Architecture Portfolio | OUTDATED

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Alan g. escareno p o r t f o l i o



index V. Mcreynolds | spring 2016

V. McReynolds | fall 2016

K. Park | summer 2017

M. Martin | spring 2016

K. Park | fall 2017

4-11 12-21 22-29 30-35 36-39 40-41


This second year studio is based in Lubbock, TX in a site adjacent to a printing press and an art gallery. The prompt for the studio consisted of a Solar Observatory used to serve for research as well as a public cafe and event space. Located by the event of First Friday Art Trail, the project is expected to have an increased amount of visitors the first friday of each month.

solar observatory The Solar Observatory is based on the idea of The Great Divide, derived from an old, 1960 Bell & Howell film Camera which was taken apart and examined first Through the reallocation of its parts in a pavilion. Moving on to the building, the division of the lens and viewfinder contained to push for the concept of a divide in the build ing and its interaction with light.



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instrument elevations

instrument exploded collage

Instrument light diagrams


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Brief This design begins with the use of a Bell & Howell 8mm Two-Fifty-Two winding camera due to its lens for disassembly and use with light. The design continues once the main camera components are detached and can be used for modeling and shaping light. The initial pavilion uses the divide of the viewfinder and the lens to develop the idea of a separation in spaces after multiple light tests with battery-powered LED lights placed in various locations of the model. The design was to also play with natural light as shadow to create an inviting and intriguing design focused on these lighting effects.

pavilion plan view

pavilion section view

pavilion plan view

pavilion section view


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projection room

cafe cafe kitchen

open to below | courtyard

lobby

solar observatory ground floor plan

P r o j e c t n a r r at i v e The solar observatory is a culmination of various steps and processes that all come together to provide individuals with an experienced based upon light and space quality. The taller and shorter spaces were all appropriated to their functions while maintaining the original features of the concept of The Great Divide and its space defining characteristics of the height changes and the separation of structure internally and externally. As the building is based around the shaping and exposure to natural sunlight, every room is designed to have a form of light interaction while maintaining a form of observational tension between individuals in the building. The various transparencies throughout the solar observatory are both clear and frosted, both used to create different experiences depending on the function of the room. As one approaches the building, the main entrance provides a view to the projection room which receives its light from a wall which has frosted glass creating observational tension as people’s only way of entering the building through the front is between the frosted glass and the barrier shading the opening as well as creating a visual barrier from the street. The lobby provides access to all of the spaces in the building except for the bathrooms and storage.


9 research | observatory


10 solar observatory longitudinal section


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The third year design studio is based in the site of White Sands, New Mexico. A landscape created by the process of erosion of gypsum formations which over the course of many years have formed a unique dune-scape composed of white sand dunes. The site proposes a structural challenge which is addressed through the use of a column grid.

Black box theatre A Black Box Theatre is a simple, unadorned performance space with black walls. The space must be capable of adapting to varying sets and performances; this design bases its ideas on a prominent aspect of the site: escape. The escape of animals and natural elements through human political boundaries that hold no meaning to other beings in this unique landscape.



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collage concepts Each collage represents a different perceived tension happening within and around the site. White Sands poses a unique relationship of human boundaries and thresholds. The area depicted in the collages contains three types of political boundaries: a national monument, a wildlife reserve, and a high-security missile test area. The relationship - and disconnect - of the three led to the collages depicting their precise borders but also their relationships through natural elements. A flock of birds can flow freely between the three; the gypsum sands cannot be conained during strong winds; as for missiles, if ordered, may lock target on any location within the area and beyond.


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escape | site Through the process of collaging the word Escape was established as the main focus of this project. While humans are limited to operating times and permits of the three boundaries, animals, and natural elements continue to flow through the area.

Once the tension is defined through conceptual models (left) the next step is to establish a site stratedgy performing an interplay with the surrounding towns and methds of approach. Due to the ever-changing nature of the sand dunes and their relatively fast-pacecompared to the stillness of a building, it would not be productive to assume that the same shapes will surround the building for as long as it is present. Instead, the design must accept the idea that it may one day be immersed in the dunes with only a small portion poking through the datum of the dunes.


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p r o j e c t n a r r at i v e Through the process of collaging the word Escape was established as the main focus of this project. While humans are limited to operating times and permits of the three boundaries, animals, and natural elements continue to flow through the area. Once the tension is defined through conceptual models (left) the next step is to establish a site stratedgy performing an interplay with the surrounding towns and methds of approach. Due to the ever-changing nature of the sand dunes and their relatively fast-pacecompared to the stillness of a building, it would not be productive to assume that the same shapes will surround the building for as long as it is present. Instead, the design must accept the idea that it may one day be immersed in the dunes with only a small portion poking through the datum of the dunes.


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01

S_

20


21 02

S_

01

LS_

03

S_

02 LS_


The studio is composed of work produced over the period of a five week stay in Seoul, South Korea. The studio takes focus on a region of the garment district of Seoul, located directly north of the Dongdaemun Design Plaza. The project is to focus on an issue present in the region and address it through a network of systems that work together to benefit the daily lives of the residents of Changsin

System of changsin System of Relief is a system focused on helping the ever-growing population of elderly people in the area and all over the country of South Korea. The system introduces a system of assistance for this elderly community - the aA bug: an autonomous transportation designed to reconcile an aging population and an extreme topography. The aA bug system intends to allow the residents of Changsin to move with ease in their own community and beyond.



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aA버꡸ [aA bug]

AU TO M AT I O N

T EST ED D I M EN S I O N S

S U STA I N A B LE POW ER

I N T ER LO C K I N G M EC H A N I S M

+

= M U LT I-D I R EC T I O N A L W H EELS

+

=

Sy n t h es i s Focusing on the core ideas of sustainability, automation and the overcoming of topography, the aA bug utilizes three primary sets of technology from various well-engineered and well-received fixtures in the machine and service industries. In such a radical area as Changsin-Dong, the aA bug, combined with the simple insertions of waiting stations, facilitates a very real relief for the citizens of Changsin-Dong. Relief which will allow them to better interact with their region, improving it as a whole, and strengthening their community.


25 a_1.0

a_1.1

a_1.n

b_1.0

b_1.1

b_1.n

c_1.0.b

c_1.1.b

c_1.n.b

c_1.1.a

c_1.n.a

c_1.0.a


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RELIEF 꾏쥰

350M

620M

senior residents [estimate]

proposed village bus route

current bus route

Sys t e m In the analysis of the Changsin-Dong region, two major demographics are easily discerned from the chaotic sprawl in which they reside. The first are the business men and women who comprise the southern bulk of the region: Textile workers, market owners and those who deliver to both. The second, lesser known group lies in the residents of the northern region, which is mostly comprised of an elderly or aging individuals who struggle to deal with the radical topography which defines the upper half of Changsin Dong. By demarcating the available routes and the most common means of travel in the area, it has become clear that those residents in the north require some new means by which they can begin to engage with their home and the surrounding areas once more. aA bug: an autonomous transport designed to reconcile an aging population and an extreme topography. Drawing upon the vast amount of research conducted by Nutonomy, the Yakult Corporation and Tesla, the aA bug will consist of a driver-less platform that is engineered to small, tested, dimensions and will be powered by an efficient, sustainable battery.

350M

50M INCREMENTS

area of overlap [main hubs]


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150M

0M

55

350M

accessibility interventions

call pole(s)

350M 25

0M

charging station(s)

storage space(s) changsin sotong shop 창신 소통 공작소

community center

80M

창신2동 주민센터

senior community center(s) |silver hall|

경로당

50m 50m 50m 50m

widening gap

charging/call stations

100M

storage


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29

S_01 S_02

S_03


The studio deals with complex programing in a relatively tight site, causing the design to deal with issues about how circulation may take place through the structure as well as how certain recreational rooms are placed and distributed within the spaces while still allowing room for a cafe, a lap pool, locker rooms, etc.

community fitness center The design focuses on the use of site and how it can be incorporated into the community. The site is located in Dallas, TX, adjacent to Klyde Warren Park and therefore provides an opportunity to engage with the views to the park as well as the incorporation of foot traffic in the area to create a seamless transition and invite people to engage with the building.



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00

01

lev el

lev el

racquetball storage | dock

open to below | pool equipment

lockers

juice bar

01 a lev el

lobby

01

lev el

0'

8'

16'

32'

brief The fitness center seeks to tie into Klyde Warren Park as an added amnenity benefiting the users of the park and the residents of the nearby Dallas Arts District. The program includes racquetball courts, a lap pool, locker rooms on each floor, three yoga studios of varying sizes, a juice bar for public use, and a climbing wall structure which goes up to the bottom of the 4th floor, acting as an atrium space visible from most floors of the building.


level

03 lev el

04 lev el

33

02


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building | skin The concept and purpose of the skin is to provide shading to the occupants of the building as well as maintaining privacy but allowing them to observe the surrounding areas, especially Klyde Warren park. The prefabbricated sheets would be placed on-site and attached directly to the structure and curtain wall elements. The building acts as a response to its urban context as it is adjacent to Woodall Rodgers Fwy. linking uptown dallas and defining the area that became the arts district after the availability of low-cost land.


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A

roof detail

B

C floor detail

wall section

floor detail


A collaborative, interactive project with Tristan Snyder using open-source JavaSpript program - processing. The project investigates human interactions with technology through the use of code to create aesthetic graphics created by real-time feedback and image processing through written code.

moth Moth creates two interactive displays at different locations in downtown lubbock. To enhance the atmosphere of First Friday Art Trail Event both installations were located in places that would enhance people’s experience walking through and create an enviting environment in which one can play and engage with the urban landscape.



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g a m i f i c at i o n Gamification is about creating an interactive medium to encourage social interaction. Our proposal is to visually display proximities in a way as to encourage playful manipulation of distance and space between individuals. By capturing and projecting multiple people together the exhibit establishes a connection and manifests it visually. This visual connection encourages a creation of art between strangers. By using a flashlight and shining it towards the webcam, users trigger the color tracking line of code which similar to a moth, begins mapping and fluttering around bright light sources.

MOTH video: http://bit.ly/2CKRo7V


import processing.video.*; Capture video; color trackColor; float threshold = 100; float blobThresh = 50; int longness = 30; ArrayList<Blob_01> blobs = new ArrayList<Blob_01>();

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code for (int i=0; i <= blobs.size()-1; i++) { // compare circle to other circles for (int j=i+1; j <= blobs.size()-1; j++) { // draw line if distance is below 'maxDistance' if (dist(blobs.get(i).centx, blobs.get(i).centy, blobs.get(j).centx, blobs.get(j).centy) < maxDistance) { line(blobs.get(i).centx, blobs.get(i).centy, blobs.get(j).centx, blobs.get(j).centy); } } }

void setup() { size(1280, 720); video = new Capture(this, 1280, 720); video.start(); trackColor = color(255, 0, 0); }

}

void captureEvent(Capture video) { video.read(); }

float distSq(float x1, float y1, float z1, float x2, float y2, float z2) { float d = (x2-x1)*(x2-x1) + (y2-y1)*(y2-y1) + (z2-z1)*(z2-z1); return d; }

void keyPressed() { if (key=='a') { blobThresh+=5; } else if (key=='z') { blobThresh-=5; } println(blobThresh); } void draw() { video.loadPixels(); image(video, 0, 0); blobs.clear(); background(255, 10);

float distSq(float x1, float y1, float x2, float y2) { float d = (x2-x1)*(x2-x1) + (y2-y1)*(y2-y1); return d; }

void mousePressed() { int loc = mouseX + mouseY*video.width; trackColor = video.pixels[loc]; } class Blob_01 { float minx; float miny; float maxx; float maxy; float centx; float centy; Blob_01(float x, float y) { minx = x; miny = y; maxx = x; maxy = y; centx = x+5; centy = y+5; }

threshold = 100; for (int x = 0; x < video.width; x++) { for (int y = 0; y < video.height; y++) { int loc = x + y*video.width; color currColor = video.pixels[loc]; float r_01 = red(currColor); float g_01 = green(currColor); float b_01 = blue(currColor); float r_02 = red(trackColor); float g_02 = green(trackColor); float b_02 = blue(trackColor);

void show() { stroke(0); fill(20); strokeWeight(0); //rectMode(CENTER); //rect(minx, miny, maxx, maxy); ellipseMode(CENTER); ellipse(centx, centy, 10, 10); }

float d = distSq(r_01, g_01, b_01, r_02, g_02, b_02); if (d < threshold*threshold) {

}

}

}

}

void add(float x, float y) { minx = min(minx, x); miny = min(miny, y); maxx = max(maxx, x); maxy = max(maxy, y); }

boolean found = false; for (Blob_01 b : blobs) { if (b.isClose(x, y)) { b.add(x, y); found = true; break; } } if (!found) { Blob_01 b = new Blob_01(x, y); blobs.add(b); b.show(); }

float size() { return (maxx-minx)*(maxy-miny); }

}

boolean isClose(float x, float y) { float cx = ((maxx+minx)/2); float cy = ((maxy+miny)/2); float d = distSq(cx, cy, x, y); if (d < blobThresh*blobThresh) { return true; } else { return false; } }


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Education Master of architecture Texas Tech University | 2018 - Exp. Dec. 2019 Bachelor of science, Architecture Texas Tech University | 2014 - 2017

Work Experience Graphic assistant Texas Tech University College of Architecture | 2017 - present Prepares moderately complex layouts, design, and illustrative/graphic artwork for use in TTU CoA publications, scholarly works, and professional journals. In addition to graphic duties, acting as Social Media assitant for TTU CoA Instagram, Facebook, Twitter, and Tumblr ensuring these pages are active and the social reputation of the CoA is being increased through their actions.

Sales clerk (part-time) Varsity Bookstore | 2016 - 2018 College bookstore floor sales person, providing assistance to customers while maintaining stock through shipment receiving/sorting and conducting online order

Volunteering acsa 2017 fall conference Marfa, TX Event photographer and exhibition crew, aiding to create student-created work exhibits from TTU CoA

Skills Adobe Photoshop

Autodesk Revit

Adobe Illustrator

Autodesk AutoCAD

Adobe InDesign

JavaScript

English

Rhinoceros 5

MS Office

Advanced - 8 years

Spanish Native

Hand drafting

Awards + ACHIEVEMENTS Benjamin Gilman international scholarship Award recipients are chosen by a competitive selection process and must use the award to defray eligible study or intern abroad costs. This is a writing-based scholarship usedfor study abroad in Seoul, South Korea

First year design excellence award Awarded for the achievement of excellency in the first studio within TTU CoA displaying leadership skills, enthusiasm for architectural design and outstanding projects.

Tau sigma delta Architecture Honor Society

autodesk bpac certificate 2015


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Publications Crop 06 Spring + Fall 2015 Student Publication Work selected from Luboock Solar Observatory studio produced during Spring 2016 Crop 07 Spring + Fall 2016 Student Publication Work selected from White Sands Black Box Theatre studio produced during Fall 2016

Exhibitions acsa 2017 fall conference | marfa, tx Exhibit of work created during Seoul study abroad program in the Summer of 2017 Seoul Biennale of Architecture and urbanism Collective studio exhibit from work created during Seoul Study Abroad

Involvement Knights of architecture Serving as ambassadors for the student culture of the College of Architecture at Texas Tech University American institute of architecture students The American Institute of Architecture Students (AIAS) is an independent, nonprofit, student-run organization dedicated to advancing leadership, design, and service among architecture students. Independent study | sustainable architecture Research intensive idependent study with Urs. Peter “Upe� Flueckiger focusing on sustainability in the United States, specifically West Texas. Researching methods involving rammed earth and corrugated steel as primary materials of construction and their benefits.

(832).296.1766 alan.escareno@ttu.edu 2717 3rd St. Apt 516 Lubbock, TX 79415 @escareno.arch in/alan-escareno


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alan.escareno@ttu.edu | (832) 296 1766 | Texas Tech University Architecture


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