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How to Survive Nevelson Dark

Presence III

Dark Presence III, 1971

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Painted wood

Gift of Bobby Kotick

Group 1

It’s very dark and there aren’t many lights. The house might be made of old robots! There’s a monster living in the house, who destroyed the robot and made it into a house. You’re scared!

First, you need to get water, but the faucet isn’t working! Then you should go to the fridge and find a salad, or apples or oranges. If you’re going to survive you might need some water bottles. You need supplies, like a backpack. Outside, it’s not too hot, not too cold, and a little rainy.

Then, you need to find a way out. You need to go into the basement, grab a gas tank for a car, and escape the monster so you can leave. The monster is tall, big, and it has big teeth. You have to be careful and quiet.

Later, you need to solve math problems and reading problems to get the key so you can leave. If you fail even one math problem or one reading problem, you can’t get the key until the next day. There’s a bookshelf, where you need to say the math problem for it to open.

Next, you find the two-door car, put the gas in the car and drive away in time!

Last, you should go to a grocery store and get some food.

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