retro gamer*
! D L O
SIGN UP!
THE ESSENTIAL GUIDE TO CLASSIC GAMES
TOOURWEBSITEANDUPLOADYOUR FAVOURITEVIDEOGAMEPROFILES
RETROGAMER.NET THE MAKING OF…
DRIVER
HOW REFLECTIONS CREATED THEIR RIVAL TO GRAND THEFT AUTO
TM
AMSTRAD | COMMODORE | SEGA | NINTENDO | ATARI | SINCLAIR | NEO-GEO | SONY | COIN-OP | MOBILE
THE UNTOLD STORY BEHIND THE SPECTRUM’S INFAMOUS PORT
IN THE CHAIR WITH…
STEVE CROW “I WOULD HAVE LOVED TO HAVE
WRITTEN A SEQUEL TO STARQUAKE”
THE MAKING OF…
FRENZY BEHIND THE SCENES OF
THE CULT STERN COIN-OP
THE BIG FEATURE
FALLOUT
THE ORIGINAL DEVELOPERS DISCUSS THEIR APOCALYPTIC FRANCHISE
LOAD 72
SINCLAIR ZX80
THE MACHINE THAT KICK-STARTED THE SUCCESS OF SIR CLIVE SINCLAIR
001.2_RG72 cover.indd 1
IN THIS ISSUE OF RETRO GAMER WARIO
A LOOK BACK AT THE EXPLOITS OF MARIO’S EVIL NEMESIS
JOHN GIBSON
WE SPEAK TO THE DEVELOPER BEHIND IMAGINE’S INFAMOUS BANDERSNATCH
MYSTICAL NINJA
WHY KONAMI’S SNES PLATFORMER IS ONE OF THE FUNNIEST GAMES AROUND
ISSUE 72 £4.99
ISSN 1742-3155 ISSN 1742-3155
9 9
72 72
771742 315011 771742 315011
10/12/09 13:12:45