Jiaxi Zheng_WorkSamples&CV_2021

Page 1

PORTFOLIO SELECTED WORKS 2017-2021 JIAXI ZHENG

After completing MArch AD in the Bartlett, UCL, and BArch in Tianjin University, I can work well in individual work and am willing to take on new challenges in group work, learning from others and always offering fresh ideas to move the project forward. The internship experience at Yuangou Architects & Consultants in Shanghai and Temple of Heaven in Beijing has developed my ability to work both in group and independently, to produce deliverables under time pressure and to liaise between departments. In addition, I have thrived on experimenting with different concepts and thought-provoking ideas, providing new perspectives on age-old problems and adaptive reuse solutions. Out of keen insight and insterests in observing human beings and life, I care about cultural equality and diversity. I have always been concerned with making a difference in the details of human-oriented designs to conform to different human behaviors that embrace personality differences. Besides, inspired by interdisciplinary design, I have cultivated a open mind and solid software skills, dedicated to continuously broadening the boundaries of approaches to solving architectural problems through emerging technologies, to shape a better world.


4F: Viewing the Urban Passage

12F: Viewing the Urban Passage

The curved surface as the boundary between the interior and the exterior areas can be used as passageways, stairwells and some leisure places which have novel spatial effects.

People in these two parts of the building can see each other easily but hard to get into the others’ area, which is designed to ensure privacy for the insiders.

01

URBAN PASSAGE Academic Design Tutor: Zhen Xu / Ye Zhang Team with: Yibin Zhang Personal Contribution: Concept/ Architectural Design/ 3D Model Making/ Grasshoper algorithms / Drawings of Interior Perspective/ Diagram/ Section/ Plan 2019 Spring / Duration: 8 weeks

There used to be no buildings or constructions, people could go through the city and enjoy the landscape without any obstacle. But along with urbanisation, more buildings have been being built and are cutting off the urban road but forming many closed blocks to be on the safe side, resulting in discontinuity of the city and indifference of the dwellers. In this design of an university campus, we try to find a way to rebuild continuity of the city but remain independence of the private buildings. An urban passage was installed in the campus with its urban functions (the exterior area) continuous and the other part of it (the interior area) could remain its privacy.


2 Floors Exterior Exhibition x3

Exterior Recreation x2

2 Floors Exterior Living x2

5 Floors Interior Living x12

Exterior Recreation

5 Floors Interior Studying x14

Exterior Exhibition

Exterior Living

Exterior Studying

Interior Living

Interior Studying

8m

8m

9m

13.5m

13m

m

m

17m

17

8m

3 Floors Exterior Studying x12

13

13.5m

9m

m

15m

13

15

4 Floors

13m

9m

11m

m

30m

9m

18m

Boxes of various sizes make up the whole building. Their sizes are determined by the distribution of functional areas as the diagram above according to the national construction standards.

22.5m

Dynamic Particles

2 Floors Interior Supplementary x8

Interior Supplementary

Functional Analysis nt me

t par

De

ll

Ha

% 13.3 hing

Teac

g 8.9%

Buildin

Canteen 3.1% Store 1.1% Museum 1.3% Auditorium 1.3%

% m 2.5 Stadiu 3.7% Gym e 1.3% entr ity C .9% Cafe 0

Activ

22.3%

4.

2%

% 2.6 6.1%

21.7%

8.5%

Function Analysis of A University Campus

Medical Treatment 2.3% Living Supplementary 0.9% Property Management 2.8%

ory mit Dor 21.7%

34.7%

Lib

ra r

Particle Size Settings

y 2 Offic .2% e 4. 1% Lab

5.4

%

y ud

St

Functional Connection

28 of 60

m

o Ro

Inside & Outside Force Settings

Particle Generating

Particle-Floor Attaching

Surface Generating

%

23

A university campus contains 18 main types of building, which are divided into 7 categories according to different functions. Their area proportion is as follows.

Main Plug-ins (Quelea)& Workflow Overview

18 of 60 24 of 60

39 of 60

20 of 60 15 of 60 50 of 60 24 of 60 42 of 60

12 of 60

7 of 60 5 of 60 9 of 60

5 of 60

10 of 60 12 of 60

50 of 60

42 of 60 18 of 60 9 of 60

The spacial connections which are chosed by more than 20 interviewees were picked as the attraction and set as the strength of attraction in the later simulation.

Particles Generating in General

Particles Generating with Specific Requirement

Outside Force from Surroundings

Inside Force between each particle

(close to the north and south entrances)

Outside Forces: Four buildings with strong publicity around the site are selected as outside control, and are assigned attractive force to exterior boxes. By this the urban environment begin to take effect.

45 of 60 39 of 60 20 of 60 10 of 60 30 of 60 30 of 60 7 of 60

15 of 60

28 of 60

Exterior Recreation

Exterior Exhibition

45 of 60

Exterior Living

Exterior Studying

Interior Living

Interior Studying

Interior Supplementary


Strength: 0.2 / 1

Strength: 0.4 / 1

Strength: 0.6 / 1

Strength: 0.8 / 1

Strength: 1 / 1

Strength of attraction (0~1) Duration With a specific lifespan of the simulation, duration is the period of time from the start to the end

1-1

2-1

3-1

4-1

5-1

1-2

2-2

3-2

4-2

5-2

1-3

2-3

3-3

4-3

5-3

1-4

2-4

3-4

4-4

5-4

1-5

2-5

3-5

4-5

5-5

(Chosen)


Generating Result 1

1-1

1-2

1-3

1-4

1-5

1-6

N-1

N-2

N-3

N-4

N-5

N-6

Generating Result N

8th Floor Plan

The Interior Area: 1. Dormitory 2. Retail 3. Discussion Room The Exterior Area: a. Canteen b. Classroom c. Auditorium

Section A-A

Considering the aim of keeping the privacy of the building but the connectivity of the block, the people coming here are clearly divided into insiders and outsiders.

Both the group of people can go through the whole building but be kept in their specific areas——the interior area and the exterior area.

12th Floor Plan

The Interior Area: 1. Dormitory 2. Retail 3. Discussion Room The Exterior Area: a. Canteen b. Classroom c. Auditorium


The overlap of feet and shoes from the shopper's perspective

02

FEIYUE FLAGSHIP STORE Personal Design Advisor: Manus Leung Individual work 2019 Summer / Duration: 6 weeks

FEIYUE is a famous brand for its consistent spirit of canvas shoes making which has been popular among the young people in Shanghai because of the fashionable appearance of its co-branded shoes with other famous brands, such as MARVEL. After doing on-site research in shoe stores, I found that there were problems of crowded space, tedious display patterns, overlapping functional spaces, and a sense of fatigue among most purchasers. Even in flagship stores, technologies are only being used in the display spaces instead of shoe racks, such as the Nike flagship store in Shanghai. Therefore, my concept is to change the way of people viewing and trying on shoes to increase novelty and reduce fatigue through a clear spatial division. First, I thought about the shoe buying process - looking at shoes, trying on shoes, and testing the fit - and there is some back-and-forth sequence. I thought of using the wall as shoe racks and to divide the static and dynamic spaces. Then I used a mirror at an angle to create the overlap of shoes and viewer’s feet to make them know in advance how the shoes would fit before trying them on. I also used a conveyor belt throughout the whole space to make the shoes move on their own, reducing purchasers’ walking distance. The procedure of people getting know about shoes step by step with the two novel devices is the logic of the building form and massing.


Raise the floor height

Ground Floor Plan

0

1m

5m

10m

20m

A traditional (mixed-use) shoe store of three different functions: Look at shoes/ Try on shoes/ Comfort test

Move out the first function to the other side of the wall to make the space simple

Separate the remaining two functions to make the three functions misaligned

Raise the floor height to make shoes on the inner and outer conveyor belts are at the same level.


The rail

The overpass

Transportation line

The conveyor

Concept: space vision

03

UNDER THE BRIDGE Personal Design Advisor: Lifeng Lin Team with: Jingjing Yan/ Boshi Chen Personal Contribution: Concept/ 3D Model Making/ Drawings of Background Information/ Concept/ Plan/Operation Mechanism/ Comics 2019 Autumn / Duration: 6 weeks

The overpass in big cites is an interesting point to think about how to make use of the city surplus space. The site is below an overpass which is now being used for the light rail of Subway Line 3 in Shanghai. Through a series of research, we found that there are an increasing number of the elderly in Shanghai extremely in the district where the site located. Some old people (surplus labour) still have energy and strong spirit to work. What is more, Shanghai is among the first cities which put shared bikes into use, which leads to an enormous amount of abandoned bikes (surplus resources) because the lifecycle of them is just 3 years. We aim to use the structure of the bridge, the remaining resources of the city and the surplus labour around the site make the surplus space under the bridge glow.

Functional reflection

Subway line


Business Mechanism

STEP1

SECONDARY PROCESSING

Maker Factory

Shared Bikes

MATERIAL UTILIZATION

Secondary processing involves with high-precision equipment. Some of the recycled parts will be decomposed throughly, thus being able to be applied to the production of different industries.

DIRECT USE

It’s easy for the elderly to directly use the disassembled parts of bicycles and produce intuitive products.

STEP2

Bike-sharing Manufacturers

Determine Whether to Dismantle

hire

F

R U R A L A R E A

Maker Factory for Elders

sell

M A N U F A C T U R E R

PLANISH -ING

FATLIQUOR ADDING

BREAK -ING

COMPRESS -ING

MAGNETIC SEPARA -TION

DRYING

DRYING

WIND ELUTRIA -TION

DISTILLA -TION

DISTILLA -TION

CLEANING DRYING

PREDISILLATION

PREDISILLATION

PRILLING

DOUBLE DISILLATION

DOUBLE DISILLATION

PLASTIC

Return to Manufacturers Bicycles are repaired before leaving the factory, continuing the function as urban shared transportation. Sell to Markets or Rural Area Bicycles with less damage will be sold through secondary market. As an individual travel vehicle, they no longer have the sharing function. Dismantle and Recycle For bicycles with higher repair costs, parts are disassembled via different recycling processes according to material properties.

Markets

BREAKING

PYROLYSIS OIL

LEATHER

SECONDARY PROCESSING

Handle -bar 1.4%

Seat 1.5%

Light 0.5%

Bicycle Waste

Tire 8.3%

COMBUSTION

Frame 82.8%

ENERGY SUPPLY

ASSEMBLING

Spoke 0.8%

DIRECT USE Frame

Light

Handlebar

Tire

M ate ria l

Relation of Subjects Elders

Maker Factory under the Bridge

Bike-sharing Manufactures

MENTAL

g

place an order

New Products

MAGNETIC SEPARA -TION

R E T U R N

Storage Yard

assemble

HEAT TRANSFER

T

nti n

r

filte

M A R K E T S

CLEANING

ow

Components

CLEANING

Pri

dismantle

SORTING

Maker Factory

FL

S E L L

place an order

Bike Storage Yard

HEAT TRANSFER

SORTING

Frame

Seat

Tire

3D

Abandoned Bikes

Waste

Light Handlebar

STORAGE YARD

select

the Government

Markets

Pencil Case

Seat

STEP3

Table

Lamp

Clock


Plan with the Elevated Overpass

Plan of the Form

Visitors The staff

Residence

School

Elderly makers Makers Students

Elderly makers Equipment

Working area Crossroads

Startup hubs

Residence

Exhibition Area

Assembly Area

Processing Area

Building Organisation Containers of chemical reagent

3D printer

Cutter bar Grinder

Cutting machine

Cleaning machine Pulverizer

Generator

Generators

Waste tank Control panel Control room

Compressor Platform

Studio

Office

Discussion room

Platform

Magnetic separator Studio


Hi, I found a micro factory under an overpass. A lot of elders in the neighbourhood are working there. Our company could entrust them to produce our products!

This is a factory that can turn discarded bicycles and other stuff into something of value again!

Grandma, what's that building under the overpass?

Disassemled parts of bicyces are being delivered to the factory.

We have received an order! Let’s process the raw materials of bicycles as soon as possible

We are ready to work!

OK. bro!

The processed materials have arrived! It’s our turn to 3D print them into new products!

The Birth of a Product in the Micro-Factory

The production process has been completed!

Products are being delivered to markets.

Ladies and gentlemen, welcome to our factory!

Products are being delivered to the exhibition area.

I'll pick out the materials we need to produce products.

Ok! I'll put our products on the conveyor belt and let them out.


9-9

1 The Lobby 2 Cloak-room 3 Inquiry Desk 4 Elevator Hoistway 5 Sightseeing Platform

8-8

6 Coffee 7 Restrom 8 Kitchen 9 The Cafeteria

7-7

10 Atrium

6-6

5-5

4-4

3-3

04

2-2

A VISITOR CENTRE WITH A HORSE FARM 1-1

Academic Design Tutor: Wei Li Individual work 2017 Spring / Duration: 8 weeks

The site is located in a village in Hebei Province of China. The aim of building a visitor centre with a horse farm is to cater to the visitor’s interests and the local convention. A resort is over the other side of the hill and horses are regarded as a necessary transport to take people there. In this design, I want to explore the coexistence and sight-view of people and horses in this special terrain. The terrain of the mountains produces a variety of interesting sight-view relationships. I designed the building in a way that the horse can freely come out of the stables instead of being traditionally locked in the stables, which surprises people who are in the mountains and buildings. N

The concept is that people can see how the horse lives, and this is what it means to combine the horse farm Third Floor Plan with the visitor centre. So I used this concept as a starting point. 0 1m

5m

10m

20m


1-1

2-2

3-3

4-4

5-5

6-6

7-7

8-8

9-9

1 The Lobby 2 Cloak-room 3 Inquiry Desk 4 Elevator Hoistway 5 Sightseeing Platform 6 Coffee 7 Restrom 8 Kitchen 9 The CAafeteria 10 Atrium 11 Exhibition Area 12 Reading Room 13 The Video Hal 14 Souvenir Shop 15 Printing Room 16 Equipment Room 17 Broadcast oom 18 Office 19 Lounge

Underground Plan

20 The Horse Farm

Southwest Elevation

Ground Floor Plan

Southeast Elevation

Second Floor Plan

Section A-A


IMMERSIVE INTERNET

An Word2Vec-based Personal World

05

SAMI BORDERLESS (developing in progress)

Bartlett, Architectural Design, Research Cluster 1 Tutors: Déborah López, Hadin Charbel, Joris Putteneers Team with: Fangrong Lin, Yuqi Liu, Yuexi Liu Personal Contribution: Main Concept/ Overall Protocol/ Sami Background/ 3D Modelling (frags+objs) Unity (heatmap/platform/SAMIBORDERLESS.exe)/ Film (history/heatmap/Unity experience) 2020 Autumn - present

History is narratives. We seek to understand the past by determining and ordering ‘facts’. However, history sometimes is written by the winners. Therefore, it triggers two different histories, the colonial ones and the one remain within a small circles called unwritten history. That results the history of indigenous are always told by outside with the stereotypes, or misunderstanding, or without the reality. It is important for human to have an equal representation on narratives. So, we take the indigenous Sami people as a case study, as their story has traditionally been overlooked or written about from the outside. Autoethnography is a tool for finding the reality of history. It is also a method by which minority groups at individual and collective levels to record alternative narratives and perspectives, even connect to the larger social issues; but the method is not without its limitations. Departs from the existing frameworks of scenario planning, SAMI BORDERLESS presents a new approach of auto-ethnography platform leveraging the combination of emerging technologies and protocols. The project aims to connect personal narratives to larger social issues by archiving personal experiences in creating immersive personal and collective worlds, raising questions on how history can be decentralized, reported, communicated and shared. The project also leads to a new view of how to define a person: not by defined by one's appearance, gender, or age, but the life experiences which cannot be faked.


PLATFORM-BUILDING IN UNITY

PLATFORM-BUILDING IN UNITY

Platform Overview & Single-trigger

Chatroom (Multi-player) & Collective World

https://drive.google.com/drive/folders/1laoh0RKIdDJt-rRDmVoPAndxbQo5aZgK?usp=sharing

FRAGMENT & OBJECT

W2V LAYER

+

LOGIC OF CALCULATION (SYSTEM)

+

AUDIO LAYER

A multi-sensory immersive experience of memories

4 LAYERS FOR BETTER IMMERSIVE EFFECT

+

SINGLE TRIGGER

VISUAL LAYER

+

MULTIPLE TRIGGER

+

CHATROOM

01

02

03

04

01 MUTUAL WORLD IN VISUAL LAYER

03 MUTUAL WORLD IN SENTIMENT LAYER

You will not know how others look like and will only get to know the "real" them through the their memory fragments. Nothing is fake in SAMIBORDERLESS, because everything comes from their real experiences.

You can check the mood information contained in their objects, knowing what the objects mean to them.

02 MUTUAL WORLD IN AUDIO LAYER

You will know the connection between your memory fragments and thus learn some kind of relationship that exists between your identities.

You will hear the sound of an object as it is acquired, which is an immersive experience.

04 MUTUAL WORLD IN W2V LAYER

SENTIMENT LAYER

Eye gaze tracking in Unity


06

THE DECENTRALIZED COMMUNITY Academic Design Tutor: Sinan Yuan/ Hongbin Bian/ Jianghua Wang Team with: Ningjia Xu/ Yueting Pan/ Xinyi Zhao Personal Contribution: Concept/ Masterplan Layout (retail area)/ Masterplan/ Physical Model/ Sketchings of Street View 2018 Autumn / Duration: 8 weeks

The site is located within the block area of Xiguan Street at the junction of Nankai District and Hongqiao District of Tianjin. In the past decade, the site has failed to achieve demolition-based urban renewal, but instead has led to its marginalization and isolation. The current concentration of activity places in the surrounding parcels and most of the neighborhoods has led to poor accessibility and community closure, and we attempt to break this construction pattern. Through the survey and the positioning of the site, we intend to build a residential area with a dynamic and living atmosphere, similar to the atmosphere of the ancient cultural street; by extracting the node space prototype of the dynamic Muslim community to the east of it to shape an organized and relatively decentralized vitality system, and enhance the organization and recognizability of the public space of the Muslim community, so as to achieve the bottom-up urban design principle.

Project

Unit

Planned site area

Value

2

m

166,800

m2

445,088

Ground floor area

2

m

445,088

Of which

Residentials

m2

203,981

SOHO/ Apartments

m

133,961

Offices

m2

19,524

Business

2

m

60,477

Others (education and medical care, etc.)

m2

27,145

Underground floor area

m

0

First floor area

m2

48,051

Volume ratio

2

m

2.67

Building density

m2

0.29

Average number of floors

floor

9.26

Vehicle parking spaces

space

4,134

Total building area

2

2

Parking ration Type

Building area(m2/household) Number of households

Per household

Vehicles

Residentials

90‐120

2040

1

1853

SOHO/

50‐70

2233

0.7

1563

Apartments Offices

1.2 vehicles per 100m2

Business

0.8 vehicles per 100m

2

Total

234 484 4134


Community Residents Behavior Observation

Sitting down to eat

Business/ Retail

Taking away food

SOHO/Apartment

When there is nothing to do

Buying food

Bargaining for goods

Residential

Design Steps

Identify preserved historic build- Dividing neighborhoods and in- Placing building clusters with Energizing centers and setting Improve the system by creating ings and use them as vibrant serting transportation systems apartments and retail outer up decentralized node systems three special streets and a fitcenters edge and residential inside ness track to connect all functions



"In the intermediate space defined by these columns, we were able to set up ramps that hover around the columns and viewing deck for people to observe the space. While visitors stroll around these ramps to observe these amazing columns from various angles and distances, it creates an immersive enjoyment to the visitors."

07

SOLIDIFYING MUSIC

When looking for an initial inspiration for our project, we have noticed Chinese traditional musical instruments. In addition to their acoustic characteristics, the exquisite shapes have become the initial design drivers for of our prototypes.

Bartlett, Architectural Design, Skills Workshop Tutors: Vamsi Krishna Vemuri, Arek Keshishian Team with: Liqun Ma, Haoyue Zhang Personal Contribution: Main Concept/ Prototypes/ 3D Modelling/ Perspective View/ Rendering 2020 Autumn/ Duration: 2 weeks

After a series of attempts, the elegant and neat columns are created which are transformed from the original elements, and the looming elements on the columns themselves will also become objects to be viewed. The musical instruments and their various components were repurposed into different architectural components.

The chime, pipa and Konghu are chosen as our architectural archetypes. We wanted to turn the auditory sensation into a tactile and solidified architecture form. Our project attempts to deconstruct these classic musical instruments and reconstitute them as architectural elements. We extruded the string from Konghou, and twisted the new Konghou shape sequentially as column capital.The string of pipa was inflated as the main part of column, the head of pipa was formed the plinth.We retained the pureness of chime shape, and super imposed the pure shape continually.

So, the columns become both supports and sculptures. And then, a new Chinese classical musical instruments museum is born, and the viewers meet their musical instruments as an artistic experience in an architectural space.


08

OTHER WORKS

Arduino UNO

START

Display Screen Electric Current?

Digital Drawings (behavior of the crowds in the Temple of Heaven at different times)

People?

Unhappy

Happy

Shake Ears

Servo

Sing a song

Buzzer Electric Current Sensor Breadboard

Installations with Arduino

Chinese Traditional Architecture Mapping Practice

Handmade models

3D Modeling with Revit & Enscape of "REVIVING" - An Outdoor-indoor Market that Promote Community Engagement though Its "fifth facade"

Parametric Design

Contest Drawing & Watercolor Painting


09

INTERNSHIP OUTCOMES Work Team Design Company: Yuangou Architects & Consultants, Shanghai, China Project Name: Design of A Wedge-shaped Green Space in the Main Town of A New Port City, WSW-C1 - Recreation Service Center Personal Contribution: Construction Drawing (Restroom/Details of Walls, Windows, Doors)/ Preliminary Study/ Modelling and Drafting 2019 Autumn / Duration: 2 months

During my internship in Yuangou Architects & Consultants, Shanghai, China, in 2019, I was part of the design team for a visitor center project and my three construction drawings had been used as the final outcome, which gave me a few experiences of construction drawing, preliminary study, modelling and drafting.


PORTFOLIO SELECTED WORKS 2017-2021 JIAXI ZHENG


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