•EDUCATION
Savannah College of Art and Design (SCAD)|Savannah, GA Master of Fine Arts in Interior Design Expected Graduation May 2020 Fuzhou University|Fujian, China Bachelor of Fine Arts in Environmental Design, June 2017
•WORK EXPERIENCE
June 2019- August 2019 Interior Design Intern - Design Hub Zhejiang, China Participated in retail design projects and workplace design project. Mainly responsible for concepts, modeling with SketchUp, FF&E selection, producing architectural details and floor plans in CAD, and communicating with the rendering department to produce perspectives. July 2018- August 2018 Interior Design Intern - Huzhou Urban Planning and Design Research Institution Zhejiang, China
Human inner desires and feelings motivate design to express, to establish, to fight. There is an inescapable responsibility for designers to empathize and explore people’s genuine needs and promote a lifestyle that is desired.
DESIGN PHILOSOPHY
Commercial space and residential space design. Responsible for modeling with SketchUp, rendering with Vray and 3dsmax, and producing construction drawings with CAD.
September 2019- November 2019 College Teaching Assistant - Savannah College of Art and Design Savannah, GA Worked as a teaching assistant for interior undergraduate capstone studio class. Communicated and provided suggestions for students’ research.
•Involvement
SCAD Interior Design Organization (IDO) member (2018-Present) SCAD Serve member (2017-Present) 10/2019 SCAD Serve | Volunteer SCAD SERVE Silver Birthday Box Event. Made birthday box for senior citizens. 05/2019 SCAD Serve | Volunteer Volunteer with Kids Cafe Minion Popsicle Events. Made bookmarks with children at Garrison School of Arts. 11/2017 SCAD Serve | Volunteer Went to the Memorial Hospital to make paper flowers for the cancer patients. 05/2016 Fuzhou University | Student leadership Helped the professor to organize the off-campus exhibition of commercial space design course. 05/2015 Fuzhou University | Student leadership Helped the professor to organize the off-campus exhibition of architectural space combinatorial theory course.
•Achievements
•Skill
02/2020· Semifinalists in the Walt Disney Imagineering 2020 Imaginations Competition - The Walt Disney Imagineering 01/2017· First-class college scholarship - Fuzhou University 09/2016·Second-class college scholarship - Fuzhou University 08/2016·Award of The National College Student’s Interior Design Competition - China Institute of Interior Design
Autocad Sketchup Adobe Suite Revit
Mood Board FF&E Selection Hand Drawing Micosoft Suite
3ds Max Lumion Rhino
Contents L SPA
Johnnie Walker Boutique Store
01 02 Healthcare & Residential Design
Retail Design
The Citizenry Concept Store
Embrace
03 Retail Design
04 Team Project
SPA Design for MS Patients Type: Healthcare & Residential Design Time: December, 2018 Area: 4000 sq ft Address: 1401 S Oak Knoll Ave, Pasadena, CA 91106
01 Healthcare & Residential Design
• Client Profile
Doctor
Physical Therapist
Chris Helf is 42 years old and Pat is 38 years old. Chris is a doctor from Florida, and Pat is a physical therapist from Georgia. Last summer, they decided to open their own business as a health spa. Not only for Pat’s sister Lisa who is an MS patient to get better treatment, but also provided her with a chance to communicate with other people.
01
Plants
Birds Chris (36) Spa for MS Patients
Pat (35)
Residential space Hiking
SPA Design for MS Patients
Yoga
1
Healthcare & Residential Design
2 •User Analysis
URE • LIBE LEIS RA TI O
10-15% rare attacks and minimal disability
N
• FE LI
Multiple Sclerosis Patients
01
• Most people are between the ages of
<15% need care for basic needs 50% use a cane or other form of assistance
20 and 50 at the time of their diagnosis.
• Overall, MS is more common in women than men. According to the National Multiple Sclerosis Society, RRMS is two to three times more common in women than men, and PPMS rates in women and men are roughly equal.
VS
1
• Concept statement
Interior Space
Natural environment
Interconnection This project begins with the concept of “interconnection”, which means people take care of each other and get connected by the space. Through those connections create a caring and comfortable environment.
I feel like I am going to a garden
2
Create multiple connections reduce anxiety and loneliness
•Concept
Patients
Patients
Staff
Family
I like the feeling of a caring community
to
3 Reception
• Treatments
• Symptoms
Pool
Massage
Dressing Exit
User A
Muscle Rigidity Muscle Weakness
Difficulty Walking
Dressing
Reception
Physical Exercise
Primary User (Patients) Massage
Dressing Consultation
Yoga
Dressing Exit
User B Reception
Consultation Exit
Blurred Vision Vision Loss Difficulty Speaking Slurred Speech Depression
Counseling
Support Group
Professional Care Sunlight for Vitamin Supplements
User C
Secondary User (Owners)
Home
• User Journey
Dressing
Cleaning
Offer services for patients
Cleaning
Dressing
Home
Residential Area Activities Spa Area Activities
02
1 â&#x20AC;˘ Site Analysis
P
â&#x20AC;˘Surrounding Environment P
P
Locaition: 1401 S Oak Knoll Ave, Pasadena, CA 91106 Surrounded by a residential area, the L spa has many potential users. The facilities and natural environment attracted people to go here to reduce their stress.
1
03
Main road
Residential area
1
Facilities
Greenland
P
Parking lot
Bus stop
Hotel 1 Mins
2
3
Cocktail Bar 3 Mins
Restaurant 5 Mins
4
Garden 6 Mins
5
Hotel 6 Mins
2
â&#x20AC;˘Reception and waiting area
â&#x20AC;˘ Programming
3. Floor Plan
1. Adjacency Diagram Make connection between different spaces People have activities in the open area and have visual connections between different areas. Therefore, the pool area, relax area, and floor exercise area has a close relationship and allow people to see others in a different area.
Spa Area
Visual Connection
Residential Area
Main Circulation for Patients
2. Bubble Diagram
04
The lobby area is usually the first impression of patients. Through the natural
material, the access of light and organic shape, there is a
green space for people to reduce anxiety. Otherwise, the ceiling design got inspired by the local geographic feature to bring people a sense of connection.
05
1 • Lobby
•Design Strategy
•Relax area FF&E Selection
•Reception area
I feel like I am going to a garden
Interior Space
Natural environment
•Inspiration
•Lobby and waiting area
•Concept sketches
The Mountain of Pasadena
06
1. Wayfinding system design
Use the environment to change posture
Let the color speak Problem
2. Column Design
Problem
Solution
Difficulty speaking
Muscle Rigidity Muscle Weakness
Disability
Long-time Sitting
Solution Disability
Pain on the body
Solution Before
Create “Sense of Security” Prospect and Refuge theory
After The colorful wayfinding system matches with the wristband color of patients. For people who have a problem with speaking. It can help to
show the patient directions clearly and avoid the embarrassing situation for asking help from others.
07
Focus the design with ceiling to attract people’s attention and help them release the stress for back and shoulder.
The column structure creates a feeling of refuge for the wheelchair people who can sit here and observe other people with an open view.
1 • Pool Area
•Massage FF&E Selection
08
â&#x20AC;¢FF&E Schedule
09
1 • FF&E
•Master Bedroom and Living Room
10
Johnnie Walker Boutique Store Type: Retail Design Time: December, 2016 Area: 7190 sq ft Address: Qingdao, China
02 Retail Design
Concept statement
Golden Rhythm The Johnnie Walker store design gets inspired by Hans Zimmer's music Time and trying to convey the abstract sensory experience to consumers. Instead of designing a space to display the whiskey bottles, the interior design tries to create an immersive experience the same as Jonnie Walker's whiskey. The taste of whiskey cannot be directly "seen" by human eyes. However, the interior space can capture the abstract feeling and transform it into the concrete. The goal is to create dynamic, elegant and iconic retail environment for consumers which matches with the brand identity.
02 Johnnie Walker Boutique Store
13
1 •Target market
•Brand Deep Dive Johnnie Walker
•Company overview
Urban man aged
25-35
Johnnie Walker is a brand of Scotch whiskey now owned by Diageo that originated in the Scottish town of Kilmarnock, Ayrshire.
New consumers
Consumers who enjoy life
•Pricing
It is the most
widely distributed brand of blended Scotch whiskey in the world, sold in almost every country.
•Brand Values
$25
Luxury High-quality whiskey Has something for everyone
Consumers form loyalty and a variety of choice hedges brand switching Resonance
Whiskey drinkers
$225
•Distribution
Performance
the first global brand across 120 countries
•By 1920, Johnnie Walker was Traditional Iconic
•Pushing into
Judgment
emerging markets Masculine Expensive Quality Scottish Well Crafted
Connecting with the consumer's lifestyle Feelings
Imaginary
14 14
1 •Exploratory process
•Reception 15
Drink
Music
Johnnie Walker Black Lable
Time Hans Zimmer
Sketch
Repeating
Overlapping
Roundabout
â&#x20AC;˘Floor Plan Storage Storage
Relax
Bar
W.C. Reception
Office
Meeting
Display
Rest area
Get inspired by the multi-sensory experience and project it into space
16
1 â&#x20AC;¢Display area and bar
17
18
North View
Private room
South View
Logo wall
Reception
Display area
Shopping
Relax
Display area
Display area (Collections)
Entrance
Bar
Private room Rest area
Bar
Wine tasting
Communicating
The Citizenry Concept Store Type: Retail Design Time: June, 2019 Area: 8000 sq ft Address: 230-240 W Broughton St, Savannah, GA
03 Retail Design
1 â&#x20AC;¢Concept
The Citizenry Concept Store
03
21
2 â&#x20AC;˘Client analysis
2 â&#x20AC;˘Design goal
22
23
1 â&#x20AC;˘Site analysis
24
1 â&#x20AC;˘Building analysis
25
26
1
2
â&#x20AC;˘User journey Travel with free soul Display area: The spirit of freedom and passion of traveling styles from different countries
Meet with magic world Workshop: The little-known craftsmanship and special material
Nourish life with vitality Display area and showroom: The natural elements and energy combine with display
27
â&#x20AC;˘Floor plan development
First floor
Second floor
28
Design Inspiration
Products and caftsmanship
29
The understanding about the sustainable material and
craftsmanship
30
Express brand identity: The combination of craftsmanship and artisanâ&#x20AC;&#x2122;s stories
31
32
â&#x20AC;&#x153;Make it a conversationâ&#x20AC;?: Immerse experience to create conversation between brand and customers
33
34
Embrace Type: Team Project Time: January, 2020 Address: Zhang Zhou, Fujian, China
04 Team Project
Semifinalists in the Walt Disney Imagineering 2020 Imaginations Competition The project was conceived by the Savannah College of Art and Design Team and created for the 2020 Walt Disney Imagineeringâ&#x20AC;&#x2122;s Imaginations Design Competition. This project is the sole property of Walt Disney Imagineering and all rights to use these ideas are exclusive to Walt Disney Imagineering. The competition is a way for students and recent graduates to showcase their talents and for Walt Disney Imagineering to identify new talent.
INTERIOR DESIGN
NI ZHANG
INTERIOR DESIGN
ZHAN SHI
JING WANG
PRAJ MORE
Team Leader
Site Selection
Storyline
Storyline
Storyline
Storyline
Research
Character Development-Digital Drawing
3D Modeling
3D Modeling
Writing
Writing
Hand Sketch
Perspective Rendering
Graphic Design
Interior Digital Drawing
Layout
Floor Plan
INTERIOR DESIGN
3D ANIMATION
Writing Layout
Team A06232 Name Embrace
Designers Ni Zhang, Zhan Shi, Jing Wang, Praj More Software SketchUp, Wacom, Lumion, Photoshop, Illustrator, PowerPoint
Project Description Zhangzhou, a legendary place locates between the terrace and the following coast of the sea in Fujian, China. Not only does the place have a deep meaning related to family attachment, but it also shows their affection with the pious hopes to the ocean. The character, Mo, protected the locals by the magic power given from the ocean. Because of her kindness to the ocean creatures, the story of going back home has been passed down in the local from generation to generation. The building, “Embrace”, inspired by the vernacular building style, which was originally used for the whole village's people to live in together. Nowadays, “Embrace” is an iconic family gathering center that allows visitors to create s family memories and engage with the local culture. It represents the hope of a return to home and the expectation of family reunions. Now we are sharing the story combined with the building to the visitors, to show the mysterious Eastern world culture to the world. Here visitors can enjoy the atmosphere of distinctive Chinese festival themes. Getting to know the unique architectural style and mysterious legends from the ocean civilization; interactive with the performance in the center; having dinner with family; learning traditional handcrafts; collecting treasures from the storyline; sending the wishes to the sky by Kongming lanterns. Remember where we have from and look forward to where we will go. At this moment, nothing is important but family.
Storyline Mo, was born in a faraway land in a fisherman’s family. She grew up in Zhangzhou where she heard stories about mysterious creatures and magical islands. Once when she was in the ocean, a thunderstorm swept her to an island. Lost in chaos, she was unable find a way out. Suddenly, a blue light appears, leading her to a magnificent creature, Yao. Yao was lost and trapped inside a net. Mo went to save him, and she adventures to find Yao’s home. During the journey, they conquered many challenges. Yet, Yao finally reaches his Kingdom. A pink pearl appears from Yao’s family’s tears when thanking Mo. This pearl is regarded as the oceans precious treasure. Mo understood the true meaning of helping others and protecting mother nature, man’s purest gift. The pearl helps Mo back home, and from then on cherished family and protected the ocean. Locals regard her as a legend, caring and maintaining harmony between villages. After her death, people believed that she turned into a phoenix, blessing them through her wings of nurture. Her selflessness is remembered by locals during festivals. Coming together in celebration, they remember her values and mantra, “remember from where you have come”.
User Experience Welcome to wonderland! The journey begins with the curtain facade that blowing in the wind. Getting into the interior by lifting up the curtain, visitors enjoy the meals in the restaurant, Qinmu Lou. They are also free to sit around the stream at the center, enjoying the performance and watching the cup floating on the stream. In the evening, the center stage rises, bringing the local unique shadow puppet show to visitors. The Changle Fang on the second floor is the interactive zone, picks up an ancient look, and gets dressed in it a souvenir. Then come to the handicraft place, and learn together to make Kongming lanterns, shadow puppets, collecting the handcrafted gifts: pearls from the ocean story. Additionally, the photo gallery in local clothes is the best place to capture the moment of happiness. Yunxiao Pavilion on the rooftop has the best view of the building. When the night falls, visitors send the lantern with hopes, appreciate the night view with stars, and walking on the walkway. This is the family’s happiness.
Feeling Sensitive, unspeakable Conveying, empathizing, understanding My voice your story Connected