interior designer 1
Through my works I imagine visionary alternative futures. I like to borrow creative tools from other disciplines for the construction of challenging environments, together with a thorough knowledge of
CV
alibonicelli@gmail.com +61481206948 www.alicebonicelli.com
space and visualisation techniques. I am suitable for a role as commerical interior design in an innovative practice.
PERSONAL DETAILS Alice Bonicelli 28/04/1991 Italian Based in Sydney (WH Visa) EDUCATION 2014-2016 Master Interior Architecture and Retail Design Willem de Kooning Academie, Rotterdam (NL) 2010-2013 Bachelor Interior Design Politecnico of Milan, IT WORK EXPERIENCE Oct. 2016-present Vitrocsa, Sydney (AU) Architectural Draftperson and Designer 2014-present Freelance Interior Designer June 2016 - Sept. 2016 MBA&Partners, Bergamo (IT) Interior Design Intern
2014 - The Waves of Sound scape in “Through the Eyes of...”, Rotterdam (NL)
Jan. 2016 - June 2016 UU Utrecht - Interior Architecture external researcher
FIELDS OF
June 2015 - Sept. 2016 MBA&Partners, Bergamo (IT) Interior Design Intern
2012 - The Square House in “Temporalia”, Milan (IT)
2015 - Workshop Retail Design Trends and Strategies, Rotterdam (NL) 2012 - Workshop Urban Rede- velopment Strategies, Bergamo (IT)
Radio Killed The Electric Star was published in Designboom - 2015 Domus - 2015 Frame magazine - 2015 Damn - 2015 and several design blogs and online magazines
2011 - Workshop Landscape and Garden, Bergamo (IT)
SKILLS
2011 - Volunteer staff coordinator (IT)
Languages: Italian (native) English (professional 105/120 TOEFL)
EXHIBITIONS
TEMPORARY INSTALLATIONS
PRODUCT
ENERGY
PUBLIC SPACES
STRATEGIES
CONTEXT ANALYSIS
SCENARIOS
Softwares 3D: Vectorworks, SketchUp
2015 - Radio Killed The Electric Star, Milan Design Week (IT)
Rendering Softwares: Vectorworks, Keyshot
STORY TELLING
SPECULATION
COMPETENCIES
CAD DRAWINGR
MODELS
GRENDERING
Softwares 2D: Autocad, Photoshop, Illustrator, Indesign, After Effects
2016 - Biolux in “It Is Not There”, Rotterdam (NL)
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RESIDENTIAL
PUBLICATIONS
OTHER EXPERIENCE
2013-2014 - Round the world trip
RETAIL
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SKETCHING
GRAPHICAL
INDEX RETAIL - EXHIBIT
HOSPITALITY
RESIDENTIAL
DREAM FOR A HOSTEL 2012
CAMERETTA 2015
For more works visit: www.alicebonicelli.com
CENTRAL BIKESTATION 2013 Bachelor Graduation Project
LIGHT INSTALLATION
BIOLUX 2016 Master Graduation Project
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Freelance job
RESIDENTIAL
PUBLIC SPACES
COMMUNICATION
SQUARE HOUSE 2012
PIAZZA RISORGIMENTO 2016
MILAN MOODBOARDS 2014
Project exhibited @ Temporalia, Milan
Public contest Project developed working @ MBA&Partners
Freelance job
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Central Bikestation
Autocad SketchUp Showcase Photoshop Illustrator Model making Photograpy Material reserach After effects
2013 Bachelor Gradutaion project
retail - exhibit
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This project aims to fill a void in the heart of the
parking, a workshop, a shop, and an exhibition, the
metropolis of Milan, which is the lack of adequate
bikestation is a social hub dedicated to the life of
infrastructures for bikes. The site of the project is a
the modern metropolitan hero, the urban cyclist.
former shopping gallery, which was fluorishing in the
The design is curated from concept to layout, to
80s but lays abandoned today.
furniture, to environmental graphics: all of it coordi-
The design derives from a careful reading of the site
nated by the themes of “underground� spirit which
and of the visible and invisible features and values,
lays beyond the glossy upfront image of Milan, and
in order to deliver a project of which refers and
the dotted pattern. The space is bike-friendly, with
communicates with the context.
concrete and rubber floors, ramps, direct access
By providing solutions for long and short term
from the street. 7
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dream for a hostel
Autocad SketchUp Keyshot Photoshop Model making Photograpy
2012
hospitality
The project for a dorm in a hostel comes from the
each on different heights so to provide a higher
acknowledgment that Milan lacks of low-cost hospi-
visual separation. The platforms are designed to be
tality infrastructures.
proper islands of relative privacy in which one can
The layout embeds the need of privacy of the gue-
store his belongings in a built-in compartment, and
sts into the common space of a dorm. In fact, whe-
enjoy the sleep as much as the relax time, being a
reas the strongest point of the hostel-typology of
built-in chaise long at the end side of the platform.
accomodation conists in bringing strangers together
The lighting design is divided into global illumina-
in a forced temporary cohabitation, on the other
tion, individual lights for each bed, and a LED path
hand they always lack in solutions for individual pri-
on the floor for signaling the way to the bathroom
vacy. In this project the bunk beds are replaced by
over night.
wooden equipped platforms hanging on the walls, 12
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DREAM FOR A HOSTEL
Above and left: details of hanging platforms, including a personal embedded storage box, a chaise longue, a protective net, a personal lamp shaped as the number of the platform, and of course a bed. Right: The spatial configurations plays with different heights, so to differentiate the level of privacy. There are 3 types of illumination: a general one, a personal one per bed, a night emergency illumination on the floor, indicating the way to the ensuite bathroom.
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cameretta Autocad Vectorworks Keyshot Photoshop Illustrator
2015 Freelance job
residential
The client was a family who seeked into renovating
area next to thw window, the bed in the darker part.
the attic and turn it into a bedroom for the oldest
This way, one single room has potential as day and
daugther, 18. The concept deals with optimising the
night uses.
long and narrow space, which was, due to its con-
The choice of finishings and furniture aims to give a
formation, pretty dark and difficult to use.
sense of brightness and lightness, by providing light
The spatial layout is basd on observations of the
colours and thin furniture.
current lighting conditions and derives from logical
The project proposal was made of three arrange-
choices: it subdivides the room into two areas, distri-
ments to provide the highest degree of flexibility.
buted according to the presence of light: the study 16
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CAMERETTA
Above: Scheme of chosen furnishings to better fit the taste and the needs of the client; Right: 3 spatial configuration proposed, to guarantee the most of flexibility and freedom of chioce.
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bIOLUX
Vectorworks Autocad Keyshot Photoshop After Effects Scientifc research Material research 1:1 scale construction
2016 Master Graduation Project
light installation
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What’s the next step after millennia of technologi-
mushrooms and enhanced by UV lights simulates
cal evolution in lighting systems, from fireplaces to
the effects of a bioluminescent interior, turning the
candles, from gas to electricity? This project is a
architectural envelope into a performative shell in
speculation on how we will illuminate our future in-
transformation. In the bioluminescent interiors of the
teriors and is an effort to explore the light-producing
future, space, matter and light become one.
properties of bioluminescent fungi outside the usual
The project was developed in collaboration with
confines of scientific practice.
the department of Microbiology of the Univeristy of
An intricate system of tubes filled with glowing
Utrecht.
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THE SQUARE HOUSE Autocad Vectorworks Keyshot Photoshop
2012
project exhibited @ Temporalia, Milan residential
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The project deals with a concept for cohousing,
connection are the key factor of the project. There
under the brief houses during the time of the crisis.
is a different kind of opening for every function and
The house is meant to host three poeple, mid 30s,
tipology of rooms, trying to convey the highest sen-
foreigners in Milan. The space has a volume of 792
se of openness and flexibility.
cubic meters and it occupies a portion of an aban-
The heart of the house is a custom designed gas
doned condo at the periphery of Milan. The building
round fireplace. With no need for aspiration plant, it
was half built and left as a relict due to lack of funds.
fits perfectly at the center of the house, surrounded
The space has been subdivided into a ground floor
by a custom designed round table made with hard
and a mezzanine, so to optimise the available height
stone and as wood, to warmly welcome guests. The
of 5.5m. Inspired by the projects of the italian desi-
mezzanine hosts the study and entertainment spa-
gner Gio Ponti in the 60s, boundaries, openings and
ces, with a home cinema. 25
THE SQUARE HOUSE
Above: Spatial configuration of the 100sqm + mezzanine space. Every partition is thought as highly flexible and customisable by the user, at the same time optimising space, such as spinning shelfs in place of doors, rolling shutters in place of walls.
Above: Most of the furniture and the connections between spaces have been personally designed.
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PIAZZA RISORGIMENTO 2016 Public contest Project developed @MBA&Partners
Autocad Vectorworks Photoshop Illustrator
public spaces
The project was developed as concept proposal for
feel comfortable to sit and have a chat, or to play.
a public contest for the redevelopment of a public
The design plays with contrasts: on one side the
square in a town in Northern Italy. .
random distribution of different varieties of trees, as
The idea is to take the public space away from the
a forest, on the other side a grid of trees to filter the
domain of motorised vehicles, and give it back to
passage from the street; on one side the fragmen-
the “weak� users, such as pedestrians and bikes. In
tation of the pavement, which is an interpretation
order to achieve so, the concept implements the te-
in between pixels and opus incertum, on the other
chniques of traffic calming and the idea of urban fo-
side the rhythm of the colonnade surrounding the
rest and domestic square. The plaza has to become
place.
a hub of socialisation and greenery, where people 28
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PIAZZA RISORGIMENTO
Above: planimetry and project details showing the newly balanced volume of traffic, the pattern for the pavement, the floor lighting framing the seating area as sculpture.
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MILAN MOODBOARD 2014
Handcrafting Photography Photoshop
freelance job communication
This project was coomissioned as a freelance work,
The artworks are basically moodboard, but thought
for the research-on-site phase that precedes the
in a playful way: teh 3D artworks put in contrast the
actual design.
positive and the negative characters of the area,
The job consisted in producing some artworks, 2D
in form of interactive crafts, such as cube-puzzles,
and 3D, representing the salient features of a speci-
pendulums, shifting images. The 2D moodboards
fic area in Milan, in between the central glamorous
focuse on represeting specific characters of the
facades and the less curated suburbs. which would
area by collages of photos.
be then teh focus of the architetural project. 32
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thank you.
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