2020 Interior Design Portfolio of Yuemei Ma

Page 1


Hello, I'm Yuemei Ma, and this is my portfolio.

EDUCATION 2017.02 - 2019.12

- Freelence Interior designer and visual merchandiser At Panasonic Lighting (Beijing) Co., Ltd. and Shanghai Tianhua Architectural Design Co., Ltd.

2015.01 - 2015.08

02.2018 - 08.2018

Universita per Stranieri di Siena / Siena, Italy - Italian language,and get CILS B1

SENSELAB Design - Assistant Interior Designer / Italy, Milan

2011.09 - 2014.07

07.2014 - 01.2015

PROFESSIONAL SKILLS Graphic design

E-MAIL: maymarch68@gmail.com

Address: Viale cirene, 11, Milan, 20135

Mandarin English Italian

Photoshop Illustrator InDesign

Spatial design Autocad 2D

LANGUAGE Native proficiency Full professional proficiency Limited working proficiency

01.2020 - 07.2020

Politecnico di Milano / Milan, Italy - Master of science, Interior Design GPA:110/110

China Central Academy of Fine Arts / Beijing, China - Bachlor of arts, Spatial Design

TELE: (+39) 331 2875018

WORK EXPERIENCE

Sketchup with Vray Rhino Work

Microsoft Office IWORK suite

Oriental Media Culture Communication Co.,Ltd - Visual Designer / China, Beijing 09.2013 - 11.2013

Guangzhou Jimei Group Design Engineering Co., Ltd - Intern of Interior Designer / China, Guangzhou

PERSONAL SKILLS Research and analysis Problem solving Photography

Graphic design Model making

Communication Team player


RESEARCH _

ACADEMIC PROJECTS _ Interior projects

Master graduation thesis

. RETAILTAINMENT, DIGITALIZATION AND SPORTIZATION How sports and health retail can be changed by digital apps #future retail prototype

.CONTENTS

COMMERCIAL PROJECTS _ Completed interior projects

1 Handi – food and crafts for a circular market

1 Wutong hotel apartment

2 The worldwide clock - A day in Milan

2 Panasonic lighting live-streaming showroom

3 Interior lighting design, Princi bakery

3 Panasonic lighting showroom

#livinglab

#temporary home in a museum

#lighting design

#Hospitality interior design, completed in 2019, Xi'an China

#Retail showroom interior design, completed in 2020, Beijing China

#Retail showroom interior design, completed in 2020, Beijing China

Visuals Renders

#Other render works


/ Research

NEIBOURHOOD STORE

SELF-SERVICES STORE

SELF-SERVICES STORE

NEIBOURHOOD STORE

OUTLET STORE

NEIBOURHOOD STORE

SELF-SERVICES STORE

POP UP STORE POP UP STORE

URBAN STORE

POP UP STORE

SELF-SERVICES STORE

URBAN STORE

FLAGSHIP STORE

POP UP STORE

NEIBOURHOOD STORE

NEIBOURHOOD STORE SELF-SERVICES STORE SELF-SERVICES STORE

POP UP STORE POP UP STORE

URBAN STORE

SELF-SERVICES STORE

URBAN STORE

MEGASTORE NEIBOURHOOD STORE

NEIBOURHOOD STORE

NEIBOURHOOD STORE

Vision of the transformation of sport and health stores in the future.

- Master graduation thesis -

RETAILTAINMENT, DIGITALIZATION AND SPORTIZATION

How sports and health retail can be changed by digital apps Professors: Anna Barbara Milan | 2019 KEYWORDS #Future Retail prototype #digitalization #sportization #retailtainment #society #time #senses Csae studies of current exsisting stores.


A heat map shows the relative ease of the functionalities and digital applications

Consumer-side Applications Evaluation

Time saving

Movie, Minority Report, 2001. Which shwos the imagination of brick-and-mortal stores in the future.

Augmented reality and store atmosphere enhancement

Multiple shopping experiences enhancement

Scan to get information Reserve online, pick-up in store Smart check-out Personalization Event organization Shop the look Find in-store

retailer

front—end (touch points for consumer)

back—end (data collecting of consumer)

Retailer side Front-end Applications Evaluation

Smart Mirrors and Smart Fitting Rooms

FUNCTION OF APPs IN-STORE

consumer (personal)

Need recognition

Information, advices, and promotions sending

Smart Windows Smart Shelves Indoor localization and message notification system Smart Checkout Digital Kiosk Personalization Game experience

. Smart Mirrors and Smart Fitting Rooms

. Loitering

. Reserve online, pick-up in store

. Smart Windows

. Facial recognition

. Instant check out

. Smart Shelves

. Video counter

. Personalization

. Indoor localization and message notification system

. Intrusion detection

. Event organization

. Smart Checkout

. Direction detection

. Scan and try

. Digital Kiosk

. Heat map and store layout

. Find in-store

. Personalization

. Planogram

. Game experience

Analysis of the function of digital applications in-store, from the perspective of consumer and retailer.

Retailer side Back-end Applications Evaluation

Loitering . Scan to get information

Facial recognition Video counter Intrusion detection Direction detection Heat map and store layout Planogram Eye detection Beacon

Top quintile

4th quintile

. Eye detection

2nd quintile

Bottom quintile

. Beacon

3rd quintile


RECORD

ES IN THE PATH TO PUR PHAS CHA W E N SE

share experience and influence others

TUTORIAL

finding inspiration to create ideas

personalisation

telephone

in-store

print media

service & advocacy

awareness & locate

e-mail

cash

facial recognition

shopping experience

loyality card

stores

television

contactless store as brand experience click & collect

multichannel mobile payment lifestyle advisor

smart search

iBeacon

big data

blogger / influencers

digital assistant

staff / associates online window shopping

crows sourcing & co-creation

augmented reality

apps

omnichannel

print media

social media touch and feel

credit card

online banking

television

evaluate & select

advocacy

bloggers

word of mouth

transact credit card

LOGY G TECNO RGIN ENE

imagine

TECNOLOGY AY’S TOD

change

NOLOGY Y’S TEC RDA STE YE

ST

call centers

social media

YE

biometric

e-mail

ECNOLOGY

communities/ crowd platforms

social media

ER DAY ’S T

robotic process automation

TECNO LOGY

social listening

TO DAY ’S

EM E RGIN G TEC NOLOGY

celebrity endorsements

cognitive tecnology

personalised brand aggregators

m-commerce leading

digital pop-ups

New phases in the path to purchase with the development of technologies.

SHOPPING

Analysis of the exsisting consumer-side sport and health mobile applications.

COMMUNICATION


Smart Mirrors and Smart Fitting Rooms Decathlon Connect(München) Nike House of Innovation 000 (New york) Lululemon flagship store(Chicago)

Smart Windows Smart Shelves Indoor localization and message notification

not only places of trade.There is a different aspect

system

to them which is even more important to the

Pro Direct (London)

society. People use shopping places as gathering

Smart Checkout Intersport(Beijing)

Nike Fuelbox vending machine(New york)

places. Places where they can spend some time in them.This is of course not a matter of today’s

Digital Kiosk Suning sport Biu(Nanjing)

Stores and all different types of retail spaces are

Personalization Game experience

world.Almost from the beginning of the shopping’s history, people would spend some time of the day in the shopping areas, not only to buy their daily essentials, but also to catch up with their friends and neighbours. In that time, shopping

Nike+ FuelStation(London)

Scan to get information

areas were probably the first sources of news. This gives us enough reason to focus also on this

Knit for you Adidas speedfactory(Berlin)

Reserve online, pick-up in store

aspect of shopping and to accept it as a par t of each community’s public space and therefor, give

Keep - Calories Department Store(Beijing) Adidas Originals bus customization(Shanghai)

Instant check out Event organization Scan and try Find in-store

Conclusion of the technology adoption of the projects.

importance to the experience that this spaces create for their users.


type

store type

exsist store

space stability permanent-temporary

business hour short-long

interaction real-digital

space funtion sale-experience

sense involed single-multiple

staff service sale-various

storage space abundant-scarce

Nike House of Innovation 000 (New york) Flagship store Lululemon flagship store(Chicago) Experience Decathlon Connect(München) Urban store Pro Direct (London) /

Nike Fuelbox vending machine(New york) Nike+ FuelStation(London) Temporary event

Pop-up store Keep - Calories Department Store(Beijing) Adidas Originals bus customization(Shanghai)

Quality service

Time and cost efficiency

Mobile store

Adidas Originals bus customization(Shanghai)

Customization store

Knit for you Adidas speedfactory(Berlin)

Neighbourhood store

Suning sport Biu(Nanjing)

Megastore

Intersport(Beijing)

Micro self-service shopping space

Nike Fuelbox vending machine(New york)

Self-service store

Suning sport Biu(Nanjing)

/

Characteristic comparison of sports and health retail cases.

Today we are faced with many different types of shopping spaces that are trying to shift from the

Also the financial crisis, the competitive pressure of the society and the social media which is the

traditional retail system, like temporary stores, pop-up stores, shop in shop, shop on wheel, road

fruit of the new technologies of our new era have varied the scale of priorities and values.We can

show, concept stores, flagship stores and... the main factor that is mutual in these new forms of

say that the act of shopping in the new society is moving on a time-space axis with a somewhat

shopping spaces is “time” which is the dominator that has made them so popular.These almost new

easily guessable future.The retail system could be considered as a faithful mirror of the society. By

forms of shopping are a response to a new society of consumers, with their modern socio-economical

analyzing it we can see that they have both been in a process of slow, but continuous transformation.

conditions. Many of the consumers of the last decade are not as naive as before anymore. They

These careful analysis can eventually be concrete in the design hypothesis for the society of today,

are not easily fooled by the brands and basically they think more about the objects that they may

together with all its needs and desires.

purchase. So it’s not the brand anymore that insist to the consumer to buy it, but it’s the consumer that gets curious about an item, follows it and eventually buys it, or if he doesn’t make a purchase, he will at least get to experience it.


Physical touch points in-store

Characteristic analysis of sports and health retail types.

racteristic analysis of sports and health retail types

stock in space

Megastore

Neighbourhood store

Self-service store

space stability

space stability

space stability

10

10

10

8

8

8

business hour

6

stock in space

business hour

6

stock in space

4

4

2

2

2

0

0

0

staff service variety

digital interaction

staff service variety

digital interaction

Personal touch poin

smart mirror

Mobile phone / Functio

business hour

6

4

Digitalized touch points for consumers in-store

Digital Kiosk

staff service variety

digital interaction

Scan to get information Smart Shelves

sense involved

sense involved

experience emphasis

sense involved

experience emphasis

Reserve online, pick-up in

experience emphasis

Smart Windows

Flagship store

Customization store

Pop-up store

space stability

space stability

space stability

10 8 stock in space

business hour

6

stock in space

10

10

8

8 business hour

6

stock in space

4

4

2

2

2

0

0

0

staff service variety

digital interaction

staff service variety

digital interaction

Event registration

business hour

6

4

Instant check out

Scan and try Body scaning machine Find in-store

staff service variety

digital interaction

Indoor localization and m

sense involved

sense involved

experience emphasis

sense involved

experience emphasis

experience emphasis

Smart Fitting Room

Urban store

Micro self-service shopping space

Mobile store

space stability

space stability

space stability

stock in space

10

10

8

8

6

business hour

stock in space

6

stock in space

6

4

4

2

2

2

experience emphasis

staff service variety

digital interaction

sense involved

business hour

Game units

0

0 digital interaction

sense involved

8 business hour

4

0 staff service variety

10

experience emphasis

staff service variety

digital interaction

sense involved

experience emphasis

Personalization units


Sports and health retail prototypes.

Megastore

Flagship store

Area: 1500-12,000 m2

Area: 1000-7000 m2

business hours: 10:00-22:00

business hours: 10:00-21:00

0:00

12:00

0:00

0:00

12:00

0:00

Flagship store

Megastore

acquire general information

before shopping

search products

experience products

make a decision

after shopping

acquire general information

before shopping

search products

experience products

make a decision

after shopping

autonomous randomly by themselves autonomous

digital kiosks

randomly by themselves

database

smart shelf

advertisement

scan to get information by phone advertisement

browse information through smart windows

smart window enter the store

acquire general information

browse products

not buy acquire more product information

social media

buy

social media

build brand recognition

login online account

under guidance staff

indirect

information system

word of mouth environment

experience

product

direct

interactive games

variety

build brand loyalty shopping again

in-store

observe

space

cash smart mirror

escalators

online

card

mobile app

login online account

browse products

not buy acquire more product information

under guidance indirect

experience spectacles entertainment educational esthetic catering experience socialize digital interactive

direct

build brand loyalty shopping again

in-store

cash

information system space

online

observe

staff with digital devices

share

leave buy

build brand recognition

word of mouth

environment

try on in fitting room

smart window

acquire general information

enter the store

leave

smart mirror try on in fitting room

card

mobile app

share


Urban store

Neighbourhood store

Area: 100-700 m2

Area: 50-200 m2

business hours: 10:00-21:00

business hours: 9:00-20:00

0:00

12:00

0:00

0:00

12:00

0:00

Neighbourhood store

Urban store

acquire general information

before shopping

search products

experience products

make a decision

after shopping

acquire general information

before shopping

search products

experience products

make a decision

after shopping

advertisement

advertisement not buy enter the store

acquire general information

social media

browse products

acquire more product information

leave

autonomous

build brand recognition

randomly by themselves

word of mouth

social media

buy direct

online

build brand loyalty shopping again

in-store

observe cash

digital kiosks

card

mobile app

share

browse information or book online with mobile phone

enter the store

acquire general information

pick up the online order

product

smart window under guidance

autonomous randomly by themselves

word of mouth

information system space

direct observe

online

catering service

try on in fitting room

staff education

social activities

information system

try on in fitting room

build brand loyalty shopping again

in-store

cash digital kiosks environment

space

staff with digital devices

leave buy

browse products build brand recognition

under guidance

environment

not buy acquire more product information

card

mobile app

share


Customization store

Self-service store

Area: 100-300 m2

Area: 50-100 m2

business hours: 9:00-21:00

business hours: 6:00-2:00

0:00

12:00

0:00

0:00

12:00

0:00

Self-service store

Customation store

acquire general information

before shopping

make a decision

customize products

confirm products

after shopping

acquire general information

before shopping

search products

experience products

make a decision

after shopping

database recognition system

acquire general information

advertisement

advertisement not buy

not buy enter the store

customation information

acquire products information

social media

buy sense of belonging cash

word of mouth

card

selection

mobile app

products

staff

back the store

confirm the products

after few hours

observe

leave

material color detail

social media

build brand loyalty shopping again

style body scaning

environment

leave the store

try on in fitting room

login online account

enter the store

acquire general information

browse products

acquire more product information

randomly by themselves

indirect

word of mouth

direct observe

smart window

share environment

leave buy

autonomous

build brand recognition

products

online

in-store mobile app

smart mirror

share

under guidance information system

build brand loyalty shopping again

facial recognition


0:00

Micro self-service shopping space

Pop-up store

Area: 2-8 m2

Area: 20-300 m2

business hours: 0:00-0:00

business hours: 9:00-21:00

0:00

12:00

0:00

0:00

Micro self-service shopping space

12:00

12:00

0:00

0:00

Pop-up store

acquire general information

before shopping

search products

make a decision

after shopping

acquire general information

before shopping

search products

experience products

make a decision

after shopping

in the target context

not buy advertisement

advertisement find the vending machine

social media

not buy acquire general information login online account

build brand recognition

browse products

observe the products

word of mouth

leave

card

mobile app

social media build brand loyalty shopping again share

impression

acquire general information build brand recognition

buy

autonomous

enter the store

browse products download the app

randomly by themselves

under guidance environment

browse information through the digital screen

game experience

staff information system space

education

leave buy

autonomous

browse information through mobile phone word of mouth

acquire more product information

indirect

direct

online

build brand loyalty shopping again

in-store

observe smart mirror

cash try in real scenario

card

mobile app

share


/ Academic projects

CRAFTS MAKING, SHARING, EATING SOCIALIZING

SUSTAINABLE

INNOVATIVE

Handi – food and crafts for a circular market Professors: Davide Fassi, Anna Meroni, Laura Galluggo Tutors: Martina Maggarello, Francesco Veragani Milan | 2018-19 With Chuyi Chen, Sofia Morawski, Filippo Muzzi, Li Sun

KEYWORDS #Livinglab #Nolo #Community #Product service system design

/ Mercato comunale in viale monza is an indoor market built in 1933, reinforced concrete is articulated across three naves from engineers Massari and Secchi, while a large arched window nestled in the facade brings light to interiors. Above, a large vaulted ceiling in reinforced concrete (no longer visible) once recalled the typical metallic coverings in stations and shopping malls of the 19th century. The project is to reborn the market to discover the role of a market in Nolo community. Handi is an active and innovative market where craftsmen, food artisans, and citizens work together to make a sustainable future. By applying the principles of circular economy, the Market becomes the promoter of a new life philosophy. The project wants to start from the daily needs of NoLers, enhancing the already propositional and creative spirit of the neighbourhood by increasing the awareness of an alternative and more sustainable lifestyle, that is consuming better, using rather than buying and promoting personal and collective commitment. All this is achieved by making, sharing and eating. Living in a consumer society, we are bound to the idea that if we need something we have to buy it. Instead, this new market wants to propose an alternative where objects should not be thrown away, but fixed, recycled or shared. The same concepts of sharing and circularity are also applied to the main element of the market, food: Handi becomes a place where NoLers not only can buy healthy food, but also acquire new cooking knowledge and be part of a community where leftovers and abilities are shared. Handi wants to transform Nolo into a point of reference on sustainability, a neighbourhood that can teach other realities what it means to live in a circular way.


/ Activity analysis of the neighbourhood

/ Surface declination

RESTAURANTS

FOOD STORES

CULTURE

SOCIAL SERVICES

EMPTY STORES

OTHERS

/ Language

/ Development time table of Handi market 2019

existing stores empty spaces

2020

2022

existing stores

existing stores

living lab radio nolo temporary store

living lab radio nolo temporary store

empty spaces

The empty stores will be renewed in 2019, but maintained neutral in order to host temporarily the existing activities that will be renewed one by one during 2020. In the same year there will be the birth of the first 3 activities.

empty spaces

repair hub cafe

2025

existing stores empty spaces

living lab radio nolo temporary store

2026

existing stores

living lab radio nolo temporary store

repair hub cafe

repair hub cafe

moved pub

crafts lab fab lab textile lab

crafts lab fab lab textile lab

taverna dei terroni

‘La taverna dei terroni’ will be moved in the core of the market, so that the labs wil gain enough space.

eating area

Nolo Ethnic Food will be located in the core of the market in order to create the eating area. The pub will be moved on the south side of the building.

2030

labs area

eating area

shopping area At the end we will see the birth of three different areas.

wooden peg board

wooden frame

soundprouf recycled wall

metal structure

wooden structure

wooden frame

tiles

metal pegboard

/ Space organization LABs

circular spaces

cooking area

ready-to-eat food stores

raw food stores

resting areas

industrial materials and popping colors

ready-to-eat food stores

natural materials and warm colors


/ System map of Handi market Municipality of Milan or other investors

Fondazione Cariplo or other investors

Living Lab researchers

financing the Living Lab, it gains interesting datas collected from all the experiences by the Living Lab regarding sustainable approaches

in case the foundation likes the activities prototyped by the Living Lab, it finances the activity itself, gaining then the datas collected

promoted by all the investors, they share the informations with all the different activities, collecting datas for their research purpouses

NoLo artisans

paid by the LABS, they come to offer lessons and give useful advice to the citizens on how to work with hands

Passive users

they come to the market just to buy some food, without interacting with the activities

Radio NoLo

funded and informed with some datas by the Living Lab, it tries to involve all the citizens by sharing with them interesting informations about circular lifestyle

Politecnico di Torino

LABS

Recup or other ricycling companies

it shares useful informations regarding sustainability and circular economy with the Living Lab

they offer different services to the citizens, promoting a “do it yourself� lifestyle, and then sharing informations with the Living Lab

it gives useful informations to the LABS users regarding reuse, and offers a service to the food shops to reuse the leftovers

NoLo ethnic food

through food and cooking abilities, it creates a strong connection both with the active users and the existing shop owners, collecting important datas about food waste for the Living Lab

Existing shop owners they have a strong relationships both with the citizens and NoLo Ethnic Food, with which they share informations and food, also giving some cooking lessons

Active users

they actively participate in all the activities promoted by the Living Lab, receiving a deep sensibilisation on circular and sustainable lifestyle

MATERIAL INFORMATION FINANCIAL LABOUR


space

/ Space units

The wooden pegboard and the hidden furniture of the living lab wants to create a jooyful and dynamic space that cantransform and adapt to the needs of the different activities that will be prototyped.

The living lab is a prototyping space for circular economy activities. It’s porspuse is to promote a more sustainable lifestyle by involving the citizens.

The movable pegboard of the circular store permits the space to be

The circular store is a space for temporary circular activities. The existing circular buinesses can promote themself and their hetics.

The object library is a sharing space where people can put in common the objects thay don’t use often. It’s a way to go beyond the cunsumer rules and share rather than buy.

The kitchen lab is a temporary restaurant. A place that new chefs can rent to test new sustainable kitchen models. It offers a passive education on sustainability related to food.

The social kitchen is a kitchen for the community. A space where Nolers can have coooking lessons, have dinner with friends and find the leftovers of the market food.

The library of the object library define the whole space. Maid of transparent cubes, it divide the space and, at the same time, shows the object that could be shared.

}

The metal pegboard of the LABS is their main signature. TIt makes the space flexible and and goes towards the needs of the craftsmen and perople that work there.

The LABs are the heart of handi market. Textile lab, crafts lab and innovative lab work together to help people recycle, reuse and fix their objects.

The ready-to-eat food store are the bakery l’impasto and the delicatessen salumeria da Leo whre you vcan buy food to eat at home but also at the market itself.

The raw food stores sell meat , fish and vegetables. They are located near the social kitchen in order to involve people in the sharing food system.

The movable green wall is the surface that divide, connect and transform the kitchen lab and the social kitchen. Composed by three movable panels, they can enlarge the space of the kichen lab, but they mainly provide spices for both the spaces.

Baux soundisolating wall is usefull, recycled and makes the simple space of the radio pop with bright colors.

Radio Nolo is one of the pillars of the market. It promote a new idea of socialization and share news and information on the social kitchen and LABs activities .

The cantinetta is maurizio’s original pub and bar that has gone throught a makeover in ordr to host more people and embrass the whole market.

}

The existing stores iare left as much simple as possible, in order not to alterate the iden tity of the activity.


/ 3 uses of the living lab

. Meeting room

. Office

. Exhibition



The worldwide clock - A day in Milan Professors: Anna Barbara, Ron Gilad, Stefano Mirti Milan | 2017-18 With Anna Quecke, Giulia Razzini Is home a form of connection?

How does the home change according to what is added or taken off? The sense of home comes from your family or home itself? Home is a beginning or an end for us?

The world clock home is a place for TRANSITIONERS.

KEYWORDS #temporary home #time and space #chronotope #connection #communication

/ This is a temporary space design project about time for exploring the possibilities of home in an urban scenario. The location is in Triennale in Milan which is an important exhibition center in Italy. When trasferring in a new country, you can experience the so called “culture shock�. This feeling is caused mostly by small things, because the things that makes you more unconfortable are that ones you are more used to.

/ Storyboard


/ manifesto of home

/ time moduls of theOF home MODULS TIME 2 HOURS

home is made of feelings

house is made of functions

A PASSING HOME FOR PEOPLE COMING BY THEMSELVES TO ANOTHER COUNTRY OR VISITORS

2 DAYS

ORIGINAL HOME

HOME IN PROGRESS

NEW HOME

IN ORDER TO PREVENT A CULTURE SHOCK

COO K

2 WEEKS

STU DY/W OR K ENT 3.69 ERTA INME

Density / People’s activity area

1

E 4.21 AT/DR IN

EAT

Different type of living unit

ST /WO UD 0.79 RK Y

13.4 3

PIN

ENT E

NT

EN T

EAT /D

G

RTA IN

MEN T

3 3 .7

RIN K1 4.74

BAT HRO

RTA IN

31.5 9

MEN

1 6 .5 8

OM

BA 5.26 THRO

T3

6.85

H 9.48OUSE 10.2

7

PE 8.95 RSON AL

SL 1.58 EEP

PE 12.6 RSON A 4

LC ARE

B 8.69ATHRO OM

KEE PIN G

CAR E

K1 3.17

9

3

COO K

KEE

22:00

20:00 0

4

+2 +3

15:00

+4

14:00

+5

13:00

Local time line of each time zone

TIME ZONE

+1

17:00

10.5 2

TIME PM

21:00 OM

16:00

PIN G

24:00 23:00

19:00

K EN T TER ME AIN 1.58 NT -

/DR IN

HO 4.21 USE

8

1.58

KEE

CO O ENT K1 ERT 1.06 AIN M

18:00

2

10

EAT / DR INK

H 13.1 OUSE 6

12 11

ENT E

Living unit / inner color changed follow one day

TO LIVE IN FOR FEW HOURS OR EVEN WEEKS

+6

12:00

+7 +8 +9 +10

5

7 6

+11 +12

Acrossing time channel

Living unit / inner color changed follow one day MASTERPLAN

/ TIME BASED APPROACH CHRONOTOPE The project is built upon a grid that represent the hours in a day. In this way the Triennale becomes a time machine, that allow people walk across the time. TIME GEOGRAPHY The idea is to build structures into the grid according to the moment the activities is done and the amount of time it is spent in doing that activity. The area between the activities becomes representative of the of a space outside the daily life time, a space where to connect all the time zone across the space.

SLE E PE 13.6 RSON AL 9

Density / People’s activity area

H 9.74 OUSE K

EEP ING

STU DY/ WO RK

COOK

Different type of living unit

EAT/D

EAT

/DR IN K

RIN

K 1.5 8

BAT HRO

CAR E

EAT /DR INK 1 1.58

OM

2.64

EP 1.0

PE 4.21 RSONA

LC ARE

EP 1.5

HO 6.32 USE K EE

COOK

8

TIME ZONE

This project deals with light and colors to manipulate and stimulate people reaction. Throught studies on melatonin, the designers were able to ricreate a space where the perception of time was changed by the enviornment.

-3

-5 -6 -7 -8

-11

0 -1

This project deals with light and colors to manipulate and stimulate people reaction. Throught studies on melatonin, the designers were able to ricreate a space -2 where the perception of time was changed by the enviornment.

-4

12:00

-12

CHROMOSATURATION Carlos Cruz-Diez,Australia, Sydney, 2015

2:00

7:00

10:00

-9

TIME SPLIT CAFE 3:00

6:00

2.11

9:00

-10

TIME AM

Philippe Rahm, Austria, 2017

5:00

PIN G

11:00

Local time line of each time zone

0.6

8:00

5

13.1 7

P 23

0:00 1:00

4:00

15.2 7

SLE

1.05

SLE

E TA NTE M IN- R4.74 ENT

CASE STUDIES

/ Colors of a day The choice of the interior and exterior color of the cubes is motivated by technical-scientific reasons. The selection of those colors are part of the range of those visible throughout an COLORS average 24h day.


Questionnaire about the transitions / totally 80 person Where are you from?

FRANCE /1

ITALY /59

SWIZERLAND /1

GREECE /2

Who are you?

TURKEY /1

IRAN /1

CHINA /15

How old are you?

How much time do you spend on these activities during your daily life?

When do you usually do these activities?

Space length 50m ______________ = _____________ ≈ 3.3m Day 12 hours / “TIMES AND ACTIVITIES” QUESTIONNAIRE The structures volumes are so calculated based on the results of a questionnaire about daily activities made online. Their area is the result of this formula: [(hour time) x 5m / 3m] These areas are the “real life” areas, where people can attend their daily routine. The remaining space is a transitionary space where people can relate to the passing of time around the world.


LAVARSI

DORMIRE

RIORDINARE

LAVARSI DIVERTIRSI

STUDIARE

00.00_UTC+12_FIGI_ISOLAWAKE_ISOLEMARSHALL_KIRIB

A_BOLIVIA_BRASILE_CILE_CANADA_DOMINIC

O_BELIZE_CA

05.00_UTC-7_CANADA_MESSICO_STA

01.00_UTC-10_ATOLLOJOHNSON_ISOLECOOK_POLI

OLEFALKLAND_GROENLANDIA_GUYANAFRANCESE_

DE_AZZORRE_CAPOVERDE_AZZORRE_CAPOVERDE_AZZORRE_CAPOVER

MANGIARE BERE

03.00_UTC-9_POLINES

06.00_UTC-6_MESSIC

07.00_UTC-5_BAHAM

09.00_UTC-3_ARGENTINA_BRASILE_CILE_IS

08.00_UTC-4_ANGUILLA_ANTIGUAEBARBUDA_ANTILLEOLANDESI_ARUBA_BERMUD

11.00_UTC-1_CAPOV

10.00_UTC-2_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE

CUCINARE

00.00_UTC+12_FIGI_ISOLAWAKE_ISOLEMARSHALL_KIRIB

A_BOLIVIA_BRASILE_CILE_CANADA_DOMINIC

O_BELIZE_CA

05.00_UTC-7_CANADA_MESSICO_STA

01.00_UTC-10_ATOLLOJOHNSON_ISOLECOOK_POLI

OLEFALKLAND_GROENLANDIA_GUYANAFRANCESE_

DE_AZZORRE_CAPOVERDE_AZZORRE_CAPOVERDE_AZZORRE_CAPOVER

12.00_UTC+0_BURKINAFASO_CANARIE_COSTAD’AVORIO_GAMBIA_

24.00_UTC+12_FIGI_ISOLAWAKE_ISOLEMARSHALL_KIRI

23.00_UTC+11_IS

22.00_UTC+10_AUSTRALIA_GUAM_ISOLEMARIANNESETTENTRIONALI_PAPUANUOVAGUINEA_RUSSIA_STATIF

21.00_UTC+9_CORE

20.00_UTC+8_AUSTRALIA_BRUNEI_CINA_FILIPPINE_HONGKONG_INDONESIA_MACAO_MALESIA_MONGOLIA_RU

18.00_UTC+6_BANGLADESH_BHUTAN_KAZAKISTAN_KIRGHIZISTAN_RUSSIA_UTC+6.30_BIRMANIA_ISOLECOCOS_UTC+6_BANGLADESH_BHUTAN_KAZAKISTAN_KIRGHIZISTAN_RUSSIA_UTC

17.00_UTC+5_KAZAKISTAN_MALDIVE_PAKISTAN_RUSSIA_TAGIKISTAN_TURKMENISTAN_UZBEKISTAN_UTC+5.30_INDIA_SRILANKA_UTC+5.45_NEPAL_UTC+5_KAZAKISTAN_MALDIVE_PAKISTAN__RUSSIA_TAGIKISTAN_

SUDANDELSUD_TA

16.00_UTC+4_ARMENIA_AZERBAIGIAN_EMIRATIARABIUNITI_GEORGIA_MAURITIUS_OMAN_ RIUNIONE_RUSSIA_SEYCHELLES_UTC+4.30_AFGHANISTAN_ARMENIA_AZERBAIGIAN_EMIRATIARABIUNITI_GEORGIA_MAUR

15.00_UTC+3_ARABIASAUDITA_BAHREIN_COMORE_ERITREA_ETIOPIA_GIBUTI_IRAQ_KENYA_KUWAIT_MADAGASCAR_MAYOTTE_QTAR_RUSSIA_SOMALIA

14.00_UTC+2_BIELORUSSIA_BOTSWANA_BULGARIA_BURUNDI_CIPRO_EGITTO_ESTONIA_FINLANDIA_GIORDANIA_GRECIA_ISRAELE_LETTONIA_LESOTHO_LIBANO_MALAWI_MOLDAVIA_MOZAMBICO_NAMIBIA_PALE

13.00_UTC+1_ALBANIA_ANDORRA_ANGOLA_AUSTRIA_BELGIO_BENIN_BOSNIAEDERZEGOVINA_CAMERUN_CIAD_CITTA’DELVETICANO_CROAZIA_DANIMARCA_FRANCIA_GABON_GERMANIA_GUINEAEQUATORIALE_

12.00_UTC+0_BURKINAFASO_CANARIE_COSTAD’AVORIO_GAMBIA_

24.00_UTC+12_FIGI_ISOLAWAKE_ISOLEMARSHALL_KIRI

23.00_UTC+11_IS

22.00_UTC+10_AUSTRALIA_GUAM_ISOLEMARIANNESETTENTRIONALI_PAPUANUOVAGUINEA_RUSSIA_STATIF

21.00_UTC+9_CORE

20.00_UTC+8_AUSTRALIA_BRUNEI_CINA_FILIPPINE_HONGKONG_INDONESIA_MACAO_MALESIA_MONGOLIA_RU

18.00_UTC+6_BANGLADESH_BHUTAN_KAZAKISTAN_KIRGHIZISTAN_RUSSIA_UTC+6.30_BIRMANIA_ISOLECOCOS_UTC+6_BANGLADESH_BHUTAN_KAZAKISTAN_KIRGHIZISTAN_RUSSIA_UTC

17.00_UTC+5_KAZAKISTAN_MALDIVE_PAKISTAN_RUSSIA_TAGIKISTAN_TURKMENISTAN_UZBEKISTAN_UTC+5.30_INDIA_SRILANKA_UTC+5.45_NEPAL_UTC+5_KAZAKISTAN_MALDIVE_PAKISTAN__RUSSIA_TAGIKISTAN_

SUDANDELSUD_TA

16.00_UTC+4_ARMENIA_AZERBAIGIAN_EMIRATIARABIUNITI_GEORGIA_MAURITIUS_OMAN_ RIUNIONE_RUSSIA_SEYCHELLES_UTC+4.30_AFGHANISTAN_ARMENIA_AZERBAIGIAN_EMIRATIARABIUNITI_GEORGIA_MAUR

MAIN ENTRANCE

DIVERTIRSI

LAVARSI MANGIARE BERE

STUDIARE

MANGIARE BERE DORMIRE

03.00_UTC-9_POLINES

06.00_UTC-6_MESSIC

07.00_UTC-5_BAHAM

09.00_UTC-3_ARGENTINA_BRASILE_CILE_IS

08.00_UTC-4_ANGUILLA_ANTIGUAEBARBUDA_ANTILLEOLANDESI_ARUBA_BERMUD

11.00_UTC-1_CAPOV

10.00_UTC-2_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE

05.00_UTC-7_CANADA_MESSICO_STA

O_BELIZE_CA

A_BOLIVIA_BRASILE_CILE_CANADA_DOMINIC

15.00_UTC+3_ARABIASAUDITA_BAHREIN_COMORE_ERITREA_ETIOPIA_GIBUTI_IRAQ_KENYA_KUWAIT_MADAGASCAR_MAYOTTE_QTAR_RUSSIA_SOMALIA

14.00_UTC+2_BIELORUSSIA_BOTSWANA_BULGARIA_BURUNDI_CIPRO_EGITTO_ESTONIA_FINLANDIA_GIORDANIA_GRECIA_ISRAELE_LETTONIA_LESOTHO_LIBANO_MALAWI_MOLDAVIA_MOZAMBICO_NAMIBIA_PALE

COLORED PLAN, GROUND FLOOR COLORED FIRST FLOOR 1:100 PLAN, COLORED PLAN, FIRST FLOOR

12.00_UTC+0_BURKINAFASO_CANARIE_COSTAD’AVORIO_GAMBIA_

24.00_UTC+12_FIGI_ISOLAWAKE_ISOLEMARSHALL_KIRI

23.00_UTC+11_IS

22.00_UTC+10_AUSTRALIA_GUAM_ISOLEMARIANNESETTENTRIONALI_PAPUANUOVAGUINEA_RUSSIA_STATIF

21.00_UTC+9_CORE

20.00_UTC+8_AUSTRALIA_BRUNEI_CINA_FILIPPINE_HONGKONG_INDONESIA_MACAO_MALESIA_MONGOLIA_RU

18.00_UTC+6_BANGLADESH_BHUTAN_KAZAKISTAN_KIRGHIZISTAN_RUSSIA_UTC+6.30_BIRMANIA_ISOLECOCOS_UTC+6_BANGLADESH_BHUTAN_KAZAKISTAN_KIRGHIZISTAN_RUSSIA_UTC

17.00_UTC+5_KAZAKISTAN_MALDIVE_PAKISTAN_RUSSIA_TAGIKISTAN_TURKMENISTAN_UZBEKISTAN_UTC+5.30_INDIA_SRILANKA_UTC+5.45_NEPAL_UTC+5_KAZAKISTAN_MALDIVE_PAKISTAN__RUSSIA_TAGIKISTAN_

SUDANDELSUD_TA

16.00_UTC+4_ARMENIA_AZERBAIGIAN_EMIRATIARABIUNITI_GEORGIA_MAURITIUS_OMAN_ RIUNIONE_RUSSIA_SEYCHELLES_UTC+4.30_AFGHANISTAN_ARMENIA_AZERBAIGIAN_EMIRATIARABIUNITI_GEORGIA_MAUR

15.00_UTC+3_ARABIASAUDITA_BAHREIN_COMORE_ERITREA_ETIOPIA_GIBUTI_IRAQ_KENYA_KUWAIT_MADAGASCAR_MAYOTTE_QTAR_RUSSIA_SOMALIA

14.00_UTC+2_BIELORUSSIA_BOTSWANA_BULGARIA_BURUNDI_CIPRO_EGITTO_ESTONIA_FINLANDIA_GIORDANIA_GRECIA_ISRAELE_LETTONIA_LESOTHO_LIBANO_MALAWI_MOLDAVIA_MOZAMBICO_NAMIBIA_PALE

12.00_UTC+0_BURKINAFASO_CANARIE_COSTAD’AVORIO_GAMBIA_

00.00_UTC+12_FIGI_ISOLAWAKE_ISOLEMARSHALL_KIRIB

01.00_UTC-10_ATOLLOJOHNSON_ISOLECOOK_POLI

OLEFALKLAND_GROENLANDIA_GUYANAFRANCESE_

CURARSI LAVARSI

13.00_UTC+1_ALBANIA_ANDORRA_ANGOLA_AUSTRIA_BELGIO_BENIN_BOSNIAEDERZEGOVINA_CAMERUN_CIAD_CITTA’DELVETICANO_CROAZIA_DANIMARCA_FRANCIA_GABON_GERMANIA_GUINEAEQUATORIALE_

12.00_UTC+0_BURKINAFASO_CANARIE_COSTAD’AVORIO_GAMBIA_

VIRTUAL INTERNATIONAL

CURARSI

DIVERTIRSI

13.00_UTC+1_ALBANIA_ANDORRA_ANGOLA_AUSTRIA_BELGIO_BENIN_BOSNIAEDERZEGOVINA_CAMERUN_CIAD_CITTA’DELVETICANO_CROAZIA_DANIMARCA_FRANCIA_GABON_GERMANIA_GUINEAEQUATORIALE_

DORMIRE

03.00_UTC-9_POLINES

06.00_UTC-6_MESSIC

07.00_UTC-5_BAHAM

08.00_UTC-4_ANGUILLA_ANTIGUAEBARBUDA_ANTILLEOLANDESI_ARUBA_BERMUD

09.00_UTC-3_ARGENTINA_BRASILE_CILE_IS

DE_AZZORRE_CAPOVERDE_AZZORRE_CAPOVERDE_AZZORRE_CAPOVER

2 WEEKS/2 DAYS

ENTRANCE

STORAGE

STUDIARE

10.00_UTC-2_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE_REGNOUNITO_BRASILE

11.00_UTC-1_CAPOV

RIORDINARE STUDIARE

DIVERTIRSI MANGIARE BERE

1:100 CEILING PLAN, GROUND FLOOR CEILING PLAN, GROUND FLOOR CEILING PLAN, FIRST FLOOR

DIVERTIRSI

CUCINA DIVERTIRSI

00.00 01.00 02.00 03.00 04.00

C H ’ ’ 12.00_UTC+0_BURKINAFASO_CANARIE_COSTAD’AVORIO_GAMBIA_

STUDIARE

REAL MILAN

CUCINARE RIORDINARE

CUCINARE

05.00 06.00 07.00 08.00 09.00 10.00 11.00 12.00

CUCINARE

RIODINARE

PLAN, GROUND FLOOR PLAN, FIRST FLOOR

’ B

’ ’ C H ’ ’ ’

’ B

DORMIRE CURARSI

3.30

’ E ’ E

’ ’ G I F D ’ ’ G I F D

A’ A’

CURARSI RIORDINARE

00.00 01.00 02.00 03.00 04.00 05.00 06.00 07.00 08.00 09.00 10.00 11.00 12.00

1:100 COLORED PLAN, GROUND FLOOR


ELEVATION AA’

ELEVA

ELEVA

ELEVA


/ User journey


CUBES

GRAY ZONE CONTACT AND CONNECT

MATERIALS All the walls are build on with laminate from Abet Laminati. The floor instead is made of synthetic resin from Kerakoll.

MATERIALS

SLEEP ROOMS 24.00-06.00 Storage and secure

Dimmerable lamp Sharing space

These cubes are for two weeks users and provide them a pivate area. They are accessorized with wardrobes and a dimmerable lamp, that can set to the temperature light of their homeland when requested. The cube can be completly closed with a curtain. On the outside there is a sharing space where people can interact with visitors.

In a new country contact with your friends and family is still fundamental, but it is also necessary to jump into new experiences.

All the walls are build on with laminate from Abet Laminati. The floor instead is made of synthetic resin from Kerakoll.

For this reason these modules have been developed with the aim of helping people share and keep in touch with their beloved and acquaintances.

15:00 TIMEZONE E1 SWEDEN FINLAND ITALY DANMARK GERMANY SWIZZERLAND SANMARINO AUSTRIA NORWAY

SLEEP 09.00-10.00 This, as other of the same kind, cubes are meant for the two days inhabinants. When they are free they could be used by anybody.

Some of them have the possibility to change the light according to the desired timezone.

Curtain

STUDY/WORK 12.00-13.00

HOUSE KEEPING 12.00-13.00

ENTERTAINMENT 16.00-15.00

COOK 10.00-08.00

A space with locker for the two hours visitors.

A small space to watch a movie for two people. Here users can see italian cult films.

A little area for making an espresso in the italian way.

This is a space where people can put notes to search for employees and alike.

STUDY/WORK 15.00-16.00

STUDY/WORK 18.00-19.00

This is a space used as infopoint. Here people can find news about events in the exhibition or in the city.

A small room to have a conversation. Two people can isolate themselves here for more privacy.

stories spot

video news

video news

news papers

audio news

COOK + EAT/DRINK + ENTAIRTENMENT 20.00-22.00 Conbining all this activities together, the area focus on showcooking events. People from different countries can express their culture throught food, showing their tipical dishes.

KEEP IN TOUCH WITH YOUR HOMELAND

ENTERTAINMENT 22.00-24.00

COOK+ ENTERTAINMENT + EAT/DRINK 18.00-20.00

While living abroad it is difficult to keep knoledge of what is happening in your original country. This moduls are useful to know what is happing in a certain part of the world when they are in the same time zone. There are three kind to enjoy the news: by listening, reading or viewing.

The main focus of this area is the sport. The idea is to leave a huge area free to be used, with some free tools. The main feature of the room is a big field to play “bocce”, an underground but still really know amoung italian people.

The area make many activities coincide. The main use of this space is for events, most of them parties. To learn “how to party” in the italian way, this area was designed for happy hours.

video news

audio news

news papers

BE SOCIAL & TAKE YOUR TIME COOKING 13.00-14.00

EAT/DRINK 13.00-14.00

STUDY/WORK 10.00-12.00

This kitchen is little classroom for cooking lessons. The main dish to be cook here should be pasta, in order to help foreigners to know how to approach this tipical everyday meal.

A convivial area where to have a meal with the other inhabitants and visitors.

A big space for study and work: a library about italian literature where the inhabitants can learn more about italians.

When trasferring it is important to give themselves time to adapt. For this reason in the exihibition there are places where you vcan take your time and understand your surrondings.

greenhouse

advice machine

name list


moodboard PRINCI

Piazza XXV Aprile, Milano

architectural choices

light and shadows

R 190 G 190 B 190

Lighting design, Princi bakery Professor: Patetta Marinella Milan | 2017

modification of the wall color

With Simona Bettoni, Aysecan Ertin, Elena Matteuci, Sofia Morawski, Benedetta Zannoni

changing of the entrance table: squared ground fixed table

conutryside sunshine filtering through leaves

The starting point of our lighting project is the wheat, the raw material on which the bakery activity is based. The starting point is to create a natural rustic atmosphere but at the same time to preserve a well-finished and polished style which identifies Princi as always.

warm and cozy atmosphere perforated panels with a natural-like pattern KEYWORDS #Light and shadows #Cafe space #cozy


LIGHT FIXTURES KEY LEGEND

l ay o u t a n a l y s i s

code symbols

plan position

L01

convivial room

L02

entrance private room

L03

convivial room

dehor L04

entrance

L05

dehor entrance

fixture specification

control notes

9W

power supply included

9,2W

power supply remote dimmable

B

9W

power supply included dimmerable

C

9,6W

power supply included dimmable

C

12W

power supply included

D

E

custom made hanging lamp ceiling adjustable recessed led downlight ceiling recessed led downlight magnetically-installed spotlight table decorative lamp

convivial room private room counter

A

L06

counter

ceiling recessed led downlight CRI 90

11W

power supply included

L07

kitchen

ceiling recessed led downlight IP65

10W

power supply remote dimmable

F

L08

kitchen

7,5W

power supply included

G

12W

power supply available upon request

H

backlit pannel L: 1156mm 17W/m 24Vdc

12W

power supply available upon request

hanging lamp

5W

floor optical fiber LED light source

16W

L09

kitchen

con gro

watt

counter

L09a

private room

L10

entrance convivial room

L11

dehor

linear LED luminaire 24Vdc 95 CRI backlit pannel L: 2473mm 17W/m 24Vdc

power supply included power supply remote

con gro C’

I

L

L2 A

A’

L3

L4

section AA’

section CC’

L5

M B

B’

M

C

N

section BB’


/ Dehor

panel

case studies

sun analysis

hole millimeters from ø 3 mm to 12 mm

Blairgowrie Back Beach Wolveridge Architects, Australia, 2013

Panel by Ornament Control

Summer sun position

Winter sun position

Spring sun position Progetto 3

Autumn sun position

San Telmo Museum Nieto Sobejano Arquitectos, Spagna

28.06.2017

Redattore Telefono Fax e-Mail

Em test with Dialux

Locale 1 / tavolone / Superficie 1 / Isolinee (E)

Valori in Lux, Scala 1 : 52 Posizione della superficie nel locale: NO lighting fixtures Punto contrassegnato: (0.500 m, 0.950 m, 1.200 8 m) lampade Flos

1

03.6410

Illuminance level

Em = 397 lux


lighting fixtures

4.2 W 440 lm 3000 K 90 25O

5 4,2 1,5

16 W -

3 9 3,5

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

O CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

section BB’

Power Flux CCT CRI Beam

optical fiber LED light source magnetically installed spotlight

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

D2

4

L 11 B16W LED Light Engine, Bones Electronics

D2 - suspended floor technical drawing 40

3

7

63,2

8

Power Flux CCT CRI Beam

D1 - ceiling technical drawing

7,1

D1

1

L 04 Tracking Magnet, FLOS

technical details

4

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

plan and section


/ Entrance Progetto 1 20.06.2017

Em test with Dialux

plan and section

Redattore Telefono Fax e-Mail

Terza soluzione / Superficie di calcolo 1 / Isolinee (E, perpendicolare)

lighting fixtures L 10 Ansa Sospensione, Viabizzuno

NO lighting fixtures

Illuminance level

1

12 lampade Flos 03.6600

Em = 536 lux

2

8 lampade Flos 03.6600

Em = 344 lux

3

18 lampade Flos 03.4322A

Em = 170 lux

Valori in Lux, Scala 1 : 45 Posizione della superficie nel locale: Punto contrassegnato: (4.200 m, 0.100 m, 0.000 m)

Power Flux CCT CRI Beam

5W 480 lm 3000 K 95 8O

section BB’

L 02 Light Soldier Adjustuble 03.4322, FLOS

Reticolo: 64 x 64 Punti Em [lx] 172

DIALux 4.13 by DIAL GmbH

Emin [lx] 75

Emax [lx] 218

Emin / Em 0.435

Emin / Emax 0.344

ceiling recessed led downlight ceiling adjustable recessed led downlight 26 W/ 830mA table decorative lamp

Pagina 1

Power Flux CCT CRI Beam

9.2 W 810 lm 3000 K 90 49O

section AA’

L 05 Spingi Qua, Viabizzuno

Power Flux CCT CRI Beam

4x3W 2700 K -


Progetto 1

CREATO LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK CREATO CON LA VERSIONE DIDATTICA DI UN CON PRODOTTO AUTODESK

Em = 178 lux

2

Em [lx] 170

Em = 170 lux

Emin [lx] 42

Emax [lx] 315

NO lighting fixtures Posizione della superficie nel locale: 12 lights Osram Par38 Punto contrassegnato: (0.500 m, m, 1.100 m) Par38 8 lights Osram 1 3.350

Illuminance level

Emin / Emax 0.133

Valori in Lux, Scala 1 : 65

12 lights Osram Par30 d = 0,75 m, h = 2 m

30

30

Emin [lx] 77

plan and sections Power Flux CCT CRI Beam

D3

6

9W 766 lm 2700 K 80 30O

Em = 594 lux

Dimensioni e peso

Lunghezza totale

12

Diametro

12

Bulbo esterno

PA

Lunghezza

12

Diametro massimo

12

L 10 Ansa Sospensione, Viabizzuno Durata Emax [lx] 1459

Emin / Em 0.130

Emin / Emax 0.053

__

Pagina 1

Durata nominale della lampada

40

Durata caratteristica della lampada

40

Numero cicli accensione / spegnimento

10

Fattore manten. flus lum fine durata nom

0,7

Dati di prodotto aggiuntivi

section CC’

DIALux 4.13 by DIAL GmbH

Scheda prodotto

L 01 Parathom PAR30, OSRAM

Reticolo: 128 x 16 Punti Em [lx] 594

9W 800 lm 3000 K 98 52O

15

1,5

6

Power 3 Flux CCT CRI Beam

Komorebi Christoph Volbers, 2017

Em = 1334 lux Em = 894 lux

d = 0,75 m, h = 2 m 2

Emin / Em 0.246

3

Claylight Boomerang Hex

Locale 1 / tavolo / Superficie 1 / Isolinee (E)

Reticolo: 128 x 64 Punti

LONG TABLE

Redattore Telefono Fax e-Mail

12 lights Flos 03.4632 d = 0,9 m

20.06.2017

L 03 Light Sniper Fixed Round, FLOS

9

1

(0.040 m, 4.165 0.000mm) d m, = 0,9

Valori in Lux, Scala 1 : 86

15

Illuminance level

9

NO lighting fixtures Posizione della superficie nel locale: Progetto 1 9 lights Flos 03.4632 Punto contrassegnato:

D3 - custom made lamp

lighting fixtures

1,5

CORRIDOR between the counter and the table

technical details

CREATO LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK CREATO CON LA VERSIONE DIDATTICA DI UN CON PRODOTTO AUTODESK

Locale 1 / Superficie di calcolo 1 /

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

E m t e s t w i t h D i a l uIsolinee x (E, perpendicolare) c a s e s t u d i e s

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

20.06.2017

Redattore Telefono Fax e-Mail

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

/ Convival room

Power Flux CCT CRI Beam

5W 480 lm 3000 K 95 8O

Attacco (denominazione da norma)

E2

Contenuto caratt.di mercurio nella lamp.

0,0

Senza mercurio

Smaltimento adeguato in accordo alla Dir

Nota a pié pag. utilizzata per prodotto

Tu com pro tip pu ne cia tip

Caratteristiche Dimmerabile

ceiling recessed led downlight custom made hanging lamp ceiling recessed led downlight giugno 13, 2017, 10:14:07 PARATHOM PAR38 120 30° ADV 14 W/827 E27


/ Convival room

/ Private room

case studies

Olympic Collection Budri, Marco Piva, 2009

Armani Bamboo Bar Milano

In the private room, there are two different sources of illumination. The architectural limits of the space is defined by backlit panels which are perforated sheet motifs. The second lighting fixture is Light Supply Adjustable Trim by FLOS which are recessed in the ceiling in a distributed way so that when the customers move the tables, the downlights guarantee a visual comfort.

selected effect


L07

L07

L07

L07

L07

L07

L07

L07

L07

L07 L08

L07

L07

L07

L07

L07

L07

L07

L07

L07

L07

L07

L07

L08

L08

L07 L08

section BB’L08

PROJECT :

NOTES :

t e c h n i c a l d eL ED t aLigh i l st in g So lution s.. l i .g h t i n g f i x t u r e s LIGHT SOLDIER ADJUSTABLE Ø90

D4 - custom made lamp Numero di teste

L06

L06

L06

L06

L06

L06

L06

L06

L06

L06

L06

L 09a Elume Led Light Panel, ELUMANATION

CUSTOM ELUME LED LIGHT PANELS - INDEX GUIDE

1 Montaggio Incasso a soffitto Descrizione delle lampade LED Array DC 500 mA 9,2W 810 lm 3000K CRI 90 LED PANEL - FRAMELESS MAX-HIGH BRIGHTNESS Ambiente di utilizzo Per interni

1,5 0,7 0,8

MODEL :

LED OUTPUT : OTTICHE POWER CONSUMPTION : Direzione Simmetria del flusso WHITE PANEL THICKNESS : Beam Angle FRAME STYLE :

WHITE BRIGHTNESS LEVEL : ELETTRICHE RGB POWER CONSUMPTION : Trasformatore

LIGHT SOLDIER ADJUSTABLE Ø90 Numero di teste Montaggio Descrizione delle lampade Ambiente di utilizzo L08

L06

Direzione Simmetria del flusso Beam Angle

Montaggio trasformatore RGBdel PANEL THICKNESS : Tipo del trasformatore RGB BRIGHTNESS LEVEL : Emergenza Classe di isolamento

ELPmh/

6 mm (0.24”)

MAX-HIGH OUTPUT WHITE: 17 W/M [5.18W/Ft] Regolabile Simmetrica 6mm [0.23”] or RECOMMENDED 8mm [0.31”] 49° WIDE FLOOD NO FRAME

Power Flux CCT RGB : 14W/M [4.27W/Ft] Separato CRI Remoto 10mm [0.39”] Beam 11/15

5.18 W 4100 K -

Elettronico, Elettronico dimmerabile, Elettronico dimmerabile 1-10V, Elettronico dimmerabile dali 7/15 Senza Class III

Regolabile2 plan - configuration

Simmetrica 49° WIDE FLOOD

72 8mm [ 0.31”] Alluminio

Peso (kg)

0,20 SINGLE CHANNEL BACK - INVISIBLE MOUNTING

BRIGHTNESS LEVEL :

MODEL :

L03

ELETTRICHE

L03

L03

L03

Trasformatore Montaggio del trasformatore Tipo del trasformatore L01

L01

L01

Emergenza Classe di isolamento

L01

L01

FRAME THICKNESS :

Power 9,2 W Flux 810 lm CCT 3000 K ELsf-32e/ CRI Light Soldier90 Adjustable Beam 49O EXTREME OUTPUT

Ø90 designed by FLOS Architectural

L10

L03

L03

L03

L10

L03

L10

L03

L10

FRAME THICKNESS :

FISICHE

L10

Diametro apertura (mm) Diametro esterno (mm) Profondità di incasso (mm) Materiali di costruzione Peso (kg)

25 W/M [7.62W/Ft]

Apparecchio di illuminazione a LED. Fonte di alimentazione esclusa.

10mm ( 0.39”)

Separato FRAME STYLE : DOUBLE CHANNEL BACK - INVISIBLE MOUNTING Remoto 15/15 BRIGHTNESS LEVEL : Elettronico, Elettronico dimmerabile, Elettronico 03.4322.30B Bianco dimmerabile 1-10V, Elettronico dimmerabile dali LED SLIM FIXTURE W/ DIFFUSION - MAX-HIGH OR EXTREME BRIGHTNESS 03.4322.02B Grigio Senza MODEL : ELsfd-20/mh (Max-High) or ELsfd-20/e (Extreme) Class III 03.4322.14B Nero POWER CONSUMPTION :

L03

10 mm 03.4322.30B (0.39”) 03.4322.02B

0.5” Mylar Tape Mask

Bianco RGB ONLY (NEW 10.5mm [0.41”] FRAMED RGB ALSO AVAILABLE) Grigio

MAX HIGH - PROFILE ( TO SCALE ) 10mm (0.39”)

EXTREME - PROFILE ( TO SCALE ) 13mm (0.51”)

CERTIFICAZIONI 10 mm (0.39”)

D4

LED OUTPUT : L03

Apparecchio di illuminazione a LED. Fonte di alimentazione esclusa.

10/15

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK POWER CONSUMPTION : L03

0.5” Mylar Tape Mask

LED PANEL - EXTREME BRIGHTNESS LED OUTPUT :

L03

*SPECIAL ORDER ONLY

8 mm Light Soldier Adjustable Ø90 (0.31”)by FLOS Architectural designed

8 mm (0.31”)

Profondità di incasso (mm) THICKNESS : Materiali diFRAME costruzione

FRAME STYLE :

FRAMELESS MAX-HIGH - PROFILE ( TO SCALE ) 0.5” Mylar Tape Mask

03.4322.14B Nero FLOS L 02 Light Supply Adjustuble Trim 03.6600,

1 LED PANEL - MAX-HIGH BRIGHTNESS Incasso a soffitto MODEL : ELsf-37mh/ FISICHE LED Array DC 500 mA 9,2W 810 lmapertura 3000K CRI 90: 85 Diametro LED (mm) OUTPUT MAX-HIGH OUTPUT Diametro esterno (mm) 90 Per interni POWER CONSUMPTION : 17 W/M [5.18W/Ft]

OTTICHE

plan - configuration 1

L01

10

L07

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

plan and section

CREATO CON LA VERSIONE DIDATTICA DI UN PRODOTTO AUTODESK

/ Private room

85 90 72 Alluminio 0,20

FRAME STYLE : BRIGHTNESS LEVEL :

backlit pannel L: 1156mm 17 W/m 24Vdc ceiling adjustable recessed led downlight TEL: 1-416-225 -640 0 26 W/ 830mA Flos.architectural@flos.com

SLIM FIXTURE W/ DIFFUSION - PROFILE ( TO SCALE ) 13mm (0.51”)

MAX- HIGH OR EXTREME OUTPUT MH - 17 W/M [5.18W/Ft] | E - 25 W/M [7.62W/Ft] 15 mm (0.6”)

15mm ( 0.6”) SINGLE CHANNEL BACK W/ DIFFUSION - MH - 9/15 | E- 13/15

CO N TAC T I N F O. www.elumanation.com

www.flos.com

info@elumanation.com

1621-3 8 McEwen Drive, Lakeview Industrial Plaza, Whitby, ON. Canada L1N 9 A5


/ Commercial project

#Hospitality interior design

Wutong hotel apartment Worked at Senselab Design, Milan compeleted 2019, Xi'an China

15,000 mq

#Retail live-streaming showroom interior design

Panasonic lighting live-streaming showroom Worked at Panasonic lighting (Beijing) Co.,Ltd

#Retail showroom interior design

Panasonic lighting showroom Worked at Panasonic lighting (Beijing) Co.,Ltd

compeleted 2020, Beijing China

compeleted 2020, Beijing China

100 mq

80 mq


WUTONG HOTEL APARTMENT DESIGN, XI'AN, 2018

/ public tea room

/ Wutong Lobby

/ resting area

/ Lobby lounge


/ Bookstore

/ Corridor

/ Mezzanine office


Art wall Sound curtain to absorb the noise

Smell diffuser to select the scent of the apartment

Visual touch Interactive screen

Tea bench / Color plan

LED wallpaper

/ Material board / Apartment B


Visual touch

/ Color plan

/ Apartment G

Smell diffuser to select the scent of the apartment Mirror installation Sound curtain to absorb the noise

/ Material board


/ Living room of the suite

/Tea room

/Reading room

/Court yard of the suite

/ Material board


Panasonic lighting live-streaming showroom, Beijing, 2020


Panasonic lighting showroom, Beijing, 2020


#Other render works


2020


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