AMUNDO DESIGN

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aron delmundo INDUSTRIAL

DESIG NE R

PORTFOLIO 2015

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PROFESSIONAL PROFILE I am a BA Industrial Design and Technology graduate at Brunel University. I aspire to develop a career within the design industry as well as continuing my studies towards a professional Industrial Design career. I am seeking a permanent work in a design industry to further develop my skills as a professional designer. I’ve recently worked in Shenzhen, China at a design consultancy called TECAstudio working on various projects which involved Branding, Market Research, Product development and Manufacturing. I hope to enhance my design skills and contribute to a challenging environment.


CONTENTS

1

PRIMEHALER Major Project

2

SNAPTASTE Snapchat

3

OCTOBAL Speaker ball

4

ASTHMA UK Awareness Campaign

5

What asthma Feels like

TECA.CO.UK Company website


P R M E HALER Duration: 9 Months (Sep 2014 - May 2015) Project Supervisors: Dr. Richard Rakowski Dr. Sarah Silve Design: An Interchangeable Dry Powder Inhaler design to improve access to spare medication for asthma users

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Research There’s no cure for Asthma but there are effective ways to control this lifelong condition and prevent asthma interfering with asthma patient’s daily life. There are different types of treatments such as using reliever inhalers, preventer inhalers, steroid tablets, nebulisers, bronchial thermoplasty, non-steroidal inhalers and complementary therapies.

Primary Target • Users with moderate/ severe asthma aged 12+

75%

5.4 5.4 million people in the UK currently receiving treatment for asthma

75% of hospital admission could be prevented

£1

Billion

NHS spends around £1 billion a year treating and caring for people with asthma

Treatments Available • Relievers - Quick relief • Preventers - Reduce swelling • Symptom Controllers - Controlling asthma • Combination - Combined drug medications


Concept Direction The project initially started looking into Accuhalers and issues relating to the medical device. It is the main starting point of the project which expanded into developing a new design solution for the mechanism. The approach is to develop a product which will allow users to carry spare medication by creating a self-loading mechanism. As a starting point the design will rely on using the piercing tool solution to develop an inhaler concept that will enable a simpler mechanism approach for an interchangeable design.

A. Setting up the Accuhaler

B. Accuhaler Mechanism

C. Accuhaler Size

D. Bulky Accuhaler size inside a pocket


Phase ONE Casing development

Prototyping Prototypes were developed to analyse the main detail for each components which will undergo CAD development as well as rapid prototyping models. After further research developments and design realisations, the key to designing an inhaler was breaking down each component into sub sections with an in-depth study of why it should work. Different aspects of the design were simultaneously being developed into a final version through 3D and 2D development in 4 main phases of development. The table below indicate the stages from the start to the final developing inhaler.

Phase TWO Components development

A

A

B

B Phase THREE Mechanism Development

Phase FOUR Final detail development 7 Title


P R I M E HALER INSTRUCTIONS FOR USE/ HANDLING

3. Insert blister pack

8

- Roll the strip into a circle - Insert pack in the holder

About your PRIMEHALER

This PRIMEHALER contains 8 doses individually protected doses of your medicine, in powder form. The dose indicator tells you how many doses are left.

1. Open

- Take cover off - Place cover at the bottom

5. Inhale

- Hold the PRIMEHALER away from your mouth and breath out - Put the mouthpiece to your lips - Breath in steadily and deeply - Hold your breath for about 10 seconds, or for as long as is comfortable - Breath out slowly

4. Close outer case

Each dose is accurately measured and hygienically protected. It requires refilling after 8 days (1 week). The dose indicator at the front of your PRIMEHALER tells you how many doses are left. Numbers 3 to 0 will appear in RED, to warn you when there are only a few doses left.

2. Setting up

- Place thumb on grip - Using your other hand, pull outer case to open

- Hold your PRIMEHALER horizontally - Press down to close - Every time the outer case is pressed down, a dose is made available for inhaling - Do not play with the outer case as this releases doses which will be wasted

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6. Close

To close your PRIMEHALER, remove cover at the bottom and place on top of the mouthpiece. Your PRIMEHALER is now ready for use again


P R M E HALER A reusable Dry Powder Inhaler (DPI) design that can improve access to spare medication for asthma users by creating a self-loading mechanism that can influence users to bring emergency medication. The product is portable and interchangeable to benefit existing users who use multiple asthma medication. The DPI contains 8 doses individually protected doses of medicine, in powder form. The dose indicator tells you how many doses are left. Its compact design allows it to be stored easily, which makes it useful during emergency situations.

To operate the device, the user is required to lift the outer case whilst maintaining grip on the main body. The outer case has a flexing lever which will actuate the gear mechanism when lifted, allowing the base wheel to switch to the next dose. Using a pull and lock method, the inhaler is easily operable in two steps.

The interchangeable aspect allows the dry powder inhaler to be used in different medications depending on the user. It is available to in 4 different drug medications such as Severent, Ventolin, Seretide and Flixotide.

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Duration: 9 Months (Sep 2014 - May 2015) Project Supervisors: Dr. Farnaz Nickpour Dr. Stephen Green Design: An intuitive design concept for future Snapchat in 2030. Adapting the taste technology and allowing users to experience different types of food in a limited amount of time.

Snapchat


Brand Barometer + Case study

Future Scoping

15 years later...

Residual

Emerging

77%

Dominant

of university students use Snapchat on a daily basis.

Ageing Population In the next 15 years, the majority of current users would have aged considerably and matured (into working adults). In order to cater to the broader market, Snapchat’s offerings will have to cater to a mature, productive lifestyle in addition to allowing for fun.

Facebook started off as an emerging social network which matured by adding utility features, allowing it to offer more than just “fun”. This kept it ahead of competitors and imitators, while also expanding the market to a wider range of demographics.

Experience Everything 2030

Technology snapchat Issues

Lifestyle Enabler

Perception

Perceived as enabler of underage inappropriate activity

$

Monetization

The introduction of adverts, and the recent partnership with square for a money transferring feature

The advancements in technology are shifting the reliance on network between devices and the user to an intermediary position. This empowers users to experience their actions and environment in a more immersive manner. Health monitors and other new gadgets with a focus on productivity and communication allow us to connect directly to people and absorb information without the dependency of a screen.

Pornography ` bkpl oba

2010

Users abuse its ephemeral feature by sexting

Privacy

Users become complacent with the content they share

2012

2015+

Touch Technology

Snapchat’s sole touchpoints are smart phones and Samsung gear smart watches

Sight Technology 2013 Google Glass

sudden smell

Cyber Bullying

No evidence is left after the attack, making it the perfect venue for bullies

The future of Snapchat is expanding the range of experiences through collective vicariousness. It is about moments that have more than words and images can convey. We want to let you live in your moment, and allow other people a glimpse of...

Digital Taste 2013

Smell-o-phones 2014 Touchpoints

To Help People Experience “More with Sensory Sharing ”

Multiplicity We are increasingly expecting things to do more that involves interacting with all our senses, offers us a range of touch points to play with, and involves us entirely in new experiences

- Hazel Barkworth, 2014

brief taste

quick touch


Rubber texture option (Bump) Component disassembly - Ball receptor + cover - Body + Battery - Rubber Grip

Product form template

Smaller rubber grip option?

s ure send t a fe tch, e t i tas r, Sw p a Sn icato Ind

Battery Pack

2 part body? or Larger rubber grip option? or Longer rubber grip option?

?

on 1

pti dy o

t bo

ar 2p

Textured ball receptor

Snaptaste special features

Snaptaste special features 2


Prototyping The physical model of the brand design communicates the resolution of the final form taking account of potential manufacturing processes, technologies and user experience. With additional selection of materials colours and finishes based on the new brand approach. The ergonomic data have been considered well into the design, ensuring the users comfortability of operating the product. Various models were produced to test the aesthetic form leading to a highly refined final physical model.

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SNAPTASTE TECHNOLOGY It allows users to experience enhanced taste by actuating the human tongue through electrical and thermal stimulation. The user will be able to distinguish variety of food types and persuade them to try the ‘real thing’.

aron del mundo

THE NEW SNAPCHAT SIGNATURE Touch switch button + Message Indicator: The green indicator will blink to show if the user have received any messages from friends. Output Mode - This allows the user to taste the flavour sent by another user. Press button to change between Input or Output mode - indicated by the red light shown Snapmic - Using your voice to send ‘snaptaste’ to your friends, you can also share and discover new flavours

TASTE BALL RECEPTOR Input - Roll the surface of the ball to scan any type of food and collect flavours Output - Using a lick stimulation, users can activate the enhanced taste SELF CLEANING SYSTEM The taste ball is automatically cleaned inside the body as it turns, making sure the ball is always kept clean every usage

RECHARGEABLE BATTERY The device can last up to 8 hours ERGONOMICALLY DESIGNED BODY Fits any users hand comfortably

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INSIGHT Our taste is influenced by many different elements, variety of social, cultural and economic factors which contributes to the development of food acceptance. Food aversion is one of the most common issues when it comes to food acceptance due to its negative perception in appearance, smell, texture and taste. There have also been some trends related to ordering food online, with customers often complaining about their food or just trying out something new without any idea of what it could taste like. So what if the consumer could experience what it was like to ‘taste’ the food beforehand?


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OCTOBAL Duration: 6 Weeks (July - August 2011) Project Supervisors: Charmian Thomas Design: A portable speaker system used in the bathroom with Bluetooth connectivity. The design focuses on the aesthetic form of the product.


OCTOBAL

Simple ball with single sucktion cup? Screen interface? Play/ Pause Prev/Next On/off

Twisting volume mechanism Design for disassembly? Cone form to improve sound surround system

Twisting volume mechanism Open/close cover design?

Bluetooth technology -sync button

Adjust volume at the bottom

Through various ideations, using a ball form seems idealistic to create a pair of speakers that can be split into two systems, one for the interface and the second for extra surround sound. The main concept approach was to develop a fun and engaging to product for users aged 12+.


Prototyping Initial prototyping began by understanding the technical aspect the products consists of such as speakers, wiring, energy input and the dimensions. One of the early prototypes developed was a white clay cast with the electronics built within to test the sound. Then moving onto the design aesthetic, various materials were tested from foam, rubber, and plastic. The final aesthetic model was vacuum formed with fitted speakers within fully working. The style of the product recreates a playfulness form of having a number of suckers at the back that can be thrown to stick onto smooth surfaces.


Tou in ch terface

Ad

table volume jus ti-s

Mu l

uction cups

Blue

OCTOBAL A portable speaker system that allows users to interact with the OCTOBAL by sticking it onto almost any flat surfaces wet or dry, using multiple strong silica gel suction caps. With Wireless Bluetooth technology, you can sync and connect your mobile device to play your music. The main body is made of a water resistant and durable material (POM) with a soft rubber coating for the speaker covers.

th too Wireless

The OCTOBAL can be split into two for better surround sound. It is joined together by magnets within the front surface of the speakers. The two halves can lasts up to 6 hours of audio playback.

dua

l speakers


Asthma Awareness UK 2015 Duration: 6 Months (October - March 2015) Project Supervisors: Dr Olinkha Gustafson-Pearce Brief: To raise awareness of asthma to nonasthma users using different locations or situations shown in the display artefact which represent the seriousness of asthma. Design: An underground escalator panel made out of laser cut acrylic layers of original 3D illustration related to asthma conditions


Target

Profile

Favourite Colours

25+ age range

Personality

Multi-sensory signature 50% Visual

Confident and Tactful Good concentration

20% Audible

Have strong opinions Calmness under pressure

30% Tactile

Skills

Daily Routine

Creative

Morning Coffee

Good memory

Walk to station

Attentive to detail

Take tube

Community Minded

Work

Good hand-eye coordination High awareness to on site surrounding

Take tube back Home

Gender Expression


Shopping Mall

Possible Poster Damage

Vandalism

Display locations Shop stands, information centre, outside mall, bathrooms, elevators, and digital displays Poster Size Varies in size and placement Poster Effective Rating

London Underground Station

Graffiti

Possible Poster Damage

Review The poster are likely to be found effective in this type of location but it’s not the best atmosphere to deliver such content to the public. Being in a mall is meant for entertainment and most people would probably ignore such campaign.

Breakage

Poster Size Escalator (419mm x 572mm) Others vary too much in size

Damage Symbol

Stealing

Display locations Extreme pedestrian traffic locations such as escalator, stairs, station entrance, tube and waiting areas

Poster Effective Rating

location, location

Location...

Review The best location to feature the artefact because of the number of public viewers who uses the tube. Most will go through escalators and see the posters first thing. Inside the tube is an alternative option as people will wander with their eyes but most have been found to look on their phones or in too much rush to pay attention.


City Centre Possible Poster Damage

Distraction

Display locations Telephone boxes, billboards, outdoor information boards, fence hoarding sites, shop fronts and drums Poster Size Varies in size and placement Poster Effective Rating

Weather

Bus stop shelter Possible Poster Damage

Solution Perforated steel framing with anti-graffiti coating and Backlit PVC poster display Poster Size 1200mm x 1800mm and costs £47 for 1 Poster Effective Rating

Review The poster is too big for the main design, and can be reduced for users who are more likely to pay attention. It will also be quite expensive and unnecessary to show this type of awareness as people are less likely to pay attention to it.

Surface

Damage Symbol

Review The general public are less likely to notice the poster in their area as they would be too distracted to get to the location they’re going to. It’s very difficult to appeal to an individual due to limited advertising spaces.




TECA STUDIO ltd. Duration: 8 Months (August 2013 - March 2014) Project Manager: Andy Lee Brief: Redesign company website using wordpress and fully customise content within Design: Using neighbourhood theme, adjusting the style into the company template


TECA is a British Design and Innovation Company specialising in market targeted product design for the U.S. and Europe. Coming from a highly international and multicultural environment we work internationally to provide innovative product design for the markets we understand the best. www.tecastudio.co.uk


THANK YOU FOR YOUR TIME www.coroflot.com/amundodesign arondelmundo@gmail.com

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