1 minute read

HALOKINESIS

The Elemental & Salt

Within the contemporary condition new conceptual terrains emerge that raise questions of agency and intelligence within a deep ecology of our environment. The work explored examines environmental phenomenon in the service of sustaining life on this planet

Advertisement

HALOKINESIS is an architectural endeavor that utilizes salt, an universal element, to re-balance the coral bleaching environments within applicable locations on this planet. This project explores salt crystallization’s phenomenology by harnessing this power within our reality. Project HALOKINESIS relies on time coupled with a responsive scaffold, growing crystals to achieve strength and formations.

An embedding intelligent systems, we create a community of agents that receives data from the external environment and translates it into instructions to perform specific actions. The cyclical system we proposed would run endlessly in the ocean environment. This project was borned during the research on salt throughout the year, which didn't have any intention of certain functions in the begining. Coral regeneration is only one possible applications of the system, in genral, the project can be seen as utilizing salt, an element, to create architecture as infrastructure.

Tools : Unity 3D + C# coding, Rhino + grasshopper, Houdini + VEX coding, Cinema 4D, Ardunio, Twinmontion, Photoshop, Illustrator, premiere, Aftereffect

Original project booklet link: https://issuu.com/mayamashiach/docs/phase_02_booklet_final_issuu

This article is from: