PORTFOLIO
JIALU WANG 2021 UNIVERSITY OF NEW SOUTH WALES | SELECTED WORKS | 2017 - 2021
CONT
UNKNOW
Role Playing Game| Academic Studio|
OCCASIONAL
Mutual Community| Academic Studio
FOREST G
Hut as Toy Bricks| Forest Competition|
OTHER
TENTS
W FANTASY
| Sydney, Australia Independent Work
L ENCOUNTER
| Changsha, China o| Group Work
GUARDIAN
t in Cold Temperate Zone | Group Work
WORK
UNKNOW ARCHITECTURE
INDEPENDE INSTRUCTOR MICHAEL S SITE: SYDNEY This project by extracted the design logic of RPG design.
The purpose is to try to create a more immersive and interactiv deeper cognition and inspiration.The project is to renovate the W most advanced thermal power plant in Sydney in the 1980s, due t of this project.
W FANTASY AS RPG GAME
ENT WORK STONHAM | FALL 2020 Y, AUSTRALIA GAMES to carry out space design and streamline
ve architectural space just like the game, so as to give visitors a White Bay Power Station, a historic conservation building. As the to its special historical background. Energy is chosen as the theme
BACKGROUND White Bay Power Station (WBPS) is the oldest well-remained former coal-fired power station built in1912. Located along the white Bay shoreline in Sydney, Australia. WBPS has been famous with its iconic chimney and rusty surface texture.
ROZELLE
WHITE-BAY
ANZAC BRIDGE
In the absence of breakthrough technologies, we could face an energy crisis if the earth's energy consumption continues to grow at the current rate. The environmental impact of carbon emissions from energy use is not to be underestimated By conducting INTERACTIVE CHOICES OF THE SPACE represented by different timelines, people can gain a deeper understanding of the current state of energy and think about what actions should be taken by human.
START INTERFACE
PROTOTYPE
ROLE-PLAYING GAMES A role-playing game (RPG) is a genre of video game where the gamer controls a fictional character (or characters) that undertakes a quest in an imaginary world.
"GAME" DESIGN THE INFRASTRUCTURE OF THE "GAME" START INTERFACE
OPENING STORY
IN-GAME
MENU & EXIT
ENDING
GOOD END BAD END
STORYLINE OF THE "GAME" Visitors become players, starting from the site itself as a power plant in the last century, and experience the game with the theme of energy. By making different decisions related to the direction of human energy, they influence the progress of the game and lead people to different possible futures. Through the experience of the whole space to trigger the cognition and reflection on the future of energy and ecology “MAP" DESIGN -- CIRCULATION IN-GAME OPENING STORY START INTERFACE
ENTRY HALL
GOOD-ENDING PRESENT DAY
EXIT
CLEAN ENERGY ERA
POWER STATION EXHIBITION
BAD-ENDING
LEVEL 1
ENERGY WAR
LEVEL 2
ENERGY CRISIS
LEVEL 3
BACK TO BEGINING
THE GAMEPLAY DESIGN ROLE PLAYING
OBSTACLE
GAME LEVEL
REWARDS
PUNISHMENT
Background story telling by exhibition
Finding the way
Choice toward different path
Good view & rest
Start over
Entry Exhibition Library
Spherical projection room
Ar showroom
Vr showroom
Tunnel back to entry
Exit & Airwalk
Gaming area
First Floor Plan H= -5000mm
8
2
3
4
7
1
1 Main Entry 2 Recption 3 Bag Storage 4 Show Room (Opening Story) 5 choice 1 (LEVEL 1) 6 choice 2 (LEVEL 1) 7 Emergency Exit (Menu & Exit) 8 Main Hall
5
6
Third Floor Plan H= 11000mm
9
7
11 10 7
10 10 7
1 Main Entry 2 Recption 3 Bag Storage 4 Show Room (Opening Story) 5 choice 1 (LEVEL 1) 6 choice 2 (LEVEL 1) 7 Emergency Exit (Menu & Exit) 8 Main Hall 9 Spherical projection room (Present Day) 10 Gaming area 11 Library (Energy War) 12 Vr showroom (Clean Energy Era) 13 Ar showroom (Energy Crisis) 14 Tunnel back to entry (Bad-Ending) 15 Exit & Airwalk (Good-Ending)
About Interior design Each interior space corresponds to an illusory period theme. The lighting, materials and forms of different Spaces are designed around the atmosphere of the theme. The good times will be bright and direct, the bad atmosphere will be zigzag and dark. These are used to increase people's immersion in the 'game'
Long Section
15
14
12
7
13
10 16
3
1
1 Main Entry 2 Recption 3 Bag Storage 4 Show Room (Opening Story) 5 choice 1 (LEVEL 1) 6 choice 2 (LEVEL 1) 7 Emergency Exit (Menu & Exit) 8 Main Hall 9 Spherical projection room (Present Day) 10 Gaming area 11 Library (Energy War) 12 Vr showroom (Clean Energy Era) 13 Ar showroom (Energy Crisis) 14 Tunnel back to entry (Bad-Ending) 15 Exit & Airwalk (Good-Ending) 16 Rest Area & Cafe
2
4
THE END
OCCASIONAL ENCOUNTER R E S I D E N T I A L C O M M U N I T Y F O R S T U D Y A C C O M PA N I M E N T GROUP WORK INSTRUCTOR SUQI JIANG| FALL 2019 COLLABORATOR: ANLI ZHANG, ZIHUI TIAN SITE : CHANGSHA, CHINA WORK IN THE GROUP: RESEARCH(60%)/ DESIGN(40%)/DRAWING(45%)
ACCOMPANYING GROUP, a unique group in China, focuses on the daily life and appeal of accompanying students and their parents, aiming to change the stressful study life of senior high school students and the sense of loss and boredom of full-time accompanying parents through community construction. On the way from home to school, students will come into contact with various kinds of people and things and have various kinds of activities through community streets, which is the process of enriching monotonous life. It is designed to create a more active community for accompanying students. However, due to the particularity of high school students, they need a quiet reading environment of their own. Therefore, it is necessary to create an accompanying community that is shared externally and independent internally.
BACKGROUND-Bull's Head Ridge community
ONLY ONE ENTRY
ON THE HILLSIDE
In the 1980s, the mountain was razed to make way for a community, and tunnels were dug to create seven residential buildings. There are many problems in the community, such as difficult parking, people and cars merging, and chaotic environment, etc., but there are also many interesting phenomena, such as the roof as an activity platform, but also as a drying platform, there are lots of vegetables planted in the yard, and advertisements for rent are posted on the walls.
RESIDENT IDENTITY — STUDY ACCOMPANYING PARENTS & STUDENTS Accompanying students is a special phenomenon in China.
需
In order to have a BETTER LEARNING ENVIRONMENT for their children, parents choose to rent a house near the school, TAKE CARE OF THEIR CHILDREN'S clothing, food, housing and transportation for their chinldren to get better grades and supervise their children's study.
SITE LOCATION
200M
400M
600M
The site is surrounded by 13 schools within one kilometer and is close to Hunan University. And it's located in hilly terrain
SITE SCHOOL REGION PRIMARY SCHOOL MIDDLE SCHOOL HIGH SCHOOL
PHOTOGRAPHING THE DAILY ROUTINE OF THE TARGET GROUPS 6:00am - 6:30am
6:30am- 7:00am
7:00am - 7:30am
7:30am - 11:30am
11:30am - 13:00pm
13:00pm - 17:00pm
17:00pm - 18:30pm
18:30pm - 19:30pm
19:30pm - Till Sleep
Undergraduate students prepare for postgraduate exam - living alone
Waking up & Wash up
Out for breakfast or cook by themself
Study
Study
Out for lunch or order takeaway
Study & break
Go to bookstore, Milk Out for dinner or order tea store or park takeaway
Study / house work
Home for lunch
Classes & Play with schoolmates
After school Bookstore/ Milk tea/ park
Home for dinner
Study or Makeup lessons
Accompanied study Student - with full time parent
Waking up & Wash up
Home for breakfast
On the way to school
Taking classes
Accompanied study Parent (Full time)- with one or multi students
Waking up & cook
Home for breakfast
Go to the market for fresh ingredient
Cook lunch
Home for lunch
Leisure time Coffee shop or park
Cook dinner
Home for dinner
Housework
Working
Out for lunch & text to student
Working
Back to home cook dinner
Home for dinner
Leisure time Go to gym/ stay home
Accompanied study Parent (Working)
Waking up & Wash up
Go to work
Breakfast on the way
THE BEHAVIOR THAT HAPPENS THE MOST Having Meal
Leisure
Housework
Social Activities
Study
INTERVIEW STUDENT TYPE A
Undergraduate students prepare for postgraduate exam - living alone
STUDENT TYPE B
Accompanied study Student with full time parent
PARENT TYPE C
Accompanied study Parent (Full time)- with one or multi students
PARENT TYPE D
Accompanied study Parent (Working)
Reasons for choosing to rent a house alone : There is no good study environment and comfortable environment in the shared dormitory of the uni. Reasons for choosing to be accompanied study Student : My home is too far from school, not enough study time is exhausting.
Reasons for choosing to be accompanied study Parent : For the children to go to a better school, reduce the burden of children besides study Reasons for choosing to be accompanied study Parent : I want my child to have more time to study, and I also want to accompany my child.
Deficiency and Demand: -It's kind of BORING to live a two-point life. -EATING is NOT very CONVENIENT, sometimes I don't want to cook by myself but eating out is not particularly healthy. Deficiency and Demand: -II'm renting in a BAD neighborhood. -The pace of school life is too fast and there is a lot of PRESSURE. Deficiency and Demand: -II want a PART-TIME JOB at a reasonable time to help my family. -Lack of SOCIAL contact is LONELY. Deficiency and Demand: -Sometimes I am TOO BUSY to take good care of the kid. -I'm too busy working and taking care of my kids to have time for myself.
KEY ISSUES 1 There is NO OVERLAP between the groups
2 The daily routine is somewhat MONOTONOUS
3 Lack of SOCIAL & entertainment space
Accompanying community that is shared externally and independent internally.
1:100 MODEL - VIEW FROM ENRTY SIDE
1:100 MODEL - AERIAL VIEW
CONCEPTS In the regular activity mode of the accompanying group, the "OCCASIONAL SPACE" is placed to enrich the monotonous accompanying life. The connection between living space and public space becomes more subtle, making the "public" life in the community, which is different from the private life at home and the work life in the school and company, become short, rich and meaningful. CONCEPT MODEL
"OCCASIONAL SPACE" Insert PERSONAL LIVING SPACE
Surround
OCCASIONAL
Indirect SECONDARY PATH REGULAR
Direct MAIN PATH
PUBLIC SPACE
It will be A USER-DRIVEN SPACE OF CULTURE where it is possible for multiple independent users to use the building at the same time. The building provides space for all kinds of smaller cultural events in the broadest sense. It should be available to be used at all hours for teaching, dancing, sports, theatre, aerobics, yoga, barbecue, lectures, board games, chess, etc.
Leisure
Having Meal
Housework
SOCIAL Activities & Occasional events
Study
PERSONALISED PUBLIC SPACE - MUTUAL ASSISTANCE SPACE
In addition, according to the results of the investigation, in order to solve the problems of students and parents,the model of "MUTUAL AID COMMUNITY" is proposed.
Parents who have time but need to work part-time can offer services to children who need to be taken care of or help out with chores for parents who lack time. For these modes of mutual assistance, "MUTUAL ASSISTANCE SPACE" will be placed in the community.
Leisure
Having Meal
COMMON KITCHEN & DINING ROOM
" I'm making a stew. Who wants it ? "
" Thanks mom "
" I'd like to have stew for dinner today "
Housework
SOCIAL Activities & Occasional events
SHOPS RUN BY PARENTS OR STUDENTS
"I want to sell some books and stationery that I don't need."
"I want to sell some coffee and breakfast in the morning to make some extra money." "I want to sell some used goods."
" I'm too busy to cook today, so I'll have the food cooked by parent C "
PEOPLE IN THE COMMUNITY HELP OR HIRE EACH OTHER FOR HOUSEWORK
"I cannot go home today, could you help me bring some daily necessities to my children ? "
Study & tutoring class
COMMON STUDY & TUTOR SPACE
"Studying together is more conducive to learning, and I can also discuss problems with my friends."
"Sure, why not."
"There're rooms for tutoring. It's great ! "
GENERATED PROCESS +17.3M +14.5M +10.0M
RESIDENTIAL buildings are placed according to the topography and orientation of the site
Insert the main mutual aid public space
MAIN ROAD SECONDARY PATH
Insert small SOCIAL SPACE
OCCASIONAL SPACE been placed along the secondary path
Determine the main road and secondary road, hollowed out the building block
Insert the ATRIUM and SKYLIGHT
MASTER PLAN 1:1000
MAIN ENTRY
N
ROOFTOP GARDEN
FRAME STRUCTURE
COMMON STUDY & TUTOR SPACE
LIVING AREA
LIVING AREA COMMON STUDY & TUTOR SPACE COMMON KITCHEN & DINING ROOM
GYM SHOPS RUN BY PARENTS OR STUDENTS
COMMON KITCHEN & DINING ROOM INFO
MAIN ROAD
OCCASIONAL SPACES
1 2 3 4 5 6 7
Tutorial room Shop Common Kitchen & Dining room Main road Coffee shop Gym Study room
3
4
1
1 2
2
2
GROUND FLOOR PLAN 1:400
6
5
4
7
7
7
3
FIRST FLOOR PLAN 1:400
OCCASIONAL SPACE SYSTEM
The OCCASIONAL SPACE are intersect and connect to the secondary path
有空就加,不加也行
10 9 6 5
4
8
7
3
2 1 The combination of the double-height space and the ramp creates a visual communication and a richer spatial experience.
SPACE DESIGN Using the elevation difference of the site itself to form the ascending ramp, and combining with the indoor and outdoor space design, to create a rich spatial experience and visual connection. The building is divided vertically: the upper part is divided into regular LIVING UNITS, the lower part is divided into MUTUAL ASSISTANCE SPACE, and the roof continuously forms a whole large outdoor space.
1 Enter the base through the original cave and walk to the entrance of the building along the rising ramp. During the walk, you can look up and see the crowd moving on the platform above.
2 Walking into the building of the community, you can see an overhead corridor rising continuously and zigzagging upwards, passing shops, bookstores, self-study rooms and other auxiliary Spaces and then to the second floor living space.
3 A variety of rich Spaces are formed through the random placement of boxes, and holes or doors are opened on the wall to guide the sight and streamline.
4 On the west side of the building, the central square is enclosed by the box volume, which is relatively open. Through the attraction of green plants, one can enter the indoor staircase space of the middle volume and directly enter the indoor public space.
5 The space within each "box" is connected and connected to the interior, making the space experience more interesting, and "accidental" is encountered during walking.
6 Shared community Spaces are inserted into the main building. On the main route that people use.
7 Add lighting and landscape in the walking corridor, and increase the space to stay and rest.
8 Through the level difference, the landscape activity stair can be formed for people to sit and rest outside. And with the combination of occasional space interspersed to form a rich space
9 Community shared learning space.
10 The whole roof of the building is integrated by steps and ramps to form a roof activity platform. The roof also has walls enclosed by social space to form a small enclosed space.
FOREST G SHELTER
GROUP WORK| MICROHOME COLLABORATO SITE: FOREST IN CO
This project hopes to provide a lower power con forester or tourist in the cold region and also can a guardian, silently guarding the forest and acting
GUARDIAN IN FOREST
E COMPETITION| WINTER 2021 OR: ENBO YANG OLD TEMPERATE ZONE
nsumption and more convenient residence for the be used as a common forest residence. The hut is g as a beacon to lead people the way home.
The design of the project was inspired by the pine cone, especially with regard to one feature of the pine cone. The leaves of the pine cones will shrink in rainy days to protect the pine nuts.
Based on this, we carried out topological exploration and try to simplify it. The result was a Mosaic of modular prefabricated wall systems and multifunctional outer panels
The forest in the cold region mainly faces the following problems
Lack of water in summer
Off the city grid
Wild animal
Keep warm in winter (around -30°—0°)
Height for lookout
Based on this, we carried out design exploration, turning the leaves into movable solar panels, which can automatically adjust the Angle according to the direction of the sun, and also have the function of collecting rainwater. This design can meet the need for observation height while doubling the solar and rainwater receiving area. It also reduces contact surface with the outdside and thus reduces energy consumption.
Solar panel angle auto adjust to the sun
Rainwater collection system
Natural ventilation system
Heat
Thermal insulation
The pinecone shape effectively reduces wind resistance
Passive house
Thatch Roof
The Observatory
Triple glazed window Passive standard
Working space & Bedroom
Diagrid System
Toilet Wall System
Tray Storage Tray Table & Folding Chair
Solar Panel Kitchen
Water tank Solar battery
Local wood board Support system
Diagrid System
ply larch cladding
Water Pipe
Wood Fiber Board
Vapour Barrier
Battens
I Beam Fir plywood Solar panels
Solar Floor I Beam
Hydraulic rod
Rock Wool Insulation Light Steel
Polystyrene insulation
Vapour Barrier
ply larch cladding
I Beam Vapour Barrier
Wood Fiber Board
Vapour Barrier
Assemblyt aid
Fir plywood
Screw pockets Cross Screw Connection
Wall System
Storage mode
First Floor Plan
Dining mode
Mezzanine Plan
Work mode
Second Floor Plan
Sleep mode
OTHER
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