Alyx Robinson 2016 Architecture Portfolio

Page 1


i.

OBJECTIVE & BIO

A l y x

A .

R o b i n s o n

My love for architecture began in the 3rd grade, when first introduced to the Egyptian pyramids & the importance that these structures had & would continue to have on the built environment. I believe in & hope to practice architecture based in idealism, where we as designers make the choice to treat all scales & functions of projects as relevant because they are all architecture. My goal is to work with a firm dedicated to enriching the built environment & human interactions with it, where there is an emphasis on continual learning & selfimprovement.

360-630-0579

personal interests

robinsonalyx@gmail.com

sci-fi novels, street & classical art, hiking & camping, cooking, bouldering & yoga, poetry, craft beer & music

work in progress

program & DESIGN SKILLS computer aided design Rhinoceros 5, Grasshopper 3D, SketchUp, Revit 2015, AutoCAD

EDUCATION

adobe illustrator, indesign, photoshop

20112015

B.S. in Architectural Studies Washington State University

other

20112015

B.A. in History / Art History Washington State University

Autodesk Sketchbook, Artrage studio, python, VB.net, ruby, corel & Intuos drawing tablet

20092011

General Studies

other skills

Skagit Valley Community College

visual communication & ideation, graphic design, problem solving, conceptualizing, image processing, hand sketching, model construction, branding

20042008

High School Diploma Burlington-Edison Alternative School


ii.

experience & affiliations

references

SPRING

Kia Davis

2016

Receptionist

Archer Halliday CPA Firm

A seasonal position. I answer phones, aid in the preparation of tax returns, & provide overall office support.

SPRING

2015

Co-Director of Marketing

WSU Chapter AIAS

I served as Co-Director of Marketing for the WSU AIAS Board Chapter, & was involved with the preparation for the West Quad Conference held in Seattle during the spring of 2015.

2014 -NOW

Designer / Co-Founder

twlv. Graphics

Co-Founder & fellow designer Dillon Gogarty & I take on design projects & competitions, doing freelance design work on logos, posters & branding concepts.

SUMMER

2013

Intern

HKP Architects

As an intern, my projects focused on the organization of servers & file systems. I compiled booklets & created back-up discs of project documents. I also accompanied the partners on the occasional site tour & meeting.

2009-

2011

Sales Associate

Hot Topic

As a sales associate, I was responsible for the appearance of the store & for providing excellent customer service.

2009-

2011

Shift Lead

Gamecrazy

Considered a “day manager� position, & involved paperwork, balancing of tills/registers, deposits & daily errands as well as customer service.

Office Manager, Archer Halliday p. (360) 756-1010 e. Kia@archerhalliday.com

Chris Masicampo

Former WSU Professor p. (404) 849-6847 e. cmasicampo@gmail.com

Julie Blazek

Partner, HKP Architects p. (360) 336-2155 e. jblazek@hkpa.com

Jeff Klein

Principal, PCS / Personal reference p. (253) 383-2797 / (206) 292-5076 e. JKlein@pcs-structural.com

Mary Polites

Former WSU Fellowship Professor e. mpolites@mapsmethods.com


iii.

table of contents


iv.

i-ii. iii-iv.

resume t. o. c.

01-08

project 01

09-24

project 02

25-34

project 03

35-44

project 3.5

45-48

project 04

49-52

section 05


PORTFOLIO S T A R T !


PORTFOLIO S T A R T !


01

MUSHROOM COLUMNS INTRO.

LOCATION |

San Francisco, CA

DATE |

Fall 2013

STUDIO |

1st Sem., 3rd Yr

PROFESSOR |

Arash Adel

PG 01

This study began as a reinterpretation of old ideas, using a mushroom column as the base unit of examination, considering both its function as a structural element & its aesthetic attributes. The eventual progression of the study led to the emphasis on the play between density & lightness, within each individual structural unit & the completed aggregation as a whole. The beginning of the study focuses on the columns, considering their sizes, amount of rotation & construction techniques. The sizes of the columns vary in the bases, all reaching to a 15’x15’ top, & the final construction technique decided upon involves the use of 2x4 boards. The end part of the study revolves around the concept of a field aggregation, & how to create a space based upon the interaction between columns.


PG 02


01

MUSHROOM COLUMNS MAPPING

PG 03

Greenbrae Richmond

Larkspur

El Cerrito Mill Valley Albany

Belvedere Tiburon

Lafayette

Berkeley Sausalito Emeryville

The mapping for this project was done in levels, starting out with the major road networks & cities found throughout the Bay Area.

OAKLAND SAN FRANCISCO Alameda

San Leandro Daly City

The main part of mapping occurs on one specific area of Golden Gate Park, to show a variety of influences that could be applicable during the construction phase.

Brisbane South San Francisco

Pacifica Milbrae Burlingame Hillsborough Foster City

Redwood City BAY AREA MAP - Highway Networks & Cities

It zooms onto San Francisco as a whole, & then further narrows the scope onto a portion of Golden Gate Park.


PG 04

SAN FRANCISCO MAPS - Road Networks

Golden Gate Park Highlighted

Area of Interest Highlighted

GOLDEN GATE PARK MAPS - Zoomed View

Road Network & Grid Application

Occupied Spaces Highlighted

Paths Through Park

Park Pathways Highlighted

Selected Area Highlighted


01

MUSHROOM COLUMNS COLUMN STUDIES

PG 05

1’x1’ COLUMN BASE

The matrix of column possibilities studies a variation of base to top sizes, as well as different degrees of rotation between the two.

Centered within a 15’ x 15’ “square” of gridded field space

The different selected sizes serve different spatial functions, once finally applied to the field aggregation.

3’x3’ COLUMN BASE Centered within a 15’ x 15’ “square” of gridded field space

FIELD AGGREGATIONS 5’x5’ COLUMN BASE

The first field condition is a simple study of density amongst the columns.

Centered within a 15’ x 15’ “square” of gridded field space

The second field condition adds the large column to the field aggregation, by removing a group of columns. The third field condition considers the movement through the space & views to the exterior, & details the removal of any column that does not provide to that function.

8’x8’ COLUMN BASE Centered within a 15’ x 15’ “square” of gridded field space

The fourth field condition details the replacement of columns back into the emptied spaces, selected because they serve a specific function to the space. 15’x15’ COLUMN BASE

The final field condition is also being considered the working field condition, & shows the relationship of each column to its ceiling space, to edge conditions, & the suggested circulation space. Matrices of Column Possibilities

Centered within a 30’ x 30’ “square” of gridded field space, combining a collection of initial “grid” pieces to create enough area in which to place the largest column


PG 06

FIELD AGGREGATIONS

1 - Beginning Parameter Field

2 - Large Column Addition

3 - Creation of Flow Space

5 - Re-Addition of Columns

6 - Final Adjustments / Working Field Conditions


01

MUSHROOM COLUMNS RENDER DRAWINGS

3D Section Cut

PG 07


PG 08

Rendered Field of Possibilities


02

SEDIMENTATION INTRO.

This project focuses on the coastal city of Lagos, found in the state of Lagos, Nigeria & considers its status as an emerging mega-city. It is the second largest city in Africa, in both size & population. As such, it is also known as an “arrival city”, serving the surrounding area, attracting immigrants seeking work & a place to live. On top of the rapidly increasing population, the city of Lagos is faced with several major issues: a lack of infrastructure, constant flooding & a serious problem with pollution. At the rate it is growing, Lagos has a large number of informal settlements popping up wherever they can, at an alarming rate. This is because of the lack of developed & developing housing available. These emerging informal settlements lack even the infrastructure found in the developed parts of the city, though these issues are not exclusive to the informal areas. These major issues often feed into one another, & cannot be solved without solving the others, creating a cycle of problems that continue to grow at an unprecedented rate. The intention of this project was to address the following issues: to understand the major problems outlined above, their relationships to one another, the causes, how the issues affect the environment & people, & to finally suggest a prototypical “solutions”.

PG 09

LOCATION |

Lagos, Nigeria

DATE |

Spring 2014

STUDIO |

2nd Sem., 3rd Yr

PROFESSOR |

Mary Polites

PARTNER |

Dillon Gogarty

GROUP MEMBERS |

Tim Goheen Li Tianze Adam Louis Cody Jones


PG 10

Ph o t o s b y L i T i anze & Tim Goheen


02

SEDIMENTATION OVERVIEW OF CONTEXT

PG 11

This map shows the port relationships between Lagos City & the U.S., South America & Europe. It also shows Lagos City as the end point for several paths of immigration, incoming from the surrounding countryside.

Flows dictating Movement

Map by L i T i an z e

Areas of Movement


PG 12

MAP OF NIGERIA - with Lagos & Lagos City highlighted Pho to s f ro m Go ogle & ma p b y Dillon Gogart y

These photos show some context for the lack of infrastructure mentioned previously, the informal housing development & the severity of the flooding throughout the area.

To proceed with the study, a specific area was selected to function as the prototype location. Illado Island was chosen, though many informal settlements were considered. It provided the most ideal parameters for the eventual prototypical solution. It sits just to the south of Lagos City.


02

SEDIMENTATION PHASE I - MAPPING

PG 13

MESH PT. 1 - Environmental The first mesh is a compilation showing:

layered

1| the distances from buildings to river 2| measurements of water run-off & pools 3| areas that flood on a regular basis

LEGEND Proximity to River Less than 250ft 250ft to 500ft 500ft or more

Flood + Pool Height 1ft

2ft

3ft

Me sh by Ad am Lo u i s & Co d y J o n e s Flow Paths

MESH PT. 2 - Flows & Population

Blocks

The second mesh combined sets of with the spread of as it expanded over

shows the flow types population, time.

Development by Year 2000 2000 - 2006 2006 - 2013

Me sh by Di l l o n Go g a r t y & m y s e l f

MESH PT. 3 - Programmatic data

Zones Forest as Buffer

This mesh takes land use into account, as well as measuring community gathering points to determine desirable zones for expansion. It also indicates the already developed spaces on the island.

Me sh by L i T i an z e & T i m G o h e e n

Developed at Risk Optimal Building Area Safe Building Area


PG 14

COMPLETE MESH This final mesh is the resulting combination of the three-mini meshes, which mapped data variables for the island: Environmental parameters, Flows (& the spread of population) & Programmatic data. The intention is to overlay all of the information on one map, in order to highlight the usable and unusable areas, per factors measured.

1/4mi


02

SEDIMENTATION PHASE I - CONCLUSION

PG 15

After the completion of the meshing phase & the creation of the “Final Mesh”, the resulting areas show both the unusable & usable areas on Illado Island. These usable spaces were then taken under consideration for the next phase of the project. The next phase of the project involves the development of a prototype intervention, which would take under consideration the major site influences, whether they be positive or negative in context. The end goal is to design a “solution” to the issues that were raised in the study, while considering the locale, the population & their needs. The main driving goals include:

UNUSABLE AREA - A diagrammatic representation of the space on Illado island not available for development or prototype construction

01 | The development of sanitary & safe living conditions 02 | The continued emphasis on the density & community aspects that are already seen in the existing village clusters 03 | To stay true to the construction typologies found in the area These parameters will maintain a cultural cohesion, while allowing new arrivals some control over the construction of their own homes. LEGEND Final Mesh Zones Unusable Zones Usable Zones Connection Flows

USABLE AREA - A diagrammatic representation of the space on Illado island available to be developed & utilized for prototype construction, with the existing flows highlighted


PHASE I - PHYSICAL MODEL

Mode l P h o to s b y Li T i a n z e & T i m G o heen

PG 16


02

SEDIMENTATION P. II MESHING

PG 17

To begin the second phase of the Illado island project, the completed mesh from Phase I was used to help decide the most acceptable areas for intervention & prototyping solutions. This mesh is used as the basis for the next step of meshing & mapping, from which a prototypical solution will be devised.

Exploded Axon of Mesh pt. II

Map of Illado Island

Mesh pt. II

Application of Mesh pt. II to Map


PG 18

P. II SITE SELECTION

1 - USABLE AREA This highlighted area shows the optimal usable space on the island.

2 - GEOMETRY POPULATION The usable area is populated & the geometric centers are located.

3 - NODES PLACED & SELECTED Nodes are placed in the central spaces. The first node is selected to work with, as it provides better connectivity & opportunity.

4 - SHORTEST WALK The shortest paths through the geometry are shown mapped from existing populations to the node.

5 - ADDITION OF CANAL A canal is ran through the node, bisecting the island & increasing the available waterfront property.

6 - BRANCHING SYSTEMS & FLOWS A branching system is created, extending from the canal. This creates more highly sought after waterfront property, & brings water closer in proximity to developed/developing areas.


02

SEDIMENTATION P. II CONNECTIVITY/DENSITY

PG 19

After the creation of canal & connecting water fingers, the road system was the next to be developed. The existing flows across the island are mostly foothpaths, & the only real connection between the different areas are found along the coast. To combine our area with the other areas in the most efficient manner, the established road network must fully integrate the existing flows & movement patterns that are already seen on the island. These patterns & networks were developed based on Flows, Shortest Walk & Branching in Grasshopper.

CONNECTIVITY STEP 1

CONNECTIVITY STEP 2

1 - The first step of creating connectivity begins with the addition of major roads, surrounding the canal.

2 - This step shows the addition of minor roads, connecting the interiors of the occupiable spaces with the major roads.

DENSITY STEP 0

DENSITY STEP 1

0 - This process starts from the final step in the previous process, the creation of Connectivity.

1 - The first level is closest to the coast, & is being treated as single-family housing space.

The second step in this process was to populate the spaces created. The spaces between the water fingers are being considered a “neighborhood� level, & are being treated as having several different functions in relationship to the central node. The intention of these neighborhoods is to try & remove the density from the coast, where flooding is likely to destroy & damage homes. Instead, we hope to create a kind of downtown concentration around the initial central node. By increasing the density in these areas while still providing the much needed access to waterfront property, it removes the immediate proximity to the dangerous flood zones.


PG 20

CONNECTIVITY STEP 3

CONNECTIVITY STEP 4

FINAL CONNECTIVITY DIAGRAM

3 - Shows the addition of blocks throughout the interior living space, connecting through the minor roads.

4 - The final addition to increase movement in the occupiable spaces are pathways, which connect from blocks & minor roads directly to the canal & waterfingers.

This final map-diagram shows the completed meshwork created for mobility & flow.

DENSITY STEP 2

DENSITY STEP 3

FINAL POPULATION & DENSITY DIAGRAM

2 - The second level is being considered a combination of single-family & multifamily housing space.

3 - The final level, closest to the central node, is being treated as multi-family & mixed-use building space.

This map-diagram shows the final & complete population & density mapping.


02

SEDIMENTATION P. II PROTOTYPE SOLUTION

PG 21

To begin prototyping a solution, research on the kinds of homes existing on Illado island was necessary. It was discovered that most of the informal housing clusters utilize a wide variety of material in the construction of their homes. The choice of material is based more on what is available & what families can afford than any kind of aesthetic preference. CMU blocks, sticks & thatched or metal roofing is common. The decided intention is to try & provide a kind of modular construction, which would give the people of Lagos control over their homes, while maintaining an easy, accessible & reusable kind of construction. The answer was found across the river, on Tin Can Island: commercial shipping containers. As one of the largest ports for imports & exports in Nigeria, the city of Lagos houses three ports, the closest of which is Tin Can island. Found on Tin Can island are rows upon rows of shipping containers, coming and going with a variety of goods housed inside. After the storage containers have served enough time & are retired, they are sent overseas to be melted down into scrap metal. The proposal is to use these retired shipping containers as modular homes, due to the access & availability, & possibilities for design that this solution presents.

Ima g e s f ro m G o o g l e

This map shows the proximity of Tin Can Island, the closest port to our point of study.


PG 22

MATRIX OF SHIPPING CONTAINER SIZES

MATRIX OF CONNECTION TYPES - with sets of 2 & 3 containers

MATRIX OF OPEN WALL & SHADING %s


02

SEDIMENTATION P. II PROTOTYPE CONCLUSION

PG 23

RULE SETS FOR NEIGHBORHOOD POPULATION

In the low-density areas, the rule was to have only one storage container placed on the perimeter of the block with a setback of 5 feet. There was to be spacing between containers, to allow many access points to the center of the neighborhood. These rules then created a space which could be utilized as a courtyard or green, grassy common space for inhabitants. The same rules applied to the medium-density zones, but were slightly altered: the blocks near the main road & the blocks near the canal were for multifamily housing. This was achieved by combining two storage container “homes�, creating more interior space. In the high-density zones, the modules that line the roads were two combined containers. Off the main road, there is a secondary layer of 3 containers stacked, set within the block system. The modules lining the canal systems were combinations of 3 containers, placed in a variety of patterns & utilizing a larger container as a base. The intention was to further this community creation, & create a market space near the bridge, which would connect two high-density zones.

AREA 3 SECTION CUT - shows the relationship between the canal & the variety of modules found in this tier of neighborhood. The proximity of homes to the canal is a very important part of removing the emphasis on living on the coast, while maintaining the relationship to the water. Sec tio n b y Dillon Go ga rty


PG 24


03

CULTURAL CONFLUX INTRO.

LOCATION |

Spokane, WA

DATE |

Fall 2014

STUDIO |

1st Sem., 4th Yr

PROFESSOR |

Darrin Griechin

GROUP MEMBERS |

Austin Miles

PG 25

Jay Henson III

The year-long project focused on the study and design of a 12-story wooden skyscraper, utilizing CLT (Cross Laminated Timber) panels as the base structural unit. The project site was located in downtown Spokane, WA, bordering the WSU Spokane campus. The first half of the project focused on the development of a “genotype” building using Grasshopper definitions with Rhino 3D. The intention of the genotype phase in the design-profess is two-fold:

01 To create a building ideal which responds to and interacts with a specific site, but that can also be understood independent of those siteparticular parameters and related design influences

02 Once deployed, the genotype building becomes a site-specific “phenotype”, influenced and altered by the immediate environment and relevant design parameters


PG 26


03

CULTURAL CONFLUX MAPPING

PG 27

OVERALL SITE CONTEXT This diagram map shows the general context for the available site, and some of the major surrounding influences.

Campus Entry Node

Downtown Entry Node

Here, the highlights include: The available site The “entry node” to downtown The “entry node” to the WSU Spokane campus The main roadways adjacent to the site The next drawings continue to map the various kinds of context that could be considered influential, such as the surrounding buildings, road networks & transit stops within a certain distance.

Available Site

LEGEND

1 - Map of Bridging Points

2 - Map of Surrounding Buildings

3 - WSU Spokane buildings highlighted

Roads

Bus Stops

Parking Areas

Tram Station

4 - Downtown buildings highlighted


PG 28

5 - Map of Road Networks

6 - Map of nearby Parking Lots

7 - Map of Transit Stops within 1/4 mi.

8 - Map of Transit Stops within 1/2 mi.


03

CULTURAL CONFLUX MAPPING

Map + Massing of the immediate site / surrounding area

Map + Massing of the existing flows through the area

Map + Massing of the initial set of flows

PG 29


PG 30

Map + Massing of flows through grid system

Map + Massing of the flows through the center of site

Massing of the available site, measured in plan

Massing of the entire available mass populated


03

CULTURAL CONFLUX MASSING - GENOTYPE I

CUT 1 Summer Solstice cut (S+W) & Application of Shows the massing cut, based on the solar path of the summer solstice.

CUT 2 Vertical Circulation cut (N) & Application of Shows the removal of mass based on the earlier mapping, & the intention of bringing external flows to the interior.

CUT 3 Final Flows cut (N) & Application of The final cut shows the removal of mass, allowing the flows through the community to be brought through the site.

PG 31


PROGRAMMING - GENOTYPE I EXPLODED AXONOMETRIC OF PACKRAT A rule set was created to determine the amount of square footage deemed necessary per occupancy classification, organized by floor & a rule set dictating where occupancy spaces are placed in relation to one another. This set of diagram drawings shows colorized spaces to highlight the amount of space per floor that is assigned to each different occupancy type. The floors are then exploded to provide a better view into each space, & the relationship between spatial types.

LEGEND Programmatic Color Coding Circulation

Residential

Mercantile

Business

Assembly

Storage

PG 32


03

CULTURAL CONFLUX END

Rendering of Genotype & surrounding context

PG 33


PG 34

3.5

PHENOTYPE STUDY BEGIN


3.5

PHENOTYPE STUDY INTRODUCTION

This is the second aspect of Project I, & the focus of my personal genotype or specific “phenotype”. My personal focus continued the design ideal of fostering a connection between the WSU Spokane campus & the downtown community. To further this, this connection would be brought through the site & building. Contrary to the previous project installment, this approach shrinks the building footprint significantly & reduces the number of programs. The current programs include: a cafe, a bike workshop & various kinds of storage/parking space (for public & private usage), several floors of office & retail space, community amenities & several tiers of affordable housing units. The housing units span between single-living studio apartments & two-bedroom units, all focused on the concept of “micro-living”.

PG 35

LOCATION |

Spokane, WA

DATE |

Fall 2014

STUDIO |

Fall Sem., 4th Yr

PROFESSOR |

Darrin Griechin


PG 36


3.5

PHENOTYPE STUDY MASSING/PROTOTYPING

PG 37

MASSING STEP 1 In this step, the entire available site is “massed”, meaning that the footprint is extruded up to populate 12 floors worth of building. It is then broken down into 12’x12’x12’ cube components, which becomes the basic building block of the design. This is based on a standard available size of CLT members.

Diagram-Rendering of Available Site

Diagram-Rendering of Available Site Massed

Diagram-Rendering of Populated Mass


PG 38

MASSING STEP 2 - Adjustment of Flows The secondary step brings the mapped flows into & through the footprint of the building, creating two sides of the footprint & a usable spatial division between them. Wherever the flows touch on the footprint, the units are removed on every floor.

Map of Adjusted Flows

Massing with Adjusted Flows


3.5

PHENOTYPE STUDY MASSING/PROTOTYPING

PG 39

MASSING STEP 3 - Mass Removal To create a habitable exterior space, several floors were removed from the western half of the building space. This was done at floor 8.

Diagram-Rendering of Mass Removal

MASSING STEP 4 - Atrium Creation Three floors of space were reintroduced to the western half of the building space, to create a kind of exterior atrium/habitable roof space.

Diagram-Rendering of re-introduction of Mass


PG 40

PHENOTYPE DRAWINGS

Roof Plan of Section Cut

Axonometric Section Cut


3.5

PHENOTYPE STUDY PHENOTYPE DRAWINGS

PG 41

AXONOMETRIC VIEW Shows an axonometric view of the building with some neighboring buildings as context, from the SW.


PG 42

ELEVATION VIEW FROM SOUTH


3.5

PHENOTYPE STUDY END

PG 43


PG 44


04

DESIGN SEMINAR PROJ. INTRO.

LOCATION |

Pullman, WA

DATE |

Spring 2013

STUDIO |

Design Seminar

PROFESSOR |

Arash Adel

PARTNER |

Trevor Gunderson

PG 45

The initial research for this project was done on catenary curves & arches, focusing on compressive forms. We considered how forms react under different kinds of applied forces, how those forces shape such forms, & how the new shape would distribute the applied force throughout the form. For this phase of the project, Rhino Vault was used because of its ability to create & design forms based on rules & input functions. The initial parameters included: the site analysis, the movement possible through or around the structure, & the function that the structure could serve. After the initial steps of process work, the research turned to focus on the utilization of bricks & the construction of a thin tile vault system. We attempted construction on several levels of model, from 1/4� scale to vault construction using full-size bricks that we poured ourselves.


04

DESIGN SEMINAR PROJ. DRAWINGS

PG 46

Both the plan drawing & surface drawing show possible site context, on a part of the WSU Campus near Carpenter Hall & Thompson Flats. The diagram of forces shown below is taken from Rhino Vault, and displays the compressive force being applied & how the structure is handling it the blue is safe, but once the color changes to red, it means the structure may experience failure.

Plan Drawing of Surface Form

Diagram of Forces on Surface

Surface Form Elevation View


04

DESIGN SEMINAR PROJ. STUDY MODELS

PG 47

St ud y mod el p hot os by T in g Zhan g


PROCESS WORK - FULL SIZE MODELING

PG 48


05

GRAPHIC DESIGN PROJ. LOGO DESIGN

SALUD! Logo Design The Salud! logo was done for a team of engineers taking part in a business competition. The team had designed a contraption that would mix drinks at a party, based on what alcohols & mixes are provided. This work Gogarty.

was

done

with

Dillon

Frank Innovation Zone Design Competition This logo won the Frank Innovation Zone design competition, held at SDC during the school year of 20142015. The logo was designed to be signage for a new community studio space being created for the WSU School of Engineering. This entry was designed with Dillon Gogarty.

PG 49


MOSCOW FARMERS MARKET

Moscow Farmer’s Market Poster Competition This poster was the first part of a twopart submission with Dillon Gogarty, for the 2015 Moscow Farmer’s Market Poster competition. The emphasis for the design was placed on the use of color.

PG 50


05

GRAPHIC DESIGN PROJ. 2015 WEST QUAD CONF.

PG 51

2015 West Quad Conference Branding These pieces were used as the branding & signage components for the West Quad Conference in 2015, hosted by WSU in Seattle, WA. All this work was done with Dillon Gogarty. The pieces included are: 1st - A conference signage poster for the schedule & concept, A City Between Waters. W E S T Q UA D C O N F E R E N C E 2 0 1 5

2nd - The logo used 3rd - A poster advertising the Beaux Art Ball & theme of the year.

REGISTRATION COSTS $45 | AIAS Members $60 | Non-Members $25 | Day Pass (Fri & Sat)

THURSDAY, 03/19 All Day | Check in 12:00-6:00 | Registration & Self Guided Tours

12:30-1:30 | Lunch

FRIDAY, 03/20 10 - 11 | Opening https://wqconference2015.wordpress .com http://www.facebook.com/WQ2015

Phil Gruen & Ayad Rahmani

11 - 12 | Lunch 12:15-3:15 | Tours

4 - 5 | Keynotes David Miller

Photo Credit: Wyat Taylor & Ashley Koptezky

Pike Place Market Tour 10 - 11 | NCARB 11:00-12:30 | Panel Discussion

$30 | Beaux Arts Guest Pass

FOR MORE INFORMATION

SATURDAY, 03/21 8:45-10:00 | Optional Coffee &

1:45-2:45 | Keynote Speaker Russ Davidson

3 - 6 | Tours & Other Activities 6 - 8 | Dinner Break 8 - 12 am | Beaux Arts Ball


PG 52


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