Mao Jun Ren Portfolio
Mao Jun Ren
Portfolio
Mao Jun Ren Curiosity always drives me to keep observing other people and
phenomenon in the world. I believe design is the connection with one another, between people and environment, and hope to ďŹ nd the gap, which can be entered by design.
A little introverted, but always have a lot of questions to what I am
interested at. I enjoy the communication from dierent cultures, and believe people can always learn from one another.
New Taipei City
+886-986-073-917
gogogo_7@hotmai.com
Education
Shih Chien University ‒ Industrial Product Design (MA) National Taiwan Normal University - Life Science (BA)
Workshops
2017 Scholarship Program for Overseas Study in Arts and Design 2016/07 Design Workshops at Boisbuchet
2016/06 Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt workshop 2014/03 International Joint Design Workshop: 50 ways to challenge encounter
2013/11 R-A-C-E as a Guide for Systematic Planning and Development in Design
Programm & Work Experience
2017/ 03-07 Internship- Graphic Design in MAKERPRO 2016/03 HIWIN Collaboration Project
2015/10 Exhibition- Tua-Tiu-Tiann International Festival of Arts-Homeless Friendly Exhibition 2015/07-2016 DreamUp Social Program- Homeless Friendly Program
2015/07-08 Internship- Maxcable-Master Hill Electric Wire & Cable (Shenzhen, China) 2014/07-08 Internship- Net Dragon Websoft Inc. (Fuzhou, China)
2014 Ph. D Research Assistant, for Prof. Timothy Ryan, program: 2K-Reality (selected for exhibition at ISEA in August 2015)
2013/09-2015/09 3D Printing Assistant for manufacture, maintenance and manipulation
Awards
2016 Creativity In Taichung Competition Award (Personal Work) Honorable Mention 2016 16th K-DESIGN Award Winner (Personal Work) Winner
2015 3rd. Yilan Chair Design Competition (Personal Work) Gold Medal Award 2015 1st Maxcable Design Competition (Personal Work) Gold Medal Award
2012 Taichung Cultural Creative Competition (Team Work) Honorable Mention
01 02 03 04 05
Hive Fun
Furniture Design
HIWN Mascot Project
Collaboration- Brand Image Design
Nutrition Butler Product Design
FinderS
Interface Design
Adaptor and Stylus for 101 Pad Project Internship- Product Design
06 07 08 09
Homeless Friendly Project Social Design
Designing anEncyclopedia of Unique Objects Workshop- Art & Craft
Graphic
Illustration/ Layout Case
Skill
Sketch/ 3D Model/ Rendering/ Prototype
Hive Fun Stool Furniture Design 2015
Designer:
Mao Jun Ren Material & Size:
Wood, Magnet, Socks, Cotton 320X320X360 mm Award:
3rd. Yilan Chair Design Competition Gold Medal Award
16th K-DESIGN Award Winner Winner
Clollected in Lanyang Meseum
Local Cultural Elements
Yilan, a city on the east coast of Taiwan, has many farm ďŹ elds. Agriculture used to be one of the main industries in Taiwan before the 60’s; however, it is still considered an important sector in Yilan Taiwan. For instance, farming, beekeeping, etc. This explains why we still can see many beautiful landscapes in Yilan nowadays because the locals still strive to maintain and respect the land of their own. Besides having beautiful landscapes or some concrete specialty, I want to express their spirit of agriculture.
Agriculture
Beekeeping
Farm ďŹ elds
Dong Shan River Bee meseum
stationery
Much rain
Yilan
Hsuehshan tunnel
Wood Much rain
Folkgame
Kueishan Island
Whale
Concept
The only bee museum in Taiwan is in Yilan called“Bee Farmer”.The local residents take resource from bees properly rather just exploiting them and nature. They get along with bees, the land, and nature respectfully, which reflects their attitude towards farm. The spirit of finding a balance to live with animals and nature respectfully is a treasure which needs to be inherited.
Building
live with...
company
grow up
adjustable
maintain
sustainable
“Hive Fun”is like a big honeycomb which can be used for children to sit on. There are 6 magnets between the two layers that are used for attaching the layers. The construction is rigid, and there are two ways to pile the layers up ‒ with or without space between them. Users can customize the height and the piling-way. When children grow up, they can change the height of the stool, which is just like“building a Hive”and symbolizes that the stool grows up with the child.
There is some space for store, and kids can play with the little bee dolls ─“Bee Ball”made of socks and cotton who lives in “Hive Fun”, which has “hive” image. The shape with holes also has the affordance to indicate children to put those ball toys back. (Photos by Cultural Affairs Bureau Yilan County)
Process
350mm
330mm
30mm
Originally I planned to bend the plywood to make the curvature of each layer between the seat part and the legs. But a carpenter who is professional in furniture suggested that it need make mold, which spends a lot of money and would be better if this is mass production. So ďŹ nally we use CNC to make the shape, but even that, we still discussed and tested many times because of its thickness. The thickness should be enough thick to be strong to support weight of users. After CNC, we used grinder to make radius by hand, and sprayed paint on each part, and set magnets on each layer.
35mm
HIWN
Mascot Design Project Brand Image Design 2016 Collaboration Project Team Member: Gehry Ge
Ron Lo
Chung Wei Li
Mao Jun Ren - Phase 02
Hsin Yu Huang Pan Shin Wan
Chia Mao Hung
Proposal 1/sketch/3D model/3D print
Supervisor:
Ying Hao Juan
Che Chung Wang Client:
HIWIN TECHNOLOGIES CORP. Exhibition:
Series of Asia Industry 4.0 &
Intelligent Manufacturing Exhibition 2016
Design Process interviewees, begin background research.
Propose forth theme:
Interviews completed. Analysis of value, behavior and background stories.
Partner of Life.
meeting with HIWIN team.
Research of HIWIN brand and corporate values.
Phase 01 Begins
Phase 01 Completed
Three themes:
interview strategy. Begin interview arrange ments.
Presentation of Phase 01 work.
Unknown Heros Team Stars Industrie 4.0 Conlusion: Xin-Cheng 4.0
-
Character adjustment: Extract key values, compare and contrast with existing charac ters.
Finalization of exterior design. Begin 3D CAD construction.
Brave Companion Flying Bot Mechanical Warrior
Second round conceptualiza tion: Behavior and emotional expression.
Phase 02 Begins
Phase 02 Completed
First round conceptualization: proportion and silhouette.
Presentation of Phase 02 work:
Third round conceptualization: character roleďźŒ
Brave Companion Flying Bot Kung Fu Presenter
Design Finalization: Brave Companion
First round of structural evaluation.
Quotation from model makers on cost of model. Finalization of structural design.
Phase 03 Begins
Finalization of exterior design. Proportion, facial expression graphic, hand design.
Second round of structural evaluation. Integration with key mechanical compo nents for feasibility.
Internal structure design.
Prototype making Facial Expression Design
-
Phase 01 HIWIN’s corporate values
constantly seeks breakthroughs, strategizing capability, proactive in leadership, high attention to details, capacity for generosity, empathy, approachable character in order to help its partners to success.
Story Creation
SCID team transforms these sentimental elements from the stories and values of those interviwees into a meaningful story that represents HIWIN’s values .
Roles who represent the same values as HIWIN’s
SCID team searched for some individuals of various roles who represent values that overlap with HIWIN’s core values.
Phase 02 1. Main Character Attributes
Capturing the first impression. SCID team accumulated a large quantity of concepts exploring all potential directions to aid e ec-tive categorization of designs. Directions for further development were then chosen through team discussion.
2. Design Details & Execution All details including character’s mission, require actions and emotional expression etc. 3D CAD is used to have the most accurate representation of design concepts, including surface and material quality, inter-action possibilities andmechanical details.
可愛大氣 靈活
親和
Approachable
Versatile
寬心
分享
Understanding
具有親和力的夥伴 Trusted Partner
活潑淘氣的主角 Sharing
突破
Challenger of Status Quo
勇氣
Bravery
Team Spirit
團隊精神
Practical
務實
團隊夥伴 Strategic
明星特質
Delicate
細心
Team & Partnership
Star Quality
專業
Professional
策略 為他
領導能力
For others
Leadership
Express the spirit of the story through its character
-
謙虛
Humble
正面
Positive
俠氣英雄
自信
蓋世豪傑
Deciding the three themes Based on the previous three proposed themes, the team accumu-lated various existing characters and classiďŹ ed them according to the attributes that they represent. This helps to form a clearer picture of the kind of character our target should resonate with, and allows the team to form the three proposal themes for the design of the character.
Proposal 1 The Flying Bot Playful, energetic, let technology take you to the future! Inspired by aircraft jet engines, the proportion of the character is round and tetonic, giving it a humble yet energetic characteristic. Its ying capability signiďŹ es its courage for challenges and break throughs.
Magni cantly adorable, energetically humble
Its simple round silhouette tries to create a proportion of timeless design. The industrial elements signi es playful yet humble and practical characteristic of The Flying Bot
Proposal 2 The Hero Presenter Mysterious warrior and its in uencial technology
The mysterious warriors in Chinese classic novels are often not to be underestimated for both their strength and skills. However the most signi cant attribute of these warriors are what they represent in the ancient society - a bench mark for many to follow.
Firm leadership and setting the bar for the industry
The Hero Presenter borrows classic elements from ancient warriors with contemperory design treatment to express the leadership role of HIWIN in the industry worldwide.
Proposal 3 Courageous Companion Upgrade of the quality of life through technology Every craft is a martial art. The Courageous Companion never shys from any challenge and always on your side when in need. Through caring, he helps you in your life endeavors, and co-exist harmoniously with its approachable aesthetics.
Modularity in design, no compromise in professionality
The Courageous Companion’s core proposition is in its modularity design that allows it to perform any task with absolute professionalism as needed by its human users. This concept emphasizes the focus that the goal of technology is not about replacement the roles of humans, but to help them achieve better quality of life. Therefore the types of missions that have been chosen for The Courageous Partner are assistant in nature, such as safety guide in schools, reghters, disaster rescuers, hospital guides etc.
Final Desicion :
Courageous Companion Final Design Direction
HIWIN team decided to move on with“The Courageous Companion”as the final design direction on April 15th 2016. SCID team provided a second revision of the design on April 19th as the final conformation of design.
Phase 3 Turning Design Concept into Reality
The exterior design as well as motion of The Courageous Bot was decided in Phase 02. Integration and realization is the main goal in Phase 03. These details include body shell parting design and assembly methods, interior structural design, integration of robotic arm while designing assembly tolerance into the structure, facial expression design and method of display, over all base, how it houses the controllers while considering the over all model’s transportation requirements. SCID team also worked to provide the nalized color, material and nish proposal. During this process, all of the details endured rounds of revisions, while SCID HIWIN and San Yuan Advance Technology worked together intensively to nalize and integrate all components of the design to make sure that the design complies with the requirements of the prototyping process.
Series of Asia Industry 4.0 & Intelligent Manufacturing Exhibition 2016
Nutrition Butler
Product Design 2017
Designers:
Mao Jun Ren - Concept/ Sketch/ 3D model Lin Kuan You
Yang Jui Chien
Chronic Disease and Diet
According to Cause of Death Statistics by Ministry of Health and Welfare in 2014, chronic disease is the major cause, such as malignant tumor, heart disease, cerebrovascular disease, diabetes, hypertension, kidney disease and so on, most of those diseases are related to diet or even can be controlled by diet.
5.1
Accidents & aging
2.2
Suicide
23.3 Others
68.7
Chronic Disease 2014 Cause of Death Statistics (Ministry of Health and Welfare)
Other life habits
Diet
9.5
59.2
Ingredients and Seasoning
Balanced dieting is an important habit for health, especially for elderly and those who have chronic diseases. To maintain balanced dieting, two key points related to cook must be considered, the choice of ingredients and the amount of seasoning. Food is classiďŹ ed to 6 types: Grain products, Fruits, Vegetables, Dairy products, Meats and Protein, Fats, and Oils and Sugars. Through weight Conversion to nutrition unit, we can get the information about our diet situation.
2 15
70
5 7 75
15 60
5
5 1
25
1g
Protein Fat
Sugar
Calories Sodium
45
400mg
“Nutrition Butlerâ€?is a home-use smart cooking set includes a chopping board and seasoning bottles. It detects the amount of seasoning and ingredients while cooking, and remind users to adjust the way they cook. No matter how it insuďŹƒcient or excesses is, both of chopping board and seasoning bottles will alert us. According to history of disease from every member in a family, Nutrition Butler suggests the suitable amounts of intake from every dish for everyone; meanwhile, the data will be sent to APP for diet control.
chopping board
screen
weight sensor
battery charger
battery charger (spice jar)
non-slip mat
(Water proof, it could be cleaned by water without disassembling.)
How to use food detection
detection interface
For Family Members
The nutritional values
PROTEIN
74.6 goal
102
Fat
Calorie
g
Sodium
Percentage for each member
18%
46% 36%
voice input
11:24 am
03.JUN.2018
For Family Members
PROTEIN
74.6 goal
102
g
The nutritional values
18%
46%
beef
36%
seasoning detection
The chopping board and spice bottles which of bottom can sense the weights of ingredients and spice can display the nutrition facts.
The light on the bottom of the spice bottles can show the nutrition facts of spice and alert users with red light about excess.
Percentage for each member
When cooking, the monitor of the chopping board displays amounts of the ingredients and suggests the appropriate amounts and suitable individual intake form every dish according to individual health situation.
JUN
App Function
18
96.8g
Chopping board and seasoning bottles will send the data to the app through Bluetooth as historical record.
FAT
Grandpa Age
Height
Weight
67
182 cm
93 kg
Gender
JUN
143
Medical History
g
18
Overeat 46.2g Max.
Hea lt h e f fe ct
Appropriate
Intaking too much fat is an added burden on the heart.
Su g gest
Tofu
<Low fat food>
2.7/100g
Shrimp
Sardin
min.
Calorie
Proein
Carbs
Fat
Sodium
Cholesterol
0.7g/100g
10/10
The app also reminds users how it will harm them, if consuming one kind of nutrition too much or insuďŹ&#x192;ciently and also suggest what they should or shouldnâ&#x20AC;&#x2122;t eat.
Finders APP Game for Children
Interface Design 2014
Designer:
Mao Jun Ren Typeďź&#x161;
Concept
APP game
to be out of the sight, to see the world
Culture Contact
Social
Curiosity
Design Opportunity
What should children learn? Most parents in Asia hope they are good at studying; however, something related to our life seem to be more important.
Children usually absorb knowledge from different aspects through their strong curiosity. Every object in our life in different countries has their own background and story. When seeing those concrete things, it might trigger curiosity of children to ask more questions behind those objects.
Therefore, I try to combine those features about education of children: culture communication, knowledge and stories and backgrounds behind different cultures, and curiosity of children to find some design opportunities to help children improve their social ability.
to be out of the sight, to see the world
How to Share the
Objects with other children
Through taking pictures of objects at hand to share with other children from different countries, they also can see different things shared by other kids in different cultures. Children even might talk with each other about their own stories behind the objects, which improves their story telling ability. Since pad has camera, I Aplanned to design am APP about this concept, instead of any hardware.
Rules and Function
achieve mission in given time catch the object through taking photo of them one by one speak with other with interpretation
Interaction with other Children But our chair is like This is my our chair in living room. It’s alos my bunny’s bed. Why different ?
Mission 7
mins
Fruit
sock
4
5
find those things in the given time
Shooping cart
1
Couch
Broom
2
2
What’s this ?
Fruit
Sock
How to Play? 1. Character set customized
When starting this game, users can set their own character by using their head shots to shape the appearances.
to be out of the sight, to see the world
2. group Localization & match
After entering the map to choose a country, the system will match other teammates from the country you just choose who are also choose your country. Then you are a group.
where to Explore ?
match automatucally
N
click a country on the map
make a group
Accomplished !! explored !!
Learn to Categorize When the mission is ďŹ nished, the bubble will ďŹ&#x201A;oat into the map to change the color of the country on the map which you choose this time. Afterwards, kids should categorize those photos taken in the game, which helps them to review.
Children have to move those pictures they took and collected from other children to the right item to help them practice categorizing.
Categorize
Fruit
sock
Shooping cart
Couch
Broom
3. Review diary
The photos will be categorized in the diary in menu. Parents can see and review those photographs kids collected, took of, and categorized with kids, which help them accompany their kids to review.
Fruit
Food
review those objects in photos
Food
Fruit
JOURNAL
5
Raspberry
Fruit
Choose the country choose the country from America
Choose the category which category are those things you want to review ?
Food
Dressing
Education
Amusement
Living
Transport
Animal
Plant
Choose the thing which thing do you want to review ?
Drink
Fruit
Vegetable
Bread
Snack
Cup
Bowl
Plate
Summer Internship
Adaptor and Stylus for 101 Pad Project
Product Design 2014
Supervisor:
Ngning Zhua Paul Huang
Team Members: Adaptor
Stylus
Tristan Cannan
Xiang Chen
Yu Hao Hsu
Jing Zong Lin
Daniel Enrique Moreno Shi Zhan Huang
Company:
NetDragon Websoft Holdings Limited (in China) Product Design Department
About NetDragon
Established in 1999 and headquartered in Fuzhou, Fujian Province, China, is the world’s leading creator of online community. NetDragon is a prominent developer, operator and publisher of online games in China, and also the first Chinese game company that successfully expanded into overseas markets.
101 Pad for Student
The world’s first K12 education tablet. By integrating open educational cloud platform and worldwide educational resources, the Company developed“101 Smart Classroom” which provides overall intelligent teaching and learning solutions exclusive for K12 education, and“101 Education PPT”for more convenient planning and teaching of lessons.
Our Mission
The intern-students had to design the adaptor and stylus for the 101 Pad. Considering that the Pad is for education and the students, we had to add some elements to those accessories.
Stakeholders Analysis
We categorized students and teachers as ďŹ rst stakeholders, and parents of students as the secondary.
Target User
Students and teachers are our target users. After that, we did the two personas, including their personalities, hobbits, any detail about them.
Competitive Product
We categorized the products on market as diďŹ&#x20AC;erent features, such as with stylus with microphone, light sensor and so on.
Scenario
Function Define
Based on the scenario, we could find some problem or design opportunities the users might face. And according to those points, we tried to figure out the functions for the products.
According to the main target users- students we had set before, we thought about their daily journey from morning when they wake up to the end of a day and fabricated the scenario.
Idea Sketch
Before the sketch phrase, we did brain storming with other groups, to choose the main functions from last step. We did sketch steps and discussed with supervisors and colleagues many times until we had some good and practical ideas.
Sketch & 3D model by Mao Jun Ren
Prototype
Design Proposal
Addaptor
We used EK foam for stylus prototype, because it was easy to make shape for ergonomics, and 3D printing for adaptors to make some mechanism.
Stylus
Final Presentation & Exhibition
After ďŹ nal presentation, we hold an exhibition for inviting some media outlets. We were trained to use some basic but complete analysis methods which are very practical and learnt the presentation skills during this internship. It was also an interesting experience to work with those students from other universities, China and America for so long time.
Homeless Friendly Project Social Design 2015 - 2016 Designers:
Mao Jun Ren - conductor Man-Rong Zeng Ruei Cian Yang
Jhao-Siang Huang Jheng Ron Luo Advisor:
Pr. Lu Lin Cheng Cooperation:
Café Philo + Youth Synergy Taiwan Foundation Homeless Taiwan Organization
Tua-Tiu-Tiann International Festival of Arts La Zinc 洛
The Plight of Holemess
About 70% of the homeless do drudges in Taiwan, but stereotyping is so negative that many homeless have experienced verbal and physical bulling; Because of those label, people don’t accommodate them easily, which makes them have fewer employment opportunities than others.
Parasite Crime Lazy Dirty
Why stay in this situation being homeless ? has no job
labeled
discriminated
insufficient supplies Problem Solution
offer employment donor supplies
Personal
Society Our direction:
reverse people’s view to
homeless
A main problem of the homeless issue is discriminatory labeling which potentially leads to both physical and mental harm to the homeless. To improve this situation, we hope to spread goodwill and raise social awareness, through the symbol we designed to represent the idea of“friendliness to the homeless”. Through making these symbols become a creative compound which welcomes any institution or anyone to use, it makes the spread more easily.
Signs from Social Issues
Some People who are more empathic choose to remain silent because they don't have ways to express their support to homeless. Some issues in the past such as LGBT and No Nukes have their own sign to expand and promote efficiently. Therefore, our first step is to design a symbol to spread“homeless Friendly”.
No Nukes
LGBT
Living
with AIDS
Homeless Friendly
Symbol Building and Development
Homeless often lack some respects and even basic human right. They might be repelled by water when sleeping on the street because they affect cityscape, be attacked by people just because people don’t like them, be exploited by employers because they have no choice. Therefore, we hope the sign we designed also can express what they need concretely. Therefore, we specified the sign with four core concepts and be represented by 4 colors.
Empathy
Say no to bullying
Put you in their shoes instead of simply being sympathetic
Do not treat the homeless wirh verbal and physical violence
Treat the homeless equally
Let the homeless use public space
Same work, same wage
Friendly space
Homeless Friendly
Ultimately we hope this symbol become Creative Commons license for everyone to use, spread and copy.
How to extend it ?
After the symbol was finished, at first we tried to introduce it and extend the Homeless Friendly ideal symbolized by this sign through the event including parade and exhibition. And then, we hoped this sign can have a root to be connected to some place, as if any sing has their own history and start line. We finally collaborated with a tavern located in Dadaocheng.
Total: 225 bottles sold
Donate: $NT5,625 (10% incomes)
to Homeless Taiwan Organization
沁涼,卻溫暖人心
Promotion Events
join Taipe Tua-Tiu-Tiann International Festival of Art 2015/ 10/09 -19
Held「Homeless Friendly」exhibition Join the parade
Local Extending Plan
cooperate with「La Zinc 洛」 2016/ 03/26- 2017/ 03/26 Sell「City Habitant」Beer
Held exhibition in「La Zinc 洛」Tavern Held product launching ceremony
Exhibition
in Taipe Tua-Tiu-Tiann International Festival of Art
In order to make more people realize homeless, we wrote down some stories form them through interviewing and contacting with homeless, or those who have been homeless.
After collecting enough information, we made exhibits for the exhibition; meanwhile, We also distribute stickers, so that People who upholdă&#x20AC;&#x152; Homeless Friendlyă&#x20AC;?could use our symbol to show their support more easily.
We held an exhibition the theme of which is about Homeless during “2015 Taipe Tua-Tiu-Tiann International Festival of Art”. The exhibition includes 4 sections about 4 subtopics: Empathy, Friendly space, Say no to bullying Same work, and same wage.
pick me up
街友友善城市 從大稻 出發 同理設想-憐憫同情,不如設身處地、將心比心 同工同酬-不因街友身分給予次級待遇 拒絕霸凌-反對以言語、肢體暴力對待街友 友善空間-不排斥街友使用公共空間
貼 , 拍 , 傳 分享平等思想 HOMELESS FRIENDLY CITY
https://www.facebook.com/homelessfriendly
無力者發聲,團結力量大
沁涼,卻溫暖人心
City Habitant Beer After the exhibition, we hope to sustain and keep extending this idea, and root Homeless Friendly sign in Dadaocheng. In this phase, we focus on“extend from a space”,so a space for long term is needed.
There are many important events happening in taverns in history, such as Stonewall riots in Stonewall tavern about homosexial movement, Taiwan labor movement in Penglai Ge. Like those history event, We cooperate with “Le Zin 洛”tavern, located at Tua-Tiu-Tiann. Through selling beer named “City Habitant Beer ”to extend homeless Friendly goodwill. In addition, the tavern will donor 10% of the incomes from this beer to Homeless Taiwan Organization. We also made some coasters for the Beer which can be used by consumers.
Exhibition in Tavern
and Launching Ceremony The beer will be sold for 1 year. In the product launching ceremony, we also held a press conference in the launching ceremony at the same time, in order to promote the product more easily and quickly.
We also invited some social workers in Homeless Taiwan Organization and some homeless whom we have interviewed before to share some of their own thoughts with visitors.
Workshop Designing an Encyclopedia of Unique Objects
Creative Design 2016
Boisbuchet Workshop Katharina Mischer Thomas Traxle Designer:
Mao Jun Ren Amy Tseng
Elisservet Geece Cristina Lara
AH. Padierna
Georcic Eiienne Through practical assignments and experiments, Katharina and Thomas contucted us to define and translate, make, test and explore. Directions to consider varied from logic and meaningful solutions to poetic and lively proposals up to amusing absurdity. At the end of the week we had a collection of products, furniture, objects or even installations that form a surprising three-dimensional‘encyclopedia’of unique things.
Domaine de Boisbuchet
Located in the south of France countryside, a unique, oďŹ&#x20AC;-the-wall design destination established a non-proďŹ t center for design education. Those architectures, artwork left by designers and natural environment there inspires people to create and design. Boisbuchet is a manor and famous for its design and architecture workshops, exhibitions and events.
Mischer’Traxler
Found by Katharina Mischer(1982) and Thomas Traxle(1981) and based in Vienna they develop and design products, furniture, installations and more, with a focus on experiments, context and conceptual thinking. Balancing between handcraft and technology, they envision whole systems, processes and new production methods that indicate sustainability and the relevance of nature.
Inspiration
Our tutors Katharina and Thomas gave us 26 words whose prefixes are from A to Z to define and create objects for their meanings:
We defined them according to their pronunciation, meanings, imagination or such. It sounds not be very logical, because pronunciations in different countries are different. But sometimes it was related to semantics, since people might have the same feeling to some kinds of pronunciation or such. Anyway, it doesn’t need to be very strict; it’s just a way to help us to find some ideas to create.
Material Test
We could use all of the material in the workshop such as paper, clothes, leather, cable, wood, bamboo and so on. We even could use food or any material there as possible as we could figure out. The most interesting and exciting is that sometimes we had to use some material to substitute for those which we couldn’t find there. Since there was no gypsum, we used paper tissues to do the molds of the people’s noses.
Process
Those 26 words from different languages were as follows:
Anopisthograph, Bolus, Chanticleer, Diazingiber, Effluvium, Facula, Gnomon, Hibernacle, Isalloba, Jirble, Krobylos, Labarum, Monoculus, Nychtemeron, Octiron、Pyroleter, Quaterviois, Rhinarium, Scandiscope, Thaumatrope, Umtagati, Vellicle、 Winklepicker, Xylopyrography, Ysel, Ziraleet. After discussing with Katharine, I used the thorns from plants I captured in the garden and leather to make the“Isalloba”(upper left in left page), which has aggressive pronunciation to trigger us to make a weapon for it.
Presentation & Exhibition
Every team conducted by diďŹ&#x20AC;erent designers had to present the works in the last day. After the discussion, we decided to hold a special exhibition. It was also like an auction. As if those objects were precious artworks in museum, all of us wore pairs of gloves to take our objects one by one after our host read the introduction about them.
Follow up
Cultural Communication
We lived and worked together for seven days, it was very interesting to observe and understand people from diďŹ&#x20AC;erent countries, our life habits, our opinions, our backgrounds and so on. Sometime it might be hard to communicate with others because of language, culture, but it is really a good opportunity to leave comfort zone, and widen my view. I even made a good friend from Mexico in Boisbuchet and traveled together after the workshop.
illustration & Graphic
Tool:
Copic
Pencil
Sharpie marker Digital Pen Illustrator
Photoshop SAI
Anonymous Size: 210 X 297mm Pencil, Copic, Sharpie marker
Street Size: 210 X 297mm Pencil, Digital Pen, Photoshop
Discrimination Size: 210 X 297mm Pencil, Digital Pen, SAI
Rebellious stage Size:105 X 148.5 mm Pencil, Copic, Sharpie marker
Listening Size: 105 X 148.5 mm Pencil
Anonymous Size: 297 X 420 mm Pencil, Sharpie marker
友善街友
百大職人 流浪者的勞動身影
沁涼,卻溫暖人心
選自 《比利時塔伯特正宗修道院白 酒 La Trappe Witte Trappist》 「城市棲者啤酒」將發揚「正宗修道院啤酒」的慈善精神,邀您一同關注以城市為家、人生如同歷經 起伏的「塔伯特啤酒」、但卻努力生活的「城市棲者」。 您每點一瓶,我們將捐贈售價的 10% 給芒草
心慈善協會(服務街友組織)。 啤酒花的淡淡柑橘香,加上修道院的慈善精神,沁涼入口,溫暖人心!
人生沒有散場
蔡其昌(前膠卷電影放映師) 林聖文(現任電影工作者)
舊皮箱的流浪兒 (六)
19:00 臺中默契咖啡
李永茂(資深(前)皮箱師傅)
李強安(現任皮箱工廠老闆)
酒精:百分之五‧五
原料:大麥、啤酒花、酵母
( barley, hops, yeast with 5.5% alcohol )
甚麼是正宗修道院
酒(Trappist Beer)
溫 暖
(六)
19:00 臺北慕哲咖啡
售價:$250
捐贈:10% 幫助街友
( 10% donated to the homeless )
關於塔伯特正宗修道院
酒
比利時修道院僧侶於西元五世紀釀造的啤酒
歷經兩次世界大戰,曾失去正宗修道院啤酒
業。 目前經過認證的,全球僅有7家,此酒的大
年又再度拿回認證,甚至在2010年獲選提爾
,用以支持修道院基本開支、推動地方慈善事 部分收入會貢獻在社區公共事務上。
的認證 (Authentic Trappist Product)。 2005 堡最佳企業社會責任獎。
酒館,是許多革命的發源地,是社會蛻變的起點。 2016年,「友善街友」理念, 從 Le Zinc 洛酒館開始! 主辦單位:
社團法人台灣芒草心慈善協會
Poster for Event Size: 297 X 420 mm Pencil, Sharpie marker, Illustrator Client: Homeles Twiwan Organization
Bar, a birthplace of many revolutions, is the transforming point of society. 2016, "homeless friendly" starts from Le Zinc!
Menu Size: 210 X 297 mm llustrator Client: La Zinc 洛
DM Size: 318 X 318 mm llustrator Client: Angels Chain Hotel Group
Edible Tale
Edible Tale
Little Red Riding Hood Once upon a time, there was a little girl. Her grandmother gave her a red riding hood, and the girl loves it so much she wears it all the time. So everybody started to call her Little Red Riding Hood. One day mother told the girl her grandmother fell ill. Because she lived alone deep in the wood, she would probably be happy to get some food.
-3-
Skill
Sketch 3D Model Rendering Prototype Alias/ Solidworks/ Keyshot/
Photoshop/Illustrator Marker/
宋河糧液
O-Organic Mouse
Wall & Car Charger/ App Watch Peripheral Maxcable Intership Proposal
Maxcable Intership Proposal
Prototype/ 3D Print