RESUME
Yijun Gao (347)406-0658 yijungaoa@gmail.com
I have a strong interest in the relationship between people and the interior space. Do people experience interior space just mechanically and passively? How the indoor environment are affected by human activities? What kind of interior space can produce a "dialogue" with people, so that the actual physical space becomes an experience in people's perception? These core questions g u i d e me to e xp l ore i n i nto m y projects. See more works on: https://www.behance.net/yijungao
CONTENT
01 Curiosity Exploration Discovery: A Children's Library 02 Nature Gift Shop: Walking In The Forest 03 Atlantic Ave Cafe
* Site Research: Memory In The Village
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04 Primary School: Memory In The School 05 Pavilion: Memory In The Street
06 City And Nature: Re Link 02
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01 Curiosity Exploration Discovery: A Children's Library STUDY MODEL
Libraries are always about being the shoulders of the gianta we stand upon; about being the castle where we keep our history and protect our past; about being a safe place for experimentation and exploration; about being an institution to help us learn and produce throughout our lives.
SITE
INTRODUCTION
What is a library? Is it still meaningful?
by Charlie Bennett Library is a space to transfer knowledge from generation to generation, so it is meaningful to design a library for children. Three characteristics for getting knowledge:
Curiousity, Exploration, Discovery So I make these three ideas into the library space for children getting knowledge well. Material: obscure
Space Experience: See things in different levels through layers MODEL PHOTO: Children's Tower
02 Magazine
01 Children's Tower FOUR READING AREA
Curiosity Hole
04 Picture Books
03 Fiction/Non ďŹ ction Books
Learning Area
Reading Platform Explore the color with different directions
PERSPECTIVE VIEW: Curiosity about what is hidden inside
PERSPECTIVE VIEW: Explore the layers
PERSPECTIVE VIEW: Discover the hidden moment
ELEVATION
PLAN
02 Nature Gift Shop: Walking In The Forest
PERSPECTIVE VIEW: 1 . Enter the forest
2. Be immersed in the forest
3.Rest in the forest
4.Leave the forest
PLAN
CONCEPT:WALKING IN THE FOREST
SITE It is located 55 miles (89 km) southwest of Chicago's clowntown, on a 60-acre (24 ha) estate site adjoining the Fox River, south of the city of Piano, Illinois. There are many beautiful landscapes around it, So Fransworth li'lecome t ideal place for tourists to have a rest and buy some souvenirs.
DESIGN PROCESS 2
Wall Gazing
CLIENT PROFILE
MATERIAL PALETTE
Points Light
Wall Washing
Line Light
Sit on the stone in a forest...
FURNITURE/LIGHT
FURNITURE/LIGHT
A 54 years old successful busniessman, who want to open a gift shop for travlers, hikers and tourists in this area.He wants to sale books, souvenirs and local food. Also he prefers visitors in this gift shop can sense the beaty of the landscape in this area - a poem to the nature. What's more, he respects the original beatuy of the Fransworth House, because it refelcts the change of nature.
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L-01
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S-01 C-02 L-04
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SHF-01
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DAYLIGHT ELEVATION
LIGHTING PLAN
LIGHTING ELEVATION
03 Atlantic Ave Cafe
* Site Research: Memory In The Village
04
05
06 City And Nature: Re Link INTRODUCTION
PLAN
See more works on: https://www.behance.net/yijungao