Audio board guide

Page 1

Audio Board Guide This is a how to guide for you to be able to plan how you will create your individual sounds and incorporate them into your game. You need to break down what sounds you need e.g. special effects, environmental sounds Then provide a quick summary of how you intend to make them/source them and when you are going to hear them in the game. You can present this visually with screen shots of your game and when each sound/voice is going to be triggered and the details of it. It will look something like this: In this part of the game there is fight between the characters. In this type of sequence you will hear a change in the background noise, it will change to…(description)…...which will be made by…(description)....and will then start to increase in tempo. You will also hear the sound of fire and explosions which will be made by….(description)…and will appear on screen when the bad guy breathes fire.

You need to include each sound in the soundscape until the end of the game. This will involve you moving through the game in a logical order of how the sounds will be throughout.


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.