Architecture Portfolio

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UNDERGRADUATE


H ! I’m Abhishika Misra.

I’m a student pursuing my passion for architecture. Studying in a creative field has given me the opportunity to travel, explore and learn the ways of life from a perspective that only a few can visualise. Working closely with aspiring architects, with incredible ideas and distinct ways of interpretation, has heightened my ability of collaboration, communication and leadership. I consider myself to be versatile and diligent. I am always ready to explore and diversify my thought process. Architecture, to me, is the creative release of my imagination of the world around us. My experiences from travelling around the globe are strongly reflected in my design methodology.

I want to design for the future with a deepened understanding of the past.


abhishikamisra2@gmail.com

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SketchUp

Revit

Rhinoceros

Adobe Photoshop

Grasshopper

Adobe InDesign

Lumion

Adobe Illustrator

MS OďŹƒce

Research and analysis B.M.S College of Architecture, Bangalore

Gopalan PU College, Bangalore

Ryan Internation School, Bangalore

Communication Adaptability

OďŹƒce Internship in Interior Design Prepared intial concept presentation for selection of the

Problem solving ablity

theme.

Leadership

Created presentation boards for client meetings.

Hand drafting

Drew plans, sections and elevations for working drawings. Drew inital plans, sections and elevations.

Model making Laser cutting

English Hindi Oriya

Annual NASA Convention Bangalore

Student co-ordinator for Louis Kahn Quiz PhaseShi , BMSCE

Silent Meditation Forest Cabins Online compe on

Future Cities Competition PhaseShi , BMSCE


The process of designing comes with extensive understanding of materiality, construction techniques and exploration into various dierent styles of architecture. The following is a compilation of my work in the last four years:



Bangalore is a city of diverse culture with a very rich heritage. It boasts of being the centre of India’s high-tech industry and is also known for its parks and nightlife. The project was created to celebrate the History and charm of the city. With the function of educating and entertaining tourists, the site had to be located in an influential location. Hence, the chosen site is in the “lung” of the city and is surrounded by several landmarks and is a part of the Heritage walk of Bangalore. The design responds to the fast booming modern city while also staying in touch with its rich history.



The development of the form is meant to achieve a helical pattern and create an area of shadow behind the main structure to make it a pleasent place for the visitors. The program includes an art gallery, workshop spaces, audio visual room, a library and a food court. The function of the building is highly visitor driven, hence the concpet of the building also promotes areas for a better experience. The dierent spaces are organised along an abstarcted elical pattern. The materials for the project are modern yet keep in touch with the history of Bangalore.





Exploring the concept of living, in this case for the lower income group is the goal of the project, developed on the abandoned site of Binny Mills. Thus, the question of the project is the existing settlements around the site and their relationship to the surroundings. A majority of the existing population are workers of the informal section of society and hence have very dierent needs. The aspects to be considered are their current living conditions and a thought towards better functioning of routinely activities.



The development pattern of the city of Bangalore is taken as the basis of the planning principle on the site. the major pathways connect all the blocks and the intersection nodes form internal courtyard spaces for a cluster. Using materials like exposed brick and exposed concrete has been done with the intension to achieve a contemporary yet subdued texture. Shared open spaces is an interactive technique used to incorporate the existing lifestyle of the low income group and create a steady transition.





Reimaging the existing community hall is a major part of this project. The area of Jayanagar is quickly developing to become a major commercial hub of the city. The oldest parts of Bangalore, now form a central core and along its periphery are commercial and government zones. The project began with an urban scale study of the area. Several concerns were raised and solutions in the form of built structures was the brief of the project. Thus, the project is dense with community development activities.



The design formulation is based on translating an urban level understandging of the Kevin Lynch principles to a Site level. The various elements of the principle have been redifened with respect to the issues on site. Several nodes and landmarks have been idenďŹ ed after an inital zoning of the various districts in the design program. A simple grid on the site helps in creating forms of the dierent functions. The sense of the path has been highlighted using vertical movement and created a distinct visual path on the surface of the building.





Education is clearly assumed as “second nature” of human beings, necessary and essential. Children born as creators are creative and are observers. Hence, schools must be equipped to handle and encourage such nature. This project aims at developing such culture among the students in Ramanagar. The site is located in a small village ‘Dasavara’ with Ramanagar being its closest town. Higher education along with areas for practicing creativity is highly lacking in the existing schools. The open and flexible spaces are definitely more important than the closed and forced. This transition from in-to-out is the theme of the project.



A simple co-relation between curricular, co-curricular and extra-curricular brings a harmonious ow between activities. This ow can be facilitated with thoughtful design linking the school, the workshops and the visitor activity. This allows for evident change in function with gradual change in design. Connecting several elements/spaces under a single continuous roof makes a whole using many parts.



A vernacular style of architecture is implemented to connect to nature. The materials used are bamboo and thatch with an accessible green roof for extended usable areas.



I started the design process with a simple zoning of spaces to create a sene of enclosure. This was done with the idea to create an internal learning environment surrounded by classrooms. The form eventually developed to create an internal courtyard with an extended usable green roof.

Primary education is a combination of creative learning and a transition towards formal education. At a young age, the mind is full of ideas and brimming with imagination. The project to an extent is more creative than technical to allow room for imagination. Understanding zoning and proximity and modelling spaces was the scope of this design project. A study of anthropometry and child psychology also plays in important role in creating the appropriate environment of a young mind.



Technical understanding is crucial in the architectural field. The following drawings are detailed drawings of the studio project “sprawl city”. One unit of the housing community is detailed and the process of producing field drawings for other technical departments is studied. As architects, we work with several other engineers working to create an idea that began as a simple concept. This idea has to communicated to several other mem bers and is done solely through working drawings.



This thesis focuses on deďŹ ning the future of a zoo as a place of entertainment. Zoos were meant to be places of temporary habitat to help injured or endangered animals but eventually, animals were too weak to survive back in the wild. These places later became entertainment areas for human pleasure. The whole purpose of the zoo is then lost. Redesigning areas for human entertainment while removing the animals from the environment is the scope of the project. With advancements in digital technology, a system of holograms can be used to replace the sense of the animal. Similar habitats can be created within the exhibit which expands the range of exhibits that can be created.

The concept of parametric architecture is developed using parameters derived from nature. Several natural patterns were studied and concepts from Chaos Theory and Fractals were used to derive the circulation pattern for the walking pathways, bicycle tracks and travel pod routes.


Landforms have been translated into architecture by considering the varying heights and widths of landforms in dierent biozones. This helps derive the form of the various exhibits. The remaining elements on the site also follow similar structural patterns.


abhishikamisra2@gmail.com


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