ALESSANDROARIENTI Product designer portfolio
ALESSANDROARIENTI portfolio
Product designer
INDEX
ABOUT ME RESUME P.8 SELECTED PROJECTS YRID P.14 INTERIORS P.14 SHIFTING CONTROL CENTRE P.24 EXTERIOR P.28
UP 150 P.34 TRIS 3D P.38 SKILLS SKETCHBOOK P.44
Product designer
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ABOUT ME
RESUME
Product Designer with the ability to develop products from first concept ideas to final engineering of components, giving importance to production methods, technologies and costs. EXPERIENCES Industrial Design Engineer Allix s.r.l January 2013 - July 2013, Busto Arsizio, VA, Italy Product Designer Arche’ Pannelli s.r.l March 2011 – July 2011, Milan Internship Bruno + Partners November 2009 – January 2010, Milan Workshop RossoCiliegia - Benedetti s.r.l April 2008 – May 2008, Monza, Italy Swimming instructor, Trainer agonistic team Seregno Swimming pool September 2006 – August 2013, Seregno, MB, Italy EDUCATION Politecnico di Milano - Master degree Industrial Design Engineering October 2010 – July 2013 Technische Universiteit Delft - Erasmus project Industrial Design Engineering with Automotive specialization February 2012 – July 2012 Politecnico di Milano - Bachelor degree Industrial Design October 2007 – September 2010
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Alessandro Arienti
LANGUAGES English (Professional working proficiency) Italian (Native or bilingual proficiency) French (Elementary proficiency) German (Elementary proficiency) SOFTWARE ABILITY Microsoft Windows Mac OSX DS Solidworks Alias Automotive SolidEdge Autodesk Maya Autodesk Autocad Google sketch-up Rhinoceros PTC Creo 2.0 / Pro Engineer Luxion Keyshot Bunskspeed Move & Shot Maxwell Render Autodesk Showcase Adobe Master Collection Indesign Photoshop Illustrator Flash After Effects Sketching Autodesk Sketchbook Photoshop Copic© and Pantone© markers Microsoft Office (Word, Excel, Powerpoint)
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Alessandro Arienti
SELECTED PROJECTS
YRID
CAR INTERIORS Politecnico di Milano, 2013 Master Thesis Project A. Arienti
This is the last project i did at Politecnico di Milano before Master Graduation; it’s divided in three main sections: interior design, detailed engineering development of an internal component and exterior aesthetics. The project is called YRID (You Ride, I Drive) as this vehicle is able to commute autonomously inside city traffic; many car brands, google and other institutes are developing this technology: they foresee that it will be ready for 2025. YRID concept car starts from this important premise, together with electric propulsions entirely positioned inside wheels. Peculiarity of this car is having 6 possible configurations, depending on how many are sitting: it has been designed to bring two passengers in the front and one in the back. When a passenger is sitting alone in the car front seats can be closed and the backseat can go to the middle of the vehicle; when two people are using the car, they can choose for face-to-face or side-by-side positions. YRID also allows up to three people to sit in a conventional way, like in today’s car, or in an innovative way, called conversational mode. Shifting control centre, positioned between front seats, is the object that allows people to control car systems such as driving directions, interior temperature, lights and so on, and also contains the steering wheel to let passengers drive when they feel like.
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Product designer
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Sketches exploring possible configurations and interior design
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Conversational mode: passengers inside the car can easily conversate
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Traditional mode: Seats are rotated in a traditional configuration to let one passenger drive and the others look in the direction of movement
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Product designer
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Interior rendering in context with interfaces
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Product designer
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SHIFTING CONTROL CENTRE FOR YRID CONCEPT CAR Politecnico di Milano, 2013 Master Thesis Project A. Arienti
Shifting control centre is the key-object of the entire project, as it converts the car from autonomous driving to human driving. When Autonomous mode is on, the product is closed and steering wheel is partially hidden, showing only the tablet-like interface to command car directions, door opening, interior and exterior lights and so on. Whenever passengers are willing to drive, the just have to open the upper cover and extract the steering wheel that works thanks to drive-by-wire technologies. The whole product has been designed using DS SolidWorks 2013; materials has been chosen following Michael Ashby’s analysis method and then verified with FEM simulations; manufacturability of every component has been designed according to James Bralla’s literature.
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Concept development
Opening sequence Product designer
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Exploded view
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Alessandro Arienti
Steering wheel view
Steering wheel structure without plastic covers
Product designer
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YRID
CAR EXTERIOR Politecnico di Milano, 2013 Master Thesis Project A. Arienti
Exterior shape reflects interior configuration with one seat in the back and two in the front; in fact YRID is as large as a today city car in the front, but narrower in the back. This choice implies to have a lighter and more aerodynamic vehicle; both these points are important for electric cars, as they can extend batteries kilometric range. 3d model has been realised in Autodesk Alias Automotive 2012, using the most simple and clean surfaces. Rendering and animations has been obtained with Luxion Keyshot 4.
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First sketches
Product designer
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Exterior rendering
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Exterior rendering in context
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UP 150
RIDE-ON SCRUBBER Politecnico di Milano, 2012 A. Arienti, D. Bignamini, A. Boni, F. Perruccio
This project, develped with an italian company named RCM, is ride-on sweeper used for cleaning vast interior spaces. Starting from the company’s briefing points, we developed ours: • Design the smallest machine possible with operator riding, keeping high yield values • Facilitate maintenance and replacement of batteries, designing a suitable cart • Provide extensions squeegee, to increase the drying track, which may be retracted when going through doors Every part of this machine is designed in details, in particular clean and dirty water tanks made of PP in rotational moulding and the whole supporting structure: FEM analysis had been conducted to withstand the height of a 95th percentile man and tanks full of water. A prototype has been realised with the help of the company and shown in Politecnico di Milano. The whole 3d model is in SolidWorks 2011 and renders in BunkSpeed Move.
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Rendering in context
Product designer
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Front and side view
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Three-quarter back view
Supporting structure render
Supporting structure prototype shown at Politecnico di Milano
Product designer
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TRIS 3D Politecnico di Milano, 2011 A. Arienti, A. Boni
This is a project developed during one-week workshop with RossoCiliegia, an Italian company specialised in designed objects made from steel plates. The brief was creating a game from a stainless steel plate for the 150째 anniversary of the Italian Unity, trying to make the most out of laser-cut technology. This game is a kind of remake of the classic Tic Tac Toe, but spread over several floors. In this way chances of a draw are greatly reduced by decreeing a winner at every game. Chances of winning are shown in the illustration on the next page. Software used are DS Solidworks 2010, and AutoCad 2011 to provide technical drawing to the company. Renderings are in Bunkspeed Shot.
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Product rendering
Rules
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Product photo
This game is liked to the point that the company decided to produce it and add it to their product catalogue. With great satisfaction it has also been included in many magazines, like Bravacasa, Dentrocasa, Style (Corriere della sera), Lombardia oggi and websites, like ANSA.it, ATcasa.it, ilgiornale.it, designmag.it.
Official RossoCiligia website: http://www.rossociliegia.com/dw/150%20tris/pf_150tris.html
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Alessandro Arienti
Do-it-yourself
Bravacasa magazine Bending sequence
Product designer
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SKILLS
SKETCHES TU DELFT, 2012 A. Arienti
Paper: Ballpoint pens, Crayons, Pastels, Copic© Markers, Pantone© Markers. Digital: Wacom Intuos 3, Autodesk Sketchbook Designer, Adobe Photoshop.
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Product designer portfolio arienti.ale@gmail.com coroflot.com/alessandroarienti +39 348 5108746 Seregno, MB, Italy
ALESSANDROARIENTI