Portfolio of Yaobin Wang(2015-2023)

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Wang Sample of Work - 2015-2023 2023.2
Yaobin

M S

research Architecture Design

Bamiyan Center

2 CONTENTS
Emotion Code
Arduino
3 CONTENTS
Parti-Campus SeoulCorridor Other Works Architecture Design Architecture Design ZHA Deisgn + Urban Design M L O
4 S S
5 Project1-Emotion Code Interactive design Grasshopper, Fabrication, Arduino
Tutor: Apostolis Macaco De Spotidis Members:Bowen Miao, Jay Jiang, Yobin Wang

BACKGROUND The Project was motivated by a origami shape named Kaleidoscope, we found it can change shape between open or close status with the variation of flip angle, another fact we found that the when they are assembled as a group, they can shrink or expand as a intergrated behavior. It lead us to think why not we create a seem-like skin pattern by using this feature to express the people's emotion? Combined with arduino, the project theme finalized.

Variation shape with different flip angle

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7 GEOMETRY RESEARCH Chosen One Non-Uniform Orbit No Point-to-Point Connection Obvious Deformation Uniform Orbit Point-to-Point Connection No Obvious Deformation Uniform Orbit Point-to-Point Connection Obvious Deformation Uniform Orbit No Point-to-Point Connection Obvious Deformation

We were thinking about how to connect the emotion with the shape, we found that we could combine the color and the shape together, when the assembled group shrinked together, the shape would become sharp and defensive, so we gave it into red, to be a symble of anger; the same as the expanded one, given as blue and the shape presented flat, as a symble of sad.

8 ARDUINO RESEARCH
Arduino Connection Diagram
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+ + Arduino Sensor AR (Fologram)
Emotion
Arduino Connection Diagram Different Sensor Test Fologram Test

PHYSICAL MODEL

In terms of material considerations. we proposed a multiple-layer design, the combination of distant sensor and SMS spring could enable the installation expand and shrink automatically, and the installation will be scale down to the size that the clothes skin could embed in.

Skin Material Proposal

Physical Model Diagram

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PHYSICAL MODEL

Physical Model Test

Physical Model Variation

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Arduino Sensor Arduino Sensor

PHYSICAL MODEL

Physical Model Diagram

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14 M
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Artifical
Project2-Bamiyan Center Architecture Design
Modeling, Research
Members:Paul Chen Yobin Wang

For over 2000 years, Bamiyan served as a passage into the Hindu Kush and as an important subsidiary route of the Silk Road, has always been the Center for cultural and religious exchange between the East and West, even though the rich archaelogic records and the diverse cultural, the heritage is scattered a history of prottactued conflict.

What we want to do is to use this big Buddha that was blown up by the war to reshape the sight and make people think.

16 BACKGROUND || STORYLINE

The relationship among the demographies, the places, and the activity contents are examined. Current usages & potential needs of each featured place under categorized population groups are scrutinzed to savvy the potential users. Furthermore, section diagrams unfolded programs of the featured activity places defining the setting and indicating the needs in Bamiyan.

17 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 A B C D E F G H K L M A A’ B C D E C’ D’ E’ B’ Farmlands Settlement Farmlands Settlement School Labor Settlement Labor Settlement Labor Settlement Security Guard Security Guard East Bamiyan Entrance To Kabul کابل West Bamiyan Entrance To Band-e-Amir National Park بند امیر South Bamiyan Entrance To Panjab پنجاب ولسوالۍ Commertial facilities Market Center Refugee Settlement Bamiyan Buddhas Center Square Design Site Legend ] - Farm - Contour - Hydrology - Green Space - Activity Zone - Building Footprint - UNESCO Heritage Site Farmlands Job communities Regular school Market street Center square Commertial facilities Cave niches Farmlands Farmlands Farmlands Job communities Job communities Regular school Market street Market street Market street Market street Center square Center square Center square Center square Commertial facilities Commertial facilities Bamiyan buddhas Bamiyan buddhas Security guard point Residential settlement Entrance of city Temporary tent school [Drudgery] [Teaching] [Studying] [Gathering] [Farming] [Havesting] [Transporting] [Trading] [Surviving] [Hoping] [Guarding] [Patroling] [Battling] [Training] [Touting] [Gathering] [Trading] [Transporting] Activity Zone [03-A] [10-F] Activity Zone [06-E] - [12-I] Activity Zone [10-E] [13-B] Activity Zone [18-F] - [22-H] [13-G] [16-M] Activi y Zone [12-F] [18-F] LABOR / EDUCATOR FARMER REFUGEE SECURITY GUARD TRADER [ Featured Activity Place ] Current Usage Potential Need Refugee Tent Sand bag Warehouse Storefront Storefront Living Space Storefront Living Space Warehouse Bathroom Balcony Farm House Living Room Mehmankhana Kitchen Living Room Bathroom Washing Room Livestock House Bamiyan Urban Area Cutural heritage [Mural Painting Cavehouses] Mountain Range Road Snipper Hideout Strategic Office Warehouse Temporary Tent School [Shortage of Space] Administration Classroom Roadway Market Main Street Secondary Street Farmland Courtyard Atrium A-A SECTION [ 07-E ] B-B SECTION [ 14-F ] C-C SECTION [ 14-L ] D-D SECTION 21-I ] E-E SECTION [ 16-D ] SITE LANDSCAPE & DEMOGRAPHY || EXISTING ARCHITECTURES & PROGRAMS FARMLAND MARKET SCHOOL OUTPOST CAVEHOUSE

TEST BEST VIEW OF BUDDAHA HOLE

The site research is based on a series of thoughts and tests on the line of sight, and the main frame of the entire project will focus on the window at the front of the building.

When people enter the space, they can see the void of the big Buddha being blown up at a glance, thus creating a sense of atmosphere. Distance and frame size are the focus of research, so all test results are presented here

18 14 SITE CONDITION
REASERCH ||
1915

The whole project was completed during my undergraduate career and is one of the few architectural projects in my five years of planning experience.

But the project fostered my interest in doing site research and shaped my patience with meticulous attention to detail.

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22 L L
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Project3-Parti-Campus Game+Modular Unreal/Maya/Twinmotion
Tutor: Shajay Bhooshan Members:Bowen Miao, Jay Jiang, Ziyuan Huang, Yobin Wang

Social Isolation

Based on the background of the Covid-19 pandemic, after studying the online class model, we found three major problems in today's schools, based on these problems, we once again found that the old space of the school could not adapt to the new model of online models now, and we predicted that future learning will use mixed reality for further teaching, so we wanted to create a vision of the future campus through modular construction using game's tools.

Site Analysis

Classical Spaces

Seperation in Physical Communication Barrier

Medium Space (4*7.2*3.2)

Site (Architecture Association)

Terrace Socialization Party Dining

Largest Space(4.2*12*3.2) Exhibition Lecture Hall

24 BACKGROUND || STORY TELLING
Classroom Studio Modeling Room Problem Small Narrow Dark Problem Small Scattered Problem Small Single function Historical Renovation(Georgian Building)
1919 1921 1927 2009
1917

MASSING STRATEGY

The whole massing strategy is basically based on the policy of protecting the Georgian facade, demolishing the buildings at the back, re-extending the public space, establishing a building belonging to the studio alone, extending the roof to the back, and establishing a roof garden to connect with the back street, and establishing an exhibition center on bedford square, continuing the same design language.

Exhibition Hub

Step01

Through Demolish Rear Building(the old one,main function is for offices) to create more space for rennovation

Step02 Step03

Extend previous public space vertically, like library, lecture hall or exhibition space, to create more public space and embeded in the transportation core

Add more studio place and build bridge between them to connect with each other

Step04

Extend to the roof place, create strong connection with the Tottenham court road.

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Bedford Square Bedford Square Morewell Street Morewell Street Tottenham Court Road Tottenham Court Road

Dots & Box game (Two Users) to 3D to Shelluar

Spatially transformed

26 GAMIFICATION ||
RULES

GAMIFICATION

Varied Combine Rules

IterationB (Combined) Seperated

Shared

IterationA (Seperated)

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|| RULES
28 ALPHABET || SPACES
TYPE A TYPE B TYPE C

UserA UserB UserC UserD

Final Iteration

29 GAME ITERATIONS
Transformation

USER INTERFACE || INTERIOR DESIGN

Scene01

Lecture Hall

Enter the virtual space of the exhibition board, Pop up the opertion window and get up close to the data with virtual models

Scene02

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Exhibition - Choose a virtual model to place in the booth, anduse VR glasses to go inside the virtual world.
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33 Project4-Seoul-Corridor Urban Plan+Algorithm Grasshopper/Maya
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40 O O

Other Work

ZHA work +Undergraduate

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Research-- Xi'an Stadium

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Seating bowl Interior Design Column Research

Research-- Ji'nan Stadium

Interior Design

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Urban Design-- Undergradute

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Urban Design-- Undergradute

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