CHAPTER 2
LITERATURE REVIEW
2.1
Interactive Architecture
As a new trend in design, Interactive Architecture based on User and space connectivity, the capacity of space to respond in real time and to more efficiently meet various and evolving user needs, providing a continuous partnership between society and the built environment. It explains the development and growth of interactive architecture, evolving over time, the theory behind it and methods of implementation in the built environment. Jeremy Michalek (2010) stated that Both quantifiable and subjective purposes, desires, and constraints are involved in many aspects of design. In optimization models, aesthetic and other subjective aspects of design are usually overlooked because they are difficult to model with mathematics; but in areas such as product design and architectural design, they are extremely significant. Interactive approach for combining human decision-making with mathematical optimization during the conceptual design of architectural floor plan layouts. In a prior paper, the optimization models and algorithms were discussed. Here during optimization, an object-oriented representation enables the builder to communicate with physically related building objects. The involvement of the designer allows the program to dynamically alter the on-the-fly representation of optimization by inserting, removing, modifying objective, constraints and structural units. Hamed S.Alavi (2016) stated that In our designed worlds, at home, at work, and also in public urban spaces, we will have a new immersive experience in 2030. This is due to developments in sensing and actuation systems that can be incorporated into the infrastructure of the house, in symbiosis with the current environmental issues that demand new ways of life, work, and mobility. This transition can have a remarkable effect on our daily lives, whether incremental or abrupt, obvious or seamless. It also
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