Architectural Design Portfolio Selected Works, 2005-2015
Yu-Heng Huang
We Draw & We Dream
Contents Academic Individual Works 2008-2010, selected works
01 - Return Land Back to Rivers 5th year thesis project, 2010
02 - Encode & Decode - A Competition with Space - A Tourism of the War
01-10
11 12 13-20
4th year architectural design studio, 2009
03 - A Home for Orphans
21-28
4th year architectural design studio, 2008
Professional Works in ARMU Design 2012-present, selected works
01 - A Shining Box
29-30
Design Competition Proposal, 2014
02 - A Floating Leaf
31-32
Public design project, Taipei, Taiwan, 2015
03 - A Colorful Moment
33-34
Public design project, Taipei, Taiwan, 2014
04 - A Story Path
35-36
Public design project, Taipei, Taiwan, 2014
05 - The Tintagel Bridge
37
Design Competition Proposal, 2015
Appendix 2005-2007, selected works
01 - A Gravity-free Space
38
Architecture Foundation Course, teamwork, 2006
02 - Kunio Watanabe Tension Structure Workshop
39
Workshop, teamwork, 2007
03 - Sketch Practices & Graphic Architecture Foundation Course, teamwork, 2006
40
Academic Individual Works 2008-2010, selected works
01
3
Return Land Back to Rivers
To preserve the last large natural habitat on the Taipei Plain and restore its ecological value
Guandu 2
1 Taipei City
Academic / Personal School Project 2010 / 5th Year Thesis Project Instructors: Yu-Lian HO Location: Guandu Plain, Beitou Dist, Taipei. Taiwan Design Area: Around 73190m2
1. Pacific 2. Tamsui River 3. Keelung River
Pacific
Guandu Nature Park
r
ive an R
ngG
Zho
0 11
m
Guandu
ment
Embank
Keelung River
Tamsui River
Should Environmental Sustainability Always be Conflicted With Urban Development?
Time Area
1956
1961
1966
1971
1976
1981
1986
1991
1996
2011
2012
2013
There remains only one large natural habitat on the Taipei Plain—the Guandu wetlands, situated in the estuarine zone where the waters of the Pacific mix with those of the Danshui River. In the past, this large brackish wetland was home to a diverse wealth of species and was a popular rest spot for migratory birds passing through. In recent years, however, the area occupied by this wetland has begun to rapidly shrink, lowering the ecological value of the Guandu area. The primary mover behind this is the ongoing development of the Guandu Plain. Those behind the development say that the reduction in area of the wetland is a natural result of flora succession, and that development should be fully opened up. However, our site survey discovered that the main factor behind the disappearance of the wetlands is not natural succession, but rather a series of manmade impacts. Satellite photos from different years clearly show that since the completion of the Guandu Embankment, the wetlands have begun to dramatically reduce in size, chart(1). The embankment’s existence has led to (1) the disappearance of high-ecological-value brackish wetlands, as the embankment prevents the mixing of salt and fresh water, (2) interruption of natural surface flow, with wetlands outside the embankment unable to be sufficiently refreshed with fresh water, reducing biodiversity and creating a mangrove forest of Kandelia obovata, and (3) division of natural habitats and unconstrained introductions of tourists from Guandu Temple into the site, along with the building of roads along the inside of the embankment that provide easier access to businesspeople looking to reclaim land in the Guandu area. Today, only a small section of the Guandu Plain is marked out as the “Guandu Nature Park,” however this is in-sufficient to truly protect the ecology of the area. Natural habitats must have integrity and require sufficient land area.
595 ha 575 ha 555 ha 535 ha 515 ha 495 ha 475 ha 455 ha 435 ha 415 ha 395 ha 375 ha 355 ha 335 ha
This design aims to investigate the feasibility of removing the largest manmade source of problems, the Guandu Embankment, and attempting to return the Guandu area to its former ecological value.
315 ha 295 ha
Completion of the Guandu Embankment
615 ha
(1) Chart of Wetland Shrinkage in Guandu Area
Forecast
ed Natu ral
Trend
Current Trend
1
3
6
2
8
4
Deve
The primary target for analysis and improvement - the embankment
lopm
ent T rend
7
Deve
9
lopm
ent T rend
Freshwater Wetland 7
Human activity and building behavior tends to begin around riparian areas, with embankments used to extend cities into natural habitats and kickstart expansion. Reclamation is used to expand available land in wetlands, with some paved with water impermeable paving, while non-code buildings begin to appear. The reclaimed land quickly replaces the wetland, with the habitat enclosed and broken up by the reclamation. Additionally, elevation of the land level on average will tend to accelerate the drying out of wetlands. Through this flowchart, we see that wetlandenclosing em-bankments are the first stage of construction expansion, and as such we must focus in on embankments as the primary target for analysis and improvement.
7
Dev elo
pme
10
nd Development Tre
nt T rend
5
Tidal Zone
1. Guandu Temple 2. Fishing Market 3. Urban Recycled Water 4. Guandu Dock 5. Guandu Embankment 6. Illegal Buildings 7. Reclamation 8. Orchard 9. Impermeable Pavement 10. 4m Roa
Mapping of Environmental Problems within Guandu Estuary 01 02
03
1.Lack of freshwater The wetland cannot be replenished with fluvial fresh water due to the paving of the river channel
2.Fragment of habitat The embankment cuts through the habitat, further reducing biodiversity
3.Disappearance of brackish wetland When the tide rises, the salt and fresh water have no chance to mix together
01 Urban Recycled Water Water ELEV:+1.5m 02 Zhong Gan River Water ELEV:+0m 03 Tamsui River Water ELEV:-0.75~+1.5m
4.Untreated urban recycled water Untreated urban recycled water flows directly into the river directly. When the tide rises, the dike’s outlet will be closed and the pollution situation will worsen
5.Reclamation T h e t e r ra i n i s u p ra i s e d b y reclamation.It accelerates plant succession process, and further led to wetland shrinkage
2
1. Disappearance of brackish wetland The embankment has replaced brackish wetlands and diminished the area of fresh wetlands by blocking surface flow.
3. Decrease of biodiversity After completion of the embankment, there is no room for brackish wetland. Biodiversity has been significantly reduced, with only one plant species - Kandelia candel – able to survive in this high-salinity area
4. Masking of the jeopardizing E a r l y r e c l a m a t i o n h a s d e ve l o p e d into xerophytic forests, and these have become visual barriers to cover sabotage within the wetland area
2. Ignorance of jeopardized environment
5. Decrease of bird species The amount of migrating bird species is an indicator of biodiversity. Today it has reduced dramatically as migratory birds cannot acquire sufficient food within the area
V i s i t o r s h ave n o c h a n c e t o l e a r n that the natural habitat has been jeopardized by artificial interference. They also bring noise and light pollution into the area
6. Disappearance of wetland People continuously undertake reclamation of the area, reducing wetl an d ar ea an d m ak i n g fo r m er wetlands into buildable ground
Negative Impacts of the Gunadu Embankment As the Guandu Wetland has decreased in size, the ecological value of the area has de-creased with it. According to statistics, the number of bird species that can be seen in the area has dropped from 139 to 47. With land prices in Taipei City soaring, there has been an increased push to develop the Guandu Plain. The appearance of the embankment has created several negative environmental im-pacts. Tourists on the embankment not only interfere with the natural habitat, their lines of circulation and vision are blocked, giving them no idea of the environmental destruction being created. In inspecting the damage to the Guandu Wetlands, we have found that existing reclaimed land could potentially serve as a medium for design. Through redistributing and reorganizing that land, we could (1) eliminate the embankment and recover the land’s access to water, (2) maintain the flood prevention function of the embankment, (3) reshape the boundaries between city and nature, and (4) create an overall replanning of the area, improving the potential for natural habi-tats.
Temporary Buildings
Impermeable Pavement Economic Agriculture
Reclamation
Process of Occupying Habitat
Brackish Wetland Tidal Wetland
Embankment with Side Road
Embankment with Bike Way and Side Road
Reclamation
Freshwater Wetland
Original Smooth Terrain
Fragemented Habitat
Visual Barries
Shrinking Wetland
Temporary Buildings
Invation of Reclamation
Foundation for Opening-Construction
The Caged Natural Habitat
Form Study - Alluviation by capturing motion of water To stimulate Alluvial landforms The aim of this study is to stimulate the formation of alluvial plain which was the original type of terrain of the Guandu area by capturing form and movement of the water. This study could provide clue and guide for the next step design, and make sure the design result could close to the natural condition as much as possible.
Method The movement and the form of water are hard to be observed. This method is try to get physical model of water-motion during alluviation. Firstly, Heating up the wax and turn it into liquid form. Secondly, injecting ice water gently into the hot liquid wax by syring. The motion of the water will be fully traced immediately along path of the water flow by solidification of the wax, and use this physical model to further study the form of alluviation.
2
1 3
1. Injection point
1. Heated wax (liquid form) 2. Syringe with ice water 3. Camera
cool water
1
5
3. Diffuse
hot liquid wax
2
2. Spin
Sketch of the Method
Types of the Result
3
4 4
1. Openness to the tidal zone Dismantling the embankment, impervious artificial pavements and illegal buildings to free the land form impermeable developments
To bro
a d en
t id a l z o n e
4
2. New Boundary The elevation of the reclamation is approximated to the enbankment’s. Connecting the mounds to from the new boundary and substitute the dike’s flood control function. The impact of the height of the new boundary will be dispersed by distance
2 Br oa d
en T ida
lZ o
ne
3 1
3. Water purification path
To separate the urban recycled water path from the river, and lead it to flow into the purification path within the site. In the meanwhile, it will nourish plants to form green boundary. On the other hand, during the full tide, let the river water flow into the site to replenish water of wetlands
1. 2. 3. 4.
Mudflats Brackish wetland Brackish wetland Freshwater wetland Tidal direction Freshwater direction Urban recycled water direction
Design Strategies for Restoration of Wetlands
4. Restoration of brackish wetland
The new terrain provides chances for slat and freshwater to mix together, and further form brackish wetland which is ideal habitat for migrating birds
Lv4
Controled ELEV: +3.4m (Height of the original embankment)
Lv3
Controled ELEV: +2.5m (End of the tidal zone)
Lv2
Controled ELEV: +2m (Brackish wetland area)
Lv1
Controled ELEV: +1.5m (Tidal zone)
f
2
1
9
d
h e
A
a
Low tide
i
g
6
5
8
7
J
3
c
10
j 4 B b
Raising tide
C
H
I
D G 11
E
Full tide Programs - Urban level walk/bicycle 1 2 3 4 5 6 7
12
F
Eco Library Recreation Deck Wetland Stand Tidal Viewing Stand Wetland Park Wetland Stand Observation Stand
ELEV:>+3m 8 Grass Slope 9 Frogs Sound Tea House Wetland Observation Area 11 Eco-Observation Gallery 12 Vertices of the Area 13 Existing Embankment 10
Programs - Eco-Observation level 13
walk
ELEV:>+1.5m
a Intertidal Eco-Classroom h Research Room b Observation Stand i Eco-Classroom c Port j Eco-Observation Gallery d Aquatic Planting Classroom e Information Center f Hydroponic Practicing Park g Seed Bank
Programs - Eco-Tour level
Plan for Sustainable Environment
Tamsui river water level: +0.5m
0 1 2.5
5
10
15
20
40
(m)
walk A B C D E
Ecological Museum Mudflat Eco Brackish Wetland ECO Water-Fall Area Flowering Gallery
ELEV:>+0.5m F G H I J
Mangrove Forest Eco Stepping Island of Birds Intertidal Eco Sunset Viewing Deck Observation Bridge
6
Wetland Park
Freshwater Wetland
Ecological Museum
Subterranean Observation Gallery
Green Gallery
Purification Path of Recycled Water Wetland Observation Stand
Flowering Belt
Brackish Wetland
Mud-Flat Experience Zone
Brackish Wetland
Stepping Stone for Birds
Tamsui River
Mangrove Forest
Tidal Zone
Map for the Ecological Tour
1
B
4
Ecological Museum&Green Gallery
C
1 2
2
The ecological museum across three controlled elevation :(1)+150(2)+200(3)+340. Therefore, people can efficiently explore different types of Eco zone and avoid interfering nature habitat too much. In addition, in order to avoid interfering wild animals, the eco-experience areas and paths are enclosed by terrain and green gallery.
3 1. 2. 3. 4.
Ecological Museum Tidal Zone Brackish Wetland Recycled Water
3
T h e e l e va t e d p l a t f o r m s l e a d people to go deep into mangrove forest. People can experience and observed it at different altitudes.
2
3
2
1
During full tide, the land will be inundated with water. The small island is deigned for birds to stand and rest during full tide. The island is covered by vegetation and trees which could be ideal shelter for birds.
2
Flowering Belt
In the subterranean observation gallery, people’s eye sight can close to the nature habitat. It is help to observe the wetland, and cover people’s action.
3
3
Mud-Flat Experience Zone
1
To o p e n s m a l l p o r t i o n o f wetland area for visitor to experience the wetland during blossom season.
2
1. Brackish Wetland 2. Recycled Water 3. Flowering Belt
H
2
Stepping Stone for Birds
1
1. Mangrove Forest 2. Tidal Zone 3. Eco-Observation Stand
1
1. Eco-Observation Gallery 2. Water-Fall Area
G
Mangrove Forest Experience Path
E
1
Subterranean Observation Gallery
The brackish wetland observation stand is submerged into terrain. To u r i s t s ’ f i g u r e w i l l b e well covered, and animals will not be scared by movement of people.
1. Brackish Wetland 2. Recycled Water 3. Eco-Observation Stand
F
D
Wetland Observation Stand
Sunset Viewing Deck
At this experience zone, tourists could have chance to walk on mud-flat to observe intertidal creatures during low tide.
1. Stone Steps 2. Tidal Zone
1. Xerophile Forest 2. Tidal Zone
I
1
At the last stop, tourist can enjoy the sight of sunset here. The deck locates at estuary where is wonderful place for watching sunset. The deck links to the port, and tourists can walk on the port to go back to the nature museum.
2
1. Sunset Viewing Deck 2. Tidal Zone 3. Back to the Nature Museum
One-Day Tour for Exploring Ecological Features of Guandu 8
The primary concept behind this structure’s design is to serve as a “habitat environ-ment filter” that is incorporated into the landscape. After entering the area, crowds can be led to parts of the area with different levels of environmental sensitivity based on their intended use of the area. On the urban side, local residents’ activities will be reduced in scope to only the park wetlands and paddy park north of the structure, as well as the Croaking Frog Tea House. Other areas, including the environmental class-room, research room, seed bank, and ecological exhibition area, will serve to mediate between the city and the natural habitat. The ecological exhibition area will be located at the confluence of three height-controlled areas of different water levels, and as such the loop around the ecological museum could provide an effective means for browsing the different species that call the ecological area home. At the same time, this area will also serve as a starting point for explorations of the natural habitat, weaving through different ecotouring lines based on geography and plant cover, reducing the potential for interference in those habitats. With regard to water resources, urban recycled water that would have gone directly into the Zhonggang River will instead be separated from the river water and led through the site for cleaning, looping around the structure into the habitats, the filtration and cleaning effect creating a green belt that encompasses the ecological exploration lines and reduces the impact of such exploratory activities on the habitat.
A'
C
A
B
B'
C'
a c
[ b
]
[
] Ecological Museum
a. Tamsui River b. Mudflats c. Tidal Zone d. Brackish Wetland e. Freshwater Wetland
e
d
After the Eco-Restoration, A Plan for Sustainable Boundary between Urban and Natural Habitat
3
2 3
2
1
Facilities
1
3 4
5 4
5
2 1
6
4
6
5
1. 2. 3. 4. 5.
Zhong Gan River Hydroponic Park Urban Recycled Water (purification path) Water Sluice Gate Tamsui River (tida zone)
Section A-A'
1. 2. 3. 4. 5. 6.
Ecological Museum Viewing Deck Green Roof Recycled Water Wetland Eco-Observation Gallery Purification Path for the Recycled Water
Section B-B'
1. 2. 3. 4. 5. 6.
Wetland Park Eco-Classroom for Community Eco-Research Room Eco-Obdervation Gallery Grass Slope Natural Habitat
Section C-C'
1
10 12 2 11 7
3 13
8
6
4
5
9
15
17
22
14
19
21
18 16
1. Hydroponic Practicing Area 2. Wetland Park 3. Frogs-Singing Tea room 4. Eco-Classroom/Exhibition 5. Research Rooms 6. Seeds Bank 7. Eco-Library 8. Open Reading Area 9. Information Center 10. Hydroponic Classroom 11. Tidal-Eco Exhibition Room 12. Restroom 13. Cafe House 14. Guandu Port 15. Wetland Observation Deck 16. Ecological Museum 17. Tidal Eco Experience Zone 18. Recycled Water Wetland 19. Subterranean Observation Gallery 20. Freshwater Wetland 21. Wetland-Eco Experience Bridge 22. Reclamation
20
Plan of the Sustainable Boundary
Tidal Wetland Guandu Port
Section A-A'
Nature Museum Recycled Water Wetland
Freshwater Wetland
Research Room Subterranean Observation Gallery
Strolling Path To Wetland: Eco-Experience Area
Frogs-Singing Tea Room
Freshwater Wetland 10
02-1 Encode & Decode
To design a system to encode & decode information Academic/ Personal School Project 2009/ 4th Year Architectural Design Studio - The Gizmo Studio Instructors: Li-Yu Hsu & Min-Tse Li Type: Encoding & Decoding System Design
The Treasure Map
Design Objective
Code Table
This project began with a wartime photograph, developing out into a means of encoding and decoding photograph data for transmission. Ultimately, we attempted to use the designed encoding method to encode a route on a treasure map, passing it to another person in the same group to attempt to decode, using this to determine whether or not the encoding and decoding methods were effective. The first stage of my encoding method was to take the photograph data and transcribe it as guitar music. Beginning by simplifying the data, dividing it into two types, one symbolizing safety, one danger, I then divided the picture into a 3x3 grid and shuffled the pieces. During these two stages, the music was divided into two sections, the first describing the image, the second the mission. The previously mentioned grid, each square’s status, and the threat/safety information are then compiled into the chords for the music, beat markers, strumming method to transmit the image. Subsequently, chords dictate orders to move in a direction or turn, while beat markers communicate those orders.
Stept2 To divide space into grid system and associate it with guitar chord pattern
Finally, we set down a route on a treasure map, encoding it using the method described above to convert it into guitar music. A classmate would, following the decoding method, test to see whether they could successfully find the location of the treasure.
Encode Process: Step1 To simplify and layout useful information
Stept3 To code the line-form imagine into a piece of guitar music Rhythm-Punctuations
Chord-Movement
=comma =period
=space/pause
=attack
=copy perious info
=withdraw =await order =at war Chord-Sheltered & Opening
The original imagine
To simplify the information
To tell the distribution of possible threats by the figure ground
To encode the information by disrupting the orders
Rhythm-Sheltered & Opening
02-2 A Competition with Space
To use a verb which was retrieved from the war story as concept to develop space Academic/ Personal School Project 2009/ 4th Year Architectural Design Studio - The Gizmo Studio Instructors: Li-Yu Hsu & Min-Tse Li Type: Space Design
Concept - Monopoly of Oxygen
Developing Process
Oxygen:20.942% Others:79.058%
Air
Volume of enclosure space = Survival time
The original massing
To set up O2 replenished parts
Carving route to connect O2 replenished parts
To set obstacles before each O2 replenished parts by disassembling the massing
Route Design
Perspective
12
02-3 A Tourism of the War
A Journey Designed for Recalling the Lost Believe of the Taiyal Tribe Academic/ Personal School Project 2009/ 4th Year Architectural Design Studio - The Gizmo Studio Instructors: Li-Yu Hsu & Min-Tse Li Location: Li-Dong Mountain, Jianshi Township, Hsinchu County. Taiwan Type: A Tourism Design Total Distance: around 800m
Jianshi Township, Hsinchu County, Taiwan
A mysterious story of the Atayal tribe - The Rainbow Bridge Atayal people believes that, after death, there is a trial waiting for them. If they worthy of themselves and their tribe during their life time, they can pass the rainbow bridge and reach the paradise. Conversely, If they had been done something betrayed their tribe, they will fall down the rainbow bridge and suffer forever. The story united the Atayal tribes and provided them courage to fight against their enemy, and made them believe that they have to be without reservation to their tribe and people who they love. To this day, due to population outflowing and modernization , Atayal tribe has difficulty to keep their culture.The stories is lost and be gradually forgotten.
The war - LiDong War The Japanese ruled Taiwan from 1895 to 1945; in 1911-1912, the villages of the indigenous Atayal people banded together to form a militia in order to protect their ancestral lands, launching guerilla attacks on Japanese forces. After several pitched battles, due to the massive disparity in equipment the Atayal were eventually suppressed by the Japanese in what can only be described as an uneven battle. The traditional Atayal faith in the “rainbow bridge” to the other world gave their warriors the courage to stand up against these intruders. Today, though, this battle, its story, and the faith of the Atayal are gradually being lost to the forests.
To decode the hided messages within the old battle field The goal of this project was to inspire people to reconsider the stories and faith of Taiwan’s indigenous Atayal tribe. Through designing “rainbow chasing” itineraries, this project offers a new way to experience a forgotten tale of the forests, complete with faith and war.
Mapping of the LI Dong War Based on maps of this historical event, current roads are unable to connect to the battlefield, requiring newly created hiking or hunting trails in order to reach Tapung Fort. Behind the fort, however, there is no obvious connection to the battlefield ruins. The main location of the battle is at 1,600m-1912m above sea level, situated in a place that is both part of traditional Atayal hunting grounds and Atayal myth. The main ruins of the event are the Japanese command station and artillery; these are situated close to a fairly hikable mountain ridge. Meanwhile, the route by which the Atayal attacked was an irregular hunting trail, most of which is gone now. The area is also subject to intermittent thick fogs which can make it difficult to identify direction, while the ruins are each like independent islands amid the forest.
Design strategies To decode the hidden message within the area, and utilize environmental traits as design parameter to convey the lost story to travelers. Using Tapung Fort, the existing end of the tourist line of circulation, as a starting point for exploring the battle and Atayal story & myth, connecting each individual battlefield ruin. Designing a special experience in the season of the original battle (early fall), following the direction in which rainbows are more likely to appear and using that mythical Atayal symbol to lead tourists through the ruins and to experience the hunting trail assault by the Atayal.
Rainbow
Swaying miscanthus
Falling maple leaves
Dancing shadow of threes
Intermittent mist
Mapping of the LiDong War Coded messages within the environment The intermittent thick mist within in this area plays a role as flitter to make the environment become surreal. The environmental elements within the area conceal the war scenarios and the mysterious story. To unscramble these elements and reveal the hidden story and war event. 14
4:30
The optimal moment for witnessing rainbow
.
p.m
Rainbow arises at opposite direction of sun, and the solar elevation must below 42 degrees. According to the data(1), in early autumn, the most likely time to witness rainbow within the area is between 2:00 P.M. and the sunset.
0m
56 : +1 ELEV
4:00
.
p.m
3:30
.
p.m
3:00
.
p.m
Tool for determining the route of tourism According to the above-mentioned data, the leftward diagram shows the relation between direction縲》ime and position of rainbow. To utilize the diagram as tool to map the route.
Plan for Chasing Rainbow in Autumn The aim of the route design is to bring tourist to experience the old battle field in unique angle by finding a path that tourists have highest chances to witnessing rainbow during the same season of the war. The exploring tour is set up between 2:30 p.m. and 4:30 p.m. in the afternoon autumn. Instead of moving on straight mountain ridge between each war remain, the routes is designed to face the directions of rainbows at different moments. The rainbow will guide tourist to explore the war remains within the battle field, and lead people to experience war scenes which reproduce by the local natural factors.
2:30
.
p.m
Hill Line Design Route To the Tapung Fort
War Remain - Milltary Camp ELEV: +1560m
War Remain - Fortwall
Scene E - The end of rainbow bridge
War Remain - Artillery
Scene D - Dancing shadows of forest
Scene C - Swaying miscanthus
War Remain - Fortwall Hiking Route Hunting Route Scene B - Mist square Tapung Fort
Hunting Route Scene A - Rain of maple leave
Design Area
ELEV: +1900
Master Plan of the War Tourism
16
7
6 5 4
3
4
2 1
3
2 1
Plan of Scene A
Section of Scene A
1. 2. 3. 4. 5. 6. 7.
1. 2. 3. 4. 5.
Slate Walkway Remain of the Stonewall Dense Forest (partial plantation) Maplewoods (plantation) Sunlight ray Viewing Area Void Area
Slate Walkway Remain of the Stonewall Dense Forest (partial plantation) Maplewoods (plantation) Falling Maple Leaves & Sunlight Ray
Scene of Warring
Sense of Gunshots & Blood Sunlight & Rain of Maple leaves
Perspective of Scene B 1. 2. 3. 4. 5. 6.
Stone Step Entrance Slate Walkway Grass Slope (Remain of the Japanese Army) Mist Square To Remain of Artillery Position
8
7
Scene of Exploring
Sense of Isolation & Unknow Mist & Champaign
6
4 5 3
2 6 1
5
Plan of Scene B 1. 2. 3. 4. 5. 6. 7. 8.
Stone Step Entrance Slate Walkway Grass Slope (Remain of the Japanese Army) Mist Square Remain of Artillery Position Open Forest To the Scene C
4
2 3 1
18
Perspective of Scene C 1. 2. 3. 4. 5. 6.
8 7 9
6
5
3 4
2
1
Plan of Scene C 1. 2. 3. 4. 5. 6. 7. 8. 9.
Miscanthus pathway Wooden pathway Miscanthus slope Low-lying square Remain of the Japanese army Retaining wall with reflective surface Remain of Japanese army’s settlement Remain of military mound Way to scene D
Scene of Obscure
Sense of Ambush & Sneak Miscanthus & Breeze
Miscanthus pathway Wooden pathway Miscanthus slope Low-lying square Remain of the Japanese army To remain of military mound
7
5
6
3
4
Scene of Striking
Sense of Lurking & Pouncing Dancing tree’s shadow
2
1
Plan for scene D 1. 2. 3. 4. 5. 6. 7.
Entrance Observation deck Path of shadow play Polished cliff wall Maple forest Skywalk Shelter for bird watcher
3
4
5 6
2
1
Section of scene D 1. 2. 3. 4. 5. 6.
Path of shadow play Polished cliff wall Maple forest Rain of red fallan leaves Skywalk Shelter for bird watcher 20
03 A Home for Orphans
To realize the ideal of family for orphans and old solitary people Academic / Personal School Project 2009 / 4th Year Architectural Design Studio Instructors: Instructors: Zi-Hao Liao Location: Nankang District, Taipei, Taiwan Type: Social Institution for Orphans Area: around 2602 m2
To realize the ideal of family for orphans When we’re young, going home is usually a happy experience. Our lives begin in the home and extend out into public spaces, and the streets and roads of our towns are part of our living space. Urbanization has streamlined the process of going home, making it a series of stairs. For children living in the city, the old happy experience of going home isn’t part of their memories, and those children who have lost their parents long for happy families. As such, the goal of this project was to once again create a sense of life extending out from the home into public space, making the community a collective dining room and creating a space for partnerships. Essentially, to realize the ideal of family for orphans.
The happy way home in the past time Older folk share the happy experience of going home. In the past, people’s lives extended from their homes to public spaces, and the path home was made up of parts of people’s living spaces and other various activities. People moved their furniture into public spaces and chatted with each other over tea. They had many chances to build relationships with others. Children played and ran in public spaces and enjoyed access to the natural environment. The way home was a pleasurable one, with many activities and beautiful natural scenes.
Indifference to community When the boundaries between public and private spaces are clearly defined, people have a tendency to care less about whatever happens outside their private space. Life becomes restricted to private residential units, and neighborhood relations become colder.
Section of lonely way home
living unit
Build-outs Traditional markets Parking Car shed / Sundries Vendors
The Site
Figure ground of the site
The way home in modern time
The figure ground reveals that public spaces and streets belong to commercial activities and vehicles. There are clear lines between private and public spaces, and there is no room in public for community activities.
The only chance for residents to connect with one another is on the way home. However, they could just meet their neighbor in a dark, narrow, uncomfortable staircase by chance. The experience of going home is no longer pleasurable. It has become a single, monotonous scene. 22
Concept - Jack’s Beanstalk
1 Satisfying children’s dreams of living above the trees and sky, just like the world of “Jack and the Beanstalk”
A Home for Orphans and Community
3.
2F - Street Level Set hanging gardens connected with skyway. These gardens provide beautiful river views.
Design Processes
2 Orphans make their homes above the trees, while residents can stroll through the shadows of the trees for rest or chats on their way home
3 The trees starting various kinds of communal activities at different levels. People naturally have many chances to interact with others on their way home, making going home no longer a lonely process.
B1&1F - Children's School & Street Level
1.
Divide the site into four parts: 1.Corner square with big tree 2.Children’s school vegetable garden 3.Traditional market 4.Community gathering space to separate people on the site from the street
3F - Community Level
4.
Open existing staircases to draw people from private living units to the site. People could extend their living areas by moving their furniture out to form a public living room where they can share happy moments together.
4 Opening existing staircase and connecting it to the public living room. Residents could easily occupy it by moving furniture out from their homes. They will have chances to extend their lives and care from private cubes to the public area.
5 The giant pots form a playground for children and provide chances for urbanites to walk around on grass.
1F - Street Level
2.
Set open oval field for children and residents. Each open field is connected with special hung pots which integrate tree, structural column, service spaces, and rainwater filtration systems.
4F - Orphans’ Home Level
5.
Set living area for orphans at canopy level. There is a glass playroom which can lighten the community during nighttimes between each living unit. The living units, playroom, and public living room constitute an imagined family for orphans.
Section Programing Instead of climbing the existing stairs home, people can now stroll home along a gentle ramp. On the way home, they can participate in a range of activities and enjoy beautiful scenery and natural breezes. The programming design is trying to create wonderful moments for people to share happiness with others as the end of a modern city day. At night, the public living room and orphans’ book rooms will light up the dark for the community, providing a sense of family for orphans and elderly alike.
Home for Orphans
9 10
Public Living Room
6
A Better Way Home
7
5
4
Platform for Community 1. Class Rooms (For every children) 2. Play ground (For every children) 3. Walk Way 4. Vendors 5. Vewing Platform 6. Public Living room 7. Air way 8. Existing stair case 9. Books room (For Orphans) 10. Bedroom (For Orphans)
8
2
3
Playground for Every Childrem
Place for Every Children
1
24
3
5
2
4
6
9
11
8
7
10
12
13
B1 Plan for evey children 1. Class room-A 2. Ramp to Parking Lot 3. Restroom 4. Vegetable Garden 5. Ramp to 1F 6. Courtyard 7. Staircase 8. Reception 9. Office 10. Class room-B 11. Resting Area 12. Class room-C 13. Library
Perspcetive of the Class room B It is place for every children to escape form the stressful daily life of Taiwan. The place makes it possible for orphan to make new friends here. They could study and have fun together. The big trees hold up the space and lead the way home for orphan. They could invite their friends to climb up the tree to play at their frontcourt and visit their home where above the sky.
Now going home becomes a pleasant experience composed of various community activities. People don’t need to climb steps in a dark narrow staircase any more, and on their way home they can have chances to interact with their neighbors and enjoy night scenes and evening breezes together under the starry sky.
2
1
3
4 6
5
8 7
9
10 11
1F Plan for Community 12
1. Corner Square 2. Entrance of Parking Lot 3. Ramp to 2rd Floor 4. Vendors’ Area 5. Staircase 6. Viewing Platform 7. Playground 8. Stairway to B1 9. Walk Way 10. Community Room 11. Viewing Platform 12. Vendors’ Area
26
3
4 5 7 6
1 2
1
4
2
3 2 1
12 8
3
11 14 13 15 9 10
5
4
2F Viewing deck
3F Public living room
4F Home for orphans
1. 2. 3. 4.
1. 2. 3. 4. 5.
1. 2. 3. 4. 5. 7. 8.
Ramp to 1F Viewing Deck Sky way Viewing Deck
9
Private Living Room Existing Staircase Sky Way Public Living Room Square
10
11 18
19 17
21
15
Staircase Activity Room Dining Room Office Storage Balcony Sky Way
Section Space for orphans
Space for community
1. Class Room-A 2. Vegetable Garden 3. Hall 4. Reception 5. Class Room-B 6. Play Ground 7. Class Room-C 8. Library 9. Books Room 10. Dwelling 11. Office
12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22.
Parking Lot Corner Square Vendors’ Area Bleachers Sky Way Viewing Deck Public Living Room Square Vendors’ Area Staircase Rainwater Reuse
16 20
14 6
8
7
4
5 12 22
13 3
2
1
Public living room for every people A place for people to share happiness and accompany with each other
28
Professional Works in ARMU Design 2012-present, selected works
01
Practice Teaching Factory of Department Vehicle Engineering To Unit Vehical-Associatied Departments by a Teaching, Practice and Living Center space Professional Work, Design Competition Proposal Date: 2014.7 Location: National Taipei University of Technology, Taipei, Taiwan Architects: M.T. Lee, L.Y. Hsu Designers: Y.H. Huang, H.Y.Lee All the design content, drawings and pictures produced by the applicant, Yu-Heng Huang, and H.L. Lee together in ARMU design.
The
Site
A space which could strengthen condense force and centripetal force for students In this project I collaborated with my working partner Y.H. Lee, conducting the design proposal and drawings together. The site is located at the atrium space of the Department of Vehicle Engineering. The main demand of this project was to create a practice factory for students and a maintenance depot for commercial. Our design aims to create a new entrance for the department and school, as well as to provide a space that could strengthen condense force and centripetal force for students. The main building is a floated-lighting box containing various activities. The basement floor is a maintenance depot for commercial; the first and second floors a practice factory, parts warehouse, and viewing deck for observational visits; the third floor is a meeting area, mini library, classrooms, and a sky garden; and the fourth floor is the office administration area. With a steel structure frame system, the façade’s materials are translucent and transparent, making it as light as possible and revealing the activities inside, creating a new image for a student entrance.
Design Process
A box with required amounts of space
1. 2. 3. 4. 5.
1
3
2
4
Bird's eyeview Entrance Practicing Area Skylight Classroom
Lifting the box and staggering it in order to let more light through the site and form an open space at ground level
Making the box transparent in order to maximize the amount of day lighting
5
Lighting up the surroundings at night
Creating a façade composed of multiple student activities
Forming a new entrance for the department
Vehicle Factory Teaching Area (B1-2F)
Study & Office Area (3F-4F)
6 1
4
5
5 2
3
3
4
3 2
4
1
3
7
1 2
3 1
1 6
2
5
2
6
4
B1
1F
2F
1. 2. 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
1. Public Stair 2. Viewing Platform 3. Parts Warehouse
Vehical Washing Area Vehical Maintain Area Office Recreation Area Vehical Lifter Parts Warehouse
Factory Teaching/Exhibitign Area Lighting Cover Vehical Lifter Staircase Facility Public Stair
Section A-A’
Front Elevation
1. Vehical Maintain Area 2. Factory Teaching/ Exhibiting Area 3. Lighting Cover 4. Activity Area 5. Books Room 6. Sky Garden 7. Recreation Area 8. Office 9. Front Porch
1. 2. 3. 4. 5. 6. 7. 9.
7
8
1. 2. 3. 4.
Front Porch Recreation Area Office Connection Path
Vehical Lifter Entrance Factory Teaching/Exhibiting Entrance Observing Platform Activity Platform Class Rooms Office Connecting Path Front Porch
6
9
5
4F
3F 1. Activity Platform 2. Restroom 3. Teaching Area-A 4. Teaching Area-B 5. Books Room 6. Preparation Room 7. Sky Garden
4
5
4
6 3
2 2
3
1
1
30
02 A Floating Leaf
To Reform the Entrance of Mandarin Experimental Elementary School Professional Work, ARMU Design Construction Period: 2015.5-2015.7 Location: Mandarin Experimental Elementary School, Zhongzheng Dist, Taipei, Taiwan Architects: M.T. Lee, L.Y. Hsu Designers: H.Y.Lee, Y.H. Huang Assistant: Z.H. Yang All the drawings and pictures produced by the applicant, Yu-Heng Huang, in ARMU design, except the picture 1. It was taken by Architect, M.T. Lee.
A leaf to keep students out of the wind and rain and containing a mini book room for children to enjoy happy times after school In this project, I was in charge of construction drawing, application for a construction license, 3D model study and details development. The concept of this project is to position a floating leaf so as to keep children sheltered from wind and rain on their way to school. The leaf covers the area between the existing building’s corridor and the school’s entrance. Under the leaf are a guard house and book room with shade from the trees, where children can enjoy reading and sunlight after school. By studying a 3D model, the leaf was assembled precisely. Divided into three major parts each preassembled at the factory, the leaf was transported to the construction site for assembly, installation, and lifting. To avoid affecting the students’ learning, the construction was thus completed efficiently and precisely.
Picture 1- taken by Architect, M.T. Lee.
Construction Procedure
1. 2. 3. 4. 5. 6. 7.
Assembly in the Factory Height Adjustment Fixation Test Component Assemble Stab Weilding Assemble Complete Lifting 1
4 3
2
7 5
6
Plan
4 1
5 2
1. 2. 3. 4. 5.
3
Guardhouse Side Entrance Seats Outdoor Books Room Plumeria rubra
Section
4
3
2
1
1. 2. 3. 4.
Guardhouse Outdoor Books Room Plumeria rubra Glass Canopy
A floating leaf that protects every children 32
03 A Colorful Moment
Conservation and reuse plan for the historic buildings - Jing Sih & Chong Sheng Professional Work, ARMU Design Construction Period: 2014.3-2014.11 Location: DaLung Elementary School, Datong Dist, Taipei Architects: M.T. Lee, L.Y. Hsu Designers: Y.H. Huang, H.Y.Lee, H.Y Deng
Eliminated, 3F
All the drawings and pictures produced by the applicant, Yu-Heng Huang, in ARMU design, except the picture 1. It was taken by Architect, M.T. Lee.
Structural reinforced 1,2F
Section of historical building
To retain a historical building’s section which is precious educational material for children to learn architecture and history In this project, I was in charge of construction drawing, application for a demolition license, and on-site supervision. This project took part in three phases: (1).Reducing the burden on the historical building by dismantling the additional construction of the third floor (2).Restoring the historical building to its original appearance (3).Proposing a restoration and reuse plan. For this, we chose to preserve the building’s historical section and appearance, setting a new steel stairway beside it. In the elementary school, this section will be a great piece of educational material for children to learn about architecture and history. To protect the section from rain, we gave it a new protection frame with colorized hollow polypropylene sheets. In the afternoon, when the sunlight shines through the frame, the space will be filled with color and create a new façade for this historical building.
To restore the historic building to its appearance in the Japanese colonial period
3F: Additional Construction 1-2F: Historical Building Area
To reduce load of the historical building by eliminating additional construction
To revive the original appearance of the historical building
To keep the section of the historic building and provide it a protective cover
Picture 1- taken by Architect, M.T. Lee.
To continue the proportion of arcade of the historical building
Construction Procedure
1. 2. 3. 4. 5. 6.
Components Drawing Weilding Work Fixed Testing Top Structure Lifting Color Lighting 1
3
2
4
5
Perspective
6
Plan 2 4 1
1. 2. 3. 4. 5.
Stair, steel structure Section of historical buliding Copper downspout Terrace of historical building Protection cover, steel structure
3
5
Elevation
5 2
3 4
1
North Elevation
1. 2. 3. 4. 5.
West Elevation
POLYPROPYLENE HOLLOW SHEET - Transparent, 6mm Copper downspout Structure Component, stainless steel box - 100*150mm Partition, stainless steel box- 10*20mm Drainage ditch, stainless steel box
South Elevation
34
04 A Story Path
Conservation and reuse plan for the historic buildings - Jing Sih & Chong Sheng Professional Work, ARMU Design Construction Period: 2014.7-2014.10 Location: Shipai Elementary School, Shilin, Taipei Architects: M.T. Lee, L.Y. Hsu Designers: Y.H. Huang, H.Y.Lee Assistants: River Lin, Z.H. Yang All the drawings and pictures produced by the applicant, Yu-Heng Huang, in ARMU design, except the physical study model, picture 1. It was made by the assistant, River Lin.
To create a fantastical environment beneath the old tree at Shipai Elementary School The concept for this design project came from ARMU Design chair Min-Tse Li and Li-Yu Hsu. For this case, I was responsible for progress management, detail design, construction drawing production, and site supervision. The primary goals of this project were: 1. Eliminated existing walls 2. Release and revive the unused space on the campus 3. Create a new entrance for two kindergartens affiliated with the elementary school 4. Establish a new path for children to get to school. The first stage of this project involved tearing down the existing walls on the campus and reducing fencing to the edges of the existing buildings. The façade of the buildings presents an oppressive feel with its structurally strengthening steel columns, exposed air conditioning, and chaotic water pipes. The site spans 160m across, and so reducing the potential impact of construction on both students and the community in such a small site and short period of time was our primary challenge. Building on a concept inspired by Shipai Elementary School’s “old tree,” we designed a tree- and mountain-shaped slatted aluminum tube fence model. Each component was cut, enameled, graded, and preassembled before being shipped to the site for installation. The modular design effectively reduced the impact of site construction and enabled more rapid completion of the work. In terms of detailing, each component had a 0.5cm difference at front and back, giving them a more dynamic visual appearance and creating a sense of changing distance between sections as one walks past. For the coloring, we decided to use bright, eye-catching colors to disrupt the urban environment, not only reducing the messy feeling of the building façade, but also providing the children with a stimulating, colorful journey from school. The kindergarten entrance used the foundation of the walls with a newly modeled steel structure to remodel the entrance while also providing a space for the children’s works to exhibited. The colorful mountains, forests, and storybook housing create a fantastical environment beneath the old tree at Shipai Elementary School, as well as a green corridor the school can be proud of.
To Open the Boundary of the School
Eliminated existing boundawall
The New Entrance
Component Drawing
Picture 1- The Study model made by the assistant, River Lin.
6
1
4
2 1
3
3
2
4
5
6 8
5
7
7
1. 2. 3. 4. 5. 6. 7.
Existing Structure Enforcement Stainless Steel Frame With L-Type Fixed Aluminum Insect Screening Mountains Component - 40*80mm Alumiunium Tube Back Trees Component - 20*40mm Alumiunium Tube Front Trees Component - 20*40mm Alumiunium Tube Lighting Window
Forest Grating
1. 2. 3. 4. 5. 6. 7. 8.
Existing Rain Awning Roof Truss Lighting Cover Exhibit Rack Glass Side Entrance Front Wall Main Entrance
New Entrance of the Kindergarten
stainless steel frame box, 150*200 mm, t=2.4m
skylight, plyglass, 10mm mail box & display boxes color acrylic, d=4mm
Completion Photo
Completion Photo
36
Section a-a'
05 The Tintagel Bridge
Section b-b'
Design Competition Proposal Scheme
Professional Individual Work, ARMU Design Type: Design Competition Scheme, Rapid Design Location: Shipai Elementary School, Shilin, Taipei Consultants: M.T. Lee, L.Y. Hsu Designer: Y.H. Huang All the drawings and pictures produced by the applicant, Yu-Heng Huang, in ARMU design.
The Site
72m
5 2 4
Sec
tion
b-b
'
Construction Concept
6
1
Sec
tion
a-a
'
1 3
Component Diagram 1. 2. 3. 4. 5. 6.
Permeable Stainless Steel Screen Gradient Truss Component Pavement, Polished Shale Steel Wire Polished Shale Block Bolt
2
Appendix
Architectural Foundation Course, Team Work, 2006 Instrator: Min-Tse Li Participated in structure leader Members: Y.H. Huang, H.C. Su, Y.L. Lu, K.W. Hsu, H.C. Yang, W.C. Lee, L.C. Liu, Y.C. Yang, C.L. Yeh, N.C. Weng
1. Final work 2. Team Photo 3. Class discussion 4. Modeling 5.6. Deconstruction of Guggenheim Museum 7. Deconstruction of Dept. Hall of CYCU 8. Parts of Guggenheim Museum
1
2 5
3 6
4 7
8
01 A Gravity-free Space
Appendix
Deconstruction and Reconstruction of the Guggenheim Museum and Architectural Department Hall of CYCU
38
Kunio Watanabe Tension Structure Workshop, 2007 Team Work Participated in modeling and on-site full-scale construction Members: Y.H. Huang, Y.C. Wei, H.C. Su, H.C. Cheng, C.H. Liu, C.B. Huang, S.M. Hsun, H.C. Hsieh, H.C. Huang
1 1. Final work 2. Team Photo 3. Study Model 4.5.6. Full-scale construction
02 Kunio Watanabe Tension Structure Workshop
Tension structure study and on-site full-scale construction, organized by SDG Structural Design Group
2
3
5
6
4
03 Sketch Practices
Architectural Foundation Course, 2005
Appendix
Graphic
40
Resume
Education
Experience
Chung Yuan Christian University, Zhongli, Taiwan, (Sep 2005 - Jun 2010) - Bachelor of Architecture ARMU Design + Architecture, Taipei, Taiwan (Sep 2012 – present) - Architectural Designer Yu-Lei Architects & Planners, Taoyuan, Taiwan (Sep 2011 –Jul 2012) - Assistant Architect
Awards
Department of Architecture, Chung Yuan Christian University - 1st Place, The Excellent Prize (Jun 2010) Received for ranking first in overall grades for five-year degree program, Architectural Design Studio & Thesis Project - 2nd Place, 2010 Architectural Graduation Design Award (Jun 2010) - Honorable Mention, Graduation Project Exhibition (Jun 2010) - Design Merit Award (May 2009) Received for “A Tour of the War”, Selected for interscholastic exchange - 1st Place, Design Merit Award (Jan 2008) Received for “A Home for Orphan” - Design Merit Award (Jan 2007) Received for “Renewal Planning of Matsu Military Dependents’ Village” - Selected Work, Uniform Competition (Apr 2007) - 1st Place, Design Merit Award (Jun 2006) Received for team project in Design Competition of Architecture Foundation Course - 1st Place, Design Merit Award (Jan 2006) Received for “A Floating Box”
EXTRACURRICULAR ACTIVITIES
Department of Architecture, CYCU -
Administrator, Laser Cutting Workshop (Sep 2008 – Jun 2009) Administrator, Department Library (Sep 2008 – Jun 2009) Deputy Leader, Activity Committee, Student Society (Sep 2008 – Jun 2009) Administrator, Carpenter Shop (Sep 2007 – Jun 2008) Class Representative (Feb 2006 – Jun 2006)
Workshops - “Peter Latz Design Workshop”, Zhongli, Taiwan (May 2008) - “Kunio Watanabe Tension Structure Workshop”, Zhongli, Taiwan (May 2007) - “Atelier Zoo Design Workshop”, Zhongli, Taiwan (May 2006) COMMUNITY SERVICE
ARMU Design + Architecture, Taipei, Taiwan (May 2015 – present) - Teaching Assistant, “Little Architects” Cultivate Studio for Children Humanistic Education Foundation, Taipei, Taiwan (Jul 2009) - Camp Counselor, Architecture and Spatial Design Camp
Yu-Heng Huang Born: Feb. 01, 1987 Taoyuan City, Taiwan (R.O.C.)
Skills
Computing:
Email: Yuheng1987@gmail.com
- Rhinoceros, SketchUp, AutoCAD, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Adobe After Effects Languages:
Tel: +886 930-735-636
- Mandarin Chinese (native), English (intermediate)
Thanks to all the people that have helped me