine

4500

1:7 ratio

yard

origin plans

composition

kinds of bamboo house with different ratio

creat new mainroad with courtyard

1.Site

2. Grid:4.5m*4.5m

3.Fill grid

4.Context

5.Riverside boundary

6.Ascend

7.Out door streamline

8.Yard

9.Roof farm

30


7

13

12 12 5

12

6

12

12

3rd floor plan

1. Lobby

8. Dressing Room

2. Video Room

9. Experiencing House

3. Dimsum Store

10. Stage

4. Kitchen

11. Office

5. Exhibition House

12. Farm

6. Dinning Room

13. Picnic Area

7. Dinning Hall

14. Toliet

11 3

3

3

7

3

3 3

3 1

1

2 7 9 7

7 5

4 2

14

5

14

4

N

0 12

5

10M

1st floor plan

B I like the exhibition of food I like video!

WOW The chef is cooking!

It’s wonderful to watch Cantonese Opera when having dinner~

Wonderful painting!

She is beautiful!

E

B. KITCHEN WITH CORRIDOR

A. GALLERY & LADDER ROOM

C.EXHIBITION HOUSE

D. DINNING HALL WITH OPERA

C

D

Let’s go to the roof farm

We can plant We can rest

I like here!

The kitchen is open It seems to be more healther

Yummy!

A dish of XIAJIAO, please~

G A

F H

RECOMMENDED ROUTINE

E. ROOF FARM

Dinning hall & Opera stage

Roof farm & Rresting area

Picnic area

Courtyard

Open kitchen

F. STAIRS TO ROOF FARM

Experiencing house

Roof farm

Dinning hall

Exhibition house

G. OPEN KITCHEN

Dimsum store

H. RIVERSIDE & SNACK STORE

Video room

Roof farm

Lobby


31


FILLING THE GAP

Design of Mixed House for Young And Old Site: Yuexiu District, Guangzhou, China Individual work 2017 With the development of the society, more and more people move far away from home to chase for their dream. As a result, in the well developed cities in China, young people and old people both live alone. With time passing by, young people and old people live separately from each other, forming a invisible social gap. This design tries to fill this social gap, gathering the old people and young people. Thus, I design a mixed house for young and old, which may be different from those traditional apartments.

young house

old house entertainment room

public kitchen

young house

ladder living room

old house


10:30 A.M. cook

8:00 A.M. exercise/ entertainment/ 7:00 A.M. market breakfast 6:00 A.M.

12:00 P.M. lunch

3:00 P.M. exercise/ entertainment

5:00 P.M. cook 6:00 P.M. dinner 8:00 P.M. entertainment

wake up

9:30 P.M. sleep

SITE

1:00 A.M.

sleep

11:00 P.M.

overtime 8:00 P.M.

entertainment

6:00 P.M. 5:30 P.M. dinner

8:00 A.M.

wake up

8:30 A.M.

breakfast

off duty

9:30 A.M.

work

12:00 P.M.

lunch

2:30 P.M.

work

mixed house public kitchen public living room

take care

social gap old

young take care

B

A

32


STYLE TRANSFER OF THE BROAD MUSEUM

USING MACHINE LEARNING(TENSORFLOW) AS A GUIDE TO STYLE TRANSFER THE FAMOUS ARCHITECTURE IN LA DOWNTOWN UCLA 2018 FALL, STUDIO WORK Instructor: Guvenc Ozel, Gabby Shawcross, Benjamin Ennemoser Site: Downtown, Los Angeles, California,United States Team member: Xuanyi Xu, Jorge Gutierrez, Sanjeet Mukadam Use machine learning technique to restylize the architecture in downtown LA, achieve to combine computer intelligence and architectural design together.


33


BEATING LIGHTS

UCLA AUD TECHNOLOGY SUPRASTUIDO TECH SEMINAR BEAUX ARTS BALL4.0 Instructor: Gabby Shawcross, Benjamin Ennemoser Team member: Xuanyi Xu, Qingyun Lu, Yiliang Wang The Tech seminar tried to combine virtural reality and mixed reality technique together, to create future party space to allow people to participate the party through those new media, breaking the limitation of physical space, distance or other elements. In our project, we expend our ideas with keywords”infinite forest” and “multifaced avatar”. Considering about endless elements, as response to topic of infinite forest, we decided to use light, which presents connection between infinite environment and multifaced avatar, while light’s reflection is also closely related to multifaced objects. In order to create a more interactive environment, we try to let all the lights in the environment could shake with music beats while the lights can also hit the multifaced avatar and reflect the lights.


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