BETWEEN
之間
I am looking for my position between heaven and earth. 在天地之間,尋找我的所在
Su Yu-Ting / 蘇郁庭
EDUCATION
EXPERIENCE
National Cheng Kung University major in Industrial Design Taipei JingMei Girls Senior High School
I had some work experience in the past. I served as a member of the activity planning department in Industrial Design Camp held by National Cheng Kong University when I was a freshman. Cooperating with students of different grades, I learned how to lead the activities fearlessly and naturally. I was also a part-time employer in a Japanese cuisine restaurant last summer, learning to cope with different customers. Besides, I join some activities now. I am the leader of design in the alumni association of Cheng Kong and Jing Mei senior high school. I make some graphic designs for some activities. In addition, I am a member of the student association of the film department of NCKUID. I make some activity films for publicizing. Also, I have designed graphic and layout for a small company now, learning to communicate with industry insiders.
LANGUAGE
SKILL
Taiwanese Chinese English Spanish French
Photoshop Illustrator Indesign Coraldraw Autocad Solidworks Premiere AfterEffect Audition Sketch Model making
PRODUCT DESIGN
P 8-33
PHOTOGRAPHY
commrecial automatic medicinal powder dispenser design
P 34-43
Steady
P 44-51
Woods & Bear
P 52-59
Follow me
P 62-87
OTHER DESIGN
TJB
pen design laser cutting design powerbank design
Smart worm
social problem design
P 88-93
In My Heart
P 94-99
Castle
P100-103
Hidden Apple
P106-115
Photos Film
P116-117
frames design
dynamic design T-shirt design
PRODUCT DESIGN
commrecial automatic Chinese medicine powder dispenser design
- Smaller volume - Simple faceplate - Friendly exterior - Adequately height of powder bag outlet - Easily change paper of medicinal powder - New dispensing system, reducing leaking powder - 體積小 - 介面簡易 - 外型親近人 - 出藥口高度適合 - 更換藥紙程序簡單 - 全新分藥系統,減少漏藥
partners: Lu, Ming-Geng 盧明庚 Lin, Xin-Ru 林欣儒
RESEARCH
DESIGN
10
RESEARCH
RESEARCH
DESIGN
Interview HTA ( Hierarchical Task Analysis ) Shortcoming
Research details
11
12
RESEARCH
DESIGN
INTERVIEW We interviewed a Chinese medicine clinic and a Chinese herbal medicine pharmacy to explore the problem.
Interview, HTA
HTA ( Hierachical Task Analysis ) 1. Prepare
2. Power
3. Dispenser
4. Pour
5. Start
6. Tear
7. Shutdown
1.1 set the iron trough 1.2 check the paper of medicine powder 1.2.1 if the paper is enough, check the status of the paper 1.2.2 if the paper is not enough, change the paper 2.1 preheat and wait for the light goes out 2.2 check the settings 2.2.1 correct settings ( default value ) 2.2.2 reset 2.2.2.1 vacuuming 2.2.2.2 cleaning 2.2.2.3 the number of empty bags 3.1 take the needed medicine powder jar 3.2 scoop up medicine powder 3.3 weigh the medicine powder we need 3.4 mix the medicine powder 4.1 set the number of medicine bags 4.2 pour the medicine powder 4.3 brush the remianing medicine powder 4.4 make the medicine powder even 5.1 press the starting buttom 5.1.1 the medicine powder fall in the iron trough 5.2 brush the remianing medicine powder 5.3 the machine packs the medicine powder into bags 5.3.1 the medicine powder fall into the bags 5.3.2 the bags are sealed by the machine 5.4 the successive beating sound means it is finished 5.5 interior vacuuming 6.1 tear the bags 6.2 roll the bags 6.3 tear away the empty bags 6.4 put the bags into a bigger bag 7.1 external vacuuming 7.2 turn off the machine 7.3 take apart the iron trough 7.4 wash the iron trough
13
14
RESEARCH
SHORTCOMINGS
- The procedure of changing medicinal powder paper is complicated.
- The faceplate is difficult to understand.
DESIGN
Shortcomings
- Remain a lot of powder on the machine.
- The volume is too big.
15
RESEARCH
16
DESIGN
DESIGN
Brainstorming Moodboard Sketch 3D modeling Instruction
Design details
17
RESEARCH
18
BRAINSTORMING
MOODBOARD
DESIGN
Brainstorming
SKETCH
19
RESEARCH
20
3D modeling
DESIGN
3D modeling
21
120 x 50 x 50
- Smaller volume - Simple faceplate - Friendly exterior - Adequately height of powder bag outlet - Easily change paper of medicinal powder - New dispensing system, reducing leaking powder
RESEARCH
22
DESIGN
new dispenser system
semi-transparent door
heating mechine
motor
vacuum cleaner paper of medicine powder
3D modeling
23
head of the vacuum cleaner
faceplate
outlet of the medicine bags
/ product semantics
24
RESEARCH
DESIGN
3D modeling
25
interior vacuum cleaner
vacuum when we press it vaccum when finishing packing ( exchange settings by holding down the buttom for 2 seconds. )
on preheat off
ON OFF 換紙
停止
開始 暫停
手動 自動
開 關
start pause
stop
medicine paper
enough not enough
/ the instruction of the buttoms
RESEARCH
26
DESIGN
When the motor rotates, the dispenser system operates.
dispenser clapboard
/ the structure of the dispenser system
3D modeling
ON OFF
ON OFF
27
ON OFF
ON OFF
/ the circuit diagram of the dispenser system motor
numbers of medicine poweder bags
lights
RESEARCH
28
INSTRUCTION How to use it ?
1
Weigh the medicine powder and mix it.
2
Set the numbers of bags we need. Then the lights around will light up according to what numbers we set.
DESIGN
Instruction
29
3
Pour the medicine powder from the bowl.
4
Press the start buttom.
5
Tear the medicine bags.
RESEARCH
30
INSTRUCTION How to change the medicine paper ?
1
The light lights up. Press the buttom.
2
open the door.
DESIGN
Instruction
31
3
Tear the blue part of the paper and take away the paper roll.
4
Put the paper roll on it and paste the blue part of the paper.
5
Press the buttom again.
RESEARCH
32
DESIGN
INSTRUCTION How to clean it ?
Interior vacuum cleaner
External vacuum cleaner
/ vacuum cleaner
Instruction
33
1
Take apart the dispenser system.
2
Wash it.
/ Wash
34
pen design Steady, means we make it stand steadily vertically involuntarily because of its shape. Simple looks with obvious wood grain. To make the grain of the pen body and the pen head matched, I made the edge between them tilt.And there is a logo on the pen head. I would like to make people feel serene and like to touch its smooth surface Steady 意思是我們會因為它的外型而不 自覺地將這支鋼筆垂直立著。它有簡單的 外觀與明顯的木紋。為了讓筆身與筆頭的 木紋是對到的,我讓兩者接合處是斜的。 在筆蓋的頂端烙有 logo。我希望這支鋼筆 可以讓人們感覺很和平而且能喜歡它平滑 的表面。
MOODBOARD
SKETCH
PROTOTYPE
PROCESS
FINISHED
36
MOODBOARD
SKETCH
PROTOTYPE
PROCESS
vivid, natural, interesting
FINISHED
MOODBOARD
SKETCH
final
PROTOTYPE
PROCESS
FINISHED
37
38
MOODBOARD
SKETCH
PROTOTYPE
material : PU I removed the clip in the end.
PROCESS
FINISHED
box of the pen trapezoid shape to fit the pen
MOODBOARD
SKETCH
PROTOTYPE
PROCESS
FINISHED
by lathe
First, I made the silicone mold and tried the material (epoxy, poly and concrete) I wanted.I found that concrete cannot be too thin because it is too fragile. In regard to epoxy and poly, my methods cannot make the part inside the pen release. Moreover, the appearance and transparency of epoxy and poly does not comply with my thought. So I gave up these two materials.
39
40
MOODBOARD
SKETCH
PROTOTYPE
PROCESS
FINISHED
MOODBOARD
SKETCH
PROTOTYPE
PROCESS
FINISHED
151,96
85,42
56
unit (mm)
41
42
MOODBOARD
SKETCH
PROTOTYPE
stands vertically
matched grain
PROCESS
FINISHED
MOODBOARD
SKETCH
PROTOTYPE
PROCESS
FINISHED
43
WOODS &BEAR laser cutting design Many people used to reading books in their bed,but leaving the bed to turn off the lamp breaks their good mood and the comfortable ambience. This product combined lamp and bookend which can put on the bedside table ,and we can turn off it close and put books beside it neatly. 很多人習慣窩在棉被裡看書,但好不容易溫了床又要下 床關燈實在很掃興。 此產品結合燈與書擋,置於床頭櫃上,其接近床可就近 關燈、整齊放置書本。
MOODBOARD
SKETCH
PROTOTYPE STRUCTURE
FINISHED
46
MOODBOARD
SKETCH
PROTOTYPE
relaxed, natural
STRUCTURE
FINISHED
MOODBOARD
SKETCH
PROTOTYPE
STRUCTURE
FINISHED
final
47
48
MOODBOARD
SKETCH
PROTOTYPE
STRUCTURE
FINISHED
material : acrylic, cardboard, formcore
I removed bottom in the end.
MOODBOARD
SKETCH
PROTOTYPE
STRUCTURE
FINISHED
top
unit (mm)
buttom
I discussed with the teacher and the factory worker, then I decided bending some part of the lamp base to set the lampshade.
49
50
MOODBOARD
SKETCH
PROTOTYPE
STRUCTURE
FINISHED
MOODBOARD
SKETCH
PROTOTYPE
on/off
bookend
STRUCTURE
FINISHED
detachable
write some memo
attach to it
51
52
FOLLOW ME powerbank design
"Follow me" powerbank stuck in the back of the smartphone, following the smartphone. Make people to take smartphone and powerbank safely, avoiding letting go of one of them and fall. 「形影隨行」行動電源直接卡在手機殼 上,與手機形影隨行,讓人不用再擔心拿 手機和行動電源時,不小心放開其中之一 而掉落。
SKETCH
STRUCTURE INSTRUCTION
53
54
SKETCH
STRUCTURE
INSTRUCTION
Modern people frequently use powerbank, but they need to use smartphone in the meanwhile.There is only a string connect with phone and powerbank. So when taking and using them need to be careful of taking both of them safely.
SKETCH
STRUCTURE
INSTRUCTION
0. 49
R2.8 2
/ Phone case
0.22
5.4
2.60
0.26
0
47
0. R2.
19
/ Powerbank
55
SKETCH
56
STEP 1
STEP 2
STEP 3
Pull the hole
Rotate
Plug in
STRUCTURE
INSTRUCTION
SKETCH
STRUCTURE
INSTRUCTION
57
SKETCH
58
STRUCTURE
INSTRUCTION
Different brands of smartphone case have the same notch for "Follow me"stucking in adequately. As a result, though we change smartphone, the powerbank can still be use effectively. There are a variety of color and pattern on the phonecase and powerbank for consumers choosing their love.
/ various combination
SKETCH
STRUCTURE
INSTRUCTION
When there is no phonecase, "Follow me "still can be use as ordinary powerbank.
59
OTHER DESIGN
social problem design
Charge our smartphone,charge our relationship. 讓我們的手機充電,讓我們的感情充電。
partners: Huang Pin-Chien 黃品蒨 Chen Kuan-Lin 陳冠伶
RESEARCH
DESIGN
ASSESS
64
RESEARCH
RESEARCH
DESIGN
Motivation Goal Methods Result Conclusions
ASSESS
Research details
65
66
RESEARCH
DESIGN
ASSESS
MOTIVATION Some people become "phubbers" and "phubbing" their friends, family and strangers. We want to know how modern people think about the smartphone and the relationship between human and human. ( phub = phone + snub )
Motivation, Goal, Method
GOAL Create some ways to solve the problem we found from the research.
METHODS -Interview -Release questionnaires (with Net and paper)
67
68
DESIGN
RESEARCH
RESULTS We recieved
1% 1% 2%
86 pieces of questionnaire.
AGE
Do what with smartphone most of time ?(multiple-choice)
1%
calling
19 14%
21
44%
22 23 24
game
surfing Net
surfing Net
social app (FB,Twitter...)
social app (FB,Twitter...)
novel or comic
novel or comic
sending message
sending message
record,note
39
33%
calling
game
20
4%
ASSESS
record,note
other
48
other 0
20
40
60
80
GENDER
what way people "usually" contact with friends "now"?
34% Male
calling
Female 66%
sending message calling sending message
by app(LINE,Whatapp...)
by app(LINE,Whatapp...) internet calling(SKYPE...) mail
internet calling(SKYPE...)
Degree of dependence on smartphone 40
35 30
0
20
40
60
80
100
25 20 15 10 5 0
independent
a little dependent quitely dependent
very dependent
Is the way good or bad? 45 40 35 30
would you like to change the habit of using smartphone?
25 20
50
15
40
10 5
30
0
20 10 0
no
a little
quitely
very
benefit is more
mixed
harm is more
no comment
Results
69
spend how much time interacting with acquaintances (compare with no smartphone)
opportunity to be aquainted with someone (compare with no smartphone)
increase
increase
no different
no different
Net
decrease 0
10
20
30
40
50
60
Net
decrease
reality 70
reality 0
10
20
30
number
good
50
60
number
opinion about above question 40 35 30 25 20 15 10 5 0
40
so so
opinion about above question 50 45 40 35 30 25 20 15 10 5 0
no good
good
so so
no good
Is the interaction change? (compare with no smartphone) Have you ever met a person on the Net, and then become familiar with each other and even gone out together?
yes
some
7%
Net Face to face interaction
no
no
yes 0
10
20
30
40
50
60
93%
number
In your opinion, why people keep using smartphone when get together with others "most of the time"? bored bored
embarrassed
embarrassed
have some matters
have some matters be addicted to it
be addicted to it
attending class
attending class 0
10
20
30
40
50
60
70
80
70
RESEARCH
DESIGN
ASSESS
CONCLUSION Most people are dependent on smartphone, but there are only small part of people want to change. The way to contact with friends has been different from before, almost by internet. Some people think it is bad, while some people think it is good. However, Most people think it is benefit. People spend more time interacting with acquaintances on the internet, but there is almost no change in face-to-face interaction. Most people think it is benefit. People have more chance to know others on the internet, but there is almost no difference in reality. Most people think this change is okay. We found that people in Taiwan do not strongly eager to "increasing interaction between people". Some people think it is bad, while some people think it is good.However, Most people think it is benefit. But when we asked"what condition people keep using smartphone would make you feel bad?", people have similar opinion.
Conclusion
71
Feel bad in what condition people keep using smartphone? (multiple-choice)
Why feel bad?
eating attending class
feel disrespectful
eating attending class
before sleeping
feel left out
feel disrespectful
before sleeping preparing test
preparing test
waiting for someone
waiting for someone we should pay attention on chat other
other
we should pay attention on eat 0
10
20
30
40
50
60
70
80
feel left out
impolite
impolite we should pay attention on chat we should pay attention on eat
0
5
10
15
20
As a result, we put emphasis on "what condition people keep using smartphone would make you feel bad ? "
eating time" (70/86 people agree)
The answer is at "
25
72
RESEARCH
DESIGN
DESIGN
ASSESS
Brainstorming Sketch Prototype Instruction Film
Design details
73
74
RESEARCH
DESIGN
ASSESS
BRAINSTORMING
The gadget on the seat back. Because using smartphone will look down.When look up and talk, our head will touch the gadget on the seat back and it will make some sound or other special things happen.
The table can reflect people in other side.
de
vic
et
yp
e
There are patterns on the table. When we using smartphone, we will see some funny words or a arrow, making people look up to see our friend.
There is a discount or gift if we do not use smartphone. A gadget like a toy or others, we can put smartphone into it and it will act or deliver some sound.
There are interactive game on the table for all people playing it. pe
tive ty
Incen
Brainstorming
Game
75
type
One stroke game before eating. after eat out, taking a picture with the one stroke work and the food and upload will have discount in restaurant.
Desktop pinball game Put the smartphone in the gadget and then we can play with it.
Anakonda game
The table is transparent, there is a little hockey game under the table. Doll
A jar on the table, there are many lots inside it.There are some question or action on the ballot.People will do the thing they draw. Draw a lot to draw the food picture of each other, then give it to the chief and the chief will cook what we draw.
RESEARCH
76
DESIGN
ASSESS
SKETCH
Finally, we chose"A piece of equipment (ex. dolls) which will move or create some sound when putting the smartphone in." and add some incentive to it.
Sketch
/ Logo
77
/ Inside the gadget
/ Instruction
RESEARCH
78
DESIGN
ASSESS
PROTOTYPE
/ Inside
Prototype
17
79
15
unit (cm)
25
/ Size
RESEARCH
80
INSTRUCTION
open the door
put the smartphone in
light on while charging
full charge
DESIGN
ASSESS
Instruction, Film
FILM
https://www.youtube.com/watch?v=9IejIMif064
81
82
RESEARCH
ASSESS
DESIGN
Methods Result Conclusions
ASSESS
Assess details
83
RESEARCH
84
DESIGN
ASSESS
Methods Internet questionnaire (display the gadget with film and picture)
film
picture
+
questionnaire
+
Method, Results
Results
85
We recieved
65 pieces of questionnaire. Would you like to put your smartphone into it?
After seeing the picture, do you know how to use SmartWorm? 6%
12%
clearly know 清楚了解 maybe know 大概了解
8%
extremly like to 很想
40%
quitely like to 有點想
not know 不了解
not like to 不想
48%
86%
Will Smartworm make more interaction between you and your friend when eating?
After seeing the film, do you know how to use SmartWorm? 2%
29%
32%
clearly know 清楚了解
it will 能
maybe know 大概了解
it won't 不能 看情況 in some situation
not know 不了解
66%
2%
69%
Do you wish most of restaurants set Smartworm?
Do you think it is an interesting gadget? 非常希望
非常認同 cannot agree more
希望
agree 認同
非常認同
so so 還好
非常希望 還好
希望
認同 還好
disagree
不太認同
還好
不太希望
不太希望
不太認同 很不希望 很不認同
extremely disagree
很不認同
很不希望
0
0
10
20
30
40
Do you like this conceptual gadget? 非常喜歡 extrmely like like 還滿喜歡
非常喜歡 還滿喜歡 還好
dislike 不太喜歡
不太喜歡 很不喜歡
extremely dislike 很不喜歡
0
10
20 number
30
40
20 number
number
so so 還好
10
30
40
RESEARCH
86
DESIGN
ASSESS
Conclusions / Improvement KEEP: cute apearance, rechargable, etc INCREASE: need instructions, too big, etc DECREASE: safe? material? ..., etc
/ Question and its corresponding assess Would you like to put your smartphone into it? → enough incentives to put smartphones in Will Smartworm make more interaction between you and your friend when eating? → more interaction with friends Do you think it is an interesting gadget? → funny and interesting Do you wish most of restaurants set Smartworm? → indispensable Do you like this conceptual gadget? → adorable and distinctive
Conclusions
87
enough incentives to put smartphones in 足夠誘因,放入手機 0.8 0.6
adorable 特色鮮明,讓人喜歡 and distinctive
0.4 0.2
more interaction
與友共餐,增進互動 with friends
0
每間店店,都應有她 indispensable
Smart Worm,有趣好玩 funny and interesting
In my heart frames design A complete family is a luxury dream for some people. The bigger frame represent Father, who protects us.The smaller solid frame represent Mother, who gives us full love.The two seperated frames seem to be independent, but the strong exterior still needs spiritual support and the strong mind needs protection, too. Even though they seperated, they always in the deepest heart of each other. For my dear parents
一個完整的家庭,對某些人來說,是很奢侈的夢。 大框象徵父親,保護著我們;小實心框象徵母親,給我們 滿滿的愛。兩者分開看似依然能獨立,但是再堅強的外殼仍 需要心靈的支持,再堅強的心也需要保護。 即使分開了,對方永遠都是彼此心底的缺。 送給我敬愛的爸媽
SKETCH
STRUCTURE
FINISHED
90
SKETCH
STRUCTURE
FINISHED
SKETCH
STRUCTURE
FINISHED
91
acrylic
wood
SKETCH
92
STRUCTURE
horizontal
front
back
vertical
FINISHED
SKETCH
STRUCTURE
Children always hope to see their parents be togerther again.
FINISHED
93
CASTLE
dynamic design
Once apon a time, a pretty princess was waiting for her Mr. Right. Ironing, painting, and weaving, three elves ine the castle helped the princess' hair more beautiful. 很久很久以前,有位可愛的公主在等待著 他的白馬王子。 而三個小精靈努力燙著、染著和編織著公 主的長髮,讓他以最美的型態面對即將到 來的王子。
partners: Chen Yi-Jie 陳以婕 Lin Guan-Yu 林冠余
SKETCH
PROCESS
FINISHED
96
SKETCH
PROCESS
FINISHED
SKETCH
PROCESS
FINISHED
97
SKETCH
98
PROCESS
FINISHED
The gears which connect with some strings can trigger there elves act. The acrylic board supports the five gears.
/ princess
/ prince
SKETCH
PROCESS
99
FINISHED
/ ironing elve
/ painting elve
/ weaving elve
Hidden Apple
T-shirt design
Three squares and some line inside it.If we do not pay attention to them, we will not find an apple in it. 三個方塊與幾條線組成。如果我們不仔細 看他,將無法看見蘋果的所在。
For NCKU CKCM 成功大學成功景美校友會
CONCEPT
FINISHED
102
CONCEPT
FINISHED
Apple is the symbol of my club. I made part of apple in three squares and could not be recognized at one sight, means this club may be not the most part of our university life, but it still deeply influence our daily life.
CONCEPT
FINISHED
103
PHOTOGRAPHY
106
Photos
107
DOGS
108
ANIMALS
109
110
111
Treasure Hill Artivists CO-OP
112
GREEN
113
114
115
Yanshui Town
116
Film
2014 成功大學工業設計系耶誕晚會 宣傳片 | Deer John 小鹿亂撞
117
https://www.youtube.com/watch?v=i1Rqz6UBDNs
MAY . 2015