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them selves? Will "loneliness" become a luxury in the future? Creating a "personal stage" in an efficient society that makes people stop for a while is the core value of this case. By introducing an environment of virtual reality and a space used by a person alone, we create a sports field of the future world. The market under the equipment represents the society, and the spiral ladder makes us escape from this society in a luxurious way and enter our own world.
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