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Program Glossary

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The Annual Meeting offers programming for neurologists and neurology professionals at every career stage and allows you to customize your learning pathway . Use this glossary to get information at-a-glance to help you quickly find items of interest to you .

Programs Many programs are indicated by one of the letter codes below, followed by sequential numbers, to help you spot a specific program quickly. All Annual Meeting programs are color-coded.

C = Course An education program using one or more teaching methods, including didactic, interactive, and case-based.

N = Neuroscience in the Clinic Session A two-hour session featuring a mix of scientists and clinicians actively engaged in lively case discussion to integrate scientific research with clinical application. Scientists will provide background on a case and clinicians will apply the case to a patient. Sessions will feature abstract presentations related to the topic and end with a panel discussion.

IS = Invited Science An AAN scientific session featuring encore presentations of top abstracts presented at previous subspecialty meetings.

P = Poster Session A series of thematic abstract presentations in an electronic format.

S = Scientific Session A group of abstracts covering a similar topic presented in an oral format. Presentations are eight minutes in length with four minutes for question and answer with the author.

= Experiential Learning Area

LEC = Learner Engagement Center An interactive way of learning that will engage you intellectually, emotionally, and socially and offer you fresh ideas to help you personally and professionally.

Centers designed to foster collaborative learning, share unique education delivery methods, and spark engaging conversations among attendees.

Plenary Session A premier session highlighting the latest advances in neuroscience presented by some of the most cutting-edge and well-known thought leaders in the field of neurology.

Skills Workshop A four-hour interactive, hands-on program to learn and practice new skills.

Networking & Entertainment A must-see entertainment or social event to complement the meeting’s science and education programming. Interact and network with colleagues from around the world!

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