Table of Contents Textbook and Drawings book System 0
Textbook Pages 12
INTRODUCTION
3 7
Table of contents TEXTS AND DRAWINGS
8 9 10
System 0
2
Section 1: General
fromto
Textbook Pages
Drawings book Pages from to
Drawings from to
16
Prologue Biography of the author
Section 1: General
fromto
0.1
11
0.2
12 13
0.3
13
The process of measuring English in billiard.
0.4
15
0.5
Drawings book Pages from to
Drawings fromto
General Information and Assumptions.
7
2 10
The first necessity is to aim properly.
7
13
9 10
11 12
Positioning our feet when striking with the cue (your Stance)
11
13 14
16
How can the position of our eyes improve our aim?
11
15
0.6
17
12
16
0.7
17 21
How do we achieve the desired {Aim No-English Thickness} with the desired English? What is a Rolling English and what does it depend on?
12
17
0.8
22
Mini Curb, after impact (No-English stroke).
13
18
0.9
23 25
13 14
19 21
0.10
26 28
15 16
22 23
0.11
29 34
17
241,2
0.12
34 35
18
251,2
0.13
36 38
19
261,2,3
What type of English does the Cb receive, when striking on the cushion How can we compare the Cb English from cushion impact, with a similar English count that we know? Analysis of the ball’s behavior, with the following variable parameters: What kind of torque (English) will the balls acquire, solely due to the phenomenon of impact between them? How will they rotate? Analysis the phenomenon of impact between Cb and 1 st Ob
System 1&2
Textbook Pages fromto
Drawings book
Section 2: {Dbs} Dimitri’s ball system Outside Hit .
{Dbs} Dimitri’s ball system Inside Hit
Pages fromto
Drawings fromto
21
27 28
1&2
39 41
{Dbs} & {Dbs}: Basic operating principle.
1&2
42 44
{Dbs} & {Dbs}: Single English, and All English aggregated.
22 25
29 38
1
45
26
39
2
46
27
40
1
47 50
28 33
41 46
1
51 53
34 38
47 51
2
54 57
39 44
52 57
2
58 60
45 46
58 59
1
61
47 50
60 63
1
61
51 52
64 65
1
62 65
54 62
67 75
1
66 68
{Dbs}: Outside Hit, Definition: Aim Thickness and Impact Thickness, Left and Right 1st Ob. {Dbs}: Inside Hit, Definition: Aim Thickness and Impact Thickness, Left and Right 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness, Left of 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness Right of 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness, Left of 1st Ob. Knowing {Dbs}, how we can calculate the Impact Thickness, Right of 1st Ob. {Dbs}: Outside Hit, Correspondence between: Impact Thickness <=> and 1ης Ob’s direction (angle 0) {Dbs}Inside Hit, Correspondence between: Impact Thickness <=> and 1ης Ob’s direction (angle 0) {Dbs}: Outside Hit, Definitions and General information & Examples, Left & Right side of 1st Ob. English (Draw hit in bisector)
53
66
54 62
67 75
63
76
64 71
77 84
CbLongShortLong 1
69 82
2
83
1&2
83 84
Position Correction factor of 1st Ob
2
85 93
{Dbs}:Inside Hit Definitions and General issue & Examples Left & Right side of 1st Ob.
System
Textbook Pages
{Dbs}: Outside Hit, Examples for Aiming in Left & Right side of 1st Ob. {Dbs}Inside Hit
Section 3: Dbs & Dbs
{Crosscut} - {Snails}
fromto 3
94 96
{Dbs}&{Dbs}: Zigzag with Draw No-English: Left & Right of
Drawings book Pages fromto
Drawings fromto
72
85
1stOb 4
97 101
{Dbs}: {Big Snail}
73 76
86 89
5
102 110
{Dbs}: {Crosscut} (Inclination -1)
77 84
90 97
6
111 114
{Dbs}: {Crosscut} (Inclination -1) (Small Billiard)
85 86
98 99
7
115 116
{Dbs}: {1rs Cb path}{Aim (No-English)Thickness}
87 88
100 101
8
117 119
{Dbs}: {Big Reverse Snail} Inside hit
89 92
102 105
9
120 121
93 94
106 107
10
122 123
{Dbs}: {Small Reverse Snail} with English No-7,5 Inside hit Right & Left Aiming of 1st Ob. {Dbs}: {Big Snail} Reverse with English No-7,5 .
95
108
124
<<Prepare the Next Shot >>
3
System
Textbook Pages fromto
Drawings book
Section 4: Dimitri’s Diamond System {DDS} {Bricole, rail first} - {Crosscut} - {Snails}
Pages fromto
Drawings fromto
96
109
97
110
98
111
99 100
112 113
101 102
114 115
103
116
104 105
117 118
11
125 127
12
128 129
13
130 132
14
133 134
15
135 139
16
140
17
141 142
{DDS}: Left or Right Draw English shot with feeling in Dimitri’s Diamond System. {DDS}: Terminal in Rail 4, from different Departures points of Rail 3 and from different Departures zones of Rail 0 {DDS}: <Extreme Points> {Bricole, rail first} with Terminal in Rail 4 with English Νο5. Long Short Long Short {DDS}: {Big Snail} (Μ). Short Long Short
18
143 145
{DDS}: {Small Snail} (Μ). Long Short Long
106 107
119 120
19
146150
108 110
121 123
20
151 153
{DDS}: {Bricole, rail first}+(plus) Correction factor with English Νο3, or English Νο3 in a circular diameter of 36 mm. {DDS}: {Crosscut} (Μ).
111 114
124 127
115 120
128 133
121 122
134 135
123 125
136 138
126
139
Dimitri’s Diamond System {DDS}: {Bricole, rail first} with Terminal in Rail 4 (4cushions) Dimitri’s Diamond System {DDS}: {Bricole, rail first} with Terminal in Rail 5 & Rail 6 (5&6cushions) {DDS}: {Bricole, rail first} & {Small Snail}.
Cb 1st Ob Short Long Short 21
154 159
{Dd&bs}: Precision {Crosscut}.
22
160 162
23
163 164
Cb 1st Ob Short Long Short, or Short Short Long {Dd&bs}: {Crosscut} Basic Inclination 5 diamonds (Cb&1stOb). Cb 1st Ob Long Long Short, {Dd&bs}: Precision {Crosscut}. Cb 1st Ob Long Long
24
165 166
{Dd&bs}: {Crosscut} Zigzag.
25
167170
{Dd&bs}: {Crosscut} With English on Cb in a circular diameter of 36mm
127130
140143
171 172
Cb 1st Ob Short Long Short, {Dd&bs}:{Crosscut} With English on Cb in a circular diameter of 36mm
131 132
144 145
133
146
26
Cb 1st Ob Long Long
Cb 1st Ob Long Short Long 27
173
28&29
174 176
The Phenomenon of ball’s impact on the cushion. {Big Snail}: 0-3-6-9(-5). with English Νο4, or 3, or 2, or 1, or 0
30
177
Cb(from Long) Short Long Short, 0-3-6-9(-5). With No-English(0), or Νο4, or 3, or 2, or 1. Cb(from Long) Long Short Long, (Small Billiard )
31
178
{Bricole, rail first}: With No-English(0).
134 135
147 148
136
149
137
150
138
151
Cb(from Long) Short Long Short Long 32
179
{Bricole, rail first}: With No-English(0), (Small Billiard ) Cb(from Long) Long Short Long Short
180
{Bricole, rail first}: With No-English(0).
139
152
34
181
Cb(from Short) Short Long Short Long Short {Bricole, rail first}: With No-English(0). (Small Billiard ) Cb(from Long) Long Short Long Long
140
153
35
182
{Bricole, rail first}: With No-English(0). (Terminal x 1,3)
141
154
142
155
143
156
144
157
145
158
33
Cb(from Short ) Short Long Short 36
183
{Bricole, rail first}: With No-English(0). (Terminal x 1,3), Cb(from Long) Long Short Long
37
4
184
38
185
39
186
(Small Billiard)
{Bricole, rail first}: With No-English(0). {in 0 on Rail 2 (corner)} Cb(from Short) Long Long Short 1st & 2nd Οb {Bricole, rail first}: With No-English(0).{in 10 on Rail 2 (corner)} Cb(from Short) Long Long Short 1st & 2nd Οb Large Zigzag or {Bricole, rail first}: With No-English, (2/3) Cb(from Long) 1st Ob Long Long Short Long(corner) 2nd Ob
System
Textbook Pages fromto
40
187
Section 4: Dimitri’s Diamond System {DDS} {Bricole, First rail} - {Crosscut} - {Snails}
Large Zigzag or {Bricole, rail first}: With No-English, (2/3)
Drawings book Pages fromto
Drawings fromto
146 147
159 160
148
161
149
162
150
163
151
164
152
165
153
166
Cb(from Long) 1st Ob Long Long Long(close to the corner) 2nd Ob 41
188
{Bricole, rail first}: With No-English(0). Cb(from Short) Short Long 1st Ob Long. {Bricole, rail first}: With No-English(0). (Small Billiard ) Cb(from Long) Long Short 1st Ob Short. {Bricole, rail first}: With No-English, Isosceles triangle midsection Cb(from Short) Short Short Long 1st Ob Long. (Acute angle) {Bricole, rail first}: With No-English, Isosceles sum of diamonds Cb(from Long) Short Short Long 1st &2ndOb. {Bricole, rail first}: With No-English, Isosceles triangle midsection Cb(from Long) Long Long Long Short. (Obtuse angle) {Bricole, rail first}: With No-English(0), Isosceles Imaginary triangle Cb(from Short ) Long 1st Ob.
42
190
43
191 193
44
194
45
195
46
196 197
47
198 199
{Bricole, rail first}: With No-English(0), Zigzag.
154
167
48
200 201
Cb(from Long) Long Long Long 1st & 2nd Ob {Bricole, rail first}: With No-English(0), Zigzag (speed control of Cb) Cb(from Long) Long Long Short 1st & 2nd Ob.
155
168
49
202 203
{Bricole, rail first}: With No-English(0).
156
169
157
170
Cb(from Short) Long Short Short Long 1st & 2nd Ob. 50
204 205
{Bricole, rail first}: With No-English(0). Cb(from Short) Long Short Long Short 1st &2nd Ob.
206 207
{Bricole, rail first}: With No-English(0).
158 160
171 173
52
208 209
Cb(from Long) Long Short Short 1st & 2nd Ob(Short). {Bricole, rail first}: With No-English(0). (Small Billiard ) Cb(from Long) Short Long Long 1st & 2st Ob (Long).
161 163
174 176
53
210 211
{Bricole, rail first}: With Reverse-English.
164
177
165
178
166 167
179 180
168
181
169
182
170
183
171 172
184 185
173 174
186 187
175
188
176 177
189 190
178
191
179
192
180 186
193 199
187 188
200 201
189 190
202 203
51
Cb(from Short) Long Short Short 54
212 213
55
214
56
215 216
57
217
58
218
59
218 220
Short 1st & 2nd Ob.
{Bricole, rail first}, Dimitri’s Diamond System {DDS} Numbering transposition on Rail 0 & Rail 1 {Bricole, rail first}: With No-English, diagonally Cb(from Long) Long Shor Long 1st & 2nd Ob {Bricole, rail first}: No-English(+++), Inclination 3 diamonds Cb(from Long) 1st Ob Long Short Long 2nd Ob {Bricole, rail first}: No-English(+++), Inclination 4 diamonds Cb(from Long) 1st Ob Long Short Long 2nd Ob {Bricole, rail first}: No-English(+++), Inclination 5 diamonds Cb(from Long) 1st Ob Long Short Short 2nd Ob
No-English (- - -), Zigzag on Long cushions Cb(from Long) 1st Ob Long Long Long 2nd Ob
60
221 222
No-English (- - -), Zigzag on Short cushions, Cb(from Short) 1st Ob Short Short Short
61
223
{Big Snail}: With English Νο-7,5
2nd Ob
62
224 225
Cb(from Short) 1st Ob Short Long Short Long 2nd Ob {Bricole, rail first}:With No-English(- - -) Zigzag on Long cushions Cb Long Long Short 1st & 2st Ob
63
226 228
{Dbs} Zigzag: With No-English(- - -) = -6 ή -6,5 ή -5,5
64
229
65
230 234
66
235 236
67
237 238
Cb 1st Ob Long Long Long or Short 2nd Ob {Bricole, rail first}: English Νο-4 on Cb in a circular diameter of 36mm Cb(from Short) Long Short corner (Rail 3+ Rail 0) {Bricole, rail first}: With English Νο-6 Cb Long Long {Bricole, rail first}: With English Νο-6,Geometry & trapezium Cb (from Short) Long 1st Ob Short Long 2nd Ob {Bricole, rail first} English Νο-6, Geometry & Triangles (identical angles) Cb (from Long) Short 1st Ob Long Short 2nd Ob
5
System
Textbook Pages
Section 4: Dimitri’s Diamond System {DDS}
Pages fromto
Drawings fromto
191 197
204 210
{Bricole, rail first}: With English Νο-6 , Big Reverse.
198
211
Cb(from Short) Long Short Long 1st Ob & 2nd Ob. {Bricole, rail first}: With English Νο-6, Small Reverse. Cb(from Long) 1st Ob Short Long Short 2nd Ob.
199
212
200 202
213 215
203
216
204
217
205 208
218 221
209 212
222 225
{Bricole, First rail} - {Crosscut} - {Snails}
fromto 68
239 242
Drawings book
{Bricole, rail first}: With English Νο-6, CbLong1stOb (5-0), (5-10), (5-20),( 10-0), (10-10),(10-20) Short Long
69
6
243 244
70
245
71
246 247
{Bricole, rail first}: With English Νο 6 in Idol,<mirror Image> {Bricole, rail first}: With English Νο-6 in Idol,<mirror Image > Cb(from Short) Long 1st Ob Short Long 2nd Ob {Bricole, rail first}: With English Νο-7,5 : Coefficient 26 Cb(from Short) Short Short Long 1stOb & 2nd Ob {Bricole, rail first}: With English Νο-7,5 : Coefficient 13 Cb(from Long) Long Short Long 1stOb & 2nd Ob. {Bricole, rail first}: With English Νο-8,5 Cb(from Long) Short Long Short 1stOb & 2nd Ob.
72
248 249
73
250 251
74
252 253
75
254 258
{Bricole, rail first}: Cb Aiming and impacting first on Rail 1 and then 1st Ob, how do we achieve the correct thickness desired in 1st Ob.
259 260
General query for investigation
261 164
Epilogue
265 268
Billiard Glossary
213 216
269 276
Note
217 220