Portfolio

Page 1

ZHEYAN WANG
PORTFOLIO

PROLOGUE

"The Power of Silence"

As Peter Zumthor says, "there is nothing more powerful than nonwritten poetry."

Whether in architecture or urban design, video game design or other art design, I try to let the environment speak for itself in terms of interactivity and narrative.

CONTENTS

Video Game Level Design Works

01 Paper Labyrinth

- A 3D Puzzle Game

02 Puppet Mansion

- A Stealth Game

Space Design Works

01 Submerged Boats

- A Museum of Sailing for Migrants of Yunyang

02 Heated Caves

- An additional bath based on the original apartment building

03 Disturbed Theaters

- An Immersive Theater in Longfu Temple Art District

Other Works

- Student Workshop "Asian Nightscapes Now and Future"

- Driverless-Based In-Vehicle Lighting Design

- Visitors Center in Shanhaiguan

- Weaving Structure

- Linear Complex

01 Paper Labyrinth

A Level design of A 3D Puzzle Game

Videogame level design

Time: 2022.9-2022.10

Type: Individual Work

In this game, the player is set as a girl on her deathbed in the real world, whose tiny translucent soul appears in this hand-drawn pop-up book diary. You will unlock a memory as each level reaches its end. But remember to enjoy the peace and joy of being here.

Aside from basic movement, the main mechanic of the game is folding. By folding you move between windows, by folding you jump out of dilemma and in folding you open new pages. The full game, of course, contains many more levels, but only four representative ones are shown here.

MOVE

Press WASD on your keyboard

1. When inside a building, the player's soul can only move towards adjacent (in all four directions) rooms with windows.

2. Getting into the outer layer of paper doesn't mean you're getting into the inner layer of paper.

3. Pay attention to the way the book folds. Some directions allow you access to the interior of the building, others do not.

TURN PAGE

Click Arrow buttons at the left and right ends of the screen

The arrows on the left and right edges of the page help you turn the page, but if you don't unlock the end on this page, you won't be able to turn to the next page.

SPECIAL DEVICES

Press E at special locations where the mechanism can be triggered

Some levels may contain certain devices of a diorama book, such as inserted pages and stretched cards.

WARP

Press any arrow to turn to another page and then turn back

It means traversing between two windows that fit perfectly together. When this condition is met, the warp is automatically triggered every time you fold the book.

Starting Point

Special Device : A Button for Turning the Insert

Locations where you might warp

Door that Needs to be Unlocked from the Inside

The Entrance to the Next Page

Reflection in the Water

The folding mechanism determines two parts of the book between which you can WARP.

When the book is opened, the player appears on the standing pages

When the book is closed, the player warps into the reflection

The insert is illustrated with a lotus leaf that helps the player walk on the reflection.

When the Insert is opened, The 1st and 3rd leaf appears

When the Insert is closed, The 2nd leaf appears

The Entrance on the Level 0 to the Next Page

Locations where you might warp

Door for 5th layer into 4th layer

Starting Point

The folding mechanism determines two parts of the book between which you can WARP.

When the book is opened, the player can walks in the 3-D space

When the book is closed, the player warps between between two half-pages

You are aiming for a more internal level, but watch out for the right counterpart.

If the location you want to warp to is on the same level, just determine the mirror location

If the position you want to warp to is on a different level, consider the height difference from folding

LEVEL 2 LEVEL 1 ( See previous page )

The Entrance on the Level 0 to the Next Page

Starting Point

The folding mechanism determines two parts of the book between which you can WARP. When the book is opened, the player can walks in the 3-D space

When the book is closed, the player warps between between two half-pages

Locations where you might warp

Areas that cannot be traversed on paper

The left and right sides of each building cannot be traversed because of the principle of making the book

Background Picture

The 3D structure ( Upper layer )

Special Device

The streched Card ( lower layer )

The folding mechanism determines two parts of the book between which you can WARP. When the book is opened, the player Players can walk on the upper layer or within the card

When the book is closed, the player warps between two layers

Starting Point

Special Device : A Button for Turning the Insert

The Entrance to the Next Page

Pay attention to the height when you warp

Upper Right:

warp and move to trigger the 1st button

Upper Left: the 1st button causes the card to be streched

Lower Right: Lower Left:

warp and move to trigger the 2nd button the 2nd button makes the card back

LEVEL 3 LEVEL 4

02 Puppet Mansion

A Level design of A Stealth Game

Videogame level design

Time: 2022.12-2023.2

Type: Individual Work

The level is a tribute to the once-glorious puppet theatre, and to the impressive steampunk art style of masterpieces such as Dishonored 2 and BioShock. I wanted it to be creepy but fake, romantic but pessimistic, classical but with some mechanical development.

The story is set in a fantasy mansion. The mansion was created by a famous carpenter (named after Pinocchio's father) who have passed away leaving the mansion as a frozen microcosm of a glorious moment in puppetry. So the mansion's functions are all artrelated with the main body being a small theatre. The performers, the staff and the guests are all puppets who are obsessed with the arts. Of course, a puppet show in particular has a magical attraction for them.

The flow is laid out in a linear fashion due to the small size of the entire level. To make the linear flow not too tedious, different areas will have different mechanics to give the player a varied experience.

The player is the only human trapped in the mansion and has to find a way to escape. The game is played from a first-person perspective and the player has no ability to fight puppet enemies, so you must always stealth. Remember to keep a good eye on enemy trajectories and find the right route. Keep an eye out for items that can be interacted with. Most importantly, don't forget to take advantage of the puppet's obsession with puppet shows, which will perhaps help you a lot.

Basic Game Operation

KEYBOARD GAMEPAD

Idle In Place Random Patrol (within a certain range) Patrol By Path Collision with Capsule LineTraceByChannel Determination If TouchingPlayer Determination IfNoticePlayer Types of Patrol 3 States of Enemy NPC 1 Patrol 2 Suspicion 3 Alert Boolean Variety + Player Motion State Enemy AI Main Gallery Audience Lounge Living Hall Janitorial Room Central Control Room Audio Room Dressing Room Stage Storage Room Octagon Concert Room Backyard Garden Concert Hall Vestibule Auditorium Dining Hall Entrance Hall Ground Floor Plan Second Floor Plan Auditorium Resource Room Art Library Music Library Main Gallery Main Gallery Equipment Room Touch Player? Suspicion Timer >10? Suspicion Timer < 0? Notice Player? Alert Timer < 0? Alert Suspicious Patrol SuspicionTimer = SuspicionTimer+1 SuspicionTimer = SuspicionTimer-1 AlertTimer = AlertTimer-1 AlertTimer = 10 Come to Player's Position Random Search (Radius = 2) Back to Origin Position Wait 1s Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No 45°
Sprint Move Crouch Notice Player? Notice Player? Notice Player?

KEY INFO FOUND: Switch

You find a switch. Operate it and turn off searchlights throughout the room

You wake up locked in a janitorial room under the stairs. There are two vents to try, but you can only get the low one.

You notice the central searchlight is still not turned off. 7

KEY INFO The second searchray is turned off successfully. 8

You emerge from the air vent into a gallery. But remember to use your Instinct and watch out for the searchlights.

KEY INFO FOUND: Switch

You find a switch. Operate it and turn off searchlights throughout the room

KEY INFO The first searchray is turned off successfully.

Checkpoint

Important Quest

Reward

Searchlight (Intermittently On)

Searchlight (Constantly On)

Searchlight (Constantly On, High Alert Level)

Regular Route (Pre-defined )

Special Routes (Requiring Stealth or Props)

Enemy Patrol Routes and Vision

You've made it into the central gallery.

Now you have entered the last room. 9

10

KEY INFO FOUND: Switch

You find a switch. Operate it and turn off searchlights throughout the room

KEY INFO The last searchray is turned off successfully. 11

3 4 S S S ON LEVEL 1 Gallery
1 2 3 4 6 8 5 7 9 10 11
Hall
1
2
3
4
6
5
After the first switch is triggered

The last switch in the central control room controls the searchlights in front of the stairs and in the center of the gallery hall.

After the theatre performance began

The paper roll is the secret that makes the player piano play.

11

INFO Now the player piano can play now and some of the guards left for the theater.

You need to sneak across the stage area, where enemies can't see you in the dark, but watch out for moving stage lights. The stage set will help you.

9 S S LEVEL 2 Cross the stage 1 2 3 4 6 5 7 11 12 Enter the room to avoid enemies at the end of the corridor. 1 KEY INFO The door is unlocked successfully. 3 KEY INFO FOUND: Player Piano The music
auditorium.
2
is able to attract enemies on your way into the
But a specific paper roll is still needed.
4 KEY INFO The door cannot be opened from outside. 6 Go around the second floor to the stairwell and find the vent. 7 KEY INFO FOUND:
You need to go to the center of the hall to pick up the scroll. But the searchlights at the landing are still on, so you have to go upstairs.
Switch
8
KEY INFO FOUND: Paper Roll
10 KEY INFO The
9
door is unlocked successfully.
5
12 8 10 11
KEY
Floor
2nd

You sneaked through the storage room.

You enter an octagonal music room with a strangely large disc in the middle. But you can't get to the other side of the room because of the way the guards are facing.

All you can do is sneak into the next door.

2nd Floor

KEY INFO FOUND: Switch

You found one of the two switches.

KEY INFO FOUND: Switch

You found the other of the two switches.

KEY INFO The door

Now back in the Octagon, you'll find that the guard has been drawn to dance on the central disc, and his gaze has changed. Now sneak through the room to the elevator.

9

8

KEY INFO FOUND: Code Lock

You found a code lock, now the password is FZPHS. Remember it and it might be useful.

KEY INFO You make it onto the elevator. 10

You found an identical code lock on the locker. Put in the code you saw earlier and the bookshelf on the wall will open to reveal a secret niche.

KEY INFO FOUND: Key

You found a key in the niche. Use it to open another locked door.

KEY INFO The locked door has been opened successfully. 13

11 12 13 S S LEVEL 3 Music Room 1 2 3 4 5 6 7 8 9 10 8
1
2
3
4
7
of the dining room is successfully opened. 6 There is a music box near the dining table. Try to make it work.
12
11
5
10
After the music disc was triggered

Now you have to

You can use the light of a lighter to see the road and prevent falling, which will also attract claws, unfortunately. Please be careful.

KEY

FOUND: Lighter

KEY INFO FOUND: Compass Lock Enter a string of numbers you think is correct to unlock the final gate.

CONGRATULATIONS! You have escaped successfully.

S S S
1
You found a vent in the wall to get into the auditorium.
1 6 7 9
The bridleway above the auditorium
4
sneak through a glass ceiling above the auditorium. Some of the glass has come off, but you can't see that in the dark.
8
Now you're behind the guards, and you can enter the spectator lounge.
7
KEY INFO FOUND: Epitaph Beneath the fountain is the epitaph of a gravestone, perhaps belonging to the man who built the puppet theater.
5 3
KEY INFO You've entered the fire escape stairwell.
2
You are about to enter the dark zone. 3
INFO
You'll need it in the dark.
KEY INFO
4
6
Crouch and walk undetected in the vegetation, so you can avoid the sight of the guards.
9 2 4 5 8
LEVEL 4 Audience Hall and Yard

01 Submerg ed Boats

A Museum of Sailing for Migrants of Yunyang

Site: old town of Yunyang, Chongqing, China

Instructor: Yehao Song

ieohsong@tsinghua.edu.cn

Time: 2020.4-2020.8

Type: Individual Studio Work

Yunyang, an ancient town in Chongqing, China, is located on the most turbulent section of the Yangtze River. It is also one of the towns in the reservoir area of the Three Gorges Water Conservancy Project. As the submerged area exceeded twothirds, Yunyang relocated as a whole to the new town 30km upstream, leaving the remnants of the old city in the face of a declining population, abandoned ruins and destroyed city memories.

For thousands of years, the culture and life of Yunyang people have been closely related to the Yangtze River. The town was born and prospered due to shipping, and for the blessing of the river, people developed a series of sailing rituals and also religious culture. A series of activity venues centered on the wharf area with a long history was the space carrier of the Chuanjiang boating culture. This project aims to reproduce these memories for the emigrants when they return to this town.

On the one hand, this project aims to reshape the city's physical waterfront sites to accommodate displaced cultural relics and disappeared religious public places. On the other hand, it is to awaken people of the perceptual memory of the years of dependence on the disaster and blessings of the Yangtze River. The rise and fall of the river once meant the life and death of a ship, and now it means the disappearance and reappearance of homes. The emigrants walked through the long and narrow linear building to reach the long-awaited water of Yangtze. The atmosphere of this project might make immigrants resonate back in their hometown after the passage of time.

Yunyang, Chongqing the Yangtze River
HISTORY AND CULTURAL RELICS OF YUNYANG 1122 B.C. 4000 B.C. The ancestors created Daxi civilization along the Yangtze River on a canoe in the Neolithic Age. 220 Brine pits were found and Yunyang Town began to prosper. Witch culture was created to pray for safe sailing. 261 Shrine of General Zhang was created as the landmark of Yunyang. 618 The town thrives with docks and shipping. 1300s During the Ming and Qsing Dynasty, the business district centered on the wharf has become the most active area in the city. 1800s Because of the continuous mountains, winding steps have also become a distinctive feature of this town and never changed, 1992 The Three Gorges Dam project was approved, and most of the town will be below the new water line. 2020 Less than 1/3 of the area of the old city remains, and development has been at a standstill. 2006 The impoundment of the Three Gorges Dam was completed, and people bid farewell to their hometown. 1999 People began to move to the new town 30 kilometers upstream of the Yangtze River. 1993 Construction of the new city, Shuangjiang, started. FUTURE ? Buddhist Temple Stone Buddha statues Sorcery culture relics Hydrological record on stone Shrines of Fame Cultural Relics Lost or Abandoned Ex situ Conservation 0 1 1 1999-2006 In order to avoid obstructing ships, abandoned houses were demolished. Buddhist Temple Xiayan Temple 700 A D 1750 A.D. Stone Pagoda Statue Stone Buddha statues 1400 A.D. Stone Bodhisattva Statue Stone Buddha statues 1800 A.D. Dragon statue for shipping Inscription 1800 A.D. Dragon statue for shipping Inscription 1640 A.D. Hydrological record Inscription 1680 A.D. Flood Record in Shuangjiang Inscription 1870 A.D. Inscription Hydrological Record 1850 A.D. Inscription Hydrological record 1780 A.D. Inscription Liangtianjian 1850 A.D. Inscription Poems of SuShi 261 A.D. Shrine of Fame Shrine of General Zhang 700 A.D. Dafotou Stone Buddha statues

Old piers

high viewing platform is facing the place where the temple was once.

Confluence of rivers

entrances are located on the extension of the oldest and only remaining road in town, which is the most familiar direction.

The main pier and steps face the wide Yangtze River, where there used to be a huge rock exposed during the dry season in the middle of the river.

The direction of the two pavilions in the middle is the direction from which Tangchuan River merges into the mainstream of the Yangtze.

RESPONSE TO THE ENVIRONMENT
25 50 75m A new pier is built here to accommodate ships from the new town 30km upstream. Both The the Main Road Shrine of General Zhang (Flooded) the Flooded Dragon's Back Stone
1
Performances and prayers A long stairway Gathering of vendors Farewell to families A difficult voyage Worship the Buddha A sign of destinaation Boat burial on water from Ground
The Hall 2 Public Cultural Center Entrance 3 New pier 4 Pontoon Exhibition Hall 5 Cave exhibition hall 6 Religious function place 7 Observation deck 8 Gragon King Temple The City Gate Seasonal Beach The Pier Three Gorges Boat coffin Xiayan Temple Wenfeng Tower

The space unit is derived through translation and nesting of sailing boats and waterside dwellings, which conveys a spatial memory familiar to locals. The main activity spaces are in the pontoons and caves, while the outer shell brings a completely different experience for visitors.

In the Cabin A familiar kind of drifting space Inside the Sail The unnoticed kind of drifting space above water above water The unnoticed kind of settle space In the Diaojiao Hut A familiar kind of settle space by the water Between the Pillars by the water Double-space of the Cabin Double-space of the Sail
Exhibition Exhibition Cafe Pontoon Exhibition End of the Exhibition Entrance 1 Entrance (from ground) 2 Outdoor platform 3 Observation deck 4 Exhibition on Pontoon (of Slate mural) 5 Rest and cafe 6 Extrance Hall 7 Main exhibition Hall (of Underwater ruins) 8 Outdoor corridor 9 Exhibition of Remnant Buddha/Temple 10 Exhibition in Cave (of artifacts) 11 Exhibition of Guanyin/Temple 12 Small barge wharf 13 Main barge wharf 14 Entrance (from water) 15 Information Desk 16 Toilet 17 Training classroom 18 Management Office 19 Cooperative Office 20 Function Room 21 Tea room 18 17 16 20 21 14 13 1 3 2 Ground Floor 4 19 3 8 4 7 4 6 4 5 4 9 7 10 7 10 11 12 15 B1 Floor B2 Floor B3 Floor(Water Level)

Modes of Exhibition

Entrance Hall Artifacts In the niche
the
Slate mural
In
showcase Documents On the wall
Guanyin Statue In a cubicle Grotto Buddha Statue In niche Underwater ruins In the water Peek into
Look down Across water Step into Admire Surround
Exhibition Hall of Underwater Ruins

CHANGES IN WATER LEVEL

It is worth noting that the annual water level change after the completion of the Three Gorges Dam is similar to the previous one, which is as high as 20m or more, although the seasonal pattern has changed. This means that every year this construction project will experience the process of being slowly submerged and then surfaced. Visitors will feel the change of water, the most important element of the place, in different dark or light sp also a commemoration of the process of Yunyang City being submerged years ago.

Part of the pontoons start to move. 161.5m

More part float up but the pontoons are still connected.

164.2m Some parts reach the limit, and each pontoon becomes isolated.

166.6m Only two pontoons can be accessed from the mountain.

When the water level becomes higher, visitors are on a pontoon bridge whose height changes continuously with the water level, looking at the eternal and unchanging ancient Buddha statues in the stone niches from a different perspective.

148m 151m 154m 157m 160m 165m
CHANGE OF VIEWPOINT +4.70m +1.60m
Fixed Part Above water level Water Level-m Contrast of Annual Change of Yunyang Water Level 145 155 165 175 55 65 75 85 (After 3 Gorges Dam) Water Level-m (Before 3 Gorges Dam) JAN FEB MAR APR MAY JUNE JUL AUG SEPT OCT NOV DEC
HEIGHT
-0.90m Floated up Floated to the limit and submerged
159.2m

Details of the Pontoon

1 Translucent waterproof fabric

2 Anti-rust aluminum alloy frame

3 11mm Frosted glass

4 80*50mm Steel sloping roof frame

5 150mm Concrete wall

6 100*100mm Steel column

7 8mm Phosphate coated steel wire

rope

8 Rust-proof aluminum alloy armrest

frame

9 13mm Tempered glass handrail

baffle

10 2000*2000mm Anticorrosive wood floor

11 2mm Floor glue

12 1800*1800mm HDPE resin floating block

13 Double airtight glass window

14 90*30mm Smooth perforated aluminum alloy anchor

15 90*45mm Stainless steel keel

16 60mm Rubber spring shock absorber

17 Ceramic anchor (for steel wire rope)

When the water level is low, the position of the floating bridge is determined by the fixed support connected to the steel column to ensure the initial height. When the water level is high, the floating bridge is separated from the support by buoyancy, floats upwards and connects as a whole.

14 15 16 17 1 2 3 4 5 6 8 7 9 11 12 13

02 Heated Caves

An additional bath based on the original apartment building

Site: Yichun, Heilongjiang, China

Instructor: Lu Fan +86 13811657930|fanlu@tsinghua.edu.cn

Time: 2020.9-2020.12

Type: Individual Studio Work

Yichun is one of the highest latitude cities in China. In order to withstand the severe cold weather, residents here retain a traditional dwelling very similar to the cave dwellings of the original ancestors, which is a carrier of human body awareness. On the one hand, because of the ancient cave dwelling memory, people have a natural affinity to the building components such as irregular ground, thickened walls, generous sunlight from south and subtle light through holes from north. On the other hand, the heating system in the residential buildings in the northeast makes the surface of those building components warm and comfortable due to the coiling flue inside, which further strengthens people's sense of dependence on the kind of space like caves.

However, with the popularization of the centralized heating mode, a piece of heater has replaced all the efforts made for heating in the residential buildings and entered the same collective residential buildings. Of course it is effective, but people’s awareness and memory will not be eliminated. Residents, especially the elderly, will miss the experience of leaning against a warm wall or moving freely on the hot Kang surface.

This renovation project is intended to add an activity center using hot springs as an energy source to a five-story ordinary apartment for the elderly, including bathing and various leisure functions. It aims to provide an idea that the traditional firepower energy crisis may provide an opportunity to simultaneously reshape people’s residential memories of traditional dwellings.

Yunyang, Chongqing the Yangtze River 50°
N
Tieli, Yichun

The improvement of the living quality of the existing old city is becoming more and more important in the context of weak urban expansion. Fortunately, the rich geothermal resources and well-developed suburban hot spring resorts in the area may provide new ideas.

Today's news: About City

Massing Process

Add a thickened "north facade" to the original building

Isometric View from North

Expand an atrium for semi-outdoor hot springs

Zone the building with 3 thermal loops

December1, 2019

Yichun, another city in Northeast China is shrinking —— not necessarily harmful.

01:Depletion of Natural Resources

Yichun was once the largest specialized forestry resource-based city in China. Its forest area accounts for 13% of the total forest area in China's key state-owned forest areas. However, in 2008, Yichun was included in the list of the first batch of resource-exhausted cities. For the sake of environmental protection, in 2014 the stateowned forest area completely stopped logging natural forests. The pillar industries in Yichun have disappeared and transformation is imminent.

02:Reduced employment opportunities 03:Weak urban expansion

03:Population decrease

In Yichun a deserted community/by a citizen

05:Greener energy, better living mode, warmer experience.

On the other hand, urban shrinkage means a reduction in housing prices and the alleviation of the problem of living space. In the long run, the living quality of citizens will be improved. In this process, we can use Yichun's geothermal energy to replace forest trees for building heating, and at the same time explore architectural forms that may respond to traditional residential buildings.

04:Left-behind elderly and children

Apartment Tieli Junior High School An Abandoned Factory Traditional Industrial Area of the City Old Residential Area of the City 10.50km the City Center of Yichun Tieli County Harbin, the Provincial Capital Mountains Xing'an the old Town of Tieli Taoshan Hot Spring Hulan River
Songtao Community Senior
01
2009 2019 Commercial housing sales area/ ㎡ 04:Implementation
Urban Renewal 2009 2019 Number of renovated shanty towns 02:Slow economic development 2009 2019 Yichun City s GDP per cap ta and the national GDP per capita 2009 2019 Employees in the secondary and tertiary industries 2009 2019 Total population 2009 2019 Number of elderly
of

HEATING

AND LIFE

In order to adapt to the severe cold climate, residents in the Northeast developed a heating system centered on Kang and flue. However, due to the various problems of wood fuel, this system needs new upgrades.

This project attempts to use geothermal energy as a new heat source and organize the functions around the thermal system, including hot spring baths and activity centers that use hot springs indirectly. The functions of different spaces are also determined by the amount of heat gained.

One Possible Improvement: Based on traditional residential heating system

Thickened Wall with flue

Flue Stove

Huokang (A hard bed with the flue coiled underneath) Wood fuel

Climate and the Form of Traditional Dwellings

The project is an addition and transformation based on the original apartment building. The characteristic of the rotated shape makes each room opened to the maximum to the south, like a cartoon in the view of the residents.

Floor heating and wall heating

The number of days when the average daily temperature is below 5 ℃ is as high as 210.

SEVERE COLD AREA

to evacuate snow to exhaust smoke

to defend against the wind to keep warm

Geothermal energy (hot spring)

UNIT FORM

The project is an addition and transformation based on the original apartment building. The characteristic of the rotated shape makes each room opened to the maximum to the south, like a cartoon in the view of the residents.

Direct deformation of arcs

Greenhouse

Fillet of intersecting lines

Arcs from Chords

Axis of rotation

Biocompost

Temperature/ ℃ -30 -5 20 0 80 160 Precipitation/mm JAN FEB MAR APR MAY JUNE JUL AUG SEPT OCT NOV DEC
Kang and bathhouses serving as the family and urban activity centers respectively Oroqen Tent Chimney of Manchu House
53 ℃ 68 ℃ 55 ℃ 50 ℃ 45 ℃ 37 ℃ 30 ℃ 70 ℃
Hoarded House Cellar of the Hezhe
W=0.5H W=0.75H W=H W=1.2H W=1.5H W=2H
COOL LOOP 43 ℃ WARM LOOP HOT LOOP Sauna Foot bath Hot bath Warm bath Geothermal well Power generation Heat Exchange Station & Pump Room 01 02 03 Swimming Low metabolism Middle metabolism High metabolism YOGA Massage Movie Reading Concert Chatting Card Coffee Cooking Dinner Games Outdoor hot spring 20 ℃

Heating of Different Building Components

Cave : towards the Center Wall : Surround or Along Floor : Strech on
sit freely tea room sit freely stand on lie on freely walk along lean against sit along sit in front of squeeze in the middle sit close sit in the middle of curl up sit against the wall sit around
People scattered on the undulating heated floor An atrium with warm water released

Different Bath Forms

Multifunctional

Combination Sauna Foot Bath Hot Bath Warm Bath Swimming Planting Pool party Kitchen along the circular corridor Connected indoor and outdoor swimming pools Classroom with a diving platform 55℃ 50℃ 45℃ 37℃ 30℃ 20℃
1F : Baths of different temperatures 6 1 10 2 9 8 7 5 4 3 12 2 2 11 13 16 14 15 1 Entrance Hall 2 Locker room 3 Hot water shallow pool 4 Sauna 5 Landscape hot spring 6 Footbath 7 Ramp and Rest 8 Hot Bath 9 Warm Bath 10 Swimming Pool 11 Planting 12 Courtyard of original building : 13 Single Room 14 Double Room 15 Public toilet 16 Entrance to Apartment 1 Movie Corner 2 SPA 3 Infomation desk 4 Shared Kitchen 5 Dining 6 Bar 7 Swimming Pool 2F : for Functional Activities 1 2 4 5 6 7 3 1 2 4 5 3 1 Media Room 2 Meeting 3 Reading 4 Art Classroom 5 Outdoor Swimming Pool 1 Self-study 2 Rest 3 Performance 4 Coffee 5 Balcony 1 2 4 3 5 1 Yoga 2 Tea 3 Chatting 4 Meditation 1 2 3 1 3F : for Small Group Activities 4F : for Public Free Activities 5F : for Solitary Activity
6
Heat Exchange Station Purification pool Biogas digester Semi-outdoor hot spring Hot Spring Underground hot spring Sedimentation tank Heat Exchange Station Cooler Bathing Pools 1. Waterproof imitation stone finish 2. Heating pipe 3. 40mm Fine stone concrete 4. 40mm Composite insulation layer 5. Fine stone concrete filling 6. Reinforced-concrete structure 7. Anticorrosive wood board 8. Anticorrosive wood keel 9. Main heating pipeline 1. Anticorrosive wood board 2. Anticorrosive wood keel 3. Reinforced-concrete structure 4. 60mm Insulation cushion 5. Concrete cushion 6. Plain soil compaction
1 2 3 4 5 7 7 8 9 1 2 3 6 4 5 7
7. Granite slab

03 Disturbed Theaters

Site: Beijing, China

Instructor: Xiangdong Lu lu-xd@mail.tsinghua.edu.cn

Time: 2020.4-2020.6

Type: Individual Studio Work

Yichun is one of the highest latitude cities in China. In order to withstand the severe cold weather, residents here retain a traditional dwelling very similar to the cave dwellings of the original ancestors, which is a carrier of human body awareness. On the one hand, because of the ancient cave dwelling memory, people have a natural affinity to the building components such as irregular ground, thickened walls, generous sunlight from south and subtle light through holes from north. On the other hand, the heating system in the residential buildings in the northeast makes the surface of those building components warm and comfortable due to the coiling flue inside, which further strengthens people's sense of dependence on the kind of space like caves.

However, with the popularization of the centralized heating mode, a piece of heater has replaced all the efforts made for heating in the residential buildings and entered the same collective residential buildings. Of course it is effective, but people’s awareness and memory will not be eliminated. Residents, especially the elderly, will miss the experience of leaning against a warm wall or moving freely on the hot Kang surface.

This renovation project is intended to add an activity center using hot springs as an energy source to a five-story ordinary apartment for the elderly, including bathing and various leisure functions. It aims to provide an idea that the traditional firepower energy crisis may provide an opportunity to simultaneously reshape people’s residential memories of traditional dwellings.

Yunyang, Chongqing the Yangtze River Beijing An Immersive Theater in Longfu Temple Art District
Identity Transform of Longfu Temple District Longfu Temple Appreciation Performance Bazaar CulturalHeritages Communities Nanluoguxiang NationalArtMuseumCityWallRuinsPark HutongCommunitiesArtcommunitiesdevelopedfrom culturalheritagesLongfuTempleArtDistrict Scalesofthenewlyintervenedbuildings LongfuTempleArtDistrict Medium Mild Oversized Destruction in a fire Cinema Commercial street Department store Development: Temple Fair Origin: Lama Temple Prosperity and Destruction Rebuild and Update Theatre 1800s-1960s 1800s-1960s 1452 1960s-1993

Different roles of spectators

Onlookers Voyeur Interactor Customers & Audience

Prototype

TRADITIONAL THEATER

Unique center stage

Functional exclusivity

Isolation of the stage

Single play

Collective & Standardized

Individual & Diverse

Randomness of stage position

Functional diversity

Open stage

Simultaneous performances

IMMERSIVE THEATER

Variety of functions, streamlines, stage positions, and simultaneous plays

Transformation from Typical Theater Spaces

Original mphitheater

Shoebox concert hall

Plan: Along the axis

The plane spreads along the diagonal of the sixteen squares, forming three levels of the main theater space from the street to the inside of the community, ensuring the orientation in the inclined order.

Section: Flowing space

In the section, the various spaces are connected by different inclined or horizontal floor slabs, continuously forming new stages and auditoriums, so that watching and performance activities can occur everywhere in the theater.

Transformation from Informal Viewing Spaces

Chinese traditional stage

Proscenium-arch Stage

Cinema Lecture room Black Box Theater Rake 1. "Rake" and Cafe 2. Kitchen 3. Reading 4. Storage 5. "Lotus pond" stage
1 F 2 F 3 1 2 6 4 5 3 F 4 F 7 8 9 10 11 12 13 15 4 14 16 5 F 6 F 17 18 19 20 21
6. Cinema 7. Stage warehouse 8. Dressing room 9. Lighting and prop room 10. Concert Stage 11. Blackbox Theater 12. Rest 13. Concert hall grandstand 14. Main lounge 15. Lookout deck 16. Chinese Theater Stage 17. Concert hall grandstand 18. Lecture room 19. Branch theater 20. Blackbox Theater grandstand 21. Lecture room grandstand
Detail Design A Concert at Night
in
Lobby
Daylight
1. Metal handrail 2. Special-shaped structural column 3. Finishing layer 4. 40mm Concrete 5. Corrugated steel plate 6. Gypsum board ceiling 1. Aluminum pedestal 2. Steel truss 3. Roof gutter 4. Metal boom (Theater) 5. Catwalk (Theater) 6. Adjustable downlight 7. Fabric acoustic panel ceiling 8. Double frosted low-e glass 9. Aluminum curtain wall column 10. Steel pedestal 11. Overhead stage
8 9
10 1 2 3 4 5 12 7 6 1 2 3 4 6 5
12. Openable glass curtain wall for the ground floor
11

Human's judgment of spatial direction is based on two sets of mechanisms, one is the perception of natural verticality by vestibular sense, and the other is the answer given by vision based on the reference system. This project intends to explore the possibility of two intersecting systems when the two mechanisms give different answers, and to form a space full of drama and uncertainty.

Reference System

If it is assumed that people have two possible perspectives in this system of alternating oblique and positive, one is absolutely vertical and the other is perpendicular to the ground, two different spatial perceptions will appear. These scenes all represent the spatial contrast seen when choosing two different perspectives at the same place. Which components are horizontal? There will be more than one answer.

Direction Judgement Conclusion Paradox Multiple Answers Horizontal Inclined Horizontal Consistent Inclined Inclined Horizontal Converse Converse Horizontal Inclined Consistent Inclusion Parallelism Overlap Subtraction Vestibular Sense

OTHER WORKS: Student Workshop "Asian Nightscapes Now and Future"

This project is located in the center of a freight transportation hub in Chaoyang District, Beijing. The area is squeezed by two adjacent railways into a linear wasteland. The project intends to use this urban wasteland effectively to provide office and shopping services for the surrounding emerging cultural district.

Instructor: Xin Zhang

Collaborators: Xiubo Song

Tsinghua University Design Studio 2021.11

Criteria for "Villians":

Excessive overall brightness; unavoidable glare; colour distortion due to low colour rendering index.

Criteria for "Heroes":

Comfortable and uniform illumination; high colour rendering index; harmonious colour temperature.

Average values of "Heroes": Eh60~160lx;Ra>85;3000~4500K

As one of the most prosperous traditional commercial districts in Beijing, Xidan can be a good example for the study of large scale commercial districts

Xidan

Zhongguancun consists of several office buildings with a number of small and medium-sized shops on the ground floor. It is a good reference for our study of small and medium-sized commercial streets.

Zhongguancun

Criteria for "Villians":

Overly bright LED screens (especially at eye height); too dark ambient illumination.

Criteria for "Heroes":

Suitable colour temperature; high colour rendering index; moderate illuminance.

Average values of "Heroes": Eh50~120lx;Ra>85;3000K(catering)~5000K(retail)

OTHER WORKS: Driverless-Based In-Vehicle Lighting Design

Instructor: Xin Zhang

Individual

Tsinghua University Design Studio 2021.05

As driverless technology matures, in-vehicle lighting will shift from serving driving safety to passenger comfort. In this project, I investigate what problems exist in the current in-car lighting environment in this background and give three design options.

Problems with interior lighting in vehicles

1. According to the human body rhythm, the brightness and colour temperature of light should be gradually reduced after 20:30 to promote the secretion of melatonin and the decline of cortisol hormone. However, there is still a lot of traffic demand during this time, so we hope to provide a more adjustable light environment in the car to help human health.

Lighting Design A: Indirect luminaires

Technical Explanation

2. Due to the presence of street lights, the light inside the car is usually extremely unstable when driving at night. After not having to drive a car, passengers need more stable and comfortable light sources for various activities.

3. The existing interior lights are simple in design and have uncomfortable lighting angles.

-

System Design

-

are too close and too strong

Adjacent units jointly control colour temperature

0.5W LED bead chips

opposite units jointly control brightness

Diffusion reflector

The design attempts to indirectly illuminate the interior of the car by illuminating each other's lamps in a way that creates an illuminated ceiling above the head to ensure as soft a light environment as possible when the luminaire is too close to the human eye and the size of the luminaire is limited. Hexagonal

Inter-unit

Ground glasses

Each lamp unit is a slim, translucent square tube. The beads are embedded in a slot, allowing light to be directed approximately horizontally towards another lamp, 12cm apart, which has a frosted surface to diffuse the light.

Each lamp is divided into two layers, each with a row of LED beads, emitting light in the opposite direction. The two rows of beads have different lighting effects due to their different depths in the slots; they can be switched on simultaneously or only on a single layer. The adjustment of the colour temperature depends on the distribution of the various LED chips on the adjacent tubes.

As each Hexagonal lighting unit is powered independently, the system can create a stable interior illumination by adjusting the glass shading and lighting fill without having to shield the vehicle from the night view in uneven external lighting (e.g. when driving under street lights).

lighting unit
interaction
work
Melatonin level rises slightly during 20:00-21:00, then accelerates during 21:00-23:00. Plasma Cortisol level drops slightly during 20:30-21:30, and levels off afterwards. Core Body Temperature has no significant change during 20:00-22:00, but significantly decline after 22:00. Change in traffic flow of Xidan North Avenue Change in traffic flow of Chang'an Street Change in traffic flow of Danling Street Commercial arterials: slight decrease after 21:00 City arterials: rebound during 21:00-23:00 Commuter Roads: rapidly drop after 21:00
Plasma
Front Left Right Changes in passenger eye illumination over the test road section Xidan North Avenue Chang'an Street Danling Street Front Left Right Front Left Right Driver Front Passager Back Passager Driver Front Passager Back Passager Driver Front Passager Back Passager
Upward light causes glare
Some
lights
reading
Mode Setting Reading Gaming Social Sleeping Nightview Ages, Sexes, BMI, etc. Expressions Rating Photosensors Car Sensors Calculation Movie Passengers' Sighting Passengers' Seating Computer Glass Control Shading Lights Control Brightness Determining Luminaire Selecting Turning off unused lights Turning off glare lights Colour Temperature Determining Human Body Index Passengers' Physical Data Passengers' Psychological Data Illumination standard Filling Glare Calculation Electrochromic Glass Passengers' Exposure Internet Information Real-time Road Info. Environment Index Below Standard Above Standard Eye mov., Body mov., etc. Cameras
LED tube grid Indicator light 5W Reading light Electrochromic glass

Lighting Design B: side lighting with panoramic sunroof

Technical Explanation

The Luminous fibres can be woven with ordinary fibres to form luminous fabrics, which are ideal for interiors that require both a soft touch and some illumination.

This design weakens the overhead lighting and strengthens the side lighting, leaving the task of "soft lighting" to the luminious fabrics attached to the doors.

Luminaire Analysis

Downlight LED flat panel lamp, 6W Horizontal LED beads, 0.5W

Magnetic rails

Photochromic glass

Touch control night light, 0.8W

Lighting Design C: OLED transparent display with both lighting and viewing functions

Technical Explanation

Luminaire Analysis

Viewing Mode

Tactile switch

The luminaire consists solely of a panoramic tinted glass skylight and several sliding track lights. The track lights have a twisted geometry with flat sides and a high centre, thus hiding the light source as deep as possible. This is also in keeping with its luminous qualities: the sides are illuminated horizontally directly above the head, and the centre starts with the light source facing downwards.

A number of manufacturers have currently launched transparent OLED TVs. The principle is to reduce the density of the light-emitting elements and replace them with transparent ones, thus achieving a transparency effect.

Based on this, the OLED transparent display can be improved into an integrated lamp with two basic functions: viewing and lighting.

1. Single-sided illuminated

Both-sides illuminated

Currently transparent OLED screens only emit light on one side, an attempt has been made to change the light emitting element to emit light on both sides, with one side acting as a display and the other as a light source.

2. Seeking transparency only

Switchable between transparent/dark backgrounds

Try incorporating electrochromic glass to enable the screen to turn on a teal backdrop mode when the environment outside the car is not suitable for screening. It also reduces the amount of light escaping from the back.

Move the fabric away to reveal the panoramic sunroof, the OLED screen can be adjusted to the angle of the seat and the height of the screen so that it is at the right angle for the human eye.

Lighting Mode

With the fabric top open, the OLED screen glows in the direction of the fabric, creating a soft diffuse illumination.

Electrochromic glass skylights

Electrochromic glass windscreen

Movable fabric shutters

0%
opacity 20%
opacity 40%
opacity 80%
opacity 100%
Backside opacity
Backside
Backside
Backside
Backside
slots
transparent display/light Display support
Shutter
OLED

OTHER WORKS: Visitors Center in Shanhaiguan

Individual Competition Work

2019. 3-2019.4

Site: Shanhaiguan, China

This project is located in the city of Shanhaiguan, where the Great Wall winds down to the endless sea. It is a visitor center that responds to the various views of the area with a centripetal layout, and forms a continuation and translation of the city wall in terms of material and spatial prototypes.

Residental Area

the Great Wall

Main Roads

Industrial Zone

A:Severely Damaged Points

B:Damaged and unrepaired parts

C:Restored parts

A Perspective from A Hole in the City Wall
Response to Different Perspectives of the Landscape
the City Wall Harbor Area Bohai Sea

OTHER WORKS: Weaving Structure Tsinghua University Design Studio 2019. 11-2020.1

Instructor: Weixin Huang

Collaborators: Pei Wu, Zhaodi Feng, Yiqiao Wang,Yefan Zhi

Donut Pavilion for Ice Construction Festival Inlet Device Design for Zhonghai Mall

This project is designed for the ice structure construction festival of Harbin Institute of Technology. We conceived a cave form with an atrium, and mainly carried out mechanical simulations including ice and snow loads and wind loads to ensure that this scheme can be implemented smoothly.

Construction Strategy

Slicing and flattening simulation Node details

Structure Generation

This project was invited by China Overseas Shopping Mall to create an art installation for the entrance of the commercial street on the first floor. We made a self-supporting pavilion using the weaving structure, and the extension direction of the form responded to the flow of people from different entrances.

A Response to Surroundings

Plans and Elevations

Circle Packing:Mesh optimization

Geomotry: Grid Generation Based on WSFider Kagome Simulation:Wind, Snow and Ice Light Design

A double-layer structure, with GFRP on one side and PC tube on the other side, holding LED cable, providing mild light

OTHER WORKS: Linear Complex

This project is located in the center of a freight transportation hub in Chaoyang District, Beijing. The area is squeezed by two adjacent railways into a linear wasteland. The project intends to use this urban wasteland effectively to provide office and shopping services for the surrounding emerging cultural district.

Tsinghua University Design Studio 2019. 3-2019.7

Instructor: Long Chen job@duoxiangstudio.com

Site: Beijing, China Individual Work

This project uses an arched cylindrical shell as the prototype of the structure and form to respond to the history and landscape of the surrounding old trains, while achieving visibility in this limited area.

Overhead concrete surface Φ75*1500 Main keel Φ50*300 Secondary keel 80mm Reaiforced concrete shell, with equipments above 750mm Concrete edge beam Φ300mm Steel column 500*500 Plate glass Φ50 Steel frame Φ50 Steel tie rod Φ300 Steel column 80mm Reinforced Concrete shell 750mm Concrete edge beam Φ50 Steel tie rod Φ300 Steel column Structural Units Combination Functional Division

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