Chong Alysha 743358 M1 journal

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DIGITAL DESIGN + FABRICATION SM1, 2016 MODULE 1 | LANTERN - SECTION/PROFILING Alysha Chong Li Tiing 743358 Lyle - Seminar 8

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Measured Drawings

I measured my lantern by taking photographs from a profile, top and section view to capture the transitioning movement of the object, as it transforms from a 2D flat surface to a 3 dimensional form, which can both alter in height and width. The object’s shape would depend on the multiple cross-section planes; these ultimately determine the object’s final form.

The following images (shown above) depict a section showing how the lantern transforms from a flat plane into a 3 dimensional object by expanding the structure. The lantern’s external skin is compressed and almost folded together.

I also experimented with scanning and tracing the lantern in its 2 dimensional form and tried to establish the spacing between the object’s circular wiring, making up the skeleton of the lantern. These wires are fairly identical, however they vary in diameter which enables the structure to expand evenly and proportionately. The lantern is also hollow in the center providing a more accurate height measurement. Plan view of lantern when flattened and expanded

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Isometric drawing of a paper lantern

24.5 cm

Orthographic drawing of paper lantern

Scale 1:3 11 cm

22.5 cm

Scale 1:3

Scale 1:3 8.4 cm

The circumference of the circular wires are placed in chronological order as a gradual increase or decrease with equal spacing in between each skeletal ring. The front and side elevations would be identical because the object posseses a spherical form, causing it to look uniform from different views.

Digital modelling is becoming more commonly used within the design industry as it is one of the key technological innovations which allow designers to grasp the concept or idea of a product with the use of media (Cheng, 2002).

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Analysis

The overall concept derived from the paper lantern was the idea of cross-section surfaces expanding from a 2 dimensional to 2 dimensional object. The mechanism of the lantern may also apply to ideas of skin & bone as well as panel & fold. Using the body of a human figure, I followed the section profiles repetitively like the lantern and I noticed that regardless of changes in the sections’ dimensions, there is always a common center of gravity (as shown in picture above) The concept behind a lantern is similar to a slinky, where the cross section profiles can be altered to create both annular as welll as square.

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Idea of compression and expansion between the object’s bone structure to transform and modify the design’s volume and shape. Simple mechanism of opening and closing from a central unit or a common pivot point

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Digital Model - Rhino

Two-point perspective, plan, front elevation and perspective view of digital model of lantern

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Isometric view of digital model lantern

Combination of circles, arcs and lines to form the lantern’s structure

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Sketch Model

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Sketch Design #1 Protective, versatile, symmetry, empowerment, traverse What is your idea? [Maximum 5 key words]

How does this respond to your personal space? This design enables the user to feel a sense of security with its retractable armour-like mechanism, ensuring bystanders are aware of your personal space; enhancing the users’ impression and bodily figure.

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Sketch Design #2 Flowing, dynamic, adaptive, rotation, What is your idea? [Maximum 5 key words]

How does this respond to your personal space? This design tries to emphasize the fluidity and uninhibitedness of human species and our comfort zones; it indulges the user through the elements of nature within its flamboyance,

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Sketch Design #3 Irregularity, disguise, cubism, conceal, abstract What is your idea? [Maximum 5 key words]

How does this respond to your personal space? The user will be easily noticed, however, cannot be recognized. Both user and bystanders would encounter a conceptual and intriguing experience.

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