75 SYSTEMS - 3 CUSHION BILLIARD CONTENTS

Page 1

Table of Contents Textbook and Drawings book System 0

Textbook Pages 12

INTRODUCTION

3 7

Table of contents TEXTS AND DRAWINGS

8 9  10

System 0

2

Section 1: General

fromto

Textbook Pages

Drawings book Pages from  to

Drawings from  to

16

Prologue Biography of the author

Section 1: General

fromto

0.1

11

0.2

12  13

0.3

13

The process of measuring English in billiard.

0.4

15

0.5

Drawings book Pages from to

Drawings fromto

General Information and Assumptions.

7

2  10

The first necessity is to aim properly.

7

13

9  10

11  12

Positioning our feet when striking with the cue (your Stance)

11

13  14

16

How can the position of our eyes improve our aim?

11

15

0.6

17

12

16

0.7

17  21

How do we achieve the desired {Aim No-English Thickness} with the desired English? What is a Rolling English and what does it depend on?

12

17

0.8

22

Mini Curb, after impact (No-English stroke).

13

18

0.9

23  25

13  14

19  21

0.10

26  28

15  16

22  23

0.11

29  34

17

241,2

0.12

34  35

18

251,2

0.13

36  38

19

261,2,3

What type of English does the Cb receive, when striking on the cushion How can we compare the Cb English from cushion impact, with a similar English count that we know? Analysis of the ball’s behavior, with the following variable parameters: What kind of torque (English) will the balls acquire, solely due to the phenomenon of impact between them? How will they rotate? Analysis the phenomenon of impact between Cb and 1 st Ob


System 1&2

Textbook Pages fromto

Drawings book

Section 2: {Dbs} Dimitri’s ball system Outside Hit .

{Dbs} Dimitri’s ball system Inside Hit

Pages fromto

Drawings fromto

21

27  28

1&2

39  41

{Dbs} & {Dbs}: Basic operating principle.

1&2

42  44

{Dbs} & {Dbs}: Single English, and All English aggregated.

22  25

29  38

1

45

26

39

2

46

27

40

1

47  50

28  33

41  46

1

51  53

34  38

47  51

2

54  57

39  44

52  57

2

58  60

45  46

58  59

1

61

47  50

60  63

1

61

51  52

64  65

1

62  65

54  62

67  75

1

66  68

{Dbs}: Outside Hit, Definition: Aim Thickness and Impact Thickness, Left and Right 1st Ob. {Dbs}: Inside Hit, Definition: Aim Thickness and Impact Thickness, Left and Right 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness, Left of 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness Right of 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness, Left of 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness, Right of 1st Ob. {Dbs}: Outside Hit, Correspondence between: Impact Thickness <=> and 1ης Ob’s direction (angle 0) {Dbs}Inside Hit, Correspondence between: Impact Thickness <=> and 1ης Ob’s direction (angle 0) {Dbs}: Outside Hit, Definitions and General information & Examples, Left & Right side of 1st Ob. English (Draw hit in bisector)

53

66

54  62

67  75

63

76

64  71

77  84

CbLongShortLong 1

69  82

2

83

1&2

83  84

Position Correction factor of 1st Ob

2

85  93

{Dbs}:Inside Hit Definitions and General issue & Examples Left & Right side of 1st Ob.

System

Textbook Pages

{Dbs}: Outside Hit, Examples for Aiming in Left & Right side of 1st Ob. {Dbs}Inside Hit

Section 3: Dbs & Dbs

{Crosscut} - {Snails}

fromto 3

94  96

{Dbs}&{Dbs}: Zigzag with Draw No-English: Left & Right of

Drawings book Pages fromto

Drawings fromto

72

85

1stOb 4

97  101

{Dbs}: {Big Snail}

73  76

86  89

5

102  110

{Dbs}: {Crosscut} (Inclination -1)

77  84

90  97

6

111  114

{Dbs}: {Crosscut} (Inclination -1) (Small Billiard)

85  86

98  99

7

115  116

{Dbs}: {1rs Cb path}{Aim (No-English)Thickness}

87  88

100 101

8

117  119

{Dbs}: {Big Reverse Snail} Inside hit

89  92

102  105

9

120  121

93  94

106  107

10

122  123

{Dbs}: {Small Reverse Snail} with English No-7,5 Inside hit Right & Left Aiming of 1st Ob. {Dbs}: {Big Snail} Reverse with English No-7,5 .

95

108

124

<<Prepare the Next Shot >>

3


System

Textbook Pages fromto

Drawings book

Section 4: Dimitri’s Diamond System {DDS} {Bricole, rail first} - {Crosscut} - {Snails}

Pages fromto

Drawings fromto

96

109

97

110

98

111

99  100

112  113

101  102

114  115

103

116

104  105

117  118

11

125  127

12

128  129

13

130  132

14

133  134

15

135  139

16

140

17

141  142

{DDS}: Left or Right Draw English shot with feeling in Dimitri’s Diamond System. {DDS}: Terminal in Rail 4, from different Departures points of Rail 3 and from different Departures zones of Rail 0 {DDS}: <Extreme Points> {Bricole, rail first} with Terminal in Rail 4 with English Νο5. Long  Short  Long  Short {DDS}: {Big Snail} (Μ). Short  Long  Short

18

143  145

{DDS}: {Small Snail} (Μ). Long  Short  Long

106  107

119  120

19

146150

108  110

121  123

20

151  153

{DDS}: {Bricole, rail first}+(plus) Correction factor with English Νο3, or English Νο3 in a circular diameter of 36 mm. {DDS}: {Crosscut} (Μ).

111  114

124  127

115  120

128  133

121  122

134  135

123  125

136  138

126

139

Dimitri’s Diamond System {DDS}: {Bricole, rail first} with Terminal in Rail 4 (4cushions) Dimitri’s Diamond System {DDS}: {Bricole, rail first} with Terminal in Rail 5 & Rail 6 (5&6cushions) {DDS}: {Bricole, rail first} & {Small Snail}.

Cb 1st Ob  Short  Long  Short 21

154  159

{Dd&bs}: Precision {Crosscut}.

22

160  162

23

163  164

Cb  1st Ob  Short  Long  Short, or  Short  Short  Long {Dd&bs}: {Crosscut} Basic Inclination 5 diamonds (Cb&1stOb). Cb 1st Ob  Long  Long  Short, {Dd&bs}: Precision {Crosscut}. Cb  1st Ob  Long  Long

24

165  166

{Dd&bs}: {Crosscut} Zigzag.

25

167170

{Dd&bs}: {Crosscut} With English on Cb in a circular diameter of 36mm

127130

140143

171  172

Cb  1st Ob  Short  Long  Short, {Dd&bs}:{Crosscut} With English on Cb in a circular diameter of 36mm

131  132

144  145

133

146

26

Cb  1st Ob  Long  Long

Cb  1st Ob  Long  Short  Long 27

173

28&29

174  176

The Phenomenon of ball’s impact on the cushion. {Big Snail}: 0-3-6-9(-5). with English Νο4, or 3, or 2, or 1, or 0

30

177

Cb(from Long)  Short  Long  Short, 0-3-6-9(-5). With No-English(0), or Νο4, or 3, or 2, or 1. Cb(from Long)  Long  Short  Long, (Small Billiard )

31

178

{Bricole, rail first}: With No-English(0).

134  135

147  148

136

149

137

150

138

151

Cb(from Long)  Short  Long Short  Long 32

179

{Bricole, rail first}: With No-English(0), (Small Billiard ) Cb(from Long)  Long  Short  Long  Short

180

{Bricole, rail first}: With No-English(0).

139

152

34

181

Cb(from Short)  Short  Long  Short  Long  Short {Bricole, rail first}: With No-English(0). (Small Billiard ) Cb(from Long)  Long  Short  Long  Long

140

153

35

182

{Bricole, rail first}: With No-English(0). (Terminal x 1,3)

141

154

142

155

143

156

144

157

145

158

33

Cb(from Short )  Short  Long  Short 36

183

{Bricole, rail first}: With No-English(0). (Terminal x 1,3), Cb(from Long)  Long  Short  Long

37

4

184

38

185

39

186

(Small Billiard)

{Bricole, rail first}: With No-English(0). {in 0 on Rail 2 (corner)} Cb(from Short)  Long  Long  Short  1st & 2nd Οb {Bricole, rail first}: With No-English(0).{in 10 on Rail 2 (corner)} Cb(from Short)  Long  Long  Short  1st & 2nd Οb Large Zigzag or {Bricole, rail first}: With No-English, (2/3) Cb(from Long)  1st Ob  Long  Long  Short  Long(corner)  2nd Ob


System

Textbook Pages fromto

40

187

Section 4: Dimitri’s Diamond System {DDS} {Bricole, First rail} - {Crosscut} - {Snails}

Large Zigzag or {Bricole, rail first}: With No-English, (2/3)

Drawings book Pages fromto

Drawings fromto

146  147

159  160

148

161

149

162

150

163

151

164

152

165

153

166

Cb(from Long)  1st Ob  Long  Long  Long(close to the corner)  2nd Ob 41

188

{Bricole, rail first}: With No-English(0). Cb(from Short)  Short  Long  1st Ob  Long. {Bricole, rail first}: With No-English(0). (Small Billiard ) Cb(from Long)  Long  Short  1st Ob  Short. {Bricole, rail first}: With No-English, Isosceles triangle midsection Cb(from Short)  Short  Short  Long  1st Ob  Long. (Acute angle) {Bricole, rail first}: With No-English, Isosceles sum of diamonds Cb(from Long)  Short  Short  Long  1st &2ndOb. {Bricole, rail first}: With No-English, Isosceles triangle midsection Cb(from Long)  Long  Long  Long  Short. (Obtuse angle) {Bricole, rail first}: With No-English(0), Isosceles Imaginary triangle Cb(from Short )  Long  1st Ob.

42

190

43

191  193

44

194

45

195

46

196  197

47

198  199

{Bricole, rail first}: With No-English(0), Zigzag.

154

167

48

200  201

Cb(from Long)  Long  Long  Long  1st & 2nd Ob {Bricole, rail first}: With No-English(0), Zigzag (speed control of Cb) Cb(from Long)  Long  Long  Short  1st & 2nd Ob.

155

168

49

202  203

{Bricole, rail first}: With No-English(0).

156

169

157

170

Cb(from Short)  Long  Short  Short  Long  1st & 2nd Ob. 50

204  205

{Bricole, rail first}: With No-English(0). Cb(from Short)  Long  Short  Long  Short  1st &2nd Ob.

206  207

{Bricole, rail first}: With No-English(0).

158  160

171  173

52

208  209

Cb(from Long)  Long  Short  Short 1st & 2nd Ob(Short). {Bricole, rail first}: With No-English(0). (Small Billiard ) Cb(from Long)  Short  Long  Long 1st & 2st Ob (Long).

161  163

174  176

53

210  211

{Bricole, rail first}: With Reverse-English.

164

177

165

178

166  167

179  180

168

181

169

182

170

183

171  172

184  185

173  174

186  187

175

188

176  177

189  190

178

191

179

192

180  186

193  199

187  188

200  201

189  190

202  203

51

Cb(from Short)  Long  Short  Short 54

212  213

55

214

56

215  216

57

217

58

218

59

218  220

Short  1st & 2nd Ob.

{Bricole, rail first}, Dimitri’s Diamond System {DDS} Numbering transposition on Rail 0 & Rail 1 {Bricole, rail first}: With No-English, diagonally Cb(from Long)  Long  Shor  Long  1st & 2nd Ob {Bricole, rail first}: No-English(+++), Inclination 3 diamonds Cb(from Long)  1st Ob  Long  Short  Long  2nd Ob {Bricole, rail first}: No-English(+++), Inclination 4 diamonds Cb(from Long)  1st Ob  Long  Short  Long  2nd Ob {Bricole, rail first}: No-English(+++), Inclination 5 diamonds Cb(from Long) 1st Ob  Long  Short  Short  2nd Ob

No-English (- - -), Zigzag on Long cushions Cb(from Long) 1st Ob  Long  Long  Long 2nd Ob

60

221  222

No-English (- - -), Zigzag on Short cushions, Cb(from Short)  1st Ob  Short  Short  Short

61

223

{Big Snail}: With English Νο-7,5

2nd Ob

62

224  225

Cb(from Short)  1st Ob  Short  Long  Short  Long  2nd Ob {Bricole, rail first}:With No-English(- - -) Zigzag on Long cushions Cb  Long  Long  Short  1st & 2st Ob

63

226  228

{Dbs} Zigzag: With No-English(- - -) = -6 ή -6,5 ή -5,5

64

229

65

230  234

66

235  236

67

237  238

Cb 1st Ob  Long  Long  Long or Short  2nd Ob {Bricole, rail first}: English Νο-4 on Cb in a circular diameter of 36mm Cb(from Short)  Long  Short  corner (Rail 3+ Rail 0) {Bricole, rail first}: With English Νο-6 Cb  Long  Long {Bricole, rail first}: With English Νο-6,Geometry & trapezium Cb (from Short)  Long  1st Ob  Short  Long  2nd Ob {Bricole, rail first} English Νο-6, Geometry & Triangles (identical angles) Cb (from Long)  Short  1st Ob  Long  Short  2nd Ob

5


System

Textbook Pages

Section 4: Dimitri’s Diamond System {DDS}

Pages fromto

Drawings fromto

191  197

204  210

{Bricole, rail first}: With English Νο-6 , Big Reverse.

198

211

Cb(from Short)  Long  Short  Long  1st Ob & 2nd Ob. {Bricole, rail first}: With English Νο-6, Small Reverse. Cb(from Long)  1st Ob  Short  Long  Short  2nd Ob.

199

212

200  202

213  215

203

216

204

217

205  208

218  221

209  212

222  225

{Bricole, First rail} - {Crosscut} - {Snails}

fromto 68

239  242

Drawings book

{Bricole, rail first}: With English Νο-6, CbLong1stOb (5-0), (5-10), (5-20),( 10-0), (10-10),(10-20) Short Long

69

6

243  244

70

245

71

246  247

{Bricole, rail first}: With English Νο 6 in Idol,<mirror Image> {Bricole, rail first}: With English Νο-6 in Idol,<mirror Image > Cb(from Short)  Long  1st Ob  Short  Long  2nd Ob {Bricole, rail first}: With English Νο-7,5 : Coefficient 26 Cb(from Short)  Short  Short  Long 1stOb & 2nd Ob {Bricole, rail first}: With English Νο-7,5 : Coefficient 13 Cb(from Long)  Long  Short  Long  1stOb & 2nd Ob. {Bricole, rail first}: With English Νο-8,5 Cb(from Long)  Short  Long  Short  1stOb & 2nd Ob.

72

248  249

73

250  251

74

252  253

75

254  258

{Bricole, rail first}: Cb Aiming and impacting first on Rail 1 and then 1st Ob, how do we achieve the correct thickness desired in 1st Ob.

259  260

General query for investigation

261  164

Epilogue

265  268

Billiard Glossary

213  216

269  276

Note

217 220


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