HUMAN COMPUTER INTERAC TION
PORTFOLIO XUNRONG LI
I certify that the work included in this portfolio is my own original work. Work included which was conducted as part of a team or other group is indicated and attributed as such-the other team members are named and a true description of my role in the project is included.
CONTENTS
01
05
07
INNOZONE
MOGAO CAVES
CLOUD DESKTOP
08
09
10
FLYING KITE
EASYFOCUS
LOVE BOX
11
12
13
FACEMESSAGE
RESEARCH
PHOTOGRAPHY
http://www.lixunrong.com Xunrong Li Portfolio 2012-2013
Innozone Creativity Mining Map Innozone is an interactive activityinfo visualization project aimed to help the user's demand to move towards their future expectations. By showing all kinds of activities in Beijing on the internet, we encourage users to participate in activities such as lectures, exhibitions and salons to achieve their self-improvement and new role. Users can intuitively get different kinds of activities' geographical distributions, and definite personalized label combinations to locate their unique activity zone for better growth and improvement.
Smart City INTERNATIONAL DESIGN EXHIBITION
1
Innozone BEIJING MAP
Background The distribution of creative industry trial park in Beijing is relatively scattered. This situation lacks sufficient information communication, and can not play a greater energy aggregation.
Initial Idea Establish eco-indusrial information platform based cultural events to analyze the differences between various industrial parks and form the different visual symbols of each industrial park, in order to help people find suitable areas for their development and improvement.
2
Innozone Mockup We designed the control board according to the theme of the Smart City 2013 exhibition and used Arduino and RFID to implement sensory label card, guiding users to choose their tags.
Conception Design We designed a high-tech style UI based on data mining and inforamtion visualization, and created immersive interaction ways via gesture operations and sensory cards.
3
Innozone
Final Design Presented at "Smart City 2013" Internation Desgin Exhibition, Beijing Design Week 2013
4
Mogao Caves
Idea We design a virtual interactive 3D exhibition system for Mogao Caves to disseminate this World Cultural Heritage broadly for digital protection. By programming a virtual interactive 3D exhibition system and combining magical media elements, we give users an immersive experience.
5
Mogao Caves
Feature 1. HD View to create the best picture high resolution. 2. Microsoft Rin technology to combine traditional forms of storytelling with new visualization technologies 3. Art of statues constrast between Dunhuang and other cultures. 4. Interactive games to know process of creating mural
6
Cloud Desktop
Idea We develop a cloud desktop synchronization system based on a three-party authenticated key agreement protocol, leveraging NFC certification to synchronize users data and environment.
Problem
Feature
Traditional security certification methods, such as USB key, dynamic password card and biometric identification, have several problems, for example, one-way authentication, risk of server spoof and complex operations and inconvenient interaction.
1. Three-party authenticated key agreement protocol. 2. NFC certification technology. 3. Cloud platform and desktop environment synchronization system. 4. Virtual disk and Hook technology to simulate system environment.
7
Flying Kite Kinect Game We design a kiteflying game, using a controlling algorithm to track skeleton and connected them as the input to simulate flying kites in the Unity3D scene. Through designing and flying kites, peopel can not only have fun with this game, but also understand Chinese traditional culture and customs.
8
EasyFocus
Idea
Feature
This idea came from an investigation that many people are losing track of their time and getting frustrated about their procrastination due to external and internal interruptions. We develop a time management application on Windows Phone platform to help users plan, track, record, process and visualize their time and regain lost concentration.
I used Pomodoro Technique that it uses a timer to break down work into 25-minute intervals, separated by short breaks and leveraged a timer to record time automatically and proposed the usage statistics, which not only adds a sense of accomplishment, but also provides data for self-observation and improvement.
9
Love Box
Idea I design a scheme of a mobile application and a website to help romantic couples share life, keep precious moments, schedule dates and stay in touch and create a variety of profit models.
10
Face Message
Initial Idea We want to combine face recognition, SMS and information system in order to convey and manage monitoring informaion for school safety, enterprise management and event management.
Project We develop a wireless authentication IMS based on face recognition, connecting with GSM module to implement SMS real-time monitoring and inquiry.
11
Research
Interface Design for Somatosensory Interaction We research the characteristics of existing related technology and the Kinect device, a project based on Kinect will be discussed as a case. The project is a motion sensing game in three-dimentional space, the feedbacks also occur in the same space. We calculated the parameters of the player movements based on the position and its change, especially the depth data, and then we will show how we make a balance between technological limits and design and how we implement optimization in design.
12
Photography
PHOTOGRAPHY
13
XUNRONG LI
END _tel/ +86-152-0136-0393 _email/ lixunrong@gmail.com _home/ www.lixunrong.com