0.1 F. O. R.E. V.E.R. 0.5 Temp haven 0.9 Amenity centre 0.2 Transition 0.6 Unfold 0.10 Fusion Bedroom 0.3 Vertical Cemetery 0.7 On the rocks 0.11 Data Apocalypse 0.4 The Tether 0.8 Islamic Prayer hall 0.12 Rendering 0.0 Office MY JOURNEY
To improve the overall experience, create inviting environments that are also functional and engaging.
I gained a practical understanding of relevant planning and design principles for commercial spaces. capable of managing construction projects (RFIs, RFPs, submittals, shop drawings) and creating construction documents. had the chance to carry out field surveys to develop and record the conditions as-built.
Additionally, have a basic understanding of the authority and processes of the relevant building department as well as the relevant codes, such as Title 24, IBC, CBC, and ADA.
Construction Documentation | Construction Administration | Visualization Revit | AutoCAD | Adobe suite | Enscape
OFFICE
WOLCOTT ARCHITECTURE Office: Los Angeles, USA Commercial | Retail | Hospitality
OFFICE
Strive to better serve the needs of the clients using various technologies and also provide designs through visual presentations
Schematic Design | Site Survey | Construction Drawing | Visualization
Revit | Unreal Engine | Adobe suite Twin Motion
I initially worked on architectural branding, conceptual design, and BIM documentation with the goal of gaining extensive experience and knowledge in the restaurant and retail design industries. Later, I took part in site evaluations, client meetings, prototyping, vendor management, and the creation of construction drawings. Got the opportunity to work on the project Visualization too. STK Steakhouse, Kona Grill, Fogo de Choa, and Chophouse Brewery were a few of the upscale restaurant brands I worked for.
INNOVATION AND DESIGN IN ARCHITECTURE
Office: Long Beach, USA
Restaurant | Bar | Cafe | Retail
In addition, was in charge of the company’s social media marketing and website content creation.
F.O.R.E.V.E.R
In the cit y, on the move... Here is a journey, where plastic is on a mission
Instructor : Natasha Sandmeier | Nathan Su
Storry telling | Modeling | Simulation Animation
Cinema 4d | Unreal Engine | Adobe suite
UCLA AUD M.ARCH II ENTERTAINMENT
Academic - Stranger than Fiction
Aishwarya Rajasekar | Akshada Muley | Neha Oswal
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storyboard storyboard 6 7
thing-ness.alive.actions
Anthropomorphic representations
Surprise Stubbornes Suffocation Anxiety and Enigma Despair Despair Scare Love, Care and Affection Suffocation Disgust
Guilt Structure Gesture Gesture Gesture Character Character Structure Aware Gesture Gesture Aware 8 9
We assign personhood to non-human bodies, taking them as companions and ascribing them needs, wants and spirit. Individuals have married trees, or even the Eiffel Tower - challenging the notion of what it is to be a person with legal rights and responsibilities. And at the broader, ecological scale, communities have advocated for giving citizenship to a reef, and other natural entities like forests, rivers, and lakes - in an attempt to protect them, give them agency, and in hopes that personhood will encourage pro-environmental behavior.
It is bizarre yet so common, that we associate these emotions – of love, empathy, and anger, to inanimate bodies while also framing inert environments as there to serve humanity. However, these natural environments are not the only things we share our world with, there are synthetic planetary organisms too - such as the entire plastic industry.
Our film sees this as an opportunity to reframe our relationship with plastic; one that is currently
driven by guilt and vilification, into one of empathy and responsible cohabitation. It attempts to shift our attitude towards plastic, a material made invisible through its banality. Instead, our story makes plastic viscerally and emotionally present in the city. Here plastic is no longer the muchmaligned victim, the neglected creature made to serve us, and discarded when no longer needed. Plastic here flocks together to challenge our world, on its way to building one of its own.
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Our own creation, PLASTIC Is now on a mission. https://vimeo. com/400153162 12 13
TRANSITION
This project looks at exploring ideas of transition in discrete parts from solids to lines and in materials from opaque to transparent.
Instructor : Benjamin Ennemoser
Kitbashing | Physical model | VR | AR
Maya Rhino | Grasshopper | Unity | Adobe Creative Suite
UCLA AUD M.ARCH II ENTERTAINMENT
Academic - TRANS.FIGURE (6 weeks)
Aishwarya Rajasekar | Chinmayi Suri | Yiyin Wu | Wenzhao Zhang
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We have a central nodal volume formed with lines which are then transformed to solids and surfaces outwards. It has a central melting pot which is the origin that gets transformed into surfaces which are arranged around it.
Consonance 2018 Grant Aston Right Arm Bowl 2009
bd=032652 b/M+I 2018
Down to Earth 2018
Ursula Von
Tomas Saraceno
split lines elimination fragmentation slicing extraction splintering lines surfaces surfaces slicing solids surface
view
Neena Okore
Exploded
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plexiglass sheet
intersection parts forming a joint heat gun
connection between the intermediate opaque and translucent surfaces transparent pieces at the end
Fabrication Strategy
3D print
white filament translucent filament
laser cut
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Opaque and translucent filaments were used for the solids and lines respectively with 3d printed intersecting joints. Clear surfaces were moulded to recreate the character of our transparent surfaces.
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The completed model was then overlaid and incorporated into a painting to explore how it could function as a form. We exploited the petal nature of the surfaces and the grip of the solid to replace Bacchus’s wine glass with a flower like form.
The object created after kitbashing was subjected to a series of transformations and modifications by experimenting with different means of modeling, representation, fabrication, animation, virtual reality and augmentation.
https://vimeo. com/392394052
https://vimeo. com/392397714
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VERTICAL CEMETERY
The proposed tower would cater burials in the city, their body will be treated according to their religion and custom. They can choose to be buried deep into the ground, burnt or dispersed up in the air.
Instructor : Hari Srinivasan Afzal Mohamed Planning | Physical model | Walkthrough
AutoCAD | Google Sketchup | Lumion | Adobe Creative Suite ANNA UNIVERSITY B.ARCH Academic - Thesis/Research (24 weeks)
Aishwarya Rajasekar
Future of the Past 11 12
Eternal embrace Nothing can soothe the pain unless it has all come to a form of acceptance.
Committal
Farthest Farewell
An instant of strengthening and bottling felt by the living for the final time as the spirit of the dead leaves the house. Transformation space
LIKE
LOOKED
Land Water Fire Air
Some places (cemeteries) where the stigma wasn’t attached, because of their design.
Concept 13 14
section Life Death focus Grief
The Golden Triangle
Elements of Christianity room Church
The four columns of the structure
Architectural marker of the city to celebrate the dead
Gives a sense of continuity and a never ending pathway.
profiled
concrete concrete Concrete section Composite slab section
Necropolis cemetery, Toronto Pere Lachaise cemetery, Paris Merry Cemetery, Romania
Green
wood cemetery, NY
I section
steel decking
Architectural marker of the city to honour the dead in the public spaces
Why Vertical Cemetery
To create a high-rise cemetery for handling and disposal of dead bodies, which would provide storage for the dead and ensure adequate capacity to continually accommodate newly dead. Being an open structure, people know what’s happening, which helps in the removal of the stigma. The space constraint is addressed and provides an architectural example which marries poetry and functionality to create spaces which are respectful, experiential, and user-friendly.
Site Plan Vertical Zoning
10 th Floor +57.5m lvl ) 9 th Floor +51.7m lvl 8 th Floor +45.9m lvl 7 th Floor +40.1m lvl 6 th Floor +34.3m lvl ) 5 th Floor +28.5m lvl 4 th Floor +22.7m lvl ) 3 rd Floor +16.9m lvl 2 nd Floor +11.1m lvl 1 st Floor +5.3m lvl ) 15 16
https://vimeo. com/392391347
Conceptual Sketches
Views
Prayer hall
Columbarium
Memorial space
Photo frame view
Burial space
Spiral staircase
Cul-de-sac
Multi-tier-vault system
Cafe
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THE TETHER
To design, build and document a world within a fictional Metaverse.
Kitbashing | Modeling | UV Mapping |World building
Cinema 4d | Unreal Engine | Adobe suite
UCLA AUD M.ARCH II ENTERTAINMENT
Academic - Metaverse (9 weeks)
Aishwarya Rajasekar | Alekya Maladi
Instructor : Nathan Su
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We took references of objects which contain and transmit data. Here we had the opportunity to study objects from a micro scale like a microchip to more sizable objects like a data transmitter.
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https://vimeo.
com/400148915
In a land increasingly inhabited by repeated communications and amplified beliefs, where alternative ideas are not considered, lies this monumental tower that represents ground truth. It is at the target of the city, around which everything is organized. The ones closer to the tower are the purveyors of the “first claims”. They are trying to establish proximity to the reality of events by trying to get there first and communicate the truth as it is. Threads that originate from the truth spiral down further away into what becomes a maze of fabricated information. The city feeds on this information but slowly deteriorates into chaos. As we navigate through this maze, in an attempt to trace the origin of these threads, more information poses as obstacles, pushing us further away from the center and the path becomes more confusing and convoluted. Added sociopolitical beliefs, confirmation bias and discrimination make it almost impossible to reach the truth. We always seem to be approaching it but never actually getting closer. So, In a world filled with subjective reality, what becomes the truth?
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As we realized the fantastical and weird idiosyncrasies of social media and content on the internet, we seeked to find a reality which is more real and an extension of our imagination. We converged data into objects and space to change the way we perceive ourselves, the social media and the information that is being fed to us. ‘The Tether’ helped us spatially visualize the shackles of this existing phenomena. Similar to what we witnessed happening on r/place, we noticed a similar phenomena take place in echo chambers where there is an increasing sense of territorial being. The composition and lighting tests made us realize the simulacrum, replacing the reality of the internet condition and the labyrinth with a representation of its breakdown into dissemination of information and data.
We aimed to create an immersive environment which would take us through a journey in the search of ground truth through information threads, similar to that of internet threads, against the barriers of corrupted data. We are marching towards a virtual world, our reality becomes a mix of virtual, augmented and mixed reality as depicted in the book and movie Ready Player One. Virtual reality games and environments are becoming new frontiers for visualization and technological innovations. The idea of shared virtual worlds is the ‘new entertainment’ and as designers we have the opportunity to be trailblazers of creating hyper real environments that substitute the signs of real for the real.
What the surfaces are made of The model is put together by using the kit pieces that depict data and technology.
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TEMP HAVEN
To design a first-response modular shelter for 16 people who were forced from their homes due to floods, others disasters or evacuations.
Instructor : Hari Srinivasan
Planning | Physical model
AutoCAD | Google Sketchup | Lumion | Photoshop
shelter rest room storage clinic food storage
ANNA UNIVERSITY B.ARCH
Academic - Time problem, Post Disaster Shelter (2 weeks)
Aishwarya Rajasekar
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The heaviest rainfall in over a century has caused massive flooding in Tamil Nadu, India, driving thousands from their homes, paralyzing the airport in the state capital, Chennai. This leads to this design.
Views Sectional views Plan
Sectional view AA’
Sectional view BB’
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4
8
STEP
STEP
STEP 2 STEP 6
STEP 3 STEP 7
Physical
1: 25 33 34
STEP 1 STEP 5
model scale
To conceptualise, design and deploy a fictional space, territory or event; a place that doesn’t exist.
Aishwarya Rajasekar | Akash Ragde
UNFOLD
Instructor
: Natasha Sandmeier | Nathan Su Live Action | Motion Tracking Adobe Creative Suite
UCLA AUD M.ARCH II ENTERTAINMENT Academic - LA Story (5 weeks)
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https://vimeo. com/392393922
Movement within a particular frame distorts with respect to the dominant sound in the environment. The effect is a result of spacial-time and auditory Synesthesia brought on by a drug induced hallucination, making the protagonist acutely aware of every little sound that he may hear. The protagonist also perceives distortion of time by the changing night sky, as it may happen in the state of hallucination. The entire episode takes place on Venice Beach, through the day and night. The state of hallucination rises exponentially with each scene causing a delirious state of mind.
Film Strip Film Strip
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ON THE ROCKS
To conceptualise, design and deploy a fictional space, territory or event; a place that doesn’t exist.
Motion Tracking Projection mapping | Compositing Maya | Cinema4D Substance Painter | Adobe Creative Suite
UCLA AUD M.ARCH II ENTERTAINMENT
Academic - Seamlessness (11 weeks)
Aishwarya Rajasekar | Akshada Muley | Alekya Malladi | Neha Oswal
Instructor : Nathan Su
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The following are the images that we created using different techniques. These rocks and the houses don’t exist. But we tried to bring them together to make a new scenic image. We tried to merge different layers of images which were either clicked by us or borrowed from the internet or environments which were created by us.
Composited Images
the Fiction
Making
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Propagating the fiction Instagram Website YouTube Trip Advisor Travel Blog Architect’s Page Draw not reality, but the appearance of reality! https://vimeo. com/392393460 45 46
ISLAMIC PRAYER HALL
To design a contemporary prayer hall with an ablution space.
Project Architect: Ponni M Concessao
Planning | Interiors
AutoCAD | Google Sketchup | Photoshop
OCI ARCHITECTS
Work - Interior Designing (4 weeks)
Aishwarya Rajasekar
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Moorish and Islamic patterns were fused to create interesting patterns on the wall along with the inscriptions of the Suras.
A rich collection of wood was used for the cornice and door detailings. Jali work allows daylight into the prayer hall creating an ornate pattern on the floor enhancing spirituality through light. Terrazzo flooring adds to the aesthetics. The French window overlooks the courtyard of the building.
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AMENITY CENTRE
The theme of the project is to construct a steel intensive highway amenities centre.
Instructor : Porchelvi M
Conceptual | Structural designing Massing
AutoCAD | Maya | Lumion Photoshop
INSDAG (INSTITUTE FOR STEEL DEVELOPMENT AND GROWTH)
Competition - Conceptual Designing (6 weeks)
Aishwarya Rajasekar | Ashwin Bafna | Bharath Kumar | Sanjana V
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This structure is designed to have 3 layers of roof made of steel frames and glasses. The beam supports the structure. The hot air rises upwards and comes out of one of the porous vents created in the roof . The structure is made up of multiple hollow steel structures. The steel structure is well designed to carry maximum load. It has a pentagon base with hollow steel tubes connecting at one point . Then it is arranged in a linear manner to create a matrix of steel connections forming the beam of the structure. The unique feature of this design is that it carries load above the beam.
Array of spider support system
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A fusion of steel structures and glass.
FUSION BEDROOM
To design a bedroom with a fusion between Classical and Moorish patterns. The design had to have chettinad elements.
Project Architect : Ponni M Concessao
Planning | Interiors
AutoCAD | Google Sketchup | Photoshop
OCI ARCHITECTS
Work - Interior Designing (6 weeks)
Aishwarya Rajasekar
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Light streams dramatically into the bedroom through jali doors.
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Antique sofa upholstered in cotton fabric from Chunilal Mulchand, propped with cushions from Good Earth.
DATA APOCALYPSE
If you were stranded on a desert island, what would you bring with you ?
Character Design | Rigging Texturing
Agisoft | ZBrush | Maya | Rhino Unity | Photoshop
UCLA AUD M.ARCH II ENTERTAINMENT
Academic - Character Design (11 weeks)
Aishwarya Rajasekar | Akshada Muley | Alekya Malladi | Neha Oswal
Instructor : Leah Wulfman
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We are on a mission, in a post-apocalyptic data center, abandoned by corporate conglomerates. These vigilantes come to harvest society’s last bits of data. They search amongst the waterdrenched server racks for any documentation of society’s online history (from YouTube videos, memes, videos of wildfires continents away). The conglomerates no longer maintain and actively store our data, so these individuals piece together digital histories, swimming through the last server racks to access what was. The servers are still running, but just jumbled and half broken with half broken digital history that needs piercing together.
https://vimeo. com/392394346
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EGYPTIAN AND GREEK FUSION
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29.7 X 42 cm Pen and Ink rendering
TRAVEL SKETCH
Karaikudi2018
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29.7 X 42 cm Charcoal on paper
PROFESSIONAL EXPERIENCE
Job Captain Wolcott Architecture, USA
EDUCATION
University of California, Los Angeles, USA
Aug 2019-Jun 2020
Master of Architecture, Post Professional Areas of focus: World building, animation, Mixed Reality and story telling
Anna University, India
Bachelors in Architecture
AISHWARYA RAJASEKAR
ARCHITECT
San Jose, California
aishwaryaraj26@g.ucla.edu
310.988.0680
Sep 2013-May 2018
Thesis: Vertical Cemetery, Future of the Past
SKILLS
Proficient Software
Revit Maya Rhino Lumion
Enscape AutoCAD Cinema 4D Twin Motion
Unreal Engine Google Sketchup Adobe Creative Suite
Beginner
Sep 2022-current
• Prepared Construction documents and assisted with commercial project construction administration
Job Captain / Social Media Marketing Manager
Innovation & Design in Architecture, USA
Jan 2021-Sep 2022
• Using BIM technology, worked on site surveys, schematic designs, prototyping, vendor coordination, and building drawings for retails, bars, and restaurants
Architect-Apprentice
DHDI Design Studio, USA
Sep 2020-Jan 2021
• Introduction to various building materials, structural engineering, and the integration of all facets of architecture, architectural acoustics, and quantum acoustics
Social Media and Marketing Volunteer
Wiser Water
• Website content creation and incorporation of study and conceptual designs
Junior Architect
OCI Architects, India
Sep 2020-Jan 2021
May 2018-May 2019
• Worked on design development and approval, form evolution, schematic drawings, and good for construction drawings as part of a design team
Junior Designer
Serene’z Realtors Pvt. Ltd, India
• Worked as a Material consultant, Façade designer, and Sanitary ware consultant
Project Management Assistant
BUILTEC Engineers and Consultants, India
May 2017-Sep 2017
May 2017 –
July 2017
• Main goal was to answer the Project Network-Events Activity, the PERT network, and the Probabilistic time estimation for the activities
Intern
OCI Architects, India
June 2016 – May 2017
• Worked on form evolution, planning, detailing, good for construction drawings, presentations, and bill of quantities
AWARDS / PUBLICATIONS
Vimeo Instagram
LinkedIn Issuu
Unity | Agisoft | Zbrush | Zuzor | Solidworks | Grasshopper | 3DSmax | Blender | Substance Painter
Technical Skills
Pen and Ink rendering | 3D Printing | Digital art | Architectural Drafting | Model making | Microsoft Office Suite
• WILDsound FEEDBACK Film Festival-BEST ENVIRONMENTAL Short Films in the World 2020-Finalist
• The Hollywood First-Time Filmmaker Showcase 2020-Finalist
• FROSTBITE International Indie Fest June 2020-Finalist
• Los Angeles Lift-Off Film Festival 2020-Finalist
• Archinect summer series thesis 2020
• Council of Architecture Awards for Excellence in Architectural Thesis 2018 South Zone
• Nippon - The Asia Young Designer Award 2018 – Finalist
• Best Academic Thesis of the Year 2018 - Mohamed Sathak Academy of Architecture
aishwaryaraj26@g.ucla.edu Aishwarya Rajasekar +1 310.988.0680