ACD New Releases October

Page 1

OCTOBER 2013 ISSUE

DECEMBER RELEASES -ANDJUST ANNOUNCED NOVEMBER RELEASES





BATTLEFRONT MINIATURES

December 2013

BFMWI313

All dates of release are estimates by the manufacturer. Prices are listed as MSRP. √ = Check with your retailer about pricing.

Meeple Monthly Vol.1 Issue 12 December

DCGWAW034

Timeline: Music & Cinema

World at War #34 Special Edition: Guards Armour

$3.95

$14.99

Timeline: Music & Cinema is a card ASMTIM05 game played using 110 cards. Each card depicts a historical event on both sides, with the year in which that event occurred on only one side. Players take turns placing a card from their hand in a row on the table. After placing the card, the player reveals the date on it. If the card was placed correctly with the date in chronological order with all other cards on the table, the card stays in place; otherwise the card is removed from play and the player takes another card from the deck. The first player to get rid of all his cards by placing them correctly wins. If multiple players go out in the same round, then everyone else is eliminated from play and each of those players are dealt one more card for another round of play. If only one player has no cards after a bonus round, he wins; otherwise play continues until a single player goes out. Timeline: Music & Cinema can be combined with any other title in the Timeline series.

EVIL HAT PRODUCTIONS EHP2010

Spirit of the Century: Sally Slick and the Steel Syndicate

Ars Magica: Transforming Mythic Europe (5th Ed.)

$29.95

Hermetic magic has the power to change the world. A magus fresh from apprenticeship can create a land to rule where there was nothing but ocean. Magic can replace much of the back-breaking labor typical of the medieval world. Even without changing their use of magic, magi could upend the structure of society by involving themselves in its problems and politics. But magi avoid such activities. They know the risks involved, and do nothing that might upset the status quo of Mythic Europe. Except when they do. This book describes the magic and activities necessary to transform Mythic Europe, whether ATG0306 by creating an island for magi to rule, integrating the Order of Hermes into wider society, or starting a technological revolution. None of the magic is particularly hard, nor does it rely on hidden secrets. Magi have not changed Europe because they have not yet chosen to... Your magi may choose differently.

$15.00

Every hero has a story. This one starts with a girl and a racing tractor. Sally Slick knows she’s meant to be more than a Midwestern farm girl. What she wants more than anything is to be an inventor when she grows up and she has the custom-built racing tractor to prove it. But good girls in 1914 don’t go off to the city in search of adventure. Everything changes when Sally’s big brother comes back from Chicago with a robot in hand and mobsters on his heels. With the help of her friend, wannabe hero Jet Black, Sally will risk everything to protect the people she loves. Those big-city bad guys are about to get a giant wrench thrown right into their plans. 192 pages, b&w softcover

ATLAS GAMES ATG0306

$29.99

Famous Divisions: Guards Armour is a speDCGWAW034 cial edition game that includes two counter sheets (560 counters) and four maps (on two 22 x 34 inch sheets) of the various battlefields where the division fought. Combat units are individual companies featuring distinct vehicles and weapons, shown as icons along with the unique capabilities of the vehicle or weapon portrayed. At company level the game play is tactical in many respects: units have individual range values, different movement capabilities depending on type (wheeled, tracked and leg), and the rules cover such things as demolishing bridges, pontoon bridges, weather, overrun, supply, infantry riding tanks, direct ranged fire, artillery barrages, opportunity fire, night, fortifications (bunkers, trenches, mines, dragon’s teeth), engineers, armor recovery vehicles, airpower and anti-aircraft.

ASMODEE ASMTIM05

DECISION GAMES

ACD DISTRIBUTION ACDMM012

Wargames Illustrated #313

EHP2010

GRYPHON GAMES GRY101430N

Fleet: Arctic Bounty Expansion

$24.99

Fleet: Arctic Bounty is designed to integrate with Fleet and give players the ability to choose what License and Boat cards to include in a given game, creating endless possibilities of card and power combinations and replayability. Want to try a game without Processing Vessel and Shrimp? Then pull them out and add Pacific Oyster and Swordfish!

Like the Meeple Monthly? LIKE Meeple Monthly on Facebook! www.facebook.com/MeepleMonthly

GRY10143N

3

DECEMBER 2013 NEW RELEASES

NEW RELEASES


DECEMBER 2013 NEW RELEASES

OSPREY PUBLISHING

JOLLY ROGER GAMES JOL1917

Kremlin

OSPCAM261

$32.00

Pylos and Sphacteria 425 BC

$21.95

During the Peloponnesian War the Athenians occupied the promontory of Pylos to counter Sparta’s repeated invasions of Attica. Over two days of fighting the small garrison beat off the Spartan army and the returning Athenian fleet won a crushing victory in the nearby waters, stranding a contingent of elite Spartan hoplites on the island of Sphacteria. With the campaigning season drawing to a close the Athenians mounted an attack on the island using an unconventional amphibious night assault they overran the Spartan outpost covering the beaches and light-armed missile troops landed at daybreak in overwhelming numbers. The Spartans were slowly driven back to their stronghold, losing men steadily as they were prevented from engaging in the hand-to-hand fighting at which they excelled. With their commander dead and his deputy incapacitated by wounds, the 292 survivors surrendered. This was a surprising blow to the Spartans’ glorious reputation, and these prestigious prisoners-of-war served the Athenians very well as bargaining counters in the diplomatic activity that punctuated the hostilities that continued for the next four years.

A game of political intrigue set in the JOL1917 Soviet Politburo. Players secretly influence politicians, using them to exile other players politicians, promote their own or wheel and deal. This is a re-envisioning of the Fata Morgana game and Avalon Hill licensed product from the mid-1980s. It will allow for three different eras (fictional, 1928, and modern) with politicians and events for each era. Each era has its own rules/foibles to make it slightly different than the others. 3-6 players Ages 12+

OSPCAM261

OSPELI196

KENZER + CO K+C205

Knights of the Dinner Table #205

$5.99

Yu-Gi-Oh! Shadow Specters SE Display

KONAMI KOI89660

Special Editions give Duelists a great value, combining 3 packs of the latest YuGi-Oh! Trading Card Game booster release with 1 of 2 variant cards. In addition to 3 packs of Shadow Specters, each Special Edition box will contain a special championship-level foil card sure to make a lucky Duelist’s day. Great value and excellent content will make the Shadow Specters Special Edition a must-have for players of all skill levels. Duelists will also want to pick up this second offering of Shadow Specters because of this booster set’s great synergy with prior and upcoming releases. Shadow Specters has plenty of cards designed to build upon themes such as Vampires, Noble Knights, and even Monarchs! Configuration: 3 Booster Packs + 1 Super Rare Variant Card per Special Edition Box, 10 Special Edition Boxes per Display

Monster Derby

Napoleonic Light Cavalry Tactics

$18.95

OSPESS077

Wars of Spanish American Independence

$20.95

During the Napoleonic Wars all the major combatants fielded large numbers of light cavalry. These nimble, fast-moving regiments performed a variety of vital roles, from reconnaissance and keeping contact with the enemy during the movement of armies, to raiding, skirmishing, and the pursuit to destruction of beaten enemies. In practice, light cavalry were often also employed for battlefield charges alongside the heavy cavalry. Featuring period illustrations and specially commissioned color artwork, this is the second volume of a two-part study of the cavalry tactics of the armies of Napoleon and those of his allies and opponents. Written by a leading authority on the period, it draws upon drill manuals and later writings to offer a vivid assessment of how light cavalry actually fought on the Napoleonic battlefield.

GORILLA GAMES OOC1302

OSPELI196

$39.95

A race game where players get a secret agenda giving them a personal stake in each of the monsters. Players take turns moving the monsters toward the finish. All monsters move forward a die roll but if you are moving a monster that doesn't score high for you, you can waste its movement by zig-zagging or wandering into non-native terrain that costs two move points for each square. Monsters can attack one another (another great way to slow down a monster you don’t like is to beat on it). Each monster has special powers and a special attack and defense that randomly comes up when a “wacky attack die” shows, “sword”, “shield”, or both. Monsters move into their native terrains as easily as they would blank squares and get a defensive bonus when in a native terrain square. After three monsters have crossed the finish line, everybody counts up the points they get for those three monsters according to their secret agenda. Contents: 8 double sided full color map boards 4 page rulebook 4 summary cards 25 monster cards 25 tracking clips 1 standard movement die 5 attack dice 1 special wacky die.

In 1808, Napoleon Bonaparte treacherously outmaneuvered the corrupt Spanish Bourbons and installed his brother Joseph as King of Spain, igniting the flames of war across the Iberian Peninsula. Far across the Atlantic, this event lit the fuse for a war that raged for the better part of two decades as Spain’s colonies grasped the opportunity to seize their own independence. The Wars of South American Independence began with confused, scattered uprisings in 1809 and ended with a half-hearted expedition against Mexico in 1829. The South American revolutions heralded Spain’s downfall as a world power and marked the first expression of an expansionist foreign policy by the United States of America. Featuring specially commissioned full-color maps and drawing upon the latest research, this volume traces the military events of the Independence period and sheds new light on the leaders, men, and battles that reshaped the hemisphere. The myriad campaigns, often uncoordinated and occurring thousands of miles apart, are brought together and related to the wider context, in this engaging introduction to a crucial period in the history of the Americas.

OOC1302

4


British Battleships 1914–18 (2)

$17.95

PIP36020

In 1906, the Germans began building their own dreadnought fleet armed with larger guns, word of which soon reached the British Admiralty. This raised the specter that the British dreadnought fleet would be outgunned, and prompted the Admiralty to order the building of their own “super dreadnoughts”. The first of these new dreadnoughts were laid down in 1909, and entered service three years later. The British public supported this program, and the slogan “we want eight and cannot wait” became popular, a reference to the building of eight of these super dreadnoughts. Four more super dreadnoughts entered service in 1914. By then the Admiralty had developed a new program of “fast battleships”, armed with 15inch guns. These powerful warships entered service in time to play a part in the battle of Jutland in 1916. World War I broke out before the Royal Navy had fully evaluated these new warships, and so lessons had to be learned through experience – often the hard way. Although none of these super dreadnoughts were lost in battle, their performance at the battle of Jutland led to a re-evaluation of the way they were operated. Still, for four years they denied control of the sea to the enemy, and so played a major part in the final collapse of Imperial Germany.

WARMACHINE: CoC: Perforators (5)

PIP36020

PIP61007

WARMACHINE: High Command: The Big Guns Expansion

PRIVATEER PRESS PIP32071

WARMACHINE: Meno: Flame Bringers Lgt Cavalry (5)

$44.99

Perforators fulfill the Convergence’s need for ranged firepower with protean javelin launchers powerful enough to punch through heavy armor. The souls selected for these vessels are chosen for their ability to quickly calculate ballistics trajectories based on an extraordinary insight into the efficiency of motion. With keen mind and powerful weaponry, perforators overcome opponents who threaten to stall the army’s advance. A player may field up to two Perforator units for each warcaster in a Convergence army. Contains: 1 Leader 4 Grunts 1 color stat card. Box

OSPNVG204

PIP61007

$59.99

$15.99

Bolster your armies with The Big Guns, an 84-card expansion for WARMACHINE High Command! The Big Guns contains 5 copies each of 16 different cards, plus 4 additional warcaster cards, to bring new strategies to your Cygnar, Khador, Protectorate of Menoth, and Cryx decks. The Big Guns contains: 21 Cygnar cards 21 Khador cards 21 Protectorate of Menoth cards 21 Cryx cards 1 rule reference card Requires WARMACHINE High Command core set to play.

PIP32071

When the need arises for great mobility, the most skilled riders of the Daughters of the Flame mount up for war. Flame Bringers engage their enemies at full gallop while riding with incredible skill and blinding speed. With their twin swords these masters of mounted combat slice through their enemies with fluid grace and precise lethality. A player may field one Flame Bringer unit for each warcaster in a Protectorate army. Contains: 1 Leader 4 Grunts 1 color stat card. Box PIP36007

WARMACHINE: CoC: Optifex Directive (3)

PIP73074

$16.99

PIP36007

PIP73074

Eager to advance the Great Work, flesh-and-blood priests of the Convergence take to battle alongside the clockwork soldiers of their goddess at tremendous personal risk. Each optifex in a directive carries a plethora of tools both to repair vessels and vectors and to effect rapid recalibrations in response to shifting combat needs. In combat these priests stay in constant motion, each a part of a carefully orchestrated plan to service the cogs in Cyriss’ machine of war. A player may field any number of Optifex Directive units in a Convergence army. Contains: 1 Leader 2 Grunts 1 color stat card. Blister

5

Hordes: LoE: Beast Mistress-Solo

$12.99

These rare Nyss sorceresses are each blessed with a direct channel to the font of the dragon Everblight’s power and are able to commune with dragonspawn on a level almost on par with that of the dragon’s warlocks. In battle they command the spawn with an innate understanding of each beast’s capabilities and methods of slaughter; their blighted bond allows them to anticipate attacks and take advantage of injured or distracted enemies. A player may field up to two Beast Mistress solos for each warlock in a Legion army. Contains: 1 Beast Mistress 1 color stat card. Blister

DECEMBER 2013 NEW RELEASES

OSPNVG204


DECEMBER 2013 NEW RELEASES

PIP73077

Hordes: LoE: Blighted Nyss Legion (10)

$54.99

PZO9077

The Legionnaires effortlessly cut through flesh and bone with perfectly executed strikes. Following an ancient warrior tradition and entrusted with ornate armor, these sentries tirelessly guarded the passes into Nyss territory. Now as Thagrosh’s personal guard, they form a wave of tremendous flashing blades that dismembers any standing before them. A player may field up to two Blighted Nyss Legionnaire units for each warlock in a Legion army. Contains: 1 Leader 9 Grunts 1 color stat card. Box

Pathfinder Adventure Path: Wrath of the Righteous 5: Herald of Ivory Labyrinth $22.99

“Herald of the Ivory Labyrinth” is a Pathfinder Roleplaying Game adventure for 15th-level characters who have gained seven mythic tiers. The adventure utilizes rules from Mythic Adventures to portray a campaign of truly epic potential. An article exploring the debased cult of Baphomet and a survey of the deformed spawn of the titans known as the demodands round out this volume. A bestiary of several monsters (including the fifth of six demon lords that will be presented during the campaign!) and part five of Robin D. Laws’s new Pathfinder Journal await discovery in this new installment of Pathfinder Adventure Path!

PIP73077

PZO9077 PZO9265

Fate of the Norns: Gulveig Card Game

$19.99

From the cosmopolitan capital of Sothis, Throne of the Ruby Prince, to the timeless ruins of the deep desert, adventurers brave accursed tombs and risk the wrath of forgotten mummies in this mysterious land of pyramids and pharaohs. Learn about every corner of Osirion, the backdrop of the exciting Mummy’s Mask Adventure Path, including dangers of the desert, mysteries of the richest ruins, deadly new creatures, and everything you need to run a campaign in this exotic realm.

PENDELHAVEN GAMES PNH0008

Pathfinder Campaign Setting: Osirion, Legacy of Pharaohs

$30.00

This high speed, action packed card game is designed for 3 to 4 players. The players bid, and compete in order to score the most points. Bluffing, luck, skill and showmanship are all part of the winning formula. The game revolves around the spirit of greed, known as Gulveig, that incites 4 mythic clans to compete for a treasure, pushing players to extend themselves in order to outdo their opponents. The rules are simple, fitting on a small folded page that included with the deck of cards.

PZO9265

PZO9441

PAIZO PUBLISHING PZO3037

Pathfinder Cards: Tides of Battle

$10.99

PZO4047

Pathfinder Map Pack: Dungeon Dangers

$13.99

Snatch victory from the jaws of defeat with the Tides of Battle Deck! Each of the 52 cards in this deck grants heroes the ability to change their fate on the battlefield if they can take the initiative and live with the consequences. After customizing a deck based on their character’s talents and strengths, players can play cards to increase the accuracy of a strike, bolster their defenses, increase the chance to confirm a critical hit, or grant attacks and spells an extra surge of power, but not without a cost. Each time a character tempts fate, the tides of battle can shift to their foes’ favor! PZO9441

Pathfinder Map Pack: Dungeon Dangers contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Jason A. Engle, that combine to form a modular, customizable dungeon filled with trapped passages, haunted chambers, monster lairs, and more! Combine the included tiles with those from the Dungeon Corridors Map Pack to create an enormous mega-dungeon! PZO4047

PZO8518

Pathfinder Tales: The Dagger of Trust (Novel)

$12.99

Pathfinder Module: Tears at Bitter Manor

$24.99

Explore the lands of Osirion, Thuvia, and Rahadoum, ancient nations with fierce traditions born from the heart of vast, merciless deserts. Discover the ways of these proud peoples and how to play natives of these shining lands, as well as the unique traits, feats, equipment, magic, and more that assure their survival against thirst, vicious storms, ancient monstrosities, and worse. A perfect companion to the Mummy’s Mask Adventure Path! PZO9544

PZO8518

Pathfinder Players Companion: People of the Sands

A retired cadre of lifelong adventurers meets every year to embark on their latest "one last adventure." As the aged travelers prepare for their annual reunion, one of them disappears amid signs of foul play. Concerned for their missing friend, the retired adventurers ask the player characters to locate and retrieve him before their anniversary celebration becomes a mournful wake. The challenges before them will test every bit of their mettle as they uncover a deadly secret and fight to rid Cassomir of an insidious evil. Written by Steven Helt, the 2013 winner of Paizo Publishing’s anPZO9544 nual RPG Superstar contest "Tears at Bitter Manor" is an adventure of for 5thlevel characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. In the course of their investigation they’ll solve the mystery of a missing alchemist, encounter a horrifying conspiracy, and unravel the heartbreaking truth behind the abandoned estate known as Bitter Manor.

$9.99

Gideon Gull leads a double life: one as a talented young bard at the Rhapsodic College, and the other as a student of the Shadow School, where Taldor’s infamous Lion Blades are trained to be master spies. When a magical fog starts turning ordinary people into murderous mobs along the border between Taldor and Andoran, it’s up to Gideon and a crew of his fellow performers to solve the mystery. But can a handful of entertainers really stop a brewing war? From author Chris Willrich comes a new adventure of intrigue, espionage, and arcane mystery, set in the world of the Pathfinder Roleplaying Game. 6


RIO450

Race for the Galaxy: Alien Artifacts

WZK71293

$29.95

This new expansion for Race for the Galaxy will take the basic game in a new direction. It will not be compatible with any of the first three expansions.

Not to be trifled with, the Red Dragon has long been the bane of adventurers everywhere. Now you can add this daunting and dangerous enemy to your next campaign! Long hailed as one of the fantasy genre’s most menacing adversaries, the red dragon is both respected and feared by veteran gamers everywhere. The Red Dragon Evolution boxed set provides Pathfinder Battle fans with Red Dragons in three different size categories for use in your campaigns: Medium, Large, and Huge! That’s right! Three Red Dragons to menace your player characters with! Prepare a warm (albeit fiery!) welcome for your next Pathfinder game with the Red Dragon Evolution boxed set, or display these detailed and beautiful miniatures as a warning: here there be dragons! Contains: 3 Red Dragon miniatures

STEVE JACKSON GAMES GURPS Zombies (HC)

$29.95

Zombies have shuffled into mainstream cinema, television, and digital games. They’ve even crept into the news! And now, thanks to the power of GURPS, they’ve battered down the walls of horror roleplaying. GURPS Zombies covers a horde of shamblers and infected freaks, from ritually drugged slaves, through flesh-eating ghouls, to fantasy undead . . . and beyond! Curses, plagues, magic, mad science – if it turns people into mindless monsters, it’s here. Zombies helps the Game Master design and deploy zombies in any genre, while giving the players the advice they need to tackle the roles of hard-boiled survivors. Whether zomSJG011004 bies are a one-off encounter or a world-destroying apocalypse, GURPS Zombies can bring any campaign back from the dead. A GURPS Fourth Edition supplement with 160 hardbound, blackand-white pages.

SJG4239

Munchkin Gets Promoted

SJG4239

WZK71408

Pathfinder Battle Miniatures: Wrath of the Righteous Booster Case(32)

WZK71408

$4.95

Our Munchkin promotional cards have been popular giveaways for years, but they’ve been tough for some fans to track down. Now, we’ve put a dozen of our favorites in a new booster pack and, for good measure, we included three NEW cards, never before available! This set is sure to appeal to new fans as well as diehard Munchkin collectors! Description: Finseal pack containing 15 cards.

WIZARDS OF THE COAST

WOCA22460000

TASTY MINSTREL GAMES Dungeon Roll Hero Booster 2

The demon-cursed Wrath of the Righteous Pathfinder Adventure Path comes alive on your gaming table with Pathfinder Battles: Wrath of the Righteous, the brand new Pathfinder Battles pre-painted miniature set from Paizo Publishing and WizKids Games! This stunning set features 55 all-new pre-painted sculpts drawn from the gorgeous art of Paizo Publishing’s award winning Pathfinder Adventure Path. With characters and monsters drawn from all 6 monthly volumes of the Wrath of the Righteous Adventure Path, this set gives players and game masters everything they need to take the fight to the heart of evil itself! Pathfinder Battles: Wrath of the Righteous Boosters contain 1 Large figure and 3 Medium or Small figures. Pathfinder Battles: Wrath of the Righteous Bricks contain 8 Standard Boosters (32 figures total). Pathfinder Battles: Wrath of the Righteous Standard Cases contain 4 Standard Bricks (32 Standard Boosters, 128 figures total).

WOCA22460000 Forgotten Realms: S3: The Adversary

TTT5004

WZK71293

RIO450

SJG011004

Pathfinder Battle Miniatures: Red Dragon Evolution Boxed Set (3)

$4.95

Hero Booster #2 expands the Dungeon Roll universe, providing 8 new characters to use. These new characters have new and powerful abilities to explore which adds to the fun of the game!

7

$27.95

The Adversary follows signature character, Farideh as she enters a maelstrom of devilish politics and magic intrigue. Captured by Netherese agents and locked away in a prison camp, Farideh quickly discovers her fellow prisoners are not simply enemies of Netheril, but people known as Chosen who possess hidden powers, powers that Netheril is eager to exploit or destroy. Third novel in a huge, multiauthor Forgotten Realms series! The Sundering is a major story event that takes place throughout the Forgotten Realms. It includes six major hardcover novels, written by the most popular Forgotten Realms authors. Each novel will tell a self-contained story featuring both new and well-loved characters, set against the background of the unfolding events that are reshaping the world. 416 pages, hardcover

DECEMBER 2013 NEW RELEASES

WIZKIDS

RIO GRANDE GAMES



JUST ANNOUNCED!

BRAVE HALFLING PUBLISHING BRV2001

All dates of release are estimates by the manufacturer. Prices are listed as MSRP. √ = Check with your retailer about pricing. ACD DISTRIBUTION ACDMM011

Meeple Monthly Vol.1 Issue 11 November

$3.95 BRV2001

THE ARACA GROUP ARG7702 ARG7703 ARG7704 ARG7705 ARG7706 ARG7707

MTG: MTG: MTG: MTG: MTG: MTG:

Starry Starry Starry Starry Starry Starry

Planewalker Planewalker Planewalker Planewalker Planewalker Planewalker

Hoodie Hoodie Hoodie Hoodie Hoodie Hoodie

(Small) (Medium) (Large) (X-Large) (2X-Large) (3X-Large)

√ √ √ √ √ √

ATH001

Chooseomatic 1: Zombocalypse Now

$12.95

Dagger Kids RPG is designed to introduce kids 5 years and up to classic-style fantasy role-playing. It is compatible with most old-school fantasy role-playing games. It is played with one adult acting as the Referee and from 2 to 10 kids playing the parts of adventuring heroes. Dagger uses common, core mechanics, but reduced to only the most basic elements necessary for play. This product includes all of the Standard and Optional Dagger Rules, a recommended Spell List with simple descriptions, a Classic Monster Reference with vital statistics, an Illustrated, reproducible Character Sheet, a detachable, 3panel Referee / Player’s Screen and three sample adventures: “The Worm,” “The Witch,” and “The Spider.”

BLACK WYRM GAMES BWG724

ATHERTON HAIGHT ATH001

Dagger Kids

$14.95

Zombocalypse Now is a comedy/horror reimagining of the choose-your-own-ending books you grew up with. You’ll be confronted with undead hordes, internet dating, improper police procedure, and the very real danger that you’ll lose your grip on reality and wind up chewing the carpets. Discover 112 possible endings (at least 7 in which you don’t die). The print edition runs 288 pages.

HERO: The Sands of Time

$19.95

Dr. Who: The Gamemaster’s Companion

$34.99

Rocket Age: Blood Red Mars

$29.99

A particularly brutal outbreak of super powered industrial espionage leads the adventurers from the inner cities of the US to burning deserts, haunted jungles, and somewhere Else. The Sands of Time are running out, and no one can reverse that flow. Or can they? The Sands of Time is a multi-session scenario for a team of four to eight Champions superheroes of almost any power level. It includes details of no less than three new superteams, plus other organizations, groups, places, and NPCs. And it could be the strangest thing ever to happen to your heroes. 144 pages

BWG724

CUBICLE 7 CB71121

ATH002 ATH002

Chooseomatic 2: Thrusts of Justice

CB71121

$14.95

You're just an unemployed reporter until a cryptic warning and an explosion outside your favorite bar send you down the road to becoming one of three superpowered heroes (or, potentially, villains - we're not here to judge). Dark vigilante? Armored space cop? Wisecracking mutant? Whichever path you choose, you'd better get busy, because a mysterious plot is afoot and - like it or not - you're the only thing standing between the forces of evil and utter annihilation. Thrusts of Justice is an action/comedy reimagining of the choose-your-own-path books you grew up with. There are 90 possible endings (81 of which result in your humiliating death).

CB71651

CB71651

9

Imagine you could go anywhere. This world or countless others, encountering strange alien races, new cultures or hostile environments. Now imagine you could travel to any time. See the pyramids and the Sphinx (back when she had a nose!), discover the secrets under Stonehenge, meet the first Emperor of Japan, or travel into the far future as humanity spreads to the stars. Where would you go? The Gamemaster’s Companion will help you on your journeys near or far. Its 144 page hardcover with fullcolor interior will get your there. Get ready for the adventure of a lifetime! 144 page hardcover with full-color interior Blood Red Mars brings new wonders and marvels from the red planet to Rocket Age, the interplanetary romance space opera roleplaying game, detailing important locations and geographical features, more information on the factions vying for control, additional player options and equipment, a full adventure, and more. Requires base RPG to play. 160 page softcover with BW interior

ADDITIONAL NOVEMBER 2013 RELEASES

November 2013 Additional Releases


World War Cthulhu: Europe Ablaze

CB71940

$24.99

DYS103

France has fallen and Britain stands isolated! To bring light to these dark days, Churchill has created the Special Operations Executive, a new organization tasked to 'set Europe ablaze'. But it isn't just the Axis powers that need to be opposed. For those involved in N's shadowy network, the flame of resistance must be ignited on many fronts and against many enemies. Europe ablaze is a scenario and mission book for World War Cthulhu: The Darkest Hour. 128 page softcover with BW interior

ADDITIONAL NOVEMBER 2013 RELEASES

Hobbit Tales

$29.99

Players are Hobbits telling tales in front of a mug of beer at their favourite inn in the Shire. Silent woods and remote mountains, Elves, Goblins and Giants populate their stories... During the game, players take turns as the Narrator and improvise a story using a hand of illustrated cards. The other players try to twist the tale, playing hazards and fearsome monsters. Drinks are served, smoke-rings are blown, and the best narrator is cheered by everyone present.

EVIL HAT PRODUCTIONS

Advanced Fighting Fantasy: Blacksands

$24.99

Sprawling like the corpse of some giant creaCB77007 ture, Port Blacksand is a festering den of pirates and brigands. Unforeseen dangers lurk around every street corner and in every dark alleyway. Devious plots and crimes are hatched in every tavern. Thieves and assassins slip through the shadows. Ancient mysteries lurk in the cellars and sewers. But the infamous City of Thieves is also home to excitement and adventure beyond compare! Now Advanced Fighting Fantasy allow you to enter the City of Thieves. As the game's director, you can guide your heroic friends through dozens of nerve-shattering adventures. Alternatively, as a courageous Hero you can seek your fortune in the City's labyrinth of thief-infested back-streets. You can start straight away and introduce more complex rules and scenarios as you and your friends gain experience as director and actors. So, are you ready? 128 page softcover with BW interior.

Upon a Fable: New Kingdoms Expansion

Fate Worlds: Vol 1: Worlds on Fire

$15.00

EHP0004

Fate Worlds: Vol 2: Worlds in Shadow

$15.00

EHP0004

DYSKAMI PUBLISHING COMPANY DYS102

EHP0003

Fate Worlds Volume 1: Worlds on Fire is the EHP0003 first in a two-volume set. In Worlds on Fire, you get six rich story settings. Each setting includes custom mechanics, NPCs, and story elements—all ready to go using the system provided in Fate Core. We’ve got you covered regardless of your flavor of RPG choice. Divest an evil cult of a powerful idol in Tower of the Serpents, or experience the small town supernatural in White Picket Witches. Explore the lives, loves, and losses of fire fighters in Fight Fire, or take on a horde of WWI mechanical monstrosities in Kriegszeppelin Valkyrie. Whether you stick with one world or go on a grand tour, Fate Worlds will provide everything you need to develop your Fate Core adventure except the snacks. Fate Worlds. All the worlds. Your stage. 6”x9” black & white, softcover, 280 pages

CB72101 CB77007

$29.99

Add a little DYS103 enchantment to your Upon a Fable board game by upgrading its components with over 170 wooden game tokens for that distinct Euro-style game feel. Seemingly crafted from the magical Tree of Wonder in the heart of the fairy tale lands itself, these durable wooden tokens replace the cardboard pieces from both the Upon a Fable base game and the New Kingdoms 7-8 player expansion. A charming and beautiful addition to your Upon a Fable game that will evoke the majesty and power of fairy tale stories ... right on your gaming table! Contains: 48 custom Fable player meeples (6 sets in 8 colors) 120 Wonder treasure pieces (white magic stars, red love hearts, purple honor shields, brown followers, and grey castles) 5 silver deep sleep moon tokens 1 golden starting player crown.

CB71940 CB72101

Upon a Fable: Tree of Wonders Expansion

$29.99

Two new and growing kingdoms have recently been discovered in the land of the Fables, and now up to 7-8 players can explore the fairy tale realms in a single game. In addition to the extra game boards, player boards, and game tokens in this expansion, you'll also find over 100 new game cards, including two new card types: Enchantment cards that allow you to disrupt your opponents' strategies while defending your own, and Ever After cards that mimic game board spaces and earn you magical treasures each round. When combined with the Upon a Fable base board game, the New Kingdoms expansion adds even more excitement and fun that'll keep your players coming back to the table again and again! Push your Upon a Fable board game to the next level with this magical mega-expansion pack! Requires base game to play. DYS102

10

Fate Worlds Volume 2: Worlds in Shadow is the second in a two-volume set. In Worlds on Fire, you get six rich story settings. Each setting includes custom mechanics, NPCs, and story elements—all ready to go using the system provided in Fate Core. We’ve got you covered regardless of your flavor of RPG choice. Be a knight in a giant robot suit in Camelot Trigger, or get on the grift with CrimeWorld. Fight off alien invaders in the court of Louis XV in Court/Ship, or indulge your time travel fantasies in Timeworks. 3-6 players Ages 12+ 2-8 hours play time 6”x9” black & white, softcover, 264 pages


EHP0005

EHP2011 EHP2011

FFGDJ10

$20.00

Spirit of the Century: Strange Tales

FFGDJ10

FFGADN12

FFGDJ09 FFGDJ09

Android: Netrunner: True Colors

FFGDJ11

FFGDJ12

FFGDJ11

Descent: Zachareth Lieutenant Mini

$8.95

FFGDJ12

Descent: Alric Farrow Lieutenant Miniature

$8.95

FFGDJ13

Descent: Merick Farrow Lieutenant Miniature

$8.95

The Zachareth Lieutenant Pack features a detailed plastic figure that places its deadly operative, the core game’s primary protagonist, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, inserting the evil baron into any quest as a devious agent bent on harrying the heroes at every turn! The Alric Farrow Lieutenant Pack features a detailed plastic figure that places its deadly operative, an undead knight, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, allowing the overlord to take advantage of Alric Farrow’s combat abilities in any quest! The Merick Farrow Lieutenant Pack features a detailed plastic figure that places its deadly operative, one of Terrinoth’s greatest necromancers, on equal footing with the realm’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, allowing this power-hungry magician to challenge Terrinoth’s heroes throughout any campaign!

$14.95

In True Colors, the Corps and Runners of Android: Netrunner struggle to control the flow of information in three realities – the physical world, the virtual world, and the world of public perception. Sixty new cards reinforce each faction’s core strengths and add layers upon layers of bluffs and deception. With a host of cards to manipulate tags and bad publicity, True Colors brings the game’s high stakes cybercrime more fully into the public eye than ever before. Can you separate the truth from the spin?

Descent: Splig Lieutenant Miniature

$8.95

$40.00

Join superstar pulp historian Jess Nevins as he takes you on a wild tour through the early decades of the Spirit of the Century world and our own! Wheels up, folks, it’s time to tell your own strange tale of adventure! Inside this book you’ll find the condensed history of the world, 1935-1951, with story hooks for high-flying global adventure at every turn. Across the world and through the years, you’ll discover a rogue’s gallery of pulp hero archetypes ripe for populating your own worlds of imagination from the Brain in a Jar to the Übermensch and everything in between. Then round it out with dozens of new stunts to add to your Spirit of the Century or Fate Core games. 520 pages B&W, softcover

FANTASY FLIGHT GAMES FFGADN12

Descent: Belthir Lieutenant Mini

The Belthir Lieutenant Pack features a detailed plastic figure that places its deadly operative, the mercenary Belthir, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, inserting this fierce dragon hybrid warrior into any quest as his nefarious agent!

Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize our magic starters to create your own system, and use our gadget starters to bring your gear to life (only not literally). Whatever genre you’re gaming, you’ll find a wide array of customizable concepts and optional rules in the Fate System Toolkit to take your campaign to the next level. 6”x9” black & white, softcover, 184 pages

FFGDJ14

FFGDJ13

$8.95

With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Splig Lieutenant Pack features a detailed plastic figure that places its deadly operative, the “King of all Goblins,” on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, inserting this fat and cowardly goblin into any quest as his nefarious agent!

FFGDJ14

Descent: Eliza Farrow Lieutenant Miniature

FFGEH01

Eldritch Horror

$8.95

The Eliza Farrow Lieutenant Pack features a detailed plastic figure that places its deadly operative, a brutal and bewitching vampire, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies and allow the bloodthirsty Lady Eliza Farrow to pursue the heroes’ downfall through any campaign!

11

$59.95

Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – an elder being bent on ultimate destruction. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw players deeper into the lore surrounding these loathsome creatures. Twelve investigators, two-hundred fifty tokens, and over three-hundred cards ensure that Eldritch Horror presents an epic, world-spanning adventure each and every game!

ADDITIONAL NOVEMBER 2013 RELEASES

Fate System Toolkit

EHP0005


FFGGOT100

Game of Thrones: LCG: Forgotten Fellowship

FFGGOT100

ADDITIONAL NOVEMBER 2013 RELEASES

FFGIG06

$14.95

As the fifth Chapter Pack in the Kingsroad cycle, Forgotten Fellowship marks a return to some of the most memorable characters, locations, and events from A Game of Thrones: The Card Game. It also depicts a Westeros forever changed by the War of the Five Kings. Among its sixty cards (three copies each of twenty different cards), you’ll find Lords and Sand Snakes driven to vengeance, as well as new Brotherhood characters, including Harwin, Lady of the Leaves, and Gendry!

Only War: No Surrender

GAME SALUTE Epic Death!

GSAINDUS01

Titans of Industry

$39.95

GSAINDUS01

GALE FORCE 9 GF9FIRE002

Firefly: Breakin' Atmo Expansion

√

Find new opportunities planetside! Breakin' Atmo is a new expansion pack that adds 25 exciting new Jobs and 25 shiny new Supply cards to Firefly: The Board Game. Requires the Firefly: The Board Game to play. Contains: 50 cards

GF9FIRE002

GSAVELOC01

Dungeon Crawl Classics (Slipcover)

$50.00

It is the 1920s, a time of much industrial building and growth. In Titans of Industry, you must invest in building factories and businesses in order to produce goods and sell them to gain victory points (VPs). Game play involves a delicate balance of money, production, and goals. The person who can best manage his buildings and meet his goals in seven years will win. .Titans of Industry, which allows 3-6 players and plays in approximately 20-25 minutes per player, is a rich worker-placement/resourcemanagement Euro-style game.

Velociraptor! Cannibalism!

$50.00

Velociraptor! Cannibalism! is a card game of survival, mutation, and the occasional volcano. Based on a crude understanding of natural selection, Velociraptor! Cannibalism! puts you in the role of a young, eager, and bright- eyed heartless killer. As a velociraptor, you must find prey, survive environmental disaster, mutate, and steal the bodies of your enemies. You play a velociraptor that grafts new body parts onto itself, mutating your creature in bizarre, horrifying, GSAVELOC01 and hilarious ways. New body parts increase your food requirements, better parts costing more calories. Explore the jungle to find food, and reproduce or mutate further in times of plenty. Attack your opponents to steal their parts or children. Avoid going hungry at all costs. The most fruitful Velociraptor will win the day. 3-6 Players Ages 13+ 60 minute play time.

GOODMAN GAMES GMG5070S

$40.00

Epic Death! is a card game of fate, loot and meeting death in GSAEPICD01 glorious battle! You control a rag-tag party of hardened adventurers, looking to don the biggest, shiniest loot before going toe to toe with mighty dragons, scheming sorcerers and undead chickens in the hope of attaining Epic Death! Epic Death! is centered around weaving a story for your adventurers. Using piles of dice modified by fate cards, you strive to complete as many quests as possible, piling epic loot on to your characters, until the time comes to find death in the jaws of the most ferocious monster you can find. If only it was so easy. During your quests, rival adventurers will be using their own fate cards against you in the hopes of making you gain fail, detracting from your final epic score with shameful tales of botched deeds. In the worst cases this can lead to you suffering ignominious defeat and death against lesser creatures, forever stricken from the annals of history. 2-5 Players Ages 12+ 30 minute play time.

The courageous men and women of the Imperial Guard stand tall against the threats to mankind. In No Surrender, an adventure supplement for Only War, those Imperial guardsmen serving in the Spinward Front must end the threat posed by the secessionist traitors of the Severan Dominate whose forces have taken over the Lycurgos star fort, and are using it as a base for their treacherous deeds. No Surrender presents an epic, three-part adventure, and you and your unit of guardsmen must work to reclaim this star fort for the Emperor! 144 pages

FFGIG06

GSAEPICD01

$59.99

This sturdy collectible edition includes new slipcover art of iconic characters Hugh the Barbarian and Shana Dahaka. It also has a new spine design that will look great next to the spines of the other DCC RPG limited editions. The slipcased edition also includes an exclusive print edition of the 16-page Peter Mullen Classic Dungeon Crawl Art Folio, a special look at the art of this old-school illustrator whose popularity continues to grow. This slipcover edition is truly a great find for the DCC RPG collector, and is being produced in limited numbers once and only once for this third printing of DCC RPG.

12


Lewis & Clark

GTGTOK1

$50.00

On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers; Meriwether Lewis and William Clark, to discover this huge terra incognita. Lewis & Clark is a board game in which the players manage an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, someGSLUDLC01 times frugality is better than abundance. Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial. has sunk completely or when all remaining passengers have been saved. 1-5 Players Ages 14+ 120 minute play time. GSLUDTC01

SOS Titanic

GSLUDTC01

A pack of extra tokens for Sentinels of the Multiverse. Includes one sheet of round HP tokens (1HP, 5HP, and 10HP tokens), and one sheet of rectangular status tokens (start of turn/end of turn and +1 damage/-1 damage tokens).

$25.00

At 23:40 on April 14, 1912 in the North Atlantic, the R.M.S. Titanic strikes an iceberg. Water immediately floods into the liner's compartments and the ship is listing to starboard in a worrying way. There is no hope about the outcome. On board, there is widespread panic. Alone, or cooperating with other crew members, you must show presence of mind and do the right thing to save as many passengers as possible. Time is short... The card game SOS Titanic uses a mechanism similar to Patience, with the cards representing passengers who must be arranged on the decks, then placed in the lifeboats in a particular order. As one of the crew members, you and your teammates need to move and arrange these passengers as quickly as you can. 1-5 Players Ages 8+ 30 minute play time.

Sentinels of the Multiverse Play Mat

INDIE BOARDS AND CARDS IBCCOU1

The Resistance: Coup IBCCOU1

Flash Point Fire Rescue: Veteran & Dog Pack

$12.99

IBCFPE1

Flash Point Fire Rescue: Extreme Danger

$39.99

The Veteran is not the fastest or best in any one IBCFPA1 area, but he can make the rest of your team more effective and knows how to stay out of danger. The Rescue Dog is man’s best friend, able to quickly reach victims in need and drag them to safety. Both these new specialists are a great way to add variety and fun to your firefighting adventures! Contains: 1 Veteran miniature and card 1 Rescue Dog miniature and card

$49.95

A full-color, 2' x 4.6' play mat printed with specific positions for decks, character cards, and trash for 3-5 Heroes, the Villain, and the Environment. Printed on high quality, scratch-resistant vinyl, these matts roll up concisely and resist damage. Sentinals of the Multiverse: Rook City & Infernal Relics Pack

The biggest expansion pack yet for Flash Point, Extreme Danger contains the single story Mechanic’s Garage and two-story Laboratory game boards. Both these boards can be further expanded with the included Attic/Basement game board for up to three stories of firefighting. New challenges include floor damage, chemical spills, jammed fire proof doors and explosive special equipment. Also included is the hydraulic platform and 9 specialist figures. Requires base game to play.

$39.95

Welcome to Rook City, where evil never sleeps and the streets are rife with crime and destruction! Even with the aid of two new allies; Mr. Fixer the martial arts master turned auto mechanic, and the gun-toting mercenary Expatriette, the heroes have their work cut out for them! Ancient deities, extra-planar elder gods, and dark spirits threaten the very fabric of reality! Master musician and magician of legend The Argent Adept, joins forces with the heroes along with NightMist, a cursed paranormal investigator. Sentinels of the Multiverse: Rook City & Infernal Relics Pack includes the first two expansions of this cooperative comic book card game for a totally of four Heroes, eight Villains, and four Environment! 2-5 Players Ages 12+ 60 minute play time. IBCFPE1

13

$14.99

In a future where the government is run for profit, all but a privileged few live lives of poverty and desperation. The Resistance rises out of these oppressed masses in revolt and throws the government into chaos. To take command, you must destroy the influence of your rivals and drive them into exile. Only one can survive and deception is the key to your survival. A stand-alone card game set in the universe of The Resistance. 2-6 players 15 minute play time

IBCFPA1

GTGPMAT

GTGRCIR

$4.95

GTGTOK1

GREATER THAN GAMES GTGPMAT

Sentinels of the Multiverse: Token Pack

ADDITIONAL NOVEMBER 2013 RELEASES

GSLUDLC01


IBCSNJ1

Snowdonia: Jungfraubahn & Mt Washington IBCSNJ1

ADDITIONAL NOVEMBER 2013 RELEASES

IBCSNO2

Snowdonia

IBCSNO2

$14.99

Snowdonia: Jungfraubahn & Mount Washington consists of two new scenarios for Snowdonia that take players away from the damp North of Wales and transport them (and their shovels) to more frozen climes! New mechanisms for the use of dynamite, new weather (snow) and new trains combine to provide a different playing experience. Jungfraubahn is a scenario for up to four players, with the fifth player pieces being used as dynamite; the Mount Washington scenario handles up to five players with an amusing take on the “Surveyor.” Contains: Rulebook 1 deck of 66 cards

POKEMON AMERICA PKU11846

The Capitals

MCY1301

MCY1302

Infamy

$143.64

PKU11846

Legends lost are recovered, buried treasures are found, and in the Pokemon TCG: Black & White: Legendary Treasures expansion, Pokemon as you’ve never seen them will dazzle you! Discover new Pokemon-EX, as well as the return of mighty champions. Find new Trainer cards to revolutionize your battle strategy! Command your forces and drive onward to victory! Locate the scattered jewels of the Radiant Collection! And, above all, hunt for the golden glimmers that signify an amazing find! Contains: 36 Boosters per Display, 10 Cards per Booster

$69.99

The peaks of Snowdonia rise before you, encased in mist, their summits barely visible. The highest is Snowdon (Wyddfa) herself at 1,085 metres. The year is 1894, and the Snowdon Mountain Tramroad and Hotels Company Limited has been formed to build a branch line from Llanberis to the summit. In Snowdonia, players represent work gangs providing labor for the construction of the Snowdon Mountain Railway. Unlike other train games you will have to excavate your way up a mountain side, as well as make and lay the track, construct viaducts and stations. All this in competition with the weather of the Welsh mountains! 1-5 players 60 minute play time

PKU11851

Pokemon: XY Kalos Starter Set Display

$89.94 PKU11851

MERCURY GAMES MCY1301

Pokemon: Black & White 11: Legendary Treasures BD

First appearances from long-awaited Pokemon and a brand-new battle strategy! Which Pokemon will you choose to begin this exciting journey: Chespin, Fennekin, or Froakie? Pick your Pokemon and get ready to battle! Contains: 6 Decks per Display 60, card deck plus one 10 card booster pack

$59.95

The Capitals is a city-building game unlike any other, featuring new and creative game mechanics. Cities take many years to build, and The Capitals requires players to plan ahead to create their vision. Playing over three eras, from Victorian to Modern Day, players are challenged to build a capital city that can compete with the world's best but also stand the test of time. With over 100 unique buildings to construct, no two cities will ever be identical. 2-5 players Ages 13+ 90 minute play time

SLUGFEST GAMES SFG014

Red Dragon Inn 4 Expansion

$37.95

The Red Dragon Inn 4 introduces four new adventurers, the officers of the Crimson Drake. The Red Dragon Inn 4 also includes The Sea Event Dec, a new deck that gives you the option to play The Red Dragon Inn at sea! The Red Dragon Inn 4 may be played alone or combined with other versions of The Red Dragon Inn to allow games with more than 4 players! Components: Four 40 card Character Decks (Captain Whitehawk, First mate Remy, Bryn the Boatswain, Tara the Navigator), One 30 card Drink Deck, One 20 card Sea Events Deck, 12 Remy's Mark Tokens, 7 Sea Event Tokens, 50 Gold Coin Tokens, 4 player mats, 4 Alcohol Content Markers, 4 Fortitude Markers, Rules. SFG014

SFG015

$49.95

In the Martian mining colony of ARES-6, crime pays. You are a mercenary known as a 'freelancer,' here to profit off the conflict, to make a name for yourself. But ambition alone isn't enough. Whether it's hiring henchmen to carry out your dirty work or plotting with secret schemes, you'll let nothing stand between you and your squalid goals. In Infamy, players find that nearly anything can be bought for the right price. The core of this auction and influence game is the "Pay to Play" mechanic where players must sacrifice bidding power in order to place any bids at all. Spend too much time bidding against an opponent and your curMCY1302 rency will dwindle. But if you refuse to bid, you'll be forced to watch your opponent acquire all those things that only the criminal underworld can deliver. 3-4 players Ages 13+ 60 minute play time

SFG015

14

Red Dragon Inn: Allies Witchdoctor Natyli

$14.95

The Red Dragon Inn: Allies – Witchdoctor Natyli expands the party at the Red Dragon Inn with a brand new troll shaman, introducing a new debuff mechanic that allows Natyli to temporarily weaken other players! The Red Dragon Inn: Allies is a series of expansions for any standalone The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components needed to add an additional player to a game of The Red Dragon Inn.



SFG016

Red Dragon Inn: Allies Cormac the Mighty

ADDITIONAL NOVEMBER 2013 RELEASES

SFG501

SG7020

$14.95

Red Dragon Inn: Guide to Inns & Taverns Pathfinder Supplement

$29.95

SG8012 SG8012

Rogue Agent Limited Edition

SLANG DESIGN SLD200

Base Raiders RPG

$29.99

Every superhero and villain disappeared a year ago. Some of their secret labs, headquarters, and lairs were found, but many more remain hidden. Treasures, unique artifacts, and secret knowledge can be found in the bases, prizes worth risking death from the traps and guardians left behind. A new class of ‘base raiders’ emerged to find and loot the abandoned bases. The secrets of gaining superpowers spread when base raiders sold, traded, or gave away what they found. Now, anyone brave or foolish enough to find the black market can buy a knockoff super soldier drug or magical artifact to use in their own quest to become more than human. Base SLD200 Raiders is a complete FATE role playing game and offers new features like a Base Creation System to generate unique and exciting raids, a Superpower System that allows characters to add, change and remove powers and a Goal System that allows players to invest in a goal that will shape the world itself. The superhumans of today are not enforcers of an old status quo. They are visionaries, madmen, idealists, fanatics, heroes, villains, and base raiders. Join their ranks. Change yourself. Change the world.

$49.95

Space Sheep! is a real-time, customizable, cooperative game with possible traitors in your midst. The Defenders want to get the Space Sheep tokens and Shepherd tokens back to their matching Systems before all the cards are gone and time has run out. If playing with Infiltrators, thus making the game semicooperative, each player receives a secret allegiance card; each player knows only her own allegiance, leaving her to guess and decipher who else is on her team. 18 players SG2009

SG2008

SQUIRMY BEAST SYB1011

What the Food?! The Expansion

SYB1011

SG2009

$59.95

In Rogue Agent, players control an agent working for the shady corporation known as “The Agency”, created to control Rain City’s crime rate, which has rapidly outpaced the capabilities of the regular police force. Players win the game by obtaining the most power over the city in a race against the game system that creates a living city in which crime and other challenges await at every corner.

STRONGHOLD GAMES Space Sheep!

$19.95

SG7020

The Guide to Inns and Taverns is a SFG501 pathfinder compatible supplement full of information about inns and taverns. Whether you are a player with a retiring hero looking to start their own tavern, or a GM looking for the perfect setting for that great moment, you will find useful information on everything from construction to what to stock in the pantry. How much should you pay for a wooden chair, pewter plate, or barrel of ale? The guide also introduces new rules for common folk; both player characters and NPCs, so you can tell more detailed stories about the folks who work at inns and taverns as well as those who visit. For storytellers there are additional chapters with maps, encounters, and details to help incorporate inns and taverns into your game. Of course, there are also new systems for drinking and intoxic tion as well as gambling and bar fights! The guide would not be complete without The Red Dragon Inn itself - so we included all the drinks from the game as well as history and more so that players can experience the Red Dragon Inn first hand!

SG2008

Voluspa: Order of The Gods

With Völuspá: Order of the Gods, you can expand your Völuspá game with four new types of tiles! You can either add these tiles to your base game or play with one of the recommended tile sets that blend tiles from both expansions.

The Red Dragon Inn: Allies Cormac the Mighty expands the party at the Red Dragon Inn with a brand new human barbarian, introducing a new rage mechanic that allows Cormac to hit harder at the cost of gaining more than the usual amounts of Alcohol Content. Careful management of Cormac’s rage level is the best way to victory. The Red Dragon Inn: Allies is a series of expansions for any standalone The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components needed to add an additional player to a game of The Red Dragon Inn.

SFG016

Going, Going, GONE!

$49.95

In Going, Going, GONE!, players will bid on 5 different auctions simultaneously and in real- time, attempting to build their item collections. These collections can be sold for “Bucks” throughout the game, which then provides the player with additional Bucks to bid in future auctions. 16

$9.99

What the Food?! Special Edition is an expansion that introduces all new flavors to your classic food fight! Pick on the new kids - 5 bonus characters join the fray, each with their own unique abilities. Pile on the humiliation points with many more foods, toppings and conditions, and discover all new actions and events for a cafeteria battle you won’t forget! Note: Requires Standard Copy of “What the Food?!” to play! Contains: 38 cards.


WELCOME TO THE APOCALYPSE Are you ready to fight the darkness? Enter the house of Doctor Mortimer and fight an intense battle of survival against the horrors inside. Hordes of the undead, raging fires, rabid creatures, a vicious security system... all standing between you and the antidote that will save humanity. You’ll need to band tightly as a team and work together every step of the way just to stay alive, let alone win the race against the clock to successfully breach the Doctor’s lab.

Are you brave enough to face the darkness?



Schlock Mercenary 9: The Body Politic

Deck Box: GO: Poison Master

ULP84238

Deck Protector: ValentNyan Cat (50)

Deck Protector: NyaNinja Cat (50)

$20.00

The Body Politic is the 9th Volume in the Schlock Mercenary series. 128 pages of story, margin art, and the complete Strohl Munitions Plasma Canon Safety Activity Book.

4-color printed Deck Protectors with Ultra PRO's hologram quality seal. Stores and protects standard sized cards. Features ValentNyan Cat! 50count packs.

ULP84238

TYL1009

ULTRAPRO ULP84147

ULP84239 Deck Protector: Pro-Matte Standard BPK (50)

Solid color Deck Protectors with Ultra PRO's hologram quality seal. Clear side uses non-glare matte material for softer feel and smoother shuffle. Stores and protects standard sized cards. 50-count pack. All Ultra PRO Deck Protectors are archival-safe and acid-free. ULP84148

Deck Protector: Pro-Matte Small BPK (60)

Stores and protects small (62mm X 89mm) sized cards. 60-count pack.

ULP84239

ULP84244

ULP84147

ULP84149

ULP84151

ULP84149

Deck Protector: Pro-Matte Standard BYE (50)

ULP84150

Deck Protector: Pro-Matte Small BYE (60)

ULP84151

Deck Protector: Pro-Matte Standard AQ (50)

ULP84152

Deck Protector: Pro-Matte Small AQ (60)

Stores and protects standard sized cards. 50-count pack.

Stores and protects small (62mm X 89mm) sized cards. 60-count pack. Stores and protects standard sized cards. 50-count pack.

Stores and protects small (62mm X 89mm) sized cards. 60-count pack. ULP84153

Deck Protector: Pro-Matte Standard PE (50)

ULP84154

Deck Protector: Pro-Matte Small PE (60)

ULP84217

Deck Protector: GO: Poison Master (50)

Stores and protects standard sized cards. 50-count pack.

Stores and protects small (62mm X 89mm) sized cards. 60-count pack.

ULP84217

Deck Box: ValentNyan Side-Load

4-color printed Deck Protectors with Ultra PRO's hologram quality seal. Stores and protects standard sized cards. Features NyaNinja Cat! 50count packs.

Deck box for holding cards in Deck Protectors sleeves. Acid free, durable polypropylene material. Self-Locking closure, includes one divider. Features ValentNyan Cat!

ULP4244

ULP84245

4-color printed Deck Protectors with Ultra PRO's hologram quality seal. Stores and protects standard sized cards. Features Poison Master from Generals Order. 50count pack.

ULP84245

19

Deck Box: NyaNinja Side-Load

Deck box for holding cards in Deck Protectors sleeves. Acid free, durable polypropylene material. Self-Locking closure, includes one divider. Features NyaNinja Cat!

ADDITIONAL NOVEMBER 2013 RELEASES

TYL1009

ULP84225

Deck box for holding cards in Deck Protectors sleeves. Acid free, durable polypropylene material. Velcro closure. Features Poison Master from Generals Order.

TAYLER CORPORATION


WOCA45390000 Original Dungeons & Dragons White Box

UPPER DECK UPR81217

Marvel: Thor Dark World Movie Cards Display

UPR81871

Marvel Legendary Play Mat

Collect the 60 card base set featuring many of the memorable moments in Thor 2. Many of these images will be seen for the first time in this set! Three to four base cards in each pack! Collect subsets including Character, Movie Posters and Concept themed cards! At least one subset card per pack! 5 Cards per Pack 36 Packs per Display. Prepare your Heroes for the dangerous fights ahead and gear up to thwart the villainous Mastermind with this Legendary Game Board Play mat! This portable rubber play mat makes for easy storage and transport, order yours today and rise to the legends that your Heroes were made to fulfill and the glory that you were destined to achieve! Contains: One 24’’ x 13.75’’ play mat

ADDITIONAL NOVEMBER 2013 RELEASES

UPR81871

$149.99

The original Dungeons & Dragons boxed set was published by TSR, Inc. in 1974 and was the WOCA45390000 very first roleplaying game. The introduction of D&D changed gaming and pop culture forever, reaching millions of players and created a legacy that has inspired countless games, movies, and television shows. This new edition of the original “White Box” features premium, deluxe packaging and includes the following seven booklets (plus reference sheets): • Volume 1: Men & Magic • Volume 2: Monsters & Treasure • Volume 3: Underworld & Wilderness Adventures • Supplement I: Greyhawk • Supplement II: Blackmoor • Supplement III: Eldritch Wizardry • Supplement IV: Gods, Demi-Gods & Heroes Each booklet features a brand new cover while the interior retains nostalgic original art. These contents, along with a set of 10 polyhedral dice, are packaged in an engraved illustrated wooden storage case that’s perfect for displaying in a distinguished game room. WOCA71770000 Kaijudo: Invasion Earth Booster Deck

$95.76

WIZARDS OF THE COAST WOCA35820000 Magic the Gathering: Commander 2013 Display

$149.95

Five brand new decks filled with cards for Commander! Commander is one of the most popular multiplayer Magic formats and enthusiasts have been anxiously awaiting new cards and decks-their wait will soon be over! Each of these new Commander offerings includes a 100-card preconstructed deck and three oversized, foil legendary commander cards (that also appear in the deck). The decks are filled with cards from throughout the history of Magic and also include 15 new WOCA35820000 Magic cards in every deck! The five new Commander decks each contain two brand new three color legendary creatures and 13 other never- before-printed cards. There are 51 unique new cards spread across the five decks (some cards appear in multiple decks). These new cards will not only bring excitement to the Commander format Contains: 5 MtG: Commander Decks per display 100-card deck with 3 oversized, foil Commander cards. WOCA45380000 Dungeons & Dragons: Legend of the Crystal Shard

WOCA71770000

The Invasion Earth expansion adds 90 brand new cards to Kaijudo that closely tie-in to the animated television series and gives players a variety of exciting options for deckbuilding, including powerful new Corrupted Creatures. Two dynamic new play mechanics are introduced along with a new Super Rare foil Monarch card: Almighty Colossus of the Nature Civilization. An exclusive new creature card, Vicious Squillace Scourge, is featured in the Competitive Deck release: Choten’s Army. Contains: 9 cards per Booster 24 Boosters per Display. WOCA7179NHD0 Kaijudo: Invasion Earth Starter Deck

$39.95

Legacy of the Crystal Shard is an adventure for WOCA45380000 character levels 1-3 set in the fan favorite Icewind Dale region of the Forgotten Realms. Players must face an evil that was once defeated but has risen again to threaten the Ten Towns. The adventure is authored by popular writers and designers R.A. Salvatore, James Wyatt, and Jeff Ludwig. The adventure can be played using rules for 3rd Edition (v.3.5), 4th Edition, and the D&D. Second adventure of the Sundering, shaping the future of the Realms! The Sundering is a major story event impacting the Forgotten Realms and Legacy of the Crystal Shard puts players directly into the fray. Fans of D&D can not only take part in the events of the Sundering by playing adventures, but the actions that they take can permanently change the course of history and help shape the Realms forever. Contains: 64 page Campaign Guide 32 page Adventure Book DM screen 20

$95.92

The Invasion Earth expansion adds 90 brand new cards to Kaijudo that closely tie-in to the animated television series and gives players a variety of exciting options for deckbuilding, including powerful new Corrupted Creatures. Two dynamic new play mechanics are introduced along with a new Super Rare foil Monarch card: Almighty Colossus of the Nature Civilization. An exclusive new creature card, Vicious Squillace Scourge, is featured in the Competitive Deck release: Choten’s Army. Deck Contains: 40 Card deck 1 Invasion Earth booster pack 1 Insert 1 Code card 1 Paper playmat 8 Decks per Display.

WOCA71770000



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